/* Object file "section" support for the BFD library.
- Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
+ Copyright (C) 1990, 91, 92, 93, 94, 95, 96, 97, 98, 99, 2000
+ Free Software Foundation, Inc.
Written by Cygnus Support.
This file is part of BFD, the Binary File Descriptor library.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
-Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*
SECTION
#include "bfd.h"
#include "sysdep.h"
#include "libbfd.h"
-
+#include "bfdlink.h"
/*
DOCDD
CODE_FRAGMENT
.
+.{* This structure is used for a comdat section, as in PE. A comdat
+. section is associated with a particular symbol. When the linker
+. sees a comdat section, it keeps only one of the sections with a
+. given name and associated with a given symbol. *}
+.
+.struct bfd_comdat_info
+.{
+. {* The name of the symbol associated with a comdat section. *}
+. const char *name;
+.
+. {* The local symbol table index of the symbol associated with a
+. comdat section. This is only meaningful to the object file format
+. specific code; it is not an index into the list returned by
+. bfd_canonicalize_symtab. *}
+. long symbol;
+.};
+.
.typedef struct sec
.{
-. {* The name of the section; the name isn't a copy, the pointer is
-. the same as that passed to bfd_make_section. *}
+. {* The name of the section; the name isn't a copy, the pointer is
+. the same as that passed to bfd_make_section. *}
+.
+. const char *name;
+.
+. {* A unique sequence number. *}
.
-. CONST char *name;
+. int id;
.
-. {* Which section is it; 0..nth. *}
+. {* Which section is it; 0..nth. *}
.
-. int index;
+. int index;
.
-. {* The next section in the list belonging to the BFD, or NULL. *}
+. {* The next section in the list belonging to the BFD, or NULL. *}
.
-. struct sec *next;
+. struct sec *next;
.
-. {* The field flags contains attributes of the section. Some
-. flags are read in from the object file, and some are
-. synthesized from other information. *}
+. {* The field flags contains attributes of the section. Some
+. flags are read in from the object file, and some are
+. synthesized from other information. *}
.
-. flagword flags;
+. flagword flags;
.
.#define SEC_NO_FLAGS 0x000
.
-. {* Tells the OS to allocate space for this section when loading.
-. This is clear for a section containing debug information
-. only. *}
+. {* Tells the OS to allocate space for this section when loading.
+. This is clear for a section containing debug information only. *}
.#define SEC_ALLOC 0x001
.
-. {* Tells the OS to load the section from the file when loading.
-. This is clear for a .bss section. *}
+. {* Tells the OS to load the section from the file when loading.
+. This is clear for a .bss section. *}
.#define SEC_LOAD 0x002
.
-. {* The section contains data still to be relocated, so there is
-. some relocation information too. *}
+. {* The section contains data still to be relocated, so there is
+. some relocation information too. *}
.#define SEC_RELOC 0x004
.
.#if 0 {* Obsolete ? *}
.#define SEC_BALIGN 0x008
.#endif
.
-. {* A signal to the OS that the section contains read only
-. data. *}
+. {* A signal to the OS that the section contains read only data. *}
.#define SEC_READONLY 0x010
.
-. {* The section contains code only. *}
+. {* The section contains code only. *}
.#define SEC_CODE 0x020
.
-. {* The section contains data only. *}
+. {* The section contains data only. *}
.#define SEC_DATA 0x040
.
-. {* The section will reside in ROM. *}
+. {* The section will reside in ROM. *}
.#define SEC_ROM 0x080
.
-. {* The section contains constructor information. This section
-. type is used by the linker to create lists of constructors and
-. destructors used by <<g++>>. When a back end sees a symbol
-. which should be used in a constructor list, it creates a new
-. section for the type of name (e.g., <<__CTOR_LIST__>>), attaches
-. the symbol to it, and builds a relocation. To build the lists
-. of constructors, all the linker has to do is catenate all the
-. sections called <<__CTOR_LIST__>> and relocate the data
-. contained within - exactly the operations it would peform on
-. standard data. *}
+. {* The section contains constructor information. This section
+. type is used by the linker to create lists of constructors and
+. destructors used by <<g++>>. When a back end sees a symbol
+. which should be used in a constructor list, it creates a new
+. section for the type of name (e.g., <<__CTOR_LIST__>>), attaches
+. the symbol to it, and builds a relocation. To build the lists
+. of constructors, all the linker has to do is catenate all the
+. sections called <<__CTOR_LIST__>> and relocate the data
+. contained within - exactly the operations it would peform on
+. standard data. *}
.#define SEC_CONSTRUCTOR 0x100
.
