Merge branch '7.8'
[mesa.git] / docs / GL3.txt
index 565ce2b2345dbae40038f43795a2caccbb40b1b6..386619e2f7c5fdf02d0c7a0ec3f5f6ab9195ea70 100644 (file)
@@ -26,7 +26,7 @@ Packed depth/stencil formats                          DONE
 Per-buffer blend and masks (GL_EXT_draw_buffers2)     DONE
 GL_EXT_texture_compression_rgtc                       not started
 Red and red/green texture formats                     Ian?
-Transform feedback (GL_EXT_transform_feedback)        not started
+Transform feedback (GL_EXT_transform_feedback)        ~50% done
 Vertex array objects (GL_APPLE_vertex_array_object)   DONE
 sRGB framebuffer format (GL_EXT_framebuffer_sRGB)     not started
 glClearBuffer commands                                DONE, except for dispatch
@@ -34,20 +34,20 @@ glGetStringi command                                  DONE, except for dispatch
 glTexParameterI, glGetTexParameterI commands          DONE, except for dispatch
 glVertexAttribI commands                              not started
 glBindFragDataLocation, glGetFragDataLocation cmds    not started
-glBindBufferRange, glBindBufferBase commands          not started
+glBindBufferRange, glBindBufferBase commands          DONE
 
 
 GL 3.1:
 
 GLSL 1.30 and 1.40                                    not started
-Instanced drawing (GL_ARB_draw_instanced)             not started
+Instanced drawing (GL_ARB_draw_instanced)             ~50% done
 Buffer copying (GL_ARB_copy_buffer)                   DONE
 Primitive restart (GL_NV_primitive_restart)           not started
 16 vertex texture image units                         not started
 Texture buffer objs (GL_ARB_textur_buffer_object)     not started
 Rectangular textures (GL_ARB_texture_rectangle)       DONE
 Uniform buffer objs (GL_ARB_uniform_buffer_object)    not started
-Signed normalized texture formats                     not started
+Signed normalized texture formats                     ~50% done
 
 
 GL 3.2: