llvmpipe: enable GL 4.2
[mesa.git] / .gitlab-ci / piglit / quick_shader.txt
index 2885e8a254b74be59a75c6910fef09c1ea509726..7cad8a946c383d74f9be3c8ba89944c35e9d0ff1 100644 (file)
@@ -1,4 +1,5 @@
 shaders/glsl-idiv-const-opt: skip
+shaders/glsl-mul-const: skip
 spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-max3-float-float-float: skip
 spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-max3-int-int-int: skip
 spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-max3-ivec2-ivec2-ivec2: skip
@@ -35,59 +36,6 @@ spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-uvec4-uvec4-
 spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-vec2-vec2-vec2: skip
 spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-vec3-vec3-vec3: skip
 spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-vec4-vec4-vec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-float-float-float: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-int-int-int: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-ivec2-ivec2-ivec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-ivec3-ivec3-ivec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-ivec4-ivec4-ivec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-uint-uint-uint: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-uvec2-uvec2-uvec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-uvec3-uvec3-uvec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-uvec4-uvec4-uvec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-vec2-vec2-vec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-vec3-vec3-vec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-vec4-vec4-vec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-float-float-float: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-int-int-int: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-ivec2-ivec2-ivec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-ivec3-ivec3-ivec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-ivec4-ivec4-ivec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-uint-uint-uint: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-uvec2-uvec2-uvec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-uvec3-uvec3-uvec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-uvec4-uvec4-uvec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-vec2-vec2-vec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-vec3-vec3-vec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-vec4-vec4-vec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-float-float-float: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-int-int-int: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-ivec2-ivec2-ivec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-ivec3-ivec3-ivec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-ivec4-ivec4-ivec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-uint-uint-uint: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-uvec2-uvec2-uvec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-uvec3-uvec3-uvec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-uvec4-uvec4-uvec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-vec2-vec2-vec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-vec3-vec3-vec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-vec4-vec4-vec4: skip
-spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-mixed-const-non-const-uniform-index: fail
-spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-mixed-const-non-const-uniform-index2: fail
-spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-non-const-uniform-index: fail
-spec/arb_arrays_of_arrays/execution/sampler/fs-initializer-non-const-index: skip
-spec/arb_arrays_of_arrays/execution/sampler/fs-mixed-const-and-non-const-index: skip
-spec/arb_arrays_of_arrays/execution/sampler/fs-mixed-const-and-non-const-index2: skip
-spec/arb_arrays_of_arrays/execution/sampler/fs-nested-struct-arrays-nonconst-nested-array: skip
-spec/arb_arrays_of_arrays/execution/sampler/fs-non-const-index: skip
-spec/arb_arrays_of_arrays/execution/sampler/fs-struct-non-const-index: skip
-spec/arb_arrays_of_arrays/execution/sampler/fs-struct-non-const-index-const-index: skip
-spec/arb_arrays_of_arrays/execution/sampler/fs-struct-non-const-index-sampler-non-const-index: skip
-spec/arb_arrays_of_arrays/execution/sampler/vs-non-const-index: skip
-spec/arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst: skip
-spec/arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst-non-opaque-members: skip
-spec/arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst-sampler-const: skip
-spec/arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst-sampler-nonconst: skip
-spec/arb_arrays_of_arrays/execution/tessellation/tcs-tes-patch: skip
 spec/arb_bindless_texture/execution/images/basic-arithmetic-uvec2-imagestore: skip
 spec/arb_bindless_texture/execution/images/basic-imageatomicexchange: skip
 spec/arb_bindless_texture/execution/images/basic-imagestore: skip
@@ -121,19 +69,6 @@ spec/arb_compute_variable_group_size/execution/separate-global-id: skip
 spec/arb_compute_variable_group_size/execution/separate-global-id-2: skip
 spec/arb_compute_variable_group_size/linker/mixed_fixed_variable_local_work_size: skip
 spec/arb_compute_variable_group_size/linker/no_local_size_specified: skip
-spec/arb_cull_distance/clip-cull-4: fail
-spec/arb_derivative_control/execution/dfdx-coarse: skip
-spec/arb_derivative_control/execution/dfdx-dfdy: skip
-spec/arb_derivative_control/execution/dfdx-fine: skip
-spec/arb_derivative_control/execution/dfdy-coarse: skip
-spec/arb_derivative_control/execution/dfdy-fine: skip
-spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-load-output: skip
-spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-load-output-indirect: skip
-spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs: skip
-spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs-array-interleave: skip
-spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs-double: skip
-spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs-patch: skip
-spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs-patch-array-interleave: skip
 spec/arb_geometry_shader4/execution/2darray-basic: skip
 spec/arb_geometry_shader4/execution/clip-distance-bulk-copy: skip
 spec/arb_geometry_shader4/execution/clip-distance-in-bulk-read: skip
@@ -158,19 +93,42 @@ spec/arb_geometry_shader4/linker/no-vertex-shader-only-built-in-input-varyings-e
 spec/arb_geometry_shader4/linker/no-vertex-shader-user-defined-input-varying: skip
 spec/arb_geometry_shader4/linker/varying-mismatch: skip
 spec/arb_geometry_shader4/linker/verticesin-const: skip
-spec/arb_get_program_binary/execution/uniform-after-restore: skip
+spec/arb_gl_spirv/execution/ssbo/aoa: skip
+spec/arb_gl_spirv/execution/ssbo/aoa-2: skip
 spec/arb_gl_spirv/execution/ssbo/array: skip
 spec/arb_gl_spirv/execution/ssbo/array-indirect: skip
 spec/arb_gl_spirv/execution/ssbo/array-inside-ssbo: skip
 spec/arb_gl_spirv/execution/ssbo/array-of-arrays-inside-ssbo: skip
+spec/arb_gl_spirv/execution/ssbo/matrix/column-major: skip
+spec/arb_gl_spirv/execution/ssbo/matrix/column-vs-row: skip
+spec/arb_gl_spirv/execution/ssbo/matrix/complex: skip
+spec/arb_gl_spirv/execution/ssbo/matrix/indirect-column-major: skip
+spec/arb_gl_spirv/execution/ssbo/matrix/indirect-row-major: skip
+spec/arb_gl_spirv/execution/ssbo/matrix/row-major: skip
 spec/arb_gl_spirv/execution/ssbo/simple: skip
 spec/arb_gl_spirv/execution/ssbo/two-ssbo: skip
+spec/arb_gl_spirv/execution/ssbo/two-ssbo-different-layouts: skip
 spec/arb_gl_spirv/execution/ssbo/two-stages: skip
+spec/arb_gl_spirv/execution/ssbo/unsized-array: skip
+spec/arb_gl_spirv/execution/ubo/aoa: skip
+spec/arb_gl_spirv/execution/ubo/aoa-2: skip
 spec/arb_gl_spirv/execution/ubo/array: skip
+spec/arb_gl_spirv/execution/ubo/array-complex: skip
+spec/arb_gl_spirv/execution/ubo/array-different-array-stride-ubo: skip
 spec/arb_gl_spirv/execution/ubo/array-indirect: skip
 spec/arb_gl_spirv/execution/ubo/array-inside-ubo: skip
+spec/arb_gl_spirv/execution/ubo/array-inside-ubo-copy: skip
 spec/arb_gl_spirv/execution/ubo/array-of-arrays-inside-ubo: skip
+spec/arb_gl_spirv/execution/ubo/explicit-offset: skip
+spec/arb_gl_spirv/execution/ubo/explicit-offset-nested-struct: skip
 spec/arb_gl_spirv/execution/ubo/location-0-crash: skip
+spec/arb_gl_spirv/execution/ubo/matrix/column-major: skip
+spec/arb_gl_spirv/execution/ubo/matrix/column-vs-row: skip
+spec/arb_gl_spirv/execution/ubo/matrix/complex: skip
+spec/arb_gl_spirv/execution/ubo/matrix/different-matrix-stride: skip
+spec/arb_gl_spirv/execution/ubo/matrix/indirect-column-major: skip
+spec/arb_gl_spirv/execution/ubo/matrix/indirect-row-major: skip
+spec/arb_gl_spirv/execution/ubo/matrix/row-major: skip
 spec/arb_gl_spirv/execution/ubo/simple: skip
 spec/arb_gl_spirv/execution/ubo/two-stages: skip
 spec/arb_gl_spirv/execution/ubo/two-ubos: skip
@@ -220,171 +178,6 @@ spec/arb_gl_spirv/execution/xfb/vs_two_sets_ifc: skip
 spec/arb_gl_spirv/execution/xfb/vs_two_sets_struct: skip
 spec/arb_gl_spirv/linker/uniform/multisampler: skip
 spec/arb_gl_spirv/linker/uniform/multisampler-array: skip
-spec/arb_gpu_shader5/execution/built-in-functions/const-bitcount: skip
-spec/arb_gpu_shader5/execution/built-in-functions/const-bitfieldextract: skip
-spec/arb_gpu_shader5/execution/built-in-functions/const-bitfieldinsert: skip
-spec/arb_gpu_shader5/execution/built-in-functions/const-bitfieldreverse: skip
-spec/arb_gpu_shader5/execution/built-in-functions/const-findlsb: skip
-spec/arb_gpu_shader5/execution/built-in-functions/const-findmsb: skip
-spec/arb_gpu_shader5/execution/built-in-functions/const-fma: skip
-spec/arb_gpu_shader5/execution/built-in-functions/const-ldexp: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-bitcount: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-bitfieldextract: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-bitfieldinsert: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-bitfieldreverse: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-findlsb: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-findmsb: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-floatbitstoint: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-floatbitstoint-abs: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-floatbitstoint-neg: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-floatbitstoint-neg_abs: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-floatbitstouint: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-floatbitstouint-abs: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-floatbitstouint-neg: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-floatbitstouint-neg_abs: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-fma: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-frexp: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-imulextended: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-imulextended-nonuniform: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-imulextended-only-lsb: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-imulextended-only-lsb-nonuniform: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-imulextended-only-msb: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-imulextended-only-msb-nonuniform: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-intbitstofloat: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-intbitstofloat-abs: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-intbitstofloat-neg: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-intbitstofloat-neg_abs: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-interpolateatcentroid-array-of-structs: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-interpolateatcentroid-block: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-interpolateatcentroid-block-array: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-interpolateatcentroid-struct: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-interpolateatcentroid-struct2: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-interpolateatoffset-block: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-interpolateatoffset-block-array: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-interpolateatoffset-struct: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-interpolateatsample-array-nonuniform: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-interpolateatsample-array-of-array: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-interpolateatsample-block: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-interpolateatsample-block-array: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-interpolateatsample-struct: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-ldexp: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-texturegatheroffset-uniform-array-offset: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-uaddcarry: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-uaddcarry-only-add: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-uaddcarry-only-carry: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-uintbitstofloat: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-umulextended: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-umulextended-nonuniform: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-umulextended-only-lsb: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-umulextended-only-lsb-nonuniform: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-umulextended-only-msb: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-umulextended-only-msb-nonuniform: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-usubborrow: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-usubborrow-only-borrow: skip
-spec/arb_gpu_shader5/execution/built-in-functions/fs-usubborrow-only-sub: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-bitcount: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-bitfieldextract: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-bitfieldinsert: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-bitfieldreverse: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-findlsb: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-findmsb: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-floatbitstoint: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-floatbitstoint-abs: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-floatbitstoint-neg: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-floatbitstoint-neg_abs: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-floatbitstouint: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-floatbitstouint-abs: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-floatbitstouint-neg: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-floatbitstouint-neg_abs: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-fma: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-frexp: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-imulextended: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-imulextended-nonuniform: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-imulextended-only-lsb: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-imulextended-only-lsb-nonuniform: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-imulextended-only-msb: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-imulextended-only-msb-nonuniform: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-intbitstofloat: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-intbitstofloat-abs: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-intbitstofloat-neg: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-intbitstofloat-neg_abs: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-ldexp: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-uaddcarry: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-uaddcarry-only-add: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-uaddcarry-only-carry: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-uintbitstofloat: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-umulextended: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-umulextended-nonuniform: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-umulextended-only-lsb: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-umulextended-only-lsb-nonuniform: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-umulextended-only-msb: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-umulextended-only-msb-nonuniform: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-usubborrow: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-usubborrow-only-borrow: skip
-spec/arb_gpu_shader5/execution/built-in-functions/vs-usubborrow-only-sub: skip
-spec/arb_gpu_shader5/execution/instanced-inputs: skip
-spec/arb_gpu_shader5/execution/instanced-inputs-built-in-variable: skip
-spec/arb_gpu_shader5/execution/invocation-id-basic: skip
-spec/arb_gpu_shader5/execution/invocation-id-in-separate-gs: skip
-spec/arb_gpu_shader5/execution/invocation-id-without-qualifier: skip
-spec/arb_gpu_shader5/execution/invocations-conflicting: skip
-spec/arb_gpu_shader5/execution/invocations-matching: skip
-spec/arb_gpu_shader5/execution/overloads: skip
-spec/arb_gpu_shader5/execution/samplemaskin-basic: skip
-spec/arb_gpu_shader5/execution/samplemaskin-indirect: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/fs-nested-struct-arrays-nonconst: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/fs-nonuniform-control-flow: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/fs-nonzero-base: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/fs-simple: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/fs-simple-texture-size: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/fs-struct-const-sampler-nonconst: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/fs-struct-nonconst-multiple-samplers: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/fs-struct-nonconst-sampler: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/fs-struct-nonconst-sampler-const: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/fs-struct-nonconst-sampler-nonconst: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/fs-weird-uniforms: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/fs-with-other: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/gs-nonzero-base: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/gs-simple: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/gs-struct-const-sampler-nonconst: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/gs-struct-nonconst: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/gs-struct-nonconst-sampler-const: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/gs-struct-nonconst-sampler-nonconst: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/gs-weird-uniforms: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/sampler-nonconst-2d: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/sampler-nonconst-2d-array: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/sampler-nonconst-2d-array-grad: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/sampler-nonconst-2d-grad: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/vs-nonuniform-control-flow: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/vs-nonzero-base: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/vs-simple: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/vs-struct-const-sampler-nonconst: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/vs-struct-nonconst: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/vs-struct-nonconst-sampler-const: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/vs-struct-nonconst-sampler-nonconst: skip
-spec/arb_gpu_shader5/execution/sampler_array_indexing/vs-weird-uniforms: skip
-spec/arb_gpu_shader5/execution/ubo_array_indexing/fs-array-const: skip
-spec/arb_gpu_shader5/execution/ubo_array_indexing/fs-array-nonconst: skip
-spec/arb_gpu_shader5/execution/ubo_array_indexing/fs-masked: skip
-spec/arb_gpu_shader5/execution/ubo_array_indexing/fs-nonuniform-control-flow: skip
-spec/arb_gpu_shader5/execution/ubo_array_indexing/fs-simple: skip
-spec/arb_gpu_shader5/execution/ubo_array_indexing/fs-two-arrays: skip
-spec/arb_gpu_shader5/execution/ubo_array_indexing/gs-array-const: skip
-spec/arb_gpu_shader5/execution/ubo_array_indexing/gs-array-nonconst: skip
-spec/arb_gpu_shader5/execution/ubo_array_indexing/gs-simple: skip
-spec/arb_gpu_shader5/execution/ubo_array_indexing/gs-two-arrays: skip
-spec/arb_gpu_shader5/execution/ubo_array_indexing/vs-array-const: skip
-spec/arb_gpu_shader5/execution/ubo_array_indexing/vs-array-nonconst: skip
-spec/arb_gpu_shader5/execution/ubo_array_indexing/vs-mixed-with-const-access: skip
-spec/arb_gpu_shader5/execution/ubo_array_indexing/vs-nonuniform-control-flow: skip
-spec/arb_gpu_shader5/execution/ubo_array_indexing/vs-simple: skip
-spec/arb_gpu_shader5/execution/ubo_array_indexing/vs-two-arrays: skip
-spec/arb_gpu_shader5/execution/vs-fma-as-condition: skip
-spec/arb_gpu_shader5/linker/sample-qualifier-unqualified-vs-fs: skip
-spec/arb_gpu_shader5/linker/sample-qualifier-vs-fs: skip
-spec/arb_gpu_shader5/linker/stream-different-zero-gs-fs: skip
-spec/arb_gpu_shader5/linker/stream-invalid-prim-output: skip
-spec/arb_gpu_shader5/linker/stream-negative-value: skip
 spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2-mat2: fail
 spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: fail
 spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: fail
@@ -424,7 +217,64 @@ spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-double-fl
 spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec2-vec2: fail
 spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec3-vec3: fail
 spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec4-vec4: fail
-spec/arb_gpu_shader_fp64/execution/fs-double-uniform-array-direct-indirect-non-uniform-control-flow: skip
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-double-float-double/2-float/3-dmat2x2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dmat2x2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dmat2x3: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dmat2x4: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dmat3x2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dmat3x3: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-double/3/2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dvec2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dvec3: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-float-float-double: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-float-float-dvec2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-float-float-dvec3: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/1-dmat2x2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/1-dmat2x3: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/1-dmat2x4: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/1-dmat3x2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/1-dmat3x3: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dmat2x2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dmat2x3: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dmat2x4: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dmat3x2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dmat3x3: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-double: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dvec2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dvec3: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/5-dmat2x2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/5-dmat2x3: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/5-dmat2x4: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/5-dmat3x2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/5-dmat3x3: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2-double-s3-float-s4-dmat3x3: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2-float-dmat2x2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-float-double: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-vec3-double: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2-vec3-dmat2x2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2/2-float-double: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/2/2-vec3-double: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/3-double-float: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/3-dvec2-float: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/3-dvec3-float: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dmat2x2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dmat2x3: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dmat2x4: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dmat3x2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dmat3x3: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-double: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-double/3/2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dvec2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dvec3: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2-float-dmat2x2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2-s3/2-float-double: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2-s3/2-vec3-double: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2-vec3-dmat2x2: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2/2-float-double: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/2/2-vec3-double: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/3-double-float: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/3-dvec2-float: crash
+spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/3-dvec3-float: crash
 spec/arb_gpu_shader_int64/execution/built-in-functions/cs-abs-i64vec2: skip
 spec/arb_gpu_shader_int64/execution/built-in-functions/cs-abs-i64vec3: skip
 spec/arb_gpu_shader_int64/execution/built-in-functions/cs-abs-i64vec4: skip
@@ -603,730 +453,60 @@ spec/arb_gpu_shader_int64/execution/built-in-functions/cs-sign-i64vec2: skip
 spec/arb_gpu_shader_int64/execution/built-in-functions/cs-sign-i64vec3: skip
 spec/arb_gpu_shader_int64/execution/built-in-functions/cs-sign-i64vec4: skip
 spec/arb_gpu_shader_int64/execution/built-in-functions/cs-sign-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-abs-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-abs-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-abs-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-abs-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-clamp-i64vec2-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-clamp-i64vec2-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-clamp-i64vec3-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-clamp-i64vec3-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-clamp-i64vec4-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-clamp-i64vec4-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-clamp-int64_t-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-max-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-max-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-max-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-max-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-max-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-max-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-max-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-max-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-max-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-max-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-max-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-max-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-max-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-max-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-min-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-min-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-min-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-min-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-min-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-min-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-min-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-min-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-min-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-min-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-min-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-min-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-min-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-min-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-mix-i64vec2-i64vec2-bvec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-mix-i64vec3-i64vec3-bvec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-mix-i64vec4-i64vec4-bvec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-mix-int64_t-int64_t-bool: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-int64_t-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-add-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-bitand-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-bitand-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-bitor-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-bitor-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-bitxor-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-bitxor-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-int64_t-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-div-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-eq-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-eq-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-eq-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-eq-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-ge-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-ge-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-ge-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-ge-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-gt-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-gt-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-gt-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-gt-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-le-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-le-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-le-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-le-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-lshift-int64_t-uint: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-lshift-uint64_t-uint: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-lt-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-lt-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-lt-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-lt-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mod-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-int64_t-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-mult-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-ne-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-ne-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-ne-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-ne-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-rshift-int64_t-uint: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-rshift-uint64_t-uint: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-int64_t-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-op-sub-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-sign-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-sign-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-sign-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/fs-sign-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-abs-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-abs-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-abs-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-abs-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-clamp-i64vec2-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-clamp-i64vec2-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-clamp-i64vec3-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-clamp-i64vec3-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-clamp-i64vec4-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-clamp-i64vec4-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-clamp-int64_t-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-max-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-max-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-max-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-max-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-max-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-max-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-max-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-max-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-max-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-max-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-max-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-max-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-max-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-max-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-min-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-min-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-min-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-min-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-min-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-min-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-min-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-min-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-min-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-min-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-min-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-min-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-min-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-min-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-mix-i64vec2-i64vec2-bvec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-mix-i64vec3-i64vec3-bvec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-mix-i64vec4-i64vec4-bvec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-mix-int64_t-int64_t-bool: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-int64_t-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-add-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-bitand-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-bitand-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-bitor-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-bitor-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-bitxor-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-bitxor-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-int64_t-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-div-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-eq-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-eq-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-eq-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-eq-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-ge-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-ge-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-ge-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-ge-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-gt-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-gt-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-gt-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-gt-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-le-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-le-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-le-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-le-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-lshift-int64_t-uint: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-lshift-uint64_t-uint: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-lt-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-lt-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-lt-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-lt-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mod-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-int64_t-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-mult-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-ne-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-ne-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-ne-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-ne-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-rshift-int64_t-uint: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-rshift-uint64_t-uint: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-int64_t-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-op-sub-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-sign-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-sign-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-sign-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/gs-sign-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-abs-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-abs-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-abs-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-abs-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-clamp-i64vec2-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-clamp-i64vec2-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-clamp-i64vec3-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-clamp-i64vec3-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-clamp-i64vec4-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-clamp-i64vec4-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-clamp-int64_t-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-max-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-max-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-max-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-max-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-max-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-max-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-max-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-max-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-max-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-max-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-max-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-max-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-max-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-max-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-min-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-min-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-min-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-min-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-min-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-min-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-min-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-min-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-min-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-min-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-min-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-min-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-min-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-min-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-mix-i64vec2-i64vec2-bvec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-mix-i64vec3-i64vec3-bvec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-mix-i64vec4-i64vec4-bvec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-mix-int64_t-int64_t-bool: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-int64_t-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-add-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-bitand-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-bitand-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-bitor-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-bitor-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-bitxor-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-bitxor-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-int64_t-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-div-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-eq-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-eq-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-eq-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-eq-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-ge-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-ge-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-ge-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-ge-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-gt-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-gt-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-gt-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-gt-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-le-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-le-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-le-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-le-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-lshift-int64_t-uint: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-lshift-uint64_t-uint: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-lt-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-lt-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-lt-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-lt-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mod-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-int64_t-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-mult-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-ne-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-ne-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-ne-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-ne-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-rshift-int64_t-uint: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-rshift-uint64_t-uint: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-int64_t-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-op-sub-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-sign-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-sign-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-sign-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/tcs-sign-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-abs-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-abs-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-abs-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-abs-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-clamp-i64vec2-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-clamp-i64vec2-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-clamp-i64vec3-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-clamp-i64vec3-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-clamp-i64vec4-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-clamp-i64vec4-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-clamp-int64_t-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-max-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-max-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-max-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-max-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-max-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-max-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-max-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-max-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-max-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-max-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-max-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-max-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-max-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-max-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-min-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-min-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-min-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-min-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-min-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-min-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-min-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-min-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-min-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-min-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-min-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-min-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-min-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-min-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-mix-i64vec2-i64vec2-bvec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-mix-i64vec3-i64vec3-bvec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-mix-i64vec4-i64vec4-bvec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-mix-int64_t-int64_t-bool: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-int64_t-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-add-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-bitand-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-bitand-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-bitor-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-bitor-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-bitxor-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-bitxor-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-int64_t-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-div-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-eq-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-eq-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-eq-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-eq-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-ge-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-ge-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-ge-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-ge-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-gt-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-gt-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-gt-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-gt-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-le-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-le-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-le-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-le-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-lshift-int64_t-uint: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-lshift-uint64_t-uint: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-lt-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-lt-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-lt-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-lt-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mod-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-int64_t-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-mult-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-ne-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-ne-int64_t-int64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-ne-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-ne-uint64_t-uint64_t-using-if: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-rshift-int64_t-uint: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-rshift-uint64_t-uint: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-i64vec2-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-i64vec2-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-i64vec3-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-i64vec3-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-i64vec4-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-i64vec4-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-int64_t-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-int64_t-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-int64_t-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-int64_t-int64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-u64vec2-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-u64vec2-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-u64vec3-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-u64vec3-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-u64vec4-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-u64vec4-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-uint64_t-u64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-uint64_t-u64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-uint64_t-u64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-op-sub-uint64_t-uint64_t: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-sign-i64vec2: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-sign-i64vec3: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-sign-i64vec4: skip