-. {* The section is a constuctor, and should be placed at the
-. end of the text, data, or bss section(?). *}
+. {* The section is a constructor, and should be placed at the
+. end of the text, data, or bss section(?). *}
.#define SEC_CONSTRUCTOR_TEXT 0x1100
.#define SEC_CONSTRUCTOR_DATA 0x2100
.#define SEC_CONSTRUCTOR_BSS 0x3100
.
-. {* The section has contents - a data section could be
-. <<SEC_ALLOC>> | <<SEC_HAS_CONTENTS>>; a debug section could be
-. <<SEC_HAS_CONTENTS>> *}
+. {* The section has contents - a data section could be
+. <<SEC_ALLOC>> | <<SEC_HAS_CONTENTS>>; a debug section could be
+. <<SEC_HAS_CONTENTS>> *}
.#define SEC_HAS_CONTENTS 0x200
.
-. {* An instruction to the linker to not output the section
-. even if it has information which would normally be written. *}
+. {* An instruction to the linker to not output the section
+. even if it has information which would normally be written. *}
.#define SEC_NEVER_LOAD 0x400
.
-. {* The section is a shared library section. The linker must leave
-. these completely alone, as the vma and size are used when
-. the executable is loaded. *}
-.#define SEC_SHARED_LIBRARY 0x800
-.
-. {* The section is a common section (symbols may be defined
-. multiple times, the value of a symbol is the amount of
-. space it requires, and the largest symbol value is the one
-. used). Most targets have exactly one of these (which we
-. translate to bfd_com_section), but ECOFF has two. *}
+. {* The section is a COFF shared library section. This flag is
+. only for the linker. If this type of section appears in
+. the input file, the linker must copy it to the output file
+. without changing the vma or size. FIXME: Although this
+. was originally intended to be general, it really is COFF
+. specific (and the flag was renamed to indicate this). It
+. might be cleaner to have some more general mechanism to
+. allow the back end to control what the linker does with
+. sections. *}
+.#define SEC_COFF_SHARED_LIBRARY 0x800
+.
+. {* The section has GOT references. This flag is only for the
+. linker, and is currently only used by the elf32-hppa back end.
+. It will be set if global offset table references were detected
+. in this section, which indicate to the linker that the section
+. contains PIC code, and must be handled specially when doing a
+. static link. *}
+.#define SEC_HAS_GOT_REF 0x4000
+.
+. {* The section contains common symbols (symbols may be defined
+. multiple times, the value of a symbol is the amount of
+. space it requires, and the largest symbol value is the one
+. used). Most targets have exactly one of these (which we
+. translate to bfd_com_section_ptr), but ECOFF has two. *}
.#define SEC_IS_COMMON 0x8000
.
-. {* The section contains only debugging information. For
-. example, this is set for ELF .debug and .stab sections.
-. strip tests this flag to see if a section can be
-. discarded. *}
+. {* The section contains only debugging information. For
+. example, this is set for ELF .debug and .stab sections.
+. strip tests this flag to see if a section can be
+. discarded. *}
.#define SEC_DEBUGGING 0x10000
.
-. {* The contents of this section are held in memory pointed to
-. by the contents field. This is checked by
-. bfd_get_section_contents, and the data is retrieved from
-. memory if appropriate. *}
+. {* The contents of this section are held in memory pointed to
+. by the contents field. This is checked by bfd_get_section_contents,
+. and the data is retrieved from memory if appropriate. *}
.#define SEC_IN_MEMORY 0x20000
.
-. {* End of section flags. *}
+. {* The contents of this section are to be excluded by the
+. linker for executable and shared objects unless those
+. objects are to be further relocated. *}
+.#define SEC_EXCLUDE 0x40000
.
-. {* The virtual memory address of the section - where it will be
-. at run time. The symbols are relocated against this. The
-. user_set_vma flag is maintained by bfd; if it's not set, the
-. backend can assign addresses (for example, in <<a.out>>, where
-. the default address for <<.data>> is dependent on the specific
-. target and various flags). *}
+. {* The contents of this section are to be sorted by the
+. based on the address specified in the associated symbol
+. table. *}
+.#define SEC_SORT_ENTRIES 0x80000
.
-. bfd_vma vma;
-. boolean user_set_vma;
+. {* When linking, duplicate sections of the same name should be
+. discarded, rather than being combined into a single section as
+. is usually done. This is similar to how common symbols are
+. handled. See SEC_LINK_DUPLICATES below. *}
+.#define SEC_LINK_ONCE 0x100000
.
