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fix GL_LINE_LOOP with drivers using own render pipeline stage (#12410, #13527)
[mesa.git]
/
configs
/
linux-x86-64
diff --git
a/configs/linux-x86-64
b/configs/linux-x86-64
index 25f8a2d5e0d9791cd20ad5731efb1e62e45cf567..67c03918362daf18fda5edbaf0095f12f12707f0 100644
(file)
--- a/
configs/linux-x86-64
+++ b/
configs/linux-x86-64
@@
-7,7
+7,8
@@
CONFIG_NAME = linux-x86-64
ARCH_FLAGS = -m64
ASM_SOURCES = $(X86-64_SOURCES)
+ASM_API = $(X86-64_API)
ASM_FLAGS = -DUSE_X86_64_ASM
-LIB_DIR =
$(TOP)/
lib64
+LIB_DIR = lib64
EXTRA_LIB_PATH = -L/usr/X11R6/lib64