nir: Look up the shader when printing a single instruction.
[mesa.git] / .gitlab-ci.yml
index 2909d304e14fa1a1126e1515832a04f34b74d72b..5bca218fd26c49857312f104d321ea9859399f1f 100644 (file)
@@ -382,7 +382,7 @@ arm64_test:
     WINDOWS_IMAGE: "$CI_REGISTRY_IMAGE/windows/x64_build:$WINDOWS_TAG"
     WINDOWS_UPSTREAM_IMAGE: "$CI_REGISTRY/$FDO_UPSTREAM_REPO/windows/x64_build:$WINDOWS_TAG"
 
-windows_build_vs2019:
+.windows_build_vs2019:
   extends:
     - .container
     - .windows-docker-vs2019
@@ -560,6 +560,36 @@ meson-gallium:
     - .gitlab-ci/run-shader-db.sh
     - src/freedreno/.gitlab-ci/run-fdtools.sh
 
+# Test a release build with -Werror so new warnings don't sneak in.
+meson-release:
+  extends: .meson-build
+  variables:
+    UNWIND: "enabled"
+    DRI_LOADERS: >
+      -D glx=dri
+      -D gbm=enabled
+      -D egl=enabled
+      -D platforms=x11,wayland
+    GALLIUM_ST: >
+      -D dri3=enabled
+      -D gallium-extra-hud=true
+      -D gallium-vdpau=enabled
+      -D gallium-xvmc=disabled
+      -D gallium-omx=disabled
+      -D gallium-va=enabled
+      -D gallium-xa=enabled
+      -D gallium-nine=false
+      -D gallium-opencl=disabled
+      -D llvm=false
+    GALLIUM_DRIVERS: "nouveau,kmsro,r300,svga,v3d,vc4,virgl,etnaviv,panfrost,lima,zink"
+    BUILDTYPE: "release"
+    EXTRA_OPTION: >
+      -D osmesa=none
+      -D tools=all
+      -D werror=true
+  script:
+    - .gitlab-ci/meson-build.sh
+
 meson-classic:
   extends: .meson-build
   variables:
@@ -684,7 +714,7 @@ meson-clang:
     CC: "ccache clang-9"
     CXX: "ccache clang++-9"
 
-meson-windows-vs2019:
+.meson-windows-vs2019:
   extends:
     - .build-windows
     - .use-windows_build_vs2019