-. {* The load address of the section - where it would be in a
-. rom image; really only used for writing section header
-. information. *}
+. {* If SEC_LINK_ONCE is set, this bitfield describes how the linker
+. should handle duplicate sections. *}
+.#define SEC_LINK_DUPLICATES 0x600000
.
-. bfd_vma lma;
+. {* This value for SEC_LINK_DUPLICATES means that duplicate
+. sections with the same name should simply be discarded. *}
+.#define SEC_LINK_DUPLICATES_DISCARD 0x0
.
-. {* The size of the section in bytes, as it will be output.
-. contains a value even if the section has no contents (e.g., the
-. size of <<.bss>>). This will be filled in after relocation *}
+. {* This value for SEC_LINK_DUPLICATES means that the linker
+. should warn if there are any duplicate sections, although
+. it should still only link one copy. *}
+.#define SEC_LINK_DUPLICATES_ONE_ONLY 0x200000
.
-. bfd_size_type _cooked_size;
+. {* This value for SEC_LINK_DUPLICATES means that the linker
+. should warn if any duplicate sections are a different size. *}
+.#define SEC_LINK_DUPLICATES_SAME_SIZE 0x400000
.
-. {* The original size on disk of the section, in bytes. Normally this
-. value is the same as the size, but if some relaxing has
-. been done, then this value will be bigger. *}
+. {* This value for SEC_LINK_DUPLICATES means that the linker
+. should warn if any duplicate sections contain different
+. contents. *}
+.#define SEC_LINK_DUPLICATES_SAME_CONTENTS 0x600000
.
-. bfd_size_type _raw_size;
+. {* This section was created by the linker as part of dynamic
+. relocation or other arcane processing. It is skipped when
+. going through the first-pass output, trusting that someone
+. else up the line will take care of it later. *}
+.#define SEC_LINKER_CREATED 0x800000
.
-. {* If this section is going to be output, then this value is the
-. offset into the output section of the first byte in the input
-. section. E.g., if this was going to start at the 100th byte in
-. the output section, this value would be 100. *}
+. {* This section should not be subject to garbage collection. *}
+.#define SEC_KEEP 0x1000000
.
-. bfd_vma output_offset;
+. {* This section contains "short" data, and should be placed
+. "near" the GP. *}
+.#define SEC_SMALL_DATA 0x2000000
.
-. {* The output section through which to map on output. *}
+. {* This section contains data which may be shared with other
+. executables or shared objects. *}
+.#define SEC_SHARED 0x4000000
.
-. struct sec *output_section;
+. {* When a section with this flag is being linked, then if the size of
+. the input section is less than a page, it should not cross a page
+. boundary. If the size of the input section is one page or more, it
+. should be aligned on a page boundary. *}
+.#define SEC_BLOCK 0x8000000
.
-. {* The alignment requirement of the section, as an exponent of 2 -
-. e.g., 3 aligns to 2^3 (or 8). *}
+. {* Conditionally link this section; do not link if there are no
+. references found to any symbol in the section. *}
+.#define SEC_CLINK 0x10000000
.
-. unsigned int alignment_power;
+. {* End of section flags. *}
.
-. {* If an input section, a pointer to a vector of relocation
-. records for the data in this section. *}
+. {* Some internal packed boolean fields. *}
.
-. struct reloc_cache_entry *relocation;
+. {* See the vma field. *}
+. unsigned int user_set_vma : 1;
.
-. {* If an output section, a pointer to a vector of pointers to
-. relocation records for the data in this section. *}
+. {* Whether relocations have been processed. *}
+. unsigned int reloc_done : 1;
.
-. struct reloc_cache_entry **orelocation;
+. {* A mark flag used by some of the linker backends. *}
+. unsigned int linker_mark : 1;
.
-. {* The number of relocation records in one of the above *}
+. {* A mark flag used by some linker backends for garbage collection. *}
+. unsigned int gc_mark : 1;
.
-. unsigned reloc_count;
+. {* Used by the ELF code to mark sections which have been allocated to segments. *}
+. unsigned int segment_mark : 1;
.
-. {* Information below is back end specific - and not always used
-. or updated. *}
+. {* End of internal packed boolean fields. *}
.
-. {* File position of section data *}
+. {* The virtual memory address of the section - where it will be
+. at run time. The symbols are relocated against this. The
+. user_set_vma flag is maintained by bfd; if it's not set, the
+. backend can assign addresses (for example, in <<a.out>>, where
+. the default address for <<.data>> is dependent on the specific
+. target and various flags). *}
.
