SH_ELF_DATA,
SPARC_ELF_DATA,
SPU_ELF_DATA,
+ TIC6X_ELF_DATA,
X86_64_ELF_DATA,
XTENSA_ELF_DATA,
GENERIC_ELF_DATA
/* The section type to use for an attributes section. */
unsigned int obj_attrs_section_type;
- /* This function determines the order in which any attributes are written.
- It must be defined for input in the range 4..NUM_KNOWN_OBJ_ATTRIBUTES-1
- (this range is used in order to make unity easy). The returned value is
- the actual tag number to place in the input position. */
+ /* This function determines the order in which any attributes are
+ written. It must be defined for input in the range
+ LEAST_KNOWN_OBJ_ATTRIBUTE..NUM_KNOWN_OBJ_ATTRIBUTES-1 (this range
+ is used in order to make unity easy). The returned value is the
+ actual tag number to place in the input position. */
int (*obj_attrs_order) (int);
/* This is TRUE if the linker should act like collect and gather
#define get_elf_backend_data(abfd) \
xvec_get_elf_backend_data ((abfd)->xvec)
+/* The least object attributes (within an attributes subsection) known
+ for any target. Some code assumes that the value 0 is not used and
+ the field for that attribute can instead be used as a marker to
+ indicate that attributes have been initialized. */
+#define LEAST_KNOWN_OBJ_ATTRIBUTE 2
+
/* The maximum number of known object attributes for any target. */
#define NUM_KNOWN_OBJ_ATTRIBUTES 71
(asection *, struct bfd_link_info *);
extern void _bfd_elf_copy_link_hash_symbol_type
(bfd *, struct bfd_link_hash_entry *, struct bfd_link_hash_entry *);
+extern bfd_boolean _bfd_elf_size_group_sections
+ (struct bfd_link_info *);
+extern bfd_boolean _bfd_elf_fixup_group_sections
+(bfd *, asection *);
extern bfd_boolean _bfd_elf_copy_private_header_data
(bfd *, bfd *);
extern bfd_boolean _bfd_elf_copy_private_symbol_data
return FALSE; \
warned = TRUE; \
} \
+ (void) unresolved_reloc; \
+ (void) warned; \
} \
while (0)
+/* This macro is to avoid lots of duplicated code in the body of the
+ loop over relocations in xxx_relocate_section() in the various
+ elfxx-xxxx.c files.
+
+ Handle relocations against symbols from removed linkonce sections,
+ or sections discarded by a linker script. When doing a relocatable
+ link, we remove such relocations. Otherwise, we just want the
+ section contents zeroed and avoid any special processing. */
+#define RELOC_AGAINST_DISCARDED_SECTION(info, input_bfd, input_section, \
+ rel, relend, howto, contents) \
+ { \
+ if (info->relocatable \
+ && (input_section->flags & SEC_DEBUGGING)) \
+ { \
+ /* Only remove relocations in debug sections since other \
+ sections may require relocations. */ \
+ Elf_Internal_Shdr *rel_hdr; \
+ \
+ rel_hdr = &elf_section_data (input_section->output_section)->rel_hdr; \
+ \
+ /* Avoid empty output section. */ \
+ if (rel_hdr->sh_size > rel_hdr->sh_entsize) \
+ { \
+ rel_hdr->sh_size -= rel_hdr->sh_entsize; \
+ rel_hdr = &elf_section_data (input_section)->rel_hdr; \
+ rel_hdr->sh_size -= rel_hdr->sh_entsize; \
+ \
+ memmove (rel, rel + 1, (relend - rel) * sizeof (*rel)); \
+ \
+ input_section->reloc_count--; \
+ relend--; \
+ rel--; \
+ continue; \
+ } \
+ } \
+ \
+ _bfd_clear_contents (howto, input_bfd, contents + rel->r_offset); \
+ rel->r_info = 0; \
+ rel->r_addend = 0; \
+ continue; \
+ }
+
/* Will a symbol be bound to the the definition within the shared
- library, if any. */
+ library, if any. A unique symbol can never be bound locally. */
#define SYMBOLIC_BIND(INFO, H) \
- ((INFO)->symbolic || ((INFO)->dynamic && !(H)->dynamic))
+ (!(H)->unique_global \
+ && ((INFO)->symbolic || ((INFO)->dynamic && !(H)->dynamic)))
#endif /* _LIBELF_H_ */