glsl/build: Build tests via the glsl Makefile
[mesa.git] / docs / GL3.txt
index 28f6ae603aebaf6b30770903ad4743c5e90f7235..3bf91eae505b6290081a473c0a4bc58061be4a23 100644 (file)
@@ -23,12 +23,12 @@ GL_EXT_texture_shared_exponent                        DONE (i965, r600, swrast)
 Float depth buffers (GL_ARB_depth_buffer_float)       DONE (i965, r600)
 Framebuffer objects (GL_ARB_framebuffer_object)       DONE (i965, r300, r600, swrast)
 Half-float                                            DONE
-Non-normalized Integer texture/framebuffer formats    DONE (i965)
+Non-normalized Integer texture/framebuffer formats    DONE (i965, r600)\r
 1D/2D Texture arrays                                  DONE
 Per-buffer blend and masks (GL_EXT_draw_buffers2)     DONE (i965, r600, swrast)
 GL_EXT_texture_compression_rgtc                       DONE (i965, r300, r600, swrast)
 Red and red/green texture formats                     DONE (i965, swrast, gallium)
-Transform feedback (GL_EXT_transform_feedback)        DONE (i965)
+Transform feedback (GL_EXT_transform_feedback)        DONE (i965, r600)\r
 Vertex array objects (GL_APPLE_vertex_array_object)   DONE (i965, r300, r600, swrast)
 sRGB framebuffer format (GL_EXT_framebuffer_sRGB)     DONE (i965, r600)
 glClearBuffer commands                                DONE
@@ -41,15 +41,15 @@ GLX_ARB_create_context (GLX 1.4 is required)          DONE
 
 GL 3.1:
 
-GLSL 1.40                                             DONE (i965)
-Forward compatibile context support/deprecations      DONE (i965)
+GLSL 1.40                                             DONE (i965, r600)
+Forward compatibile context support/deprecations      DONE (i965, r600)
 Instanced drawing (GL_ARB_draw_instanced)             DONE (i965, gallium, swrast)
 Buffer copying (GL_ARB_copy_buffer)                   DONE (i965, r300, r600, swrast)
 Primitive restart (GL_NV_primitive_restart)           DONE (i965, r600)
 16 vertex texture image units                         DONE
-Texture buffer objs (GL_ARB_texture_buffer_object)    DONE for OpenGL 3.1 contexts (i965)
+Texture buffer objs (GL_ARB_texture_buffer_object)    DONE for OpenGL 3.1 contexts (i965, r600)
 Rectangular textures (GL_ARB_texture_rectangle)       DONE (i965, r300, r600, swrast)
-Uniform buffer objs (GL_ARB_uniform_buffer_object)    DONE (i965)
+Uniform buffer objs (GL_ARB_uniform_buffer_object)    DONE (i965, r600, swrast)
 Signed normalized textures (GL_EXT_texture_snorm)     DONE (i965, r300, r600)
 
 
@@ -79,9 +79,9 @@ GL_ARB_sampler_objects                                DONE (i965, r300, r600)
 GL_ARB_shader_bit_encoding                            DONE
 GL_ARB_texture_rgb10_a2ui                             DONE (i965, r600)
 GL_ARB_texture_swizzle                                DONE (same as EXT version) (i965, r300, r600, swrast)
-GL_ARB_timer_query                                    DONE (i965)
+GL_ARB_timer_query                                    DONE (i965, r600)\r
 GL_ARB_instanced_arrays                               DONE (i965, r300, r600)
-GL_ARB_vertex_type_2_10_10_10_rev                     DONE (r600)
+GL_ARB_vertex_type_2_10_10_10_rev                     DONE (i965, r600)
 
 
 GL 4.0:
@@ -95,8 +95,8 @@ GL_ARB_gpu_shader_fp64                               not started
 GL_ARB_sample_shading                                not started
 GL_ARB_shader_subroutine                             not started
 GL_ARB_tessellation_shader                           not started
-GL_ARB_texture_buffer_object_rgb32                   not started
-GL_ARB_texture_cube_map_array                        not started
+GL_ARB_texture_buffer_object_rgb32                   DONE (i965, softpipe)
+GL_ARB_texture_cube_map_array                        DONE (i965, softpipe)
 GL_ARB_texture_gather                                not started
 GL_ARB_transform_feedback2                           DONE
 GL_ARB_transform_feedback3                           DONE