GL 3.0:
GLSL 1.30 (GL_EXT_gpu_shader4, etc.) started
-glBindFragDataLocation, glGetFragDataLocation not started
+glBindFragDataLocation, glGetFragDataLocation DONE
Conditional rendering (GL_NV_conditional_render) DONE (swrast, softpipe, i965)
Map buffer subranges (GL_ARB_map_buffer_range) DONE
Clamping controls (GL_ARB_color_buffer_float) DONE
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
GL_EXT_texture_compression_rgtc DONE (swrast, gallium r600)
Red and red/green texture formats DONE (swrast, i965, gallium)
-Transform feedback (GL_EXT_transform_feedback) ~50% done
+Transform feedback (GL_EXT_transform_feedback) DONE
Vertex array objects (GL_APPLE_vertex_array_object) DONE
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) core GL done (i965, gallium), GLX todo
glClearBuffer commands DONE
GL_ARB_explicit_attrib_location DONE (swrast, i915, i965)
GL_ARB_occlusion_query2 DONE (swrast, gallium)
GL_ARB_sampler_objects DONE (gallium)
-GL_ARB_texture_rgb10_a2ui not started
+GL_ARB_texture_rgb10_a2ui DONE (gallium)
GL_ARB_texture_swizzle DONE (same as EXT version)
GL_ARB_timer_query ~60% done (the EXT variant)
GL_ARB_instanced_arrays DONE (gallium)
GL_ARB_texture_buffer_object_rgb32 not started
GL_ARB_texture_cube_map_array not started
GL_ARB_texture_gather not started
-GL_ARB_transform_feedback2 started
+GL_ARB_transform_feedback2 DONE
GL_ARB_transform_feedback3 not started
GL_ARB_texture_compression_bptc not started
GL_ARB_compressed_texture_pixel_storage not started
GL_ARB_shader_atomic_counters not started
-GL_ARB_texture_storage not started
+GL_ARB_texture_storage DONE (gallium, swrast)
GL_ARB_transform_feedback_instanced not started
GL_ARB_base_instance not started
GL_ARB_shader_image_load_store not started