-. file_ptr filepos;
+. bfd_vma vma;
.
-. {* File position of relocation info *}
+. {* The load address of the section - where it would be in a
+. rom image; really only used for writing section header
+. information. *}
.
-. file_ptr rel_filepos;
+. bfd_vma lma;
.
-. {* File position of line data *}
+. {* The size of the section in octets, as it will be output.
+. Contains a value even if the section has no contents (e.g., the
+. size of <<.bss>>). This will be filled in after relocation. *}
.
-. file_ptr line_filepos;
+. bfd_size_type _cooked_size;
.
-. {* Pointer to data for applications *}
+. {* The original size on disk of the section, in octets. Normally this
+. value is the same as the size, but if some relaxing has
+. been done, then this value will be bigger. *}
.
-. PTR userdata;
+. bfd_size_type _raw_size;
.
-. {* If the SEC_IN_MEMORY flag is set, this points to the actual
-. contents. *}
-. unsigned char *contents;
+. {* If this section is going to be output, then this value is the
+. offset in *bytes* into the output section of the first byte in the
+. input section (byte ==> smallest addressable unit on the
+. target). In most cases, if this was going to start at the
+. 100th octet (8-bit quantity) in the output section, this value
+. would be 100. However, if the target byte size is 16 bits
+. (bfd_octets_per_byte is "2"), this value would be 50. *}
.
-. {* Attached line number information *}
+. bfd_vma output_offset;
.
-. alent *lineno;
+. {* The output section through which to map on output. *}
.
-. {* Number of line number records *}
+. struct sec *output_section;
.
-. unsigned int lineno_count;
+. {* The alignment requirement of the section, as an exponent of 2 -
+. e.g., 3 aligns to 2^3 (or 8). *}
.
-. {* When a section is being output, this value changes as more
-. linenumbers are written out *}
+. unsigned int alignment_power;
.
-. file_ptr moving_line_filepos;
+. {* If an input section, a pointer to a vector of relocation
+. records for the data in this section. *}
.
-. {* What the section number is in the target world *}
+. struct reloc_cache_entry *relocation;
.
-. int target_index;
+. {* If an output section, a pointer to a vector of pointers to
+. relocation records for the data in this section. *}
.
-. PTR used_by_bfd;
+. struct reloc_cache_entry **orelocation;
.
-. {* If this is a constructor section then here is a list of the
-. relocations created to relocate items within it. *}
+. {* The number of relocation records in one of the above *}
.
-. struct relent_chain *constructor_chain;
+. unsigned reloc_count;
.
-. {* The BFD which owns the section. *}
+. {* Information below is back end specific - and not always used
+. or updated. *}
.
-. bfd *owner;
+. {* File position of section data. *}
.
-. boolean reloc_done;
-. {* A symbol which points at this section only *}
-. struct symbol_cache_entry *symbol;
-. struct symbol_cache_entry **symbol_ptr_ptr;
+. file_ptr filepos;
.
-. struct bfd_link_order *link_order_head;
-. struct bfd_link_order *link_order_tail;
-.} asection ;
+. {* File position of relocation info. *}
+.
+. file_ptr rel_filepos;
+.
+. {* File position of line data. *}
+.
+. file_ptr line_filepos;
+.
+. {* Pointer to data for applications. *}
+.
+. PTR userdata;
+.
+. {* If the SEC_IN_MEMORY flag is set, this points to the actual
+. contents. *}
+. unsigned char *contents;
+.
+. {* Attached line number information. *}
+.
+. alent *lineno;
+.
+. {* Number of line number records. *}
+.
+. unsigned int lineno_count;
+.
+. {* Optional information about a COMDAT entry; NULL if not COMDAT. *}
+.
+. struct bfd_comdat_info *comdat;
+.
+. {* Points to the kept section if this section is a link-once section,
+. and is discarded. *}
+. struct sec *kept_section;
+.
+. {* When a section is being output, this value changes as more
+. linenumbers are written out. *}
+.
+. file_ptr moving_line_filepos;
+.
+. {* What the section number is in the target world. *}
.
+. int target_index;
.
-. {* These sections are global, and are managed by BFD. The application
-. and target back end are not permitted to change the values in
-. these sections. *}
+. PTR used_by_bfd;
+.
+. {* If this is a constructor section then here is a list of the
+. relocations created to relocate items within it. *}
+.
+. struct relent_chain *constructor_chain;
+.
+. {* The BFD which owns the section. *}
+.
+. bfd *owner;
+.