-spec/arb_gpu_shader_int64/execution/built-in-functions/vs-sign-int64_t: skip
-spec/arb_gpu_shader_int64/execution/fs-ishl-then-ishr: skip
-spec/arb_gpu_shader_int64/execution/fs-ishl-then-ishr-loop: skip
-spec/arb_gpu_shader_int64/execution/fs-ishl-then-ushr: skip
-spec/arb_gpu_shader_int64/execution/fs-ishl-then-ushr-loop: skip
-spec/arb_gpu_shader_int64/execution/fs-ishr-and-mask: skip
-spec/arb_gpu_shader_int64/execution/fs-ishr-and-mask-loop: skip
-spec/arb_gpu_shader_int64/execution/fs-shift-scalar-by-scalar: skip
-spec/arb_gpu_shader_int64/execution/fs-shift-vector-by-scalar: skip
-spec/arb_gpu_shader_int64/execution/fs-shift-vector-by-vector: skip
-spec/arb_gpu_shader_int64/execution/fs-ushr-and-mask: skip
-spec/arb_gpu_shader_int64/execution/fs-ushr-and-mask-loop: skip
-spec/arb_shader_atomic_counters/linker/different-bindings-atomic-counter: skip
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-i64vec2: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-i64vec3: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-int64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-u64vec2: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-u64vec3: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-float-float-uint64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-i64vec2: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-i64vec3: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-int64_t/3/2: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-u64vec2: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-u64vec3: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float-uint64_t/3/2: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-i64vec2: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-i64vec3: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-int64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-u64vec2: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-u64vec3: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-float/3-uint64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-float-int64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-float-uint64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-vec3-int64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-vec3-uint64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2/2-float-int64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2/2-float-uint64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2/2-vec3-int64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/2/2-vec3-uint64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-i64vec2-float: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-i64vec3-float: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-int64_t-float: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-u64vec2-float: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-u64vec3-float: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-s2/3-uint64_t-float: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-i64vec2: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-i64vec3: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-int64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-int64_t/3/2: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-u64vec2: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-u64vec3: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-uint64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s1-vec3-uint64_t/3/2: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2-s3/2-float-int64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2-s3/2-float-uint64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2-s3/2-vec3-int64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2-s3/2-vec3-uint64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2/2-float-int64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2/2-float-uint64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2/2-vec3-int64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/2/2-vec3-uint64_t: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-i64vec2-float: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-i64vec3-float: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-int64_t-float: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-u64vec2-float: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-u64vec3-float: crash
+spec/arb_gpu_shader_int64/execution/inout/vs-out-fs-in-s2/3-uint64_t-float: crash
 spec/arb_shader_ballot/execution/fs-ballot: skip
 spec/arb_shader_ballot/execution/fs-ballot-if-else: skip
 spec/arb_shader_ballot/execution/fs-builtin-variables: skip
@@ -1338,2063 +518,34 @@ spec/arb_shader_ballot/execution/fs-readinvocation-uint: skip
 spec/arb_shader_ballot/execution/fs-readinvocation-uint-uniform: skip
 spec/arb_shader_clock/execution/clock: skip
 spec/arb_shader_clock/execution/clock2x32: skip
-spec/arb_shader_group_vote/cs-all: skip
-spec/arb_shader_group_vote/cs-any: skip
-spec/arb_shader_group_vote/cs-eq: skip
-spec/arb_shader_group_vote/vs-all-const: skip
-spec/arb_shader_group_vote/vs-all-uniform: skip
-spec/arb_shader_group_vote/vs-any-const: skip
-spec/arb_shader_group_vote/vs-any-uniform: skip
-spec/arb_shader_group_vote/vs-eq-const: skip
-spec/arb_shader_group_vote/vs-eq-uniform: skip
 spec/arb_shader_image_load_store/execution/gl45-imageatomicexchange-float: skip
-spec/arb_shader_precision/fs-degrees-float: skip
-spec/arb_shader_precision/fs-degrees-vec2: skip
-spec/arb_shader_precision/fs-degrees-vec3: skip
-spec/arb_shader_precision/fs-degrees-vec4: skip
-spec/arb_shader_precision/fs-exp-float: skip
-spec/arb_shader_precision/fs-exp-vec2: skip
-spec/arb_shader_precision/fs-exp-vec3: skip
-spec/arb_shader_precision/fs-exp-vec4: skip
-spec/arb_shader_precision/fs-exp2-float: skip
-spec/arb_shader_precision/fs-exp2-vec2: skip
-spec/arb_shader_precision/fs-exp2-vec3: skip
-spec/arb_shader_precision/fs-exp2-vec4: skip
-spec/arb_shader_precision/fs-fma-float-float-float: skip
-spec/arb_shader_precision/fs-inversesqrt-float: skip
-spec/arb_shader_precision/fs-inversesqrt-vec2: skip
-spec/arb_shader_precision/fs-inversesqrt-vec3: skip
-spec/arb_shader_precision/fs-inversesqrt-vec4: skip
-spec/arb_shader_precision/fs-log-float: skip
-spec/arb_shader_precision/fs-log-vec2: skip
-spec/arb_shader_precision/fs-log-vec3: skip
-spec/arb_shader_precision/fs-log-vec4: skip
-spec/arb_shader_precision/fs-log2-float: skip
-spec/arb_shader_precision/fs-log2-vec2: skip
-spec/arb_shader_precision/fs-log2-vec3: skip
-spec/arb_shader_precision/fs-log2-vec4: skip
-spec/arb_shader_precision/fs-manual-fma-float-float-float: skip
-spec/arb_shader_precision/fs-op-add-float-float: skip
-spec/arb_shader_precision/fs-op-add-float-vec2: skip
-spec/arb_shader_precision/fs-op-add-float-vec3: skip
-spec/arb_shader_precision/fs-op-add-float-vec4: skip
-spec/arb_shader_precision/fs-op-add-vec2-float: skip
-spec/arb_shader_precision/fs-op-add-vec2-vec2: skip
-spec/arb_shader_precision/fs-op-add-vec3-float: skip
-spec/arb_shader_precision/fs-op-add-vec3-vec3: skip
-spec/arb_shader_precision/fs-op-add-vec4-float: skip
-spec/arb_shader_precision/fs-op-add-vec4-vec4: skip
-spec/arb_shader_precision/fs-op-assign-add-float-float: skip
-spec/arb_shader_precision/fs-op-assign-add-vec2-float: skip
-spec/arb_shader_precision/fs-op-assign-add-vec2-vec2: skip
-spec/arb_shader_precision/fs-op-assign-add-vec3-float: skip
-spec/arb_shader_precision/fs-op-assign-add-vec3-vec3: skip
-spec/arb_shader_precision/fs-op-assign-add-vec4-float: skip
-spec/arb_shader_precision/fs-op-assign-add-vec4-vec4: skip
-spec/arb_shader_precision/fs-op-assign-div-float-float: skip
-spec/arb_shader_precision/fs-op-assign-div-vec2-float: skip
-spec/arb_shader_precision/fs-op-assign-div-vec2-vec2: skip
-spec/arb_shader_precision/fs-op-assign-div-vec3-float: skip
-spec/arb_shader_precision/fs-op-assign-div-vec3-vec3: skip
-spec/arb_shader_precision/fs-op-assign-div-vec4-float: skip
-spec/arb_shader_precision/fs-op-assign-div-vec4-vec4: skip
-spec/arb_shader_precision/fs-op-assign-mult-float-float: skip
-spec/arb_shader_precision/fs-op-assign-mult-vec2-float: skip
-spec/arb_shader_precision/fs-op-assign-mult-vec2-vec2: skip
-spec/arb_shader_precision/fs-op-assign-mult-vec3-float: skip
-spec/arb_shader_precision/fs-op-assign-mult-vec3-vec3: skip
-spec/arb_shader_precision/fs-op-assign-mult-vec4-float: skip
-spec/arb_shader_precision/fs-op-assign-mult-vec4-vec4: skip
-spec/arb_shader_precision/fs-op-assign-sub-float-float: skip
-spec/arb_shader_precision/fs-op-assign-sub-vec2-float: skip
-spec/arb_shader_precision/fs-op-assign-sub-vec2-vec2: skip
-spec/arb_shader_precision/fs-op-assign-sub-vec3-float: skip
-spec/arb_shader_precision/fs-op-assign-sub-vec3-vec3: skip
-spec/arb_shader_precision/fs-op-assign-sub-vec4-float: skip
-spec/arb_shader_precision/fs-op-assign-sub-vec4-vec4: skip
-spec/arb_shader_precision/fs-op-div-float-float: skip
-spec/arb_shader_precision/fs-op-div-float-vec2: skip
-spec/arb_shader_precision/fs-op-div-float-vec3: skip
-spec/arb_shader_precision/fs-op-div-float-vec4: skip
-spec/arb_shader_precision/fs-op-div-vec2-float: skip
-spec/arb_shader_precision/fs-op-div-vec2-vec2: skip
-spec/arb_shader_precision/fs-op-div-vec3-float: skip
-spec/arb_shader_precision/fs-op-div-vec3-vec3: skip
-spec/arb_shader_precision/fs-op-div-vec4-float: skip
-spec/arb_shader_precision/fs-op-div-vec4-vec4: skip
-spec/arb_shader_precision/fs-op-mult-float-float: skip
-spec/arb_shader_precision/fs-op-mult-float-vec2: skip
-spec/arb_shader_precision/fs-op-mult-float-vec3: skip
-spec/arb_shader_precision/fs-op-mult-float-vec4: skip
-spec/arb_shader_precision/fs-op-mult-vec2-float: skip
-spec/arb_shader_precision/fs-op-mult-vec2-vec2: skip
-spec/arb_shader_precision/fs-op-mult-vec3-float: skip
-spec/arb_shader_precision/fs-op-mult-vec3-vec3: skip
-spec/arb_shader_precision/fs-op-mult-vec4-float: skip
-spec/arb_shader_precision/fs-op-mult-vec4-vec4: skip
-spec/arb_shader_precision/fs-op-sub-float-float: skip
-spec/arb_shader_precision/fs-op-sub-float-vec2: skip
-spec/arb_shader_precision/fs-op-sub-float-vec3: skip
-spec/arb_shader_precision/fs-op-sub-float-vec4: skip
-spec/arb_shader_precision/fs-op-sub-vec2-float: skip
-spec/arb_shader_precision/fs-op-sub-vec2-vec2: skip
-spec/arb_shader_precision/fs-op-sub-vec3-float: skip
-spec/arb_shader_precision/fs-op-sub-vec3-vec3: skip
-spec/arb_shader_precision/fs-op-sub-vec4-float: skip
-spec/arb_shader_precision/fs-op-sub-vec4-vec4: skip
-spec/arb_shader_precision/fs-pow-float-float: skip
-spec/arb_shader_precision/fs-pow-vec2-vec2: skip
-spec/arb_shader_precision/fs-pow-vec3-vec3: skip
-spec/arb_shader_precision/fs-pow-vec4-vec4: skip
-spec/arb_shader_precision/fs-radians-float: skip
-spec/arb_shader_precision/fs-radians-vec2: skip
-spec/arb_shader_precision/fs-radians-vec3: skip
-spec/arb_shader_precision/fs-radians-vec4: skip
-spec/arb_shader_precision/fs-sqrt-float: skip
-spec/arb_shader_precision/fs-sqrt-vec2: skip
-spec/arb_shader_precision/fs-sqrt-vec3: skip
-spec/arb_shader_precision/fs-sqrt-vec4: skip
-spec/arb_shader_precision/gs-degrees-float: skip
-spec/arb_shader_precision/gs-degrees-vec2: skip
-spec/arb_shader_precision/gs-degrees-vec3: skip
-spec/arb_shader_precision/gs-degrees-vec4: skip
-spec/arb_shader_precision/gs-exp-float: skip
-spec/arb_shader_precision/gs-exp-vec2: skip
-spec/arb_shader_precision/gs-exp-vec3: skip
-spec/arb_shader_precision/gs-exp-vec4: skip
-spec/arb_shader_precision/gs-exp2-float: skip
-spec/arb_shader_precision/gs-exp2-vec2: skip
-spec/arb_shader_precision/gs-exp2-vec3: skip
-spec/arb_shader_precision/gs-exp2-vec4: skip
-spec/arb_shader_precision/gs-fma-float-float-float: skip
-spec/arb_shader_precision/gs-inversesqrt-float: skip
-spec/arb_shader_precision/gs-inversesqrt-vec2: skip
-spec/arb_shader_precision/gs-inversesqrt-vec3: skip
-spec/arb_shader_precision/gs-inversesqrt-vec4: skip
-spec/arb_shader_precision/gs-log-float: skip
-spec/arb_shader_precision/gs-log-vec2: skip
-spec/arb_shader_precision/gs-log-vec3: skip
-spec/arb_shader_precision/gs-log-vec4: skip
-spec/arb_shader_precision/gs-log2-float: skip
-spec/arb_shader_precision/gs-log2-vec2: skip
-spec/arb_shader_precision/gs-log2-vec3: skip
-spec/arb_shader_precision/gs-log2-vec4: skip
-spec/arb_shader_precision/gs-manual-fma-float-float-float: skip
-spec/arb_shader_precision/gs-op-add-float-float: skip
-spec/arb_shader_precision/gs-op-add-float-vec2: skip
-spec/arb_shader_precision/gs-op-add-float-vec3: skip
-spec/arb_shader_precision/gs-op-add-float-vec4: skip
-spec/arb_shader_precision/gs-op-add-vec2-float: skip
-spec/arb_shader_precision/gs-op-add-vec2-vec2: skip
-spec/arb_shader_precision/gs-op-add-vec3-float: skip
-spec/arb_shader_precision/gs-op-add-vec3-vec3: skip
-spec/arb_shader_precision/gs-op-add-vec4-float: skip
-spec/arb_shader_precision/gs-op-add-vec4-vec4: skip
-spec/arb_shader_precision/gs-op-assign-add-float-float: skip
-spec/arb_shader_precision/gs-op-assign-add-vec2-float: skip
-spec/arb_shader_precision/gs-op-assign-add-vec2-vec2: skip
-spec/arb_shader_precision/gs-op-assign-add-vec3-float: skip
-spec/arb_shader_precision/gs-op-assign-add-vec3-vec3: skip
-spec/arb_shader_precision/gs-op-assign-add-vec4-float: skip
-spec/arb_shader_precision/gs-op-assign-add-vec4-vec4: skip
-spec/arb_shader_precision/gs-op-assign-div-float-float: skip
-spec/arb_shader_precision/gs-op-assign-div-vec2-float: skip
-spec/arb_shader_precision/gs-op-assign-div-vec2-vec2: skip
-spec/arb_shader_precision/gs-op-assign-div-vec3-float: skip
-spec/arb_shader_precision/gs-op-assign-div-vec3-vec3: skip
-spec/arb_shader_precision/gs-op-assign-div-vec4-float: skip
-spec/arb_shader_precision/gs-op-assign-div-vec4-vec4: skip
-spec/arb_shader_precision/gs-op-assign-mult-float-float: skip
-spec/arb_shader_precision/gs-op-assign-mult-vec2-float: skip
-spec/arb_shader_precision/gs-op-assign-mult-vec2-vec2: skip
-spec/arb_shader_precision/gs-op-assign-mult-vec3-float: skip
-spec/arb_shader_precision/gs-op-assign-mult-vec3-vec3: skip
-spec/arb_shader_precision/gs-op-assign-mult-vec4-float: skip
-spec/arb_shader_precision/gs-op-assign-mult-vec4-vec4: skip
-spec/arb_shader_precision/gs-op-assign-sub-float-float: skip
-spec/arb_shader_precision/gs-op-assign-sub-vec2-float: skip
-spec/arb_shader_precision/gs-op-assign-sub-vec2-vec2: skip
-spec/arb_shader_precision/gs-op-assign-sub-vec3-float: skip
-spec/arb_shader_precision/gs-op-assign-sub-vec3-vec3: skip
-spec/arb_shader_precision/gs-op-assign-sub-vec4-float: skip
-spec/arb_shader_precision/gs-op-assign-sub-vec4-vec4: skip
-spec/arb_shader_precision/gs-op-div-float-float: skip
-spec/arb_shader_precision/gs-op-div-float-vec2: skip
-spec/arb_shader_precision/gs-op-div-float-vec3: skip
-spec/arb_shader_precision/gs-op-div-float-vec4: skip
-spec/arb_shader_precision/gs-op-div-vec2-float: skip
-spec/arb_shader_precision/gs-op-div-vec2-vec2: skip
-spec/arb_shader_precision/gs-op-div-vec3-float: skip
-spec/arb_shader_precision/gs-op-div-vec3-vec3: skip
-spec/arb_shader_precision/gs-op-div-vec4-float: skip
-spec/arb_shader_precision/gs-op-div-vec4-vec4: skip
-spec/arb_shader_precision/gs-op-mult-float-float: skip
-spec/arb_shader_precision/gs-op-mult-float-vec2: skip
-spec/arb_shader_precision/gs-op-mult-float-vec3: skip
-spec/arb_shader_precision/gs-op-mult-float-vec4: skip
-spec/arb_shader_precision/gs-op-mult-vec2-float: skip
-spec/arb_shader_precision/gs-op-mult-vec2-vec2: skip
-spec/arb_shader_precision/gs-op-mult-vec3-float: skip
-spec/arb_shader_precision/gs-op-mult-vec3-vec3: skip
-spec/arb_shader_precision/gs-op-mult-vec4-float: skip
-spec/arb_shader_precision/gs-op-mult-vec4-vec4: skip
-spec/arb_shader_precision/gs-op-sub-float-float: skip
-spec/arb_shader_precision/gs-op-sub-float-vec2: skip
-spec/arb_shader_precision/gs-op-sub-float-vec3: skip
-spec/arb_shader_precision/gs-op-sub-float-vec4: skip
-spec/arb_shader_precision/gs-op-sub-vec2-float: skip
-spec/arb_shader_precision/gs-op-sub-vec2-vec2: skip
-spec/arb_shader_precision/gs-op-sub-vec3-float: skip
-spec/arb_shader_precision/gs-op-sub-vec3-vec3: skip
-spec/arb_shader_precision/gs-op-sub-vec4-float: skip
-spec/arb_shader_precision/gs-op-sub-vec4-vec4: skip
-spec/arb_shader_precision/gs-pow-float-float: skip
-spec/arb_shader_precision/gs-pow-vec2-vec2: skip
-spec/arb_shader_precision/gs-pow-vec3-vec3: skip
-spec/arb_shader_precision/gs-pow-vec4-vec4: skip
-spec/arb_shader_precision/gs-radians-float: skip
-spec/arb_shader_precision/gs-radians-vec2: skip
-spec/arb_shader_precision/gs-radians-vec3: skip
-spec/arb_shader_precision/gs-radians-vec4: skip
-spec/arb_shader_precision/gs-sqrt-float: skip
-spec/arb_shader_precision/gs-sqrt-vec2: skip
-spec/arb_shader_precision/gs-sqrt-vec3: skip
-spec/arb_shader_precision/gs-sqrt-vec4: skip
-spec/arb_shader_precision/vs-degrees-float: skip
-spec/arb_shader_precision/vs-degrees-vec2: skip
-spec/arb_shader_precision/vs-degrees-vec3: skip
-spec/arb_shader_precision/vs-degrees-vec4: skip
-spec/arb_shader_precision/vs-exp-float: skip
-spec/arb_shader_precision/vs-exp-vec2: skip
-spec/arb_shader_precision/vs-exp-vec3: skip
-spec/arb_shader_precision/vs-exp-vec4: skip
-spec/arb_shader_precision/vs-exp2-float: skip
-spec/arb_shader_precision/vs-exp2-vec2: skip
-spec/arb_shader_precision/vs-exp2-vec3: skip
-spec/arb_shader_precision/vs-exp2-vec4: skip
-spec/arb_shader_precision/vs-fma-float-float-float: skip
-spec/arb_shader_precision/vs-inversesqrt-float: skip
-spec/arb_shader_precision/vs-inversesqrt-vec2: skip
-spec/arb_shader_precision/vs-inversesqrt-vec3: skip
-spec/arb_shader_precision/vs-inversesqrt-vec4: skip
-spec/arb_shader_precision/vs-log-float: skip
-spec/arb_shader_precision/vs-log-vec2: skip
-spec/arb_shader_precision/vs-log-vec3: skip
-spec/arb_shader_precision/vs-log-vec4: skip
-spec/arb_shader_precision/vs-log2-float: skip
-spec/arb_shader_precision/vs-log2-vec2: skip
-spec/arb_shader_precision/vs-log2-vec3: skip
-spec/arb_shader_precision/vs-log2-vec4: skip
-spec/arb_shader_precision/vs-manual-fma-float-float-float: skip
-spec/arb_shader_precision/vs-op-add-float-float: skip
-spec/arb_shader_precision/vs-op-add-float-vec2: skip
-spec/arb_shader_precision/vs-op-add-float-vec3: skip
-spec/arb_shader_precision/vs-op-add-float-vec4: skip
-spec/arb_shader_precision/vs-op-add-vec2-float: skip
-spec/arb_shader_precision/vs-op-add-vec2-vec2: skip
-spec/arb_shader_precision/vs-op-add-vec3-float: skip
-spec/arb_shader_precision/vs-op-add-vec3-vec3: skip
-spec/arb_shader_precision/vs-op-add-vec4-float: skip
-spec/arb_shader_precision/vs-op-add-vec4-vec4: skip
-spec/arb_shader_precision/vs-op-assign-add-float-float: skip
-spec/arb_shader_precision/vs-op-assign-add-vec2-float: skip
-spec/arb_shader_precision/vs-op-assign-add-vec2-vec2: skip
-spec/arb_shader_precision/vs-op-assign-add-vec3-float: skip
-spec/arb_shader_precision/vs-op-assign-add-vec3-vec3: skip
-spec/arb_shader_precision/vs-op-assign-add-vec4-float: skip
-spec/arb_shader_precision/vs-op-assign-add-vec4-vec4: skip
-spec/arb_shader_precision/vs-op-assign-div-float-float: skip
-spec/arb_shader_precision/vs-op-assign-div-vec2-float: skip
-spec/arb_shader_precision/vs-op-assign-div-vec2-vec2: skip
-spec/arb_shader_precision/vs-op-assign-div-vec3-float: skip
-spec/arb_shader_precision/vs-op-assign-div-vec3-vec3: skip
-spec/arb_shader_precision/vs-op-assign-div-vec4-float: skip
-spec/arb_shader_precision/vs-op-assign-div-vec4-vec4: skip
-spec/arb_shader_precision/vs-op-assign-mult-float-float: skip
-spec/arb_shader_precision/vs-op-assign-mult-vec2-float: skip
-spec/arb_shader_precision/vs-op-assign-mult-vec2-vec2: skip
-spec/arb_shader_precision/vs-op-assign-mult-vec3-float: skip
-spec/arb_shader_precision/vs-op-assign-mult-vec3-vec3: skip
-spec/arb_shader_precision/vs-op-assign-mult-vec4-float: skip
-spec/arb_shader_precision/vs-op-assign-mult-vec4-vec4: skip
-spec/arb_shader_precision/vs-op-assign-sub-float-float: skip
-spec/arb_shader_precision/vs-op-assign-sub-vec2-float: skip
-spec/arb_shader_precision/vs-op-assign-sub-vec2-vec2: skip
-spec/arb_shader_precision/vs-op-assign-sub-vec3-float: skip
-spec/arb_shader_precision/vs-op-assign-sub-vec3-vec3: skip
-spec/arb_shader_precision/vs-op-assign-sub-vec4-float: skip
-spec/arb_shader_precision/vs-op-assign-sub-vec4-vec4: skip
-spec/arb_shader_precision/vs-op-div-float-float: skip
-spec/arb_shader_precision/vs-op-div-float-vec2: skip
-spec/arb_shader_precision/vs-op-div-float-vec3: skip
-spec/arb_shader_precision/vs-op-div-float-vec4: skip
-spec/arb_shader_precision/vs-op-div-vec2-float: skip
-spec/arb_shader_precision/vs-op-div-vec2-vec2: skip
-spec/arb_shader_precision/vs-op-div-vec3-float: skip
-spec/arb_shader_precision/vs-op-div-vec3-vec3: skip
-spec/arb_shader_precision/vs-op-div-vec4-float: skip
-spec/arb_shader_precision/vs-op-div-vec4-vec4: skip
-spec/arb_shader_precision/vs-op-mult-float-float: skip
-spec/arb_shader_precision/vs-op-mult-float-vec2: skip
-spec/arb_shader_precision/vs-op-mult-float-vec3: skip
-spec/arb_shader_precision/vs-op-mult-float-vec4: skip
-spec/arb_shader_precision/vs-op-mult-vec2-float: skip
-spec/arb_shader_precision/vs-op-mult-vec2-vec2: skip
-spec/arb_shader_precision/vs-op-mult-vec3-float: skip
-spec/arb_shader_precision/vs-op-mult-vec3-vec3: skip
-spec/arb_shader_precision/vs-op-mult-vec4-float: skip
-spec/arb_shader_precision/vs-op-mult-vec4-vec4: skip
-spec/arb_shader_precision/vs-op-sub-float-float: skip
-spec/arb_shader_precision/vs-op-sub-float-vec2: skip
-spec/arb_shader_precision/vs-op-sub-float-vec3: skip
-spec/arb_shader_precision/vs-op-sub-float-vec4: skip
-spec/arb_shader_precision/vs-op-sub-vec2-float: skip
-spec/arb_shader_precision/vs-op-sub-vec2-vec2: skip
-spec/arb_shader_precision/vs-op-sub-vec3-float: skip
-spec/arb_shader_precision/vs-op-sub-vec3-vec3: skip
-spec/arb_shader_precision/vs-op-sub-vec4-float: skip
-spec/arb_shader_precision/vs-op-sub-vec4-vec4: skip
-spec/arb_shader_precision/vs-pow-float-float: skip
-spec/arb_shader_precision/vs-pow-vec2-vec2: skip
-spec/arb_shader_precision/vs-pow-vec3-vec3: skip
-spec/arb_shader_precision/vs-pow-vec4-vec4: skip
-spec/arb_shader_precision/vs-radians-float: skip
-spec/arb_shader_precision/vs-radians-vec2: skip
-spec/arb_shader_precision/vs-radians-vec3: skip
-spec/arb_shader_precision/vs-radians-vec4: skip
-spec/arb_shader_precision/vs-sqrt-float: skip
-spec/arb_shader_precision/vs-sqrt-vec2: skip
-spec/arb_shader_precision/vs-sqrt-vec3: skip
-spec/arb_shader_precision/vs-sqrt-vec4: skip
+spec/arb_shader_precision/fs-pow-float-float: fail
+spec/arb_shader_precision/fs-pow-vec2-vec2: fail
+spec/arb_shader_precision/fs-pow-vec3-vec3: fail
+spec/arb_shader_precision/fs-pow-vec4-vec4: fail
+spec/arb_shader_precision/gs-pow-float-float: fail
+spec/arb_shader_precision/gs-pow-vec2-vec2: fail
+spec/arb_shader_precision/gs-pow-vec3-vec3: fail
+spec/arb_shader_precision/gs-pow-vec4-vec4: fail
+spec/arb_shader_precision/vs-pow-float-float: fail
+spec/arb_shader_precision/vs-pow-vec2-vec2: fail
+spec/arb_shader_precision/vs-pow-vec3-vec3: fail
+spec/arb_shader_precision/vs-pow-vec4-vec4: fail
+spec/arb_shader_storage_buffer_object/execution/ssbo-atomiccompswap-int: fail
 spec/arb_shader_subroutine/execution/simple-subroutine-dlist: skip
-spec/arb_shading_language_420pack/linker/different-bindings-shader-storage-blocks: skip
-spec/arb_shading_language_420pack/linker/different-bindings-shader-storage-blocks-instanced: skip
-spec/arb_tessellation_shader/execution/16in-1out: skip
-spec/arb_tessellation_shader/execution/1in-1out: skip
-spec/arb_tessellation_shader/execution/barrier: skip
