# find default_llvm value
-if 'LLVM' in os.environ:
+if 'LLVM' in os.environ or 'LLVM_CONFIG' in os.environ:
default_llvm = 'yes'
else:
default_llvm = 'no'
opts.Add(BoolOption('texture_float',
'enable floating-point textures and renderbuffers',
'no'))
+ opts.Add(BoolOption('swr', 'Build OpenSWR', 'no'))
if host_platform == 'windows':
opts.Add('MSVC_VERSION', 'Microsoft Visual C/C++ version')