+. {* A symbol which points at this section only *}
+. struct symbol_cache_entry *symbol;
+. struct symbol_cache_entry **symbol_ptr_ptr;
+.
+. struct bfd_link_order *link_order_head;
+. struct bfd_link_order *link_order_tail;
+.} asection ;
+.
+.{* These sections are global, and are managed by BFD. The application
+. and target back end are not permitted to change the values in
+. these sections. New code should use the section_ptr macros rather
+. than referring directly to the const sections. The const sections
+. may eventually vanish. *}
.#define BFD_ABS_SECTION_NAME "*ABS*"
.#define BFD_UND_SECTION_NAME "*UND*"
.#define BFD_COM_SECTION_NAME "*COM*"
.#define BFD_IND_SECTION_NAME "*IND*"
.
-. {* the absolute section *}
-.extern asection bfd_abs_section;
-. {* Pointer to the undefined section *}
-.extern asection bfd_und_section;
-. {* Pointer to the common section *}
-.extern asection bfd_com_section;
-. {* Pointer to the indirect section *}
-.extern asection bfd_ind_section;
-.
-.extern struct symbol_cache_entry *bfd_abs_symbol;
-.extern struct symbol_cache_entry *bfd_com_symbol;
-.extern struct symbol_cache_entry *bfd_und_symbol;
-.extern struct symbol_cache_entry *bfd_ind_symbol;
+.{* the absolute section *}
+.extern const asection bfd_abs_section;
+.#define bfd_abs_section_ptr ((asection *) &bfd_abs_section)
+.#define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr)
+.{* Pointer to the undefined section *}
+.extern const asection bfd_und_section;
+.#define bfd_und_section_ptr ((asection *) &bfd_und_section)
+.#define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr)
+.{* Pointer to the common section *}
+.extern const asection bfd_com_section;
+.#define bfd_com_section_ptr ((asection *) &bfd_com_section)
+.{* Pointer to the indirect section *}
+.extern const asection bfd_ind_section;
+.#define bfd_ind_section_ptr ((asection *) &bfd_ind_section)
+.#define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr)
+.
+.extern const struct symbol_cache_entry * const bfd_abs_symbol;
+.extern const struct symbol_cache_entry * const bfd_com_symbol;
+.extern const struct symbol_cache_entry * const bfd_und_symbol;
+.extern const struct symbol_cache_entry * const bfd_ind_symbol;
.#define bfd_get_section_size_before_reloc(section) \
-. (section->reloc_done ? (abort(),1): (section)->_raw_size)
+. ((section)->reloc_done ? (abort (), (bfd_size_type) 1) \
+. : (section)->_raw_size)
.#define bfd_get_section_size_after_reloc(section) \
-. ((section->reloc_done) ? (section)->_cooked_size: (abort(),1))
+. ((section)->reloc_done ? (section)->_cooked_size \
+. : (abort (), (bfd_size_type) 1))
*/
+/* We use a macro to initialize the static asymbol structures because
+ traditional C does not permit us to initialize a union member while
+ gcc warns if we don't initialize it. */
+ /* the_bfd, name, value, attr, section [, udata] */
+#ifdef __STDC__
+#define GLOBAL_SYM_INIT(NAME, SECTION) \
+ { 0, NAME, 0, BSF_SECTION_SYM, (asection *) SECTION, { 0 }}
+#else
+#define GLOBAL_SYM_INIT(NAME, SECTION) \
+ { 0, NAME, 0, BSF_SECTION_SYM, (asection *) SECTION }
+#endif
+
/* These symbols are global, not specific to any BFD. Therefore, anything
that tries to change them is broken, and should be repaired. */
-static CONST asymbol global_syms[] =
+
+static const asymbol global_syms[] =
{
- /* the_bfd, name, value, attr, section [, udata] */
- {0, BFD_COM_SECTION_NAME, 0, BSF_SECTION_SYM, &bfd_com_section},
- {0, BFD_UND_SECTION_NAME, 0, BSF_SECTION_SYM, &bfd_und_section},
- {0, BFD_ABS_SECTION_NAME, 0, BSF_SECTION_SYM, &bfd_abs_section},
- {0, BFD_IND_SECTION_NAME, 0, BSF_SECTION_SYM, &bfd_ind_section},
+ GLOBAL_SYM_INIT (BFD_COM_SECTION_NAME, &bfd_com_section),
+ GLOBAL_SYM_INIT (BFD_UND_SECTION_NAME, &bfd_und_section),
+ GLOBAL_SYM_INIT (BFD_ABS_SECTION_NAME, &bfd_abs_section),
+ GLOBAL_SYM_INIT (BFD_IND_SECTION_NAME, &bfd_ind_section)
};
-#define STD_SECTION(SEC, FLAGS, SYM, NAME, IDX) \
- asymbol *SYM = (asymbol *) &global_syms[IDX]; \
- asection SEC = { NAME, 0, 0, FLAGS, 0, 0, (boolean) 0, 0, 0, 0, &SEC,\
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (boolean) 0, \
- (asymbol *) &global_syms[IDX], &SYM, }
+#define STD_SECTION(SEC, FLAGS, SYM, NAME, IDX) \
+ const asymbol * const SYM = (asymbol *) &global_syms[IDX]; \
+ const asection SEC = \
+ /* name, id, index, next, flags, user_set_vma, reloc_done, */ \
+ { NAME, IDX, 0, NULL, FLAGS, 0, 0, \
+ \
+ /* linker_mark, gc_mark, segment_mark, vma, lma, _cooked_size, */ \
+ 0, 1, 0, 0, 0, 0, \
+ \
+ /* _raw_size, output_offset, output_section, alignment_power, */ \
+ 0, 0, (struct sec *) &SEC, 0, \
+ \
+ /* relocation, orelocation, reloc_count, filepos, rel_filepos, */ \
+ NULL, NULL, 0, 0, 0, \
+ \
+ /* line_filepos, userdata, contents, lineno, lineno_count, */ \
+ 0, NULL, NULL, NULL, 0, \
+ \
+ /* comdat, kept_section, moving_line_filepos, target_index, */ \
+ NULL, NULL, 0, 0, \
+ \
+ /* used_by_bfd, constructor_chain, owner, */ \
+ NULL, NULL, NULL, \
+ \
+ /* symbol, */ \
+ (struct symbol_cache_entry *) &global_syms[IDX], \
+ \
+ /* symbol_ptr_ptr, */ \
+ (struct symbol_cache_entry **) &SYM, \
+ \
+ /* link_order_head, link_order_tail */ \
+ NULL, NULL \
+ }
-STD_SECTION (bfd_com_section, SEC_IS_COMMON, bfd_com_symbol, BFD_COM_SECTION_NAME, 0);
+STD_SECTION (bfd_com_section, SEC_IS_COMMON, bfd_com_symbol,
+ BFD_COM_SECTION_NAME, 0);
STD_SECTION (bfd_und_section, 0, bfd_und_symbol, BFD_UND_SECTION_NAME, 1);
STD_SECTION (bfd_abs_section, 0, bfd_abs_symbol, BFD_ABS_SECTION_NAME, 2);
STD_SECTION (bfd_ind_section, 0, bfd_ind_symbol, BFD_IND_SECTION_NAME, 3);
bfd_get_section_by_name
SYNOPSIS
- asection *bfd_get_section_by_name(bfd *abfd, CONST char *name);
+ asection *bfd_get_section_by_name(bfd *abfd, const char *name);
DESCRIPTION
Run through @var{abfd} and return the one of the
asection *
bfd_get_section_by_name (abfd, name)
bfd *abfd;
- CONST char *name;
+ const char *name;
{
asection *sect;
}
+/*
+FUNCTION
+ bfd_get_unique_section_name
+
+SYNOPSIS
+ char *bfd_get_unique_section_name(bfd *abfd,
+ const char *templat,
+ int *count);
+
+DESCRIPTION
+ Invent a section name that is unique in @var{abfd} by tacking
+ a dot and a digit suffix onto the original @var{templat}. If
+ @var{count} is non-NULL, then it specifies the first number
+ tried as a suffix to generate a unique name. The value
+ pointed to by @var{count} will be incremented in this case.
+*/
+
+char *
+bfd_get_unique_section_name (abfd, templat, count)
+ bfd *abfd;
+ const char *templat;
+ int *count;
+{
+ int num;
+ unsigned int len;
+ char *sname;
+
+ len = strlen (templat);
+ sname = bfd_malloc (len + 8);
+ if (sname == NULL)
+ return NULL;
+ strcpy (sname, templat);
+ num = 1;
+ if (count != NULL)
+ num = *count;
+
+ do
+ {
+ /* If we have a million sections, something is badly wrong. */
+ if (num > 999999)
+ abort ();
+ sprintf (sname + len, ".%d", num++);
+ }
+ while (bfd_get_section_by_name (abfd, sname) != NULL);
+
+ if (count != NULL)
+ *count = num;
+ return sname;
+}
+
+
/*
FUNCTION
bfd_make_section_old_way
SYNOPSIS
- asection *bfd_make_section_old_way(bfd *abfd, CONST char *name);
+ asection *bfd_make_section_old_way(bfd *abfd, const char *name);
DESCRIPTION
Create a new empty section called @var{name}
o <<bfd_error_invalid_operation>> -
If output has already started for this BFD.
o <<bfd_error_no_memory>> -
- If obstack alloc fails.