-spec/arb_tessellation_shader/execution/barrier-patch: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acos-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acos-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acos-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acos-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acosh-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acosh-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acosh-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acosh-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-all-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-all-bvec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-all-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-all-bvec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-all-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-all-bvec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-any-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-any-bvec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-any-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-any-bvec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-any-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-any-bvec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asin-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asin-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asin-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asin-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asinh-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asinh-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asinh-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asinh-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atanh-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atanh-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atanh-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atanh-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-ceil-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-ceil-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-ceil-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-ceil-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-float-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-int-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-ivec2-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-ivec2-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-ivec3-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-ivec3-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-ivec4-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-ivec4-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uint-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uvec2-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uvec2-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uvec3-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uvec3-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uvec4-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uvec4-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-vec2-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-vec2-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-vec3-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-vec3-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-vec4-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-vec4-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cos-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cos-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cos-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cos-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cosh-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cosh-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cosh-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cosh-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cross-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-degrees-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-degrees-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-degrees-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-degrees-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-determinant-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-determinant-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-determinant-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-distance-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-distance-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-distance-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-distance-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-dot-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-dot-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-dot-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-dot-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-bvec2-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-bvec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-bvec4-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp2-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp2-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-faceforward-float-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-faceforward-vec2-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-faceforward-vec3-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-faceforward-vec4-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-floor-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-floor-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-floor-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-floor-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-fract-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-fract-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-fract-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-fract-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inverse-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inverse-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inverse-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inversesqrt-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inversesqrt-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inversesqrt-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inversesqrt-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-length-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-length-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-length-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-length-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log2-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log2-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-float-float-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-float-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec2-vec2-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec2-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec2-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec3-vec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec3-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec3-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec4-vec4-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec4-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec4-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-normalize-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-normalize-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-normalize-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-normalize-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-not-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-not-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-not-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-bvec2-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-bvec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-bvec4-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat2x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-and-bool-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-and-bool-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat2x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-large-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat2x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-int-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uint-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat2x3-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat2x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat2x4-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat3x2-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat3x4-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat4x2-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat4x3-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-int-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uint-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat2x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-large-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat2x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bool-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bool-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bvec2-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bvec2-bvec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bvec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bvec3-bvec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bvec4-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bvec4-bvec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-float-float-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-int-int-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-ivec2-ivec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-ivec3-ivec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-ivec4-ivec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat2-mat2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat2x3-mat2x3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat2x4-mat2x4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat3-mat3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat3x2-mat3x2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat3x4-mat3x4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat4-mat4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat4x2-mat4x2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat4x3-mat4x3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uint-uint-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uvec2-uvec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uvec3-uvec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uvec4-uvec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-vec2-vec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-vec3-vec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-vec4-vec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ge-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ge-float-float-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ge-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ge-int-int-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ge-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ge-uint-uint-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-gt-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-gt-float-float-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-gt-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-gt-int-int-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-gt-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-gt-uint-uint-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-le-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-le-float-float-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-le-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-le-int-int-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-le-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-le-uint-uint-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-int-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uint-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lt-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lt-float-float-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lt-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lt-int-int-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lt-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lt-uint-uint-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x3-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x3-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x3-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x3-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x4-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x4-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x4-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x4-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x2-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x2-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x2-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x2-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x4-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x4-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x4-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x4-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x2-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x2-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x2-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x2-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x3-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x3-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x3-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x3-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bool-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bool-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bvec2-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bvec2-bvec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bvec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bvec3-bvec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bvec4-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bvec4-bvec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-float-float-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-int-int-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-ivec2-ivec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-ivec3-ivec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-ivec4-ivec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat2-mat2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat2x3-mat2x3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat2x4-mat2x4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat3-mat3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat3x2-mat3x2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat3x4-mat3x4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat4-mat4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat4x2-mat4x2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat4x3-mat4x3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uint-uint-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uvec2-uvec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uvec3-uvec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uvec4-uvec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-vec2-vec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-vec3-vec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-vec4-vec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-not-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-not-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-or-bool-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-or-bool-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-int-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uint-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-bool-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-bool-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-bvec2-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-bvec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-bvec4-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat2x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-xor-bool-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-xor-bool-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec2-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec2-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec3-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec3-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec4-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec4-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-pow-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-pow-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-pow-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-pow-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-radians-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-radians-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-radians-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-radians-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-reflect-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-reflect-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-reflect-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-reflect-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-refract-float-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-refract-vec2-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-refract-vec3-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-refract-vec4-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-round-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-round-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-round-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-round-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-roundeven-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-roundeven-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-roundeven-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-roundeven-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sin-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sin-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sin-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sin-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sinh-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sinh-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sinh-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sinh-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-float-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-float-float-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-float-float-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-float-float-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-vec2-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-vec3-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-vec4-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sqrt-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sqrt-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sqrt-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sqrt-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-step-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-step-float-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-step-float-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-step-float-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-step-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-step-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-step-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tan-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tan-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tan-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tan-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tanh-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tanh-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tanh-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tanh-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-trunc-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-trunc-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-trunc-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-trunc-vec4: skip
+spec/arb_tessellation_shader/execution/built-in-functions/tcs-pow-float-float: fail
 spec/arb_tessellation_shader/execution/compatibility/tcs-tes-ff-frag: skip
 spec/arb_tessellation_shader/execution/compatibility/tes-clamp-vertex-color: skip
 spec/arb_tessellation_shader/execution/compatibility/tes-clip-vertex-different-from-position: skip
 spec/arb_tessellation_shader/execution/compatibility/vs-tcs-tes-clip-vertex-different-from-position: skip
 spec/arb_tessellation_shader/execution/compatibility/vs-tcs-tes-clip-vertex-enables: skip
 spec/arb_tessellation_shader/execution/compatibility/vs-tcs-tes-gs-clip-vertex-different-from-position: skip
-spec/arb_tessellation_shader/execution/dmat-vs-gs-tcs-tes: skip
-spec/arb_tessellation_shader/execution/double-array-vs-tcs-tes: skip
-spec/arb_tessellation_shader/execution/double-vs-tcs-tes: skip
-spec/arb_tessellation_shader/execution/dvec2-vs-tcs-tes: skip
-spec/arb_tessellation_shader/execution/dvec3-vs-tcs-tes: skip
-spec/arb_tessellation_shader/execution/fs-primitiveid-instanced: skip
-spec/arb_tessellation_shader/execution/gs-primitiveid-instanced: skip
-spec/arb_tessellation_shader/execution/invocation-counting-even: skip
-spec/arb_tessellation_shader/execution/invocation-counting-odd: skip
-spec/arb_tessellation_shader/execution/isoline: skip
-spec/arb_tessellation_shader/execution/isoline-no-tcs: skip
-spec/arb_tessellation_shader/execution/nop: skip
-spec/arb_tessellation_shader/execution/patch-pair-verts: skip
-spec/arb_tessellation_shader/execution/patch-partial-write: skip
-spec/arb_tessellation_shader/execution/patch-single-vert: skip
-spec/arb_tessellation_shader/execution/quads: skip
-spec/arb_tessellation_shader/execution/sanity: skip
-spec/arb_tessellation_shader/execution/sanity2: skip
-spec/arb_tessellation_shader/execution/tcs-input-read-array-interface: skip
-spec/arb_tessellation_shader/execution/tcs-input-read-mat: skip
-spec/arb_tessellation_shader/execution/tcs-input-read-nonconst: skip
-spec/arb_tessellation_shader/execution/tcs-input-read-nonconst-interface: skip
-spec/arb_tessellation_shader/execution/tcs-input-read-nonconst-interface-builtin: skip
-spec/arb_tessellation_shader/execution/tcs-input-read-simple: skip
-spec/arb_tessellation_shader/execution/tcs-input-read-simple-interface: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-float: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-float_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-gl_clipdistance: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-gl_pointsize: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-gl_position: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-int: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-int_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-ivec2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-ivec2_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-ivec3: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-ivec3_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-ivec4: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-ivec4_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat2_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat2x3: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat2x3_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat2x4: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat2x4_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat3: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat3_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat3x2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat3x2_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat3x4: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat3x4_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat4: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat4_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat4x2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat4x2_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat4x3: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat4x3_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-uint: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-uint_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-uvec2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-uvec2_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-uvec3: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-uvec3_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-uvec4: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-uvec4_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-vec2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-vec2_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-vec3: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-vec3_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-vec4: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-vec4_2: skip
-spec/arb_tessellation_shader/execution/tcs-output-unmatched: skip
-spec/arb_tessellation_shader/execution/tcs-primitiveid: skip
-spec/arb_tessellation_shader/execution/tcs-primitiveid-instanced: skip
-spec/arb_tessellation_shader/execution/tcs-read-texture: skip
-spec/arb_tessellation_shader/execution/tcs-tes-patch: skip
-spec/arb_tessellation_shader/execution/tcs-tes-patch-array: skip
-spec/arb_tessellation_shader/execution/tcs-tes-vertex: skip
+spec/arb_tessellation_shader/execution/fs-primitiveid-instanced: fail
+spec/arb_tessellation_shader/execution/gs-primitiveid-instanced: fail
 spec/arb_tessellation_shader/execution/tcs-tes-vertex-dlist: skip
-spec/arb_tessellation_shader/execution/tes-fs: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-float: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-float_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-gl_clipdistance: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-gl_pointsize: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-gl_position: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-int: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-int_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-ivec2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-ivec2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-ivec3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-ivec3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-ivec4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-ivec4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat2x3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat2x3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat2x4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat2x4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat3x2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat3x2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat3x4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat3x4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat4x2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat4x2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat4x3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat4x3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-float: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-float_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-int: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-int_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-ivec2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-ivec2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-ivec3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-ivec3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-ivec4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-ivec4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat2x3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat2x3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat2x4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat2x4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat3x2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat3x2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat3x4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat3x4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat4x2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat4x2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat4x3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat4x3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-uint: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-uint_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-uvec2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-uvec2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-uvec3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-uvec3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-uvec4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-uvec4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-vec2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-vec2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-vec3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-vec3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-vec4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-vec4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-uint: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-uint_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-uvec2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-uvec2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-uvec3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-uvec3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-uvec4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-uvec4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-vec2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-vec2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-vec3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-vec3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-vec4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-vec4_2: skip
-spec/arb_tessellation_shader/execution/tes-no-tcs-primitiveid-instanced: skip
-spec/arb_tessellation_shader/execution/tes-primitiveid: skip
-spec/arb_tessellation_shader/execution/tes-primitiveid-instanced: skip
-spec/arb_tessellation_shader/execution/tes-read-texture: skip
-spec/arb_tessellation_shader/execution/tess-instance-id: skip
-spec/arb_tessellation_shader/execution/tess_with_geometry: skip
-spec/arb_tessellation_shader/execution/trivial: skip
-spec/arb_tessellation_shader/execution/trivial-tess-gs: skip
-spec/arb_tessellation_shader/execution/trivial-tess-gs_no-gs-inputs: skip
-spec/arb_tessellation_shader/execution/trivial-tess-gs_no-tes-inputs: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-input-array-dvec4-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-input-array-float-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-input-array-vec2-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-input-array-vec3-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-input-array-vec4-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-dvec4-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-float-index-rd-after-barrier: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-float-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-float-index-wr-before-barrier: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec2-index-rd-after-barrier: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec2-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec2-index-wr-before-barrier: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec3-index-rd-after-barrier: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec3-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec3-index-wr-before-barrier: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec4-index-rd-after-barrier: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec4-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec4-index-wr-before-barrier: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-output-array-float-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-output-array-vec2-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-output-array-vec3-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-output-array-vec4-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-vec4-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-vec4-swiz-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-tes-array-in-struct: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-both-input-array-float-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-both-input-array-vec2-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-both-input-array-vec3-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-both-input-array-vec4-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-input-array-dvec4-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-input-array-float-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-input-array-vec2-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-input-array-vec3-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-input-array-vec4-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-float-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-invalid-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec3-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec4-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/vs-output-array-dvec4-index-wr-before-tcs: skip
-spec/arb_tessellation_shader/execution/variable-indexing/vs-output-array-float-index-wr-before-tcs: skip
-spec/arb_tessellation_shader/execution/variable-indexing/vs-output-array-vec2-index-wr-before-tcs: skip
-spec/arb_tessellation_shader/execution/variable-indexing/vs-output-array-vec3-index-wr-before-tcs: skip
-spec/arb_tessellation_shader/execution/variable-indexing/vs-output-array-vec4-index-wr-before-tcs: skip
-spec/arb_tessellation_shader/execution/vertex-partial-write: skip
-spec/arb_tessellation_shader/execution/vs-tcs-tes-tessinner-tessouter-inputs-quads: skip
-spec/arb_tessellation_shader/execution/vs-tcs-tes-tessinner-tessouter-inputs-tris: skip
-spec/arb_tessellation_shader/execution/vs-tcs-tes-vertex: skip
-spec/arb_tessellation_shader/execution/vs-tes-tessinner-tessouter-inputs-quads: skip
 spec/arb_tessellation_shader/execution/vs-tes-tessinner-tessouter-inputs-quads-dlist: skip
-spec/arb_tessellation_shader/execution/vs-tes-tessinner-tessouter-inputs-tris: skip
-spec/arb_tessellation_shader/execution/vs-tes-vertex: skip
-spec/arb_tessellation_shader/linker/no-vs: skip
-spec/arb_tessellation_shader/linker/tcs-no-vs: skip
-spec/arb_tessellation_shader/linker/tcs-output-size-declared-in-other-shader: skip
-spec/arb_tessellation_shader/linker/tes-no-vs: skip
 spec/ext_demote_to_helper_invocation/execution/demote: skip
 spec/ext_demote_to_helper_invocation/execution/demote_with_derivatives: skip
-spec/ext_gpu_shader4/execution/fs-shift-left-of-shift-left: fail
 spec/ext_shader_framebuffer_fetch/execution/gl/1d: skip
 spec/ext_shader_framebuffer_fetch/execution/gl/layered-1darray: skip
 spec/ext_shader_framebuffer_fetch/execution/gl/layered-2darray: skip
@@ -3458,11 +609,20 @@ spec/glsl-1.10/execution/built-in-functions/fs-pow-float-float: fail
 spec/glsl-1.10/execution/built-in-functions/vs-pow-float-float: fail
 spec/glsl-1.10/preprocessor/extension-defined-test: skip
 spec/glsl-1.10/preprocessor/extension-if-1: skip
+spec/glsl-1.20/execution/matrix-out-of-bounds-access/fs-mat4-out-of-bounds-2: crash
+spec/glsl-1.20/execution/matrix-out-of-bounds-access/fs-mat4-out-of-bounds-4: crash
+spec/glsl-1.20/execution/matrix-out-of-bounds-access/fs-mat4-out-of-bounds-5: crash
+spec/glsl-1.20/execution/vector-out-of-bounds-access/fs-vec4-out-of-bounds-1: crash
+spec/glsl-1.20/execution/vector-out-of-bounds-access/fs-vec4-out-of-bounds-2: crash
+spec/glsl-1.20/execution/vector-out-of-bounds-access/fs-vec4-out-of-bounds-4: crash
+spec/glsl-1.20/execution/vector-out-of-bounds-access/fs-vec4-out-of-bounds-5: crash
+spec/glsl-1.20/execution/vector-out-of-bounds-access/fs-vec4-out-of-bounds-6: crash
 spec/glsl-1.30/execution/fs-texturegrad-miplevels: fail
 spec/glsl-1.30/execution/fs-texturelod-miplevels: fail
 spec/glsl-1.30/execution/fs-texturelod-miplevels-biased: fail
 spec/glsl-1.30/execution/vs-texturelod-miplevels: fail
 spec/glsl-1.30/execution/vs-texturelod-miplevels-biased: fail
+spec/glsl-1.50/execution/built-in-functions/gs-pow-float-float: fail
 spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-accept: skip
 spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-reject: skip
 spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-different-from-position: skip
@@ -3486,1387 +646,103 @@ spec/glsl-1.50/execution/compatibility/gs-texcoord-array-2: skip
 spec/glsl-1.50/execution/compatibility/vs-gs-ff-frag: skip
 spec/glsl-1.50/execution/compatibility/vs-gs-texcoord-array: skip
 spec/glsl-1.50/execution/compatibility/vs-gs-texcoord-array-2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-abs-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-abs-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-abs-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-abs-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-ceil-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-ceil-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-ceil-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-ceil-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-clamp-double-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-clamp-dvec2-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-clamp-dvec2-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-clamp-dvec3-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-clamp-dvec3-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-clamp-dvec4-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-clamp-dvec4-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-cross-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-determinant-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-determinant-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-determinant-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-distance-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-distance-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-distance-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-distance-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-dot-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-dot-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-dot-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-dot-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-equal-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-equal-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-equal-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-faceforward-double-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-faceforward-dvec2-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-faceforward-dvec3-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-faceforward-dvec4-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-floor-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-floor-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-floor-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-floor-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-fract-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-fract-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-fract-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-fract-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-greaterthan-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-greaterthan-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-greaterthan-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-greaterthanequal-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-greaterthanequal-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-greaterthanequal-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-inverse-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-inverse-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-inverse-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-inversesqrt-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-inversesqrt-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-inversesqrt-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-inversesqrt-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-length-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-length-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-length-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-length-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-lessthan-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-lessthan-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-lessthan-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-lessthanequal-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-lessthanequal-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-lessthanequal-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-matrixcompmult-dmat2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-matrixcompmult-dmat2x3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-matrixcompmult-dmat2x4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-matrixcompmult-dmat3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-matrixcompmult-dmat3x2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-matrixcompmult-dmat3x4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-matrixcompmult-dmat4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-matrixcompmult-dmat4x2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-matrixcompmult-dmat4x3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-max-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-max-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-max-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-max-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-max-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-max-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-max-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-min-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-min-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-min-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-min-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-min-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-min-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-min-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mix-double-double-bool: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mix-double-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mix-dvec2-dvec2-bvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mix-dvec2-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mix-dvec2-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mix-dvec3-dvec3-bvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mix-dvec3-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mix-dvec3-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mix-dvec4-dvec4-bvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mix-dvec4-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mix-dvec4-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mod-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mod-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mod-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mod-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mod-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mod-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-mod-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-normalize-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-normalize-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-normalize-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-normalize-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-notequal-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-notequal-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-notequal-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat2x3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat2x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat2x4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat2x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat3x2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat3x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat3x4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat3x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat4x2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat4x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat4x3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dmat4x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-double-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-double-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-double-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-double-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-double-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-double-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-double-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-double-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-double-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-add-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat2x3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat2x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat2x4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat2x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat3x2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat3x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat3x4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat3x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat4x2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat4x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat4x3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dmat4x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-double-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-double-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-double-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-double-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-double-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-double-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-double-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-double-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-double-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-div-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat2x3-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat2x3-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat2x3-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat2x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat2x3-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat2x4-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat2x4-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat2x4-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat2x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat2x4-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat3x2-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat3x2-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat3x2-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat3x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat3x2-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat3x4-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat3x4-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat3x4-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat3x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat3x4-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat4x2-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat4x2-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat4x2-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat4x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat4x2-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat4x3-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat4x3-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat4x3-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat4x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dmat4x3-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-double-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-double-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-double-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-double-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-double-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-double-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-double-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-double-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-double-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dvec2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dvec2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dvec2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dvec3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dvec3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dvec3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dvec4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dvec4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dvec4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-mult-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat2x3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat2x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat2x4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat2x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat3x2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat3x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat3x4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat3x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat4x2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat4x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat4x3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dmat4x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-double-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-double-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-double-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-double-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-double-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-double-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-double-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-double-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-double-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-op-sub-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-outerproduct-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-outerproduct-dvec2-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-outerproduct-dvec2-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-outerproduct-dvec3-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-outerproduct-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-outerproduct-dvec3-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-outerproduct-dvec4-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-outerproduct-dvec4-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-outerproduct-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-reflect-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-reflect-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-reflect-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-reflect-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-refract-double-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-refract-dvec2-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-refract-dvec3-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-refract-dvec4-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-round-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-round-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-round-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-round-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-roundeven-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-roundeven-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-roundeven-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-roundeven-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-sign-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-sign-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-sign-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-sign-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-smoothstep-double-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-smoothstep-double-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-smoothstep-double-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-smoothstep-double-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-smoothstep-dvec2-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-smoothstep-dvec3-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-smoothstep-dvec4-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-sqrt-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-sqrt-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-sqrt-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-sqrt-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-step-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-step-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-step-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-step-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-step-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-step-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-step-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-transpose-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-transpose-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-transpose-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-transpose-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-transpose-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-transpose-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-transpose-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/fs-transpose-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-transpose-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-trunc-double: skip
-spec/glsl-4.00/execution/built-in-functions/fs-trunc-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/fs-trunc-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/fs-trunc-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-abs-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-abs-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-abs-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-abs-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-ceil-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-ceil-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-ceil-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-ceil-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-clamp-double-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-clamp-dvec2-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-clamp-dvec2-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-clamp-dvec3-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-clamp-dvec3-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-clamp-dvec4-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-clamp-dvec4-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-cross-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-determinant-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-determinant-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-determinant-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-distance-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-distance-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-distance-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-distance-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-dot-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-dot-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-dot-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-dot-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-equal-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-equal-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-equal-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-faceforward-double-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-faceforward-dvec2-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-faceforward-dvec3-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-faceforward-dvec4-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-floor-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-floor-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-floor-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-floor-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-fract-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-fract-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-fract-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-fract-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-greaterthan-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-greaterthan-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-greaterthan-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-greaterthanequal-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-greaterthanequal-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-greaterthanequal-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-inverse-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-inverse-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-inverse-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-inversesqrt-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-inversesqrt-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-inversesqrt-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-inversesqrt-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-length-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-length-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-length-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-length-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-lessthan-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-lessthan-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-lessthan-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-lessthanequal-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-lessthanequal-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-lessthanequal-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-matrixcompmult-dmat2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-matrixcompmult-dmat2x3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-matrixcompmult-dmat2x4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-matrixcompmult-dmat3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-matrixcompmult-dmat3x2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-matrixcompmult-dmat3x4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-matrixcompmult-dmat4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-matrixcompmult-dmat4x2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-matrixcompmult-dmat4x3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-max-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-max-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-max-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-max-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-max-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-max-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-max-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-min-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-min-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-min-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-min-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-min-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-min-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-min-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mix-double-double-bool: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mix-double-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mix-dvec2-dvec2-bvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mix-dvec2-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mix-dvec2-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mix-dvec3-dvec3-bvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mix-dvec3-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mix-dvec3-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mix-dvec4-dvec4-bvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mix-dvec4-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mix-dvec4-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mod-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mod-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mod-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mod-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mod-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mod-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-mod-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-normalize-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-normalize-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-normalize-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-normalize-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-notequal-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-notequal-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-notequal-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat2x3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat2x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat2x4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat2x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat3x2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat3x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat3x4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat3x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat4x2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat4x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat4x3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dmat4x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-double-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-double-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-double-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-double-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-double-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-double-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-double-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-double-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-double-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-add-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat2x3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat2x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat2x4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat2x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat3x2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat3x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat3x4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat3x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat4x2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat4x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat4x3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dmat4x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-double-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-double-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-double-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-double-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-double-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-double-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-double-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-double-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-double-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-div-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat2x3-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat2x3-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat2x3-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat2x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat2x3-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat2x4-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat2x4-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat2x4-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat2x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat2x4-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat3x2-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat3x2-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat3x2-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat3x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat3x2-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat3x4-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat3x4-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat3x4-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat3x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat3x4-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat4x2-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat4x2-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat4x2-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat4x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat4x2-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat4x3-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat4x3-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat4x3-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat4x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dmat4x3-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-double-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-double-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-double-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-double-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-double-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-double-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-double-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-double-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-double-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dvec2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dvec2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dvec2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dvec3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dvec3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dvec3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dvec4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dvec4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dvec4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-mult-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat2x3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat2x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat2x4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat2x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat3x2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat3x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat3x4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat3x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat4x2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat4x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat4x3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dmat4x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-double-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-double-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-double-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-double-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-double-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-double-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-double-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-double-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-double-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-op-sub-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-outerproduct-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-outerproduct-dvec2-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-outerproduct-dvec2-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-outerproduct-dvec3-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-outerproduct-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-outerproduct-dvec3-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-outerproduct-dvec4-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-outerproduct-dvec4-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-outerproduct-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-reflect-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-reflect-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-reflect-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-reflect-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-refract-double-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-refract-dvec2-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-refract-dvec3-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-refract-dvec4-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-round-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-round-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-round-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-round-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-roundeven-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-roundeven-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-roundeven-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-roundeven-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-sign-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-sign-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-sign-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-sign-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-smoothstep-double-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-smoothstep-double-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-smoothstep-double-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-smoothstep-double-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-smoothstep-dvec2-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-smoothstep-dvec3-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-smoothstep-dvec4-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-sqrt-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-sqrt-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-sqrt-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-sqrt-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-step-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-step-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-step-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-step-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-step-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-step-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-step-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-transpose-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-transpose-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-transpose-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-transpose-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-transpose-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-transpose-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-transpose-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/gs-transpose-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-transpose-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-trunc-double: skip
