i965/blorp: Use the render cache mechanism instead of explicit flushing
[mesa.git] / Android.common.mk
index dee22dae097aab40c9a4b68871db13bca8574faf..a75d4e721df410e5d014a14a7ad99b67010ac374 100644 (file)
@@ -43,6 +43,7 @@ LOCAL_CFLAGS += \
        -DANDROID_VERSION=0x0$(MESA_ANDROID_MAJOR_VERSION)0$(MESA_ANDROID_MINOR_VERSION)
 
 LOCAL_CFLAGS += \
+       -DENABLE_SHADER_CACHE \
        -D__STDC_LIMIT_MACROS \
        -DHAVE___BUILTIN_EXPECT \
        -DHAVE___BUILTIN_FFS \
@@ -51,6 +52,7 @@ LOCAL_CFLAGS += \
        -DHAVE_FUNC_ATTRIBUTE_UNUSED \
        -DHAVE_FUNC_ATTRIBUTE_FORMAT \
        -DHAVE_FUNC_ATTRIBUTE_PACKED \
+       _DHAVE_FUNC_ATTRIBUTE_ALIAS \
        -DHAVE___BUILTIN_CTZ \
        -DHAVE___BUILTIN_POPCOUNT \
        -DHAVE___BUILTIN_POPCOUNTLL \
@@ -82,11 +84,13 @@ LOCAL_CFLAGS += \
        -D__STDC_LIMIT_MACROS
 endif
 
+ifneq ($(LOCAL_IS_HOST_MODULE),true)
 # add libdrm if there are hardware drivers
 ifneq ($(filter-out swrast,$(MESA_GPU_DRIVERS)),)
 LOCAL_CFLAGS += -DHAVE_LIBDRM
 LOCAL_SHARED_LIBRARIES += libdrm
 endif
+endif
 
 LOCAL_CPPFLAGS += \
        $(if $(filter true,$(MESA_LOLLIPOP_BUILD)),-D_USING_LIBCXX) \