+ If memory allocation fails.
*/
asection *
bfd_make_section_old_way (abfd, name)
bfd *abfd;
- CONST char *name;
+ const char *name;
{
asection *sec = bfd_get_section_by_name (abfd, name);
if (sec == (asection *) NULL)
bfd_make_section_anyway
SYNOPSIS
- asection *bfd_make_section_anyway(bfd *abfd, CONST char *name);
+ asection *bfd_make_section_anyway(bfd *abfd, const char *name);
DESCRIPTION
Create a new empty section called @var{name} and attach it to the end of
Return <<NULL>> and set <<bfd_error>> on error; possible errors are:
o <<bfd_error_invalid_operation>> - If output has already started for @var{abfd}.
- o <<bfd_error_no_memory>> - If obstack alloc fails.
+ o <<bfd_error_no_memory>> - If memory allocation fails.
*/
sec_ptr
bfd_make_section_anyway (abfd, name)
bfd *abfd;
- CONST char *name;
+ const char *name;
{
+ static int section_id = 0x10; /* id 0 to 3 used by STD_SECTION. */
asection *newsect;
asection **prev = &abfd->sections;
asection *sect = abfd->sections;
newsect = (asection *) bfd_zalloc (abfd, sizeof (asection));
if (newsect == NULL)
- {
- bfd_set_error (bfd_error_no_memory);
- return NULL;
- }
+ return NULL;
newsect->name = name;
+ newsect->id = section_id++;
newsect->index = abfd->section_count++;
newsect->flags = SEC_NO_FLAGS;
newsect->reloc_count = 0;
newsect->line_filepos = 0;
newsect->owner = abfd;
+ newsect->comdat = NULL;
+ newsect->kept_section = NULL;
/* Create a symbol whos only job is to point to this section. This is
useful for things like relocs which are relative to the base of a
section. */
newsect->symbol = bfd_make_empty_symbol (abfd);
- if (!newsect)
- return NULL;
+ if (newsect->symbol == NULL)
+ {
+ bfd_release (abfd, newsect);
+ return NULL;
+ }
newsect->symbol->name = name;
newsect->symbol->value = 0;
newsect->symbol->section = newsect;
if (BFD_SEND (abfd, _new_section_hook, (abfd, newsect)) != true)
{
- free (newsect);
+ bfd_release (abfd, newsect);
return NULL;
}
bfd_make_section
SYNOPSIS
- asection *bfd_make_section(bfd *, CONST char *name);
+ asection *bfd_make_section(bfd *, const char *name);
DESCRIPTION
Like <<bfd_make_section_anyway>>, but return <<NULL>> (without calling
<<bfd_error>>.
*/
-sec_ptr
+asection *
bfd_make_section (abfd, name)
bfd *abfd;
- CONST char *name;
+ const char *name;
{
asection *sect = abfd->sections;
if (strcmp (name, BFD_ABS_SECTION_NAME) == 0)
{
- return &bfd_abs_section;
+ return bfd_abs_section_ptr;
}
if (strcmp (name, BFD_COM_SECTION_NAME) == 0)
{
- return &bfd_com_section;
+ return bfd_com_section_ptr;
}
if (strcmp (name, BFD_UND_SECTION_NAME) == 0)
{
- return &bfd_und_section;
+ return bfd_und_section_ptr;
}
if (strcmp (name, BFD_IND_SECTION_NAME) == 0)
{
- return &bfd_ind_section;
+ return bfd_ind_section_ptr;
}
while (sect)
/*ARGSUSED*/
boolean
bfd_set_section_flags (abfd, section, flags)
- bfd *abfd;
+ bfd *abfd ATTRIBUTE_UNUSED;
sec_ptr section;
flagword flags;
{
PTR user_storage;
{
asection *sect;
- int i = 0;
+ unsigned int i = 0;
for (sect = abfd->sections; sect != NULL; i++, sect = sect->next)
(*operation) (abfd, sect, user_storage);
Sets the contents of the section @var{section} in BFD
@var{abfd} to the data starting in memory at @var{data}. The
data is written to the output section starting at offset
- @var{offset} for @var{count} bytes.