-spec/glsl-4.00/execution/built-in-functions/gs-trunc-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/gs-trunc-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/gs-trunc-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-abs-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-abs-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-abs-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-abs-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-ceil-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-ceil-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-ceil-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-ceil-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-clamp-double-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-clamp-dvec2-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-clamp-dvec2-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-clamp-dvec3-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-clamp-dvec3-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-clamp-dvec4-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-clamp-dvec4-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-cross-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-determinant-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-determinant-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-determinant-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-distance-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-distance-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-distance-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-distance-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-dot-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-dot-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-dot-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-dot-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-equal-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-equal-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-equal-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-faceforward-double-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-faceforward-dvec2-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-faceforward-dvec3-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-faceforward-dvec4-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-floor-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-floor-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-floor-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-floor-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-fract-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-fract-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-fract-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-fract-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-greaterthan-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-greaterthan-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-greaterthan-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-greaterthanequal-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-greaterthanequal-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-greaterthanequal-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-inverse-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-inverse-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-inverse-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-inversesqrt-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-inversesqrt-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-inversesqrt-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-inversesqrt-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-length-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-length-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-length-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-length-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-lessthan-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-lessthan-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-lessthan-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-lessthanequal-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-lessthanequal-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-lessthanequal-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-matrixcompmult-dmat2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-matrixcompmult-dmat2x3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-matrixcompmult-dmat2x4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-matrixcompmult-dmat3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-matrixcompmult-dmat3x2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-matrixcompmult-dmat3x4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-matrixcompmult-dmat4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-matrixcompmult-dmat4x2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-matrixcompmult-dmat4x3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-max-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-max-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-max-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-max-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-max-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-max-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-max-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-min-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-min-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-min-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-min-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-min-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-min-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-min-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mix-double-double-bool: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mix-double-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mix-dvec2-dvec2-bvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mix-dvec2-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mix-dvec2-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mix-dvec3-dvec3-bvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mix-dvec3-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mix-dvec3-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mix-dvec4-dvec4-bvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mix-dvec4-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mix-dvec4-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mod-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mod-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mod-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mod-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mod-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mod-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-mod-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-normalize-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-normalize-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-normalize-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-normalize-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-notequal-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-notequal-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-notequal-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat2x3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat2x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat2x4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat2x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat3x2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat3x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat3x4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat3x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat4x2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat4x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat4x3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dmat4x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-double-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-double-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-double-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-double-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-double-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-double-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-double-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-double-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-double-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-add-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat2x3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat2x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat2x4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat2x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat3x2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat3x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat3x4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat3x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat4x2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat4x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat4x3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dmat4x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-double-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-double-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-double-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-double-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-double-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-double-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-double-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-double-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-double-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-div-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat2x3-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat2x3-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat2x3-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat2x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat2x3-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat2x4-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat2x4-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat2x4-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat2x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat2x4-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat3x2-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat3x2-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat3x2-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat3x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat3x2-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat3x4-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat3x4-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat3x4-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat3x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat3x4-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat4x2-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat4x2-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat4x2-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat4x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat4x2-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat4x3-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat4x3-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat4x3-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat4x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dmat4x3-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-double-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-double-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-double-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-double-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-double-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-double-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-double-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-double-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-double-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dvec2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dvec2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dvec2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dvec3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dvec3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dvec3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dvec4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dvec4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dvec4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-mult-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat2-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat2x3-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat2x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat2x4-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat2x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat3-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat3x2-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat3x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat3x4-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat3x4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat4-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat4x2-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat4x2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat4x3-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dmat4x3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-double-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-double-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-double-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-double-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-double-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-double-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-double-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-double-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-double-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-op-sub-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-outerproduct-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-outerproduct-dvec2-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-outerproduct-dvec2-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-outerproduct-dvec3-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-outerproduct-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-outerproduct-dvec3-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-outerproduct-dvec4-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-outerproduct-dvec4-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-outerproduct-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-reflect-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-reflect-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-reflect-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-reflect-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-refract-double-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-refract-dvec2-dvec2-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-refract-dvec3-dvec3-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-refract-dvec4-dvec4-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-round-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-round-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-round-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-round-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-roundeven-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-roundeven-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-roundeven-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-roundeven-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-sign-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-sign-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-sign-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-sign-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-smoothstep-double-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-smoothstep-double-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-smoothstep-double-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-smoothstep-double-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-smoothstep-dvec2-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-smoothstep-dvec3-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-smoothstep-dvec4-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-sqrt-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-sqrt-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-sqrt-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-sqrt-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-step-double-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-step-double-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-step-double-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-step-double-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-step-dvec2-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-step-dvec3-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-step-dvec4-dvec4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-transpose-dmat2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-transpose-dmat2x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-transpose-dmat2x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-transpose-dmat3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-transpose-dmat3x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-transpose-dmat3x4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-transpose-dmat4: skip
-spec/glsl-4.00/execution/built-in-functions/vs-transpose-dmat4x2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-transpose-dmat4x3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-trunc-double: skip
-spec/glsl-4.00/execution/built-in-functions/vs-trunc-dvec2: skip
-spec/glsl-4.00/execution/built-in-functions/vs-trunc-dvec3: skip
-spec/glsl-4.00/execution/built-in-functions/vs-trunc-dvec4: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-bool-double: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-bvec2-dvec2: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-bvec3-dvec3: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-bvec4-dvec4: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2-mat2: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3-mat3: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4-mat4: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-double-bool: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-double-float: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-double-int: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-double-uint: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec2-bvec2: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec2-ivec2: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec2-uvec2: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec2-vec2: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec3-bvec3: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec3-ivec3: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec3-uvec3: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec3-vec3: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec4-bvec4: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec4-ivec4: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec4-uvec4: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec4-vec4: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-float-double: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-int-double: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-ivec2-dvec2: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-ivec3-dvec3: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-ivec4-dvec4: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-mat2-dmat2: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-mat2x3-dmat2x3: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-mat2x4-dmat2x4: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-mat3-dmat3: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-mat3x2-dmat3x2: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-mat3x4-dmat3x4: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-mat4-dmat4: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-mat4x2-dmat4x2: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-mat4x3-dmat4x3: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-uint-double: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-uvec2-dvec2: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-uvec3-dvec3: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-uvec4-dvec4: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-vec2-dvec2: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-vec3-dvec3: skip
-spec/glsl-4.00/execution/conversion/frag-conversion-implicit-vec4-dvec4: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-bool-double: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-bvec2-dvec2: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-bvec3-dvec3: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-bvec4-dvec4: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2-mat2: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3-mat3: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4-mat4: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-double-bool: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-double-float: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-double-int: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-double-uint: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec2-bvec2: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec2-ivec2: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec2-uvec2: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec2-vec2: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec3-bvec3: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec3-ivec3: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec3-uvec3: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec3-vec3: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec4-bvec4: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec4-ivec4: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec4-uvec4: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec4-vec4: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-float-double: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-int-double: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-ivec2-dvec2: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-ivec3-dvec3: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-ivec4-dvec4: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-mat2-dmat2: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-mat2x3-dmat2x3: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-mat2x4-dmat2x4: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-mat3-dmat3: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-mat3x2-dmat3x2: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-mat3x4-dmat3x4: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-mat4-dmat4: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-mat4x2-dmat4x2: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-mat4x3-dmat4x3: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-uint-double: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-uvec2-dvec2: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-uvec3-dvec3: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-uvec4-dvec4: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-vec2-dvec2: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-vec3-dvec3: skip
