extends: .piglit-test
variables:
LP_NUM_THREADS: 0
+ NIR_VALIDATE: 0
PIGLIT_OPTIONS: >
--process-isolation false
-x arb_gpu_shader5
extends: .piglit-test
variables:
LP_NUM_THREADS: 0
+ NIR_VALIDATE: 0
PIGLIT_PROFILES: glslparser
piglit-quick_shader:
extends: .piglit-test
variables:
LP_NUM_THREADS: 1
- PIGLIT_OPTIONS: >
- -x spec@arb_arrays_of_arrays@execution@ubo
- -x spec@arb_gpu_shader_int64@execution$$
- -x spec@arb_separate_shader_objects@execution
- -x spec@arb_separate_shader_objects@linker
- -x spec@arb_shader_storage_buffer_object@execution
- -x spec@glsl-1.50@execution@built-in-functions
+ NIR_VALIDATE: 0
PIGLIT_PROFILES: quick_shader
.deqp-test:
variables:
DEQP_VER: gles2
DEQP_PARALLEL: 4
+ NIR_VALIDATE: 0
# Don't use threads inside llvmpipe, we've already got all 4 cores
# busy with DEQP_PARALLEL.
LP_NUM_THREADS: 0
.test-radv:
variables:
VK_DRIVER: radeon
+ RADV_DEBUG: checkir
# Can only be triggered manually on personal branches because RADV is the only
# driver that does Vulkan testing at the moment.
rules: