bfd_boolean relocatable,
asymbol **symbols)
{
- /* Get enough memory to hold the stuff. */
bfd *input_bfd = link_order->u.indirect.section->owner;
asection *input_section = link_order->u.indirect.section;
-
- long reloc_size = bfd_get_reloc_upper_bound (input_bfd, input_section);
- arelent **reloc_vector = NULL;
+ long reloc_size;
+ arelent **reloc_vector;
long reloc_count;
bfd_size_type sz;
+ reloc_size = bfd_get_reloc_upper_bound (input_bfd, input_section);
if (reloc_size < 0)
- goto error_return;
-
- reloc_vector = bfd_malloc (reloc_size);
- if (reloc_vector == NULL && reloc_size != 0)
- goto error_return;
+ return NULL;
/* Read in the section. */
sz = input_section->rawsize ? input_section->rawsize : input_section->size;
if (!bfd_get_section_contents (input_bfd, input_section, data, 0, sz))
- goto error_return;
+ return NULL;
+
+ if (reloc_size == 0)
+ return data;
+
+ reloc_vector = bfd_malloc (reloc_size);
+ if (reloc_vector == NULL)
+ return NULL;
reloc_count = bfd_canonicalize_reloc (input_bfd,
input_section,
}
}
}
- if (reloc_vector != NULL)
- free (reloc_vector);
+
+ free (reloc_vector);
return data;
error_return:
- if (reloc_vector != NULL)
- free (reloc_vector);
+ free (reloc_vector);
return NULL;
}