-spec/glsl-4.00/execution/conversion/geom-conversion-implicit-vec4-dvec4: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-bool-double: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-bvec2-dvec2: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-bvec3-dvec3: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-bvec4-dvec4: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2-mat2: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2x4-mat2x4: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3-mat3: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3x4-mat3x4: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4-mat4: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-double-bool: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-double-float: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-double-int: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-double-uint: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec2-bvec2: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec2-ivec2: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec2-uvec2: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec2-vec2: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec3-bvec3: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec3-ivec3: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec3-uvec3: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec3-vec3: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec4-bvec4: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec4-ivec4: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec4-uvec4: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec4-vec4: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-float-double: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-int-double: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-ivec2-dvec2: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-ivec3-dvec3: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-ivec4-dvec4: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-mat2-dmat2: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-mat2x3-dmat2x3: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-mat2x4-dmat2x4: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-mat3-dmat3: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-mat3x2-dmat3x2: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-mat3x4-dmat3x4: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-mat4-dmat4: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-mat4x2-dmat4x2: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-mat4x3-dmat4x3: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-uint-double: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-uvec2-dvec2: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-uvec3-dvec3: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-uvec4-dvec4: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-vec2-dvec2: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-vec3-dvec3: skip
-spec/glsl-4.00/execution/conversion/vert-conversion-implicit-vec4-dvec4: skip
-spec/glsl-4.00/execution/inout/vs-out-fs-in-double: skip
-spec/glsl-4.00/execution/inout/vs-out-fs-in-dvec2: skip
-spec/glsl-4.00/execution/inout/vs-out-fs-in-dvec3: skip
-spec/glsl-4.00/execution/inout/vs-out-fs-in-dvec4: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-explicit-dmat2-mat2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-explicit-dmat3-mat3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-explicit-dmat4-mat4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-explicit-double-float-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-explicit-dvec2-vec2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-explicit-dvec3-vec3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-explicit-dvec4-vec4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-implicit-float-double-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-implicit-mat2-dmat2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-implicit-mat2x3-dmat2x3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-implicit-mat2x4-dmat2x4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-implicit-mat3-dmat3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-implicit-mat3x2-dmat3x2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-implicit-mat3x4-dmat3x4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-implicit-mat4-dmat4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-implicit-mat4x2-dmat4x2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-implicit-mat4x3-dmat4x3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-implicit-vec2-dvec2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-implicit-vec3-dvec3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/frag-conversion-implicit-vec4-dvec4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-explicit-dmat2-mat2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-explicit-dmat3-mat3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-explicit-dmat4-mat4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-explicit-double-float-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-explicit-dvec2-vec2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-explicit-dvec3-vec3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-explicit-dvec4-vec4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-implicit-float-double-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-implicit-mat2-dmat2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-implicit-mat2x3-dmat2x3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-implicit-mat2x4-dmat2x4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-implicit-mat3-dmat3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-implicit-mat3x2-dmat3x2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-implicit-mat3x4-dmat3x4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-implicit-mat4-dmat4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-implicit-mat4x2-dmat4x2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-implicit-mat4x3-dmat4x3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-implicit-vec2-dvec2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-implicit-vec3-dvec3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/geom-conversion-implicit-vec4-dvec4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-explicit-dmat2-mat2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-explicit-dmat2x4-mat2x4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-explicit-dmat3-mat3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-explicit-dmat3x4-mat3x4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-explicit-dmat4-mat4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-explicit-double-float-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-explicit-dvec2-vec2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-explicit-dvec3-vec3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-explicit-dvec4-vec4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-implicit-float-double-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-implicit-mat2-dmat2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-implicit-mat2x3-dmat2x3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-implicit-mat2x4-dmat2x4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-implicit-mat3-dmat3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-implicit-mat3x2-dmat3x2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-implicit-mat3x4-dmat3x4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-implicit-mat4-dmat4-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-implicit-mat4x2-dmat4x2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-implicit-mat4x3-dmat4x3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-implicit-vec2-dvec2-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-implicit-vec3-dvec3-zero-sign: skip
-spec/glsl-4.10/execution/conversion/vert-conversion-implicit-vec4-dvec4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-explicit-dmat2-mat2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-explicit-dmat3-mat3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-explicit-dmat4-mat4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-explicit-double-float-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-explicit-dvec2-vec2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-explicit-dvec3-vec3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-explicit-dvec4-vec4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-implicit-float-double-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-implicit-mat2-dmat2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-implicit-mat2x3-dmat2x3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-implicit-mat2x4-dmat2x4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-implicit-mat3-dmat3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-implicit-mat3x2-dmat3x2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-implicit-mat3x4-dmat3x4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-implicit-mat4-dmat4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-implicit-mat4x2-dmat4x2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-implicit-mat4x3-dmat4x3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-implicit-vec2-dvec2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-implicit-vec3-dvec3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/frag-conversion-implicit-vec4-dvec4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-explicit-dmat2-mat2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-explicit-dmat3-mat3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-explicit-dmat4-mat4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-explicit-double-float-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-explicit-dvec2-vec2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-explicit-dvec3-vec3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-explicit-dvec4-vec4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-implicit-float-double-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-implicit-mat2-dmat2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-implicit-mat2x3-dmat2x3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-implicit-mat2x4-dmat2x4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-implicit-mat3-dmat3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-implicit-mat3x2-dmat3x2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-implicit-mat3x4-dmat3x4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-implicit-mat4-dmat4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-implicit-mat4x2-dmat4x2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-implicit-mat4x3-dmat4x3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-implicit-vec2-dvec2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-implicit-vec3-dvec3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/geom-conversion-implicit-vec4-dvec4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-explicit-dmat2-mat2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-explicit-dmat2x4-mat2x4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-explicit-dmat3-mat3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-explicit-dmat3x4-mat3x4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-explicit-dmat4-mat4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-explicit-double-float-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-explicit-dvec2-vec2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-explicit-dvec3-vec3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-explicit-dvec4-vec4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-implicit-float-double-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-implicit-mat2-dmat2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-implicit-mat2x3-dmat2x3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-implicit-mat2x4-dmat2x4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-implicit-mat3-dmat3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-implicit-mat3x2-dmat3x2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-implicit-mat3x4-dmat3x4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-implicit-mat4-dmat4-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-implicit-mat4x2-dmat4x2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-implicit-mat4x3-dmat4x3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-implicit-vec2-dvec2-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-implicit-vec3-dvec3-zero-sign: skip
-spec/glsl-4.20/execution/conversion/vert-conversion-implicit-vec4-dvec4-zero-sign: skip
+spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2-mat2: fail
+spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: fail
+spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: fail
+spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3-mat3: fail
+spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: fail
+spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: fail
+spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4-mat4: fail
+spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: fail
+spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3: fail
+spec/glsl-4.00/execution/conversion/frag-conversion-explicit-double-float: fail
+spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail
+spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec3-vec3: fail
+spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec4-vec4: fail
+spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2-mat2: fail
+spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3: fail
+spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4: fail
+spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3-mat3: fail
+spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2: fail
+spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4: fail
+spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4-mat4: fail
+spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2: fail
+spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3: fail
+spec/glsl-4.00/execution/conversion/geom-conversion-explicit-double-float: fail
+spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec2-vec2: fail
+spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec3-vec3: fail
+spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec4-vec4: fail
+spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2-mat2: fail
+spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3: fail
+spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2x4-mat2x4: fail
+spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3-mat3: fail
+spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2: fail
+spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3x4-mat3x4: fail
+spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4-mat4: fail
+spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2: fail
+spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3: fail
+spec/glsl-4.00/execution/conversion/vert-conversion-explicit-double-float: fail
+spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec2-vec2: fail
+spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec3-vec3: fail
+spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec4-vec4: fail
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-double-float-double/2-float/3-dmat2x2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dmat2x2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dmat2x3: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dmat2x4: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dmat3x2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dmat3x3: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-double/3/2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dvec2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-dvec3: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-float-float-double: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-float-float-dvec2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float-float-float-dvec3: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/1-dmat2x2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/1-dmat2x3: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/1-dmat2x4: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/1-dmat3x2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/1-dmat3x3: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dmat2x2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dmat2x3: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dmat2x4: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dmat3x2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dmat3x3: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-double: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dvec2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/3-dvec3: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/5-dmat2x2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/5-dmat2x3: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/5-dmat2x4: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/5-dmat3x2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-float/5-dmat3x3: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2-double-s3-float-s4-dmat3x3: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2-float-dmat2x2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-float-double: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2-s3/2-vec3-double: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2-vec3-dmat2x2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2/2-float-double: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/2/2-vec3-double: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/3-double-float: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/3-dvec2-float: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-s2/3-dvec3-float: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dmat2x2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dmat2x3: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dmat2x4: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dmat3x2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dmat3x3: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-double: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-double/3/2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dvec2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s1-vec3-dvec3: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2-float-dmat2x2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2-s3/2-float-double: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2-s3/2-vec3-double: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2-vec3-dmat2x2: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2/2-float-double: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/2/2-vec3-double: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/3-double-float: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/3-dvec2-float: crash
+spec/glsl-4.00/execution/inout/vs-out-fs-in-s2/3-dvec3-float: crash
 spec/glsl-4.30/execution/built-in-functions/cs-abs-float: skip
 spec/glsl-4.30/execution/built-in-functions/cs-abs-int: skip
 spec/glsl-4.30/execution/built-in-functions/cs-abs-ivec2: skip
@@ -6353,8 +2229,6 @@ spec/glsl-4.40/execution/fs-interpolateatoffset-swizzle: skip
 spec/glsl-4.40/execution/fs-interpolateatsample-swizzle: skip
 spec/glsl-4.50/execution/helper-invocation: skip
 spec/glsl-4.50/execution/ssbo-atomiccompswap-int: skip
-spec/glsl-es-3.10/execution/cs-nir-scheduler-load-shared-regression-check: fail
-spec/glsl-es-3.10/execution/vs-simple-atomic-counter-inc-dec-read: fail
 spec/intel_shader_atomic_float_minmax/execution/shared-atomiccompswap-float: skip
 spec/intel_shader_atomic_float_minmax/execution/shared-atomicexchange-float: skip
 spec/intel_shader_atomic_float_minmax/execution/shared-atomicmax-float: skip
@@ -6367,6 +2241,54 @@ spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmax-float: skip
 spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmax-float-nan: skip
 spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmin-float: skip
 spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmin-float-nan: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-int: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-int64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-uint: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-uint64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-int: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-int64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-uint: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-uint64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-int: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-int64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-uint: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-uint64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-int: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-int64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-uint: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-uint64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-countleadingzeros-uint: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-counttrailingzeros-uint: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-multiply32x16-int: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-multiply32x16-uint: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-int: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-int64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-uint: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-uint64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-int: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-int64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-uint: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-uint64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-int: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-int64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-uint: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-uint64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-int: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-int64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-uint: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-uint64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-int: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-int64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-uint: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-uint64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-countleadingzeros-uint: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-counttrailingzeros-uint: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-multiply32x16-int: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-multiply32x16-uint: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-int: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-int64: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-uint: skip
+spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-uint64: skip
 spec/nv_compute_shader_derivatives/execution/derivatives-coarse-linear: skip
 spec/nv_compute_shader_derivatives/execution/derivatives-coarse-quads: skip
 spec/nv_compute_shader_derivatives/execution/derivatives-fine-linear: skip
@@ -6392,18 +2314,18 @@ spec/nv_shader_atomic_float/execution/shared-atomicadd-float: skip
 spec/nv_shader_atomic_float/execution/shared-atomicexchange-float: skip
 spec/nv_shader_atomic_float/execution/ssbo-atomicadd-float: skip
 spec/nv_shader_atomic_float/execution/ssbo-atomicexchange-float: skip
-spec/oes_geometry_shader/sso_validation/user-defined-gs-input-in-block: skip
-spec/oes_geometry_shader/sso_validation/user-defined-gs-input-not-in-block: skip
-spec/oes_viewport_array/viewport-gs-write-simple: skip
-spec/oes_viewport_array/viewport-gs-writes-in-range: skip
-spec/oes_viewport_array/viewport-gs-writes-out-of-range: skip
+spec/nv_viewport_array2/execution/viewport_broadcast: skip
+spec/nv_viewport_array2/execution/viewport_non_relative_broadcast: skip
+spec/nv_viewport_array2/execution/viewport_relative_broadcast: skip
+spec/nv_viewport_array2/linker/mismatched_viewport_relative: skip
+spec/nv_viewport_swizzle/viewport_swizzle: skip
 summary:
        name:  results
        ----  --------
-       pass:     7420
-       fail:       53
-      crash:        0
-       skip:     6346
+       pass:    14047
+       fail:      102
+      crash:      178
+       skip:     2041
     timeout:        0
        warn:        0
  incomplete:        0
@@ -6412,4 +2334,4 @@ summary:
     changes:        0
       fixes:        0
 regressions:        0
-      total:    13819
+      total:    16368