+ @var{offset} for @var{count} octets.
{
bfd_size_type sz;
- if (!bfd_get_section_flags (abfd, section) & SEC_HAS_CONTENTS)
+ if (!(bfd_get_section_flags (abfd, section) & SEC_HAS_CONTENTS))
{
bfd_set_error (bfd_error_no_contents);
return (false);
return false;
}
sz = bfd_get_section_size_now (abfd, section);
- if (offset > sz
+ if ((bfd_size_type) offset > sz
|| count > sz
|| offset + count > sz)
goto bad_val;
break;
}
+ /* Record a copy of the data in memory if desired. */
+ if (section->contents
+ && location != section->contents + offset)
+ memcpy (section->contents + offset, location, count);
+
if (BFD_SEND (abfd, _bfd_set_section_contents,
(abfd, section, location, offset, count)))
{
/* Even if reloc_done is true, this function reads unrelocated
contents, so we want the raw size. */
sz = section->_raw_size;
- if (offset > sz || count > sz || offset + count > sz)
+ if ((bfd_size_type) offset > sz || count > sz || offset + count > sz)
goto bad_val;
if (count == 0)
if ((section->flags & SEC_IN_MEMORY) != 0)
{
- memcpy (location, section->contents + offset, count);
+ memcpy (location, section->contents + offset, (size_t) count);
return true;
}
return BFD_SEND (abfd, _bfd_get_section_contents,
(abfd, section, location, offset, count));
}
+
+/*
+FUNCTION
+ bfd_copy_private_section_data
+
+SYNOPSIS
+ boolean bfd_copy_private_section_data(bfd *ibfd, asection *isec, bfd *obfd, asection *osec);
+
+DESCRIPTION
+ Copy private section information from @var{isec} in the BFD
+ @var{ibfd} to the section @var{osec} in the BFD @var{obfd}.
+ Return <<true>> on success, <<false>> on error. Possible error
+ returns are:
+
+ o <<bfd_error_no_memory>> -
+ Not enough memory exists to create private data for @var{osec}.
+
+.#define bfd_copy_private_section_data(ibfd, isection, obfd, osection) \
+. BFD_SEND (obfd, _bfd_copy_private_section_data, \
+. (ibfd, isection, obfd, osection))
+*/
+
+/*
+FUNCTION
+ _bfd_strip_section_from_output
+
+SYNOPSIS
+ void _bfd_strip_section_from_output
+ (struct bfd_link_info *info, asection *section);
+
+DESCRIPTION
+ Remove @var{section} from the output. If the output section
+ becomes empty, remove it from the output bfd. @var{info} may
+ be NULL; if it is not, it is used to decide whether the output
+ section is empty.
+*/
+void
+_bfd_strip_section_from_output (info, s)
+ struct bfd_link_info *info;
+ asection *s;
+{
+ asection **spp, *os;
+ struct bfd_link_order *p, *pp;
+ boolean keep_os;
+
+ /* Excise the input section from the link order.
+
+ FIXME: For all calls that I can see to this function, the link
+ orders have not yet been set up. So why are we checking them? --
+ Ian */
+ os = s->output_section;
+ for (p = os->link_order_head, pp = NULL; p != NULL; pp = p, p = p->next)
+ if (p->type == bfd_indirect_link_order
+ && p->u.indirect.section == s)
+ {
+ if (pp)
+ pp->next = p->next;
+ else
+ os->link_order_head = p->next;
+ if (!p->next)
+ os->link_order_tail = pp;
+ break;
+ }
+
+ keep_os = os->link_order_head != NULL;
+
+ if (! keep_os && info != NULL)
+ {
+ bfd *abfd;
+ for (abfd = info->input_bfds; abfd != NULL; abfd = abfd->link_next)
+ {
+ asection *is;
+ for (is = abfd->sections; is != NULL; is = is->next)
+ {
+ if (is != s && is->output_section == os)
+ break;
+ }
+ if (is != NULL)
+ break;
+ }
+ if (abfd != NULL)
+ keep_os = true;
+ }
+
+ /* If the output section is empty, remove it too. Careful about sections
+ that have been discarded in the link script -- they are mapped to
+ bfd_abs_section, which has no owner. */
+ if (!keep_os && os->owner != NULL)
+ {
+ for (spp = &os->owner->sections; *spp; spp = &(*spp)->next)
+ if (*spp == os)
+ {
+ *spp = os->next;
+ os->owner->section_count--;
+ break;
+ }
+ }
+}