std::string devname;
public:
- /**
- * The default constructor.
- */
+ /**
+ * Constructor for the Baddev Class.
+ * @param name name of the object
+ * @param a base address of the write
+ * @param mmu the memory controller
+ * @param devicename device that is not implemented
+ */
BadDevice(const std::string &name, Addr a, MemoryController *mmu,
const std::string &devicename);
+ /**
+ * On a read event we just panic aand hopefully print a
+ * meaningful error message.
+ * @param req Contains the address to read from.
+ * @param data A pointer to write the read data to.
+ * @return The fault condition of the access.
+ */
virtual Fault read(MemReqPtr &req, uint8_t *data);
+
+ /**
+ * On a write event we just panic aand hopefully print a
+ * meaningful error message.
+ * @param req Contains the address to write to.
+ * @param data The data to write.
+ * @return The fault condition of the access.
+ */
virtual Fault write(MemReqPtr &req, const uint8_t *data);
+
+ /** @todo add serialize/unserialize */
};
#endif // __BADDEV_HH__