r600g: Implement GL_ARB_draw_indirect for EG/CM
[mesa.git] / docs / GL3.txt
index 23d04696fe198be2bfaa5e5a46fe1f5f44a26b8a..43bbf854e9dde3180351128b804933565d3b8f40 100644 (file)
@@ -18,7 +18,7 @@ are exposed in the 3.0 context as extensions.
 Feature                                               Status
 ----------------------------------------------------- ------------------------
 
-GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe (*), softpipe (*)
+GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
 
   glBindFragDataLocation, glGetFragDataLocation         DONE
   Conditional rendering (GL_NV_conditional_render)      DONE (r300, swrast)
@@ -45,7 +45,7 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe (*),
   glVertexAttribI commands                              DONE
   Depth format cube textures                            DONE ()
   GLX_ARB_create_context (GLX 1.4 is required)          DONE
-  Multisample anti-aliasing                             DONE (r300)
+  Multisample anti-aliasing                             DONE (llvmpipe (*), softpipe (*), r300)
 
 (*) llvmpipe and softpipe have fake Multisample anti-aliasing support
 
@@ -95,26 +95,26 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
 GL 4.0, GLSL 4.00:
 
   GL_ARB_draw_buffers_blend                            DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_draw_indirect                                 DONE (i965, nvc0, radeonsi, llvmpipe, softpipe)
+  GL_ARB_draw_indirect                                 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
   GL_ARB_gpu_shader5                                   DONE (i965, nvc0)
   - 'precise' qualifier                                DONE
-  - Dynamically uniform sampler array indices          DONE ()
-  - Dynamically uniform UBO array indices              DONE ()
+  - Dynamically uniform sampler array indices          DONE (r600)
+  - Dynamically uniform UBO array indices              DONE (r600)
   - Implicit signed -> unsigned conversions            DONE
   - Fused multiply-add                                 DONE ()
   - Packing/bitfield/conversion functions              DONE (r600)
   - Enhanced textureGather                             DONE (r600, radeonsi)
-  - Geometry shader instancing                         DONE ()
+  - Geometry shader instancing                         DONE (r600)
   - Geometry shader multiple streams                   DONE ()
   - Enhanced per-sample shading                        DONE (r600)
-  - Interpolation functions                            DONE ()
+  - Interpolation functions                            DONE (r600)
   - New overload resolution rules                      DONE
-  GL_ARB_gpu_shader_fp64                               started (Dave)
-  GL_ARB_sample_shading                                DONE (i965, nv50, nvc0, radeonsi)
+  GL_ARB_gpu_shader_fp64                               DONE (nvc0, softpipe)
+  GL_ARB_sample_shading                                DONE (i965, nv50, nvc0, r600, radeonsi)
   GL_ARB_shader_subroutine                             not started
   GL_ARB_tessellation_shader                           started (Chris, Ilia)
   GL_ARB_texture_buffer_object_rgb32                   DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_texture_cube_map_array                        DONE (i965, nv50, nvc0, r600, radeonsi, softpipe)
+  GL_ARB_texture_cube_map_array                        DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
   GL_ARB_texture_gather                                DONE (i965, nv50, nvc0, r600, radeonsi)
   GL_ARB_texture_query_lod                             DONE (i965, nv50, nvc0, r600, radeonsi)
   GL_ARB_transform_feedback2                           DONE (i965, nv50, nvc0, r600, radeonsi)
@@ -138,7 +138,7 @@ GL 4.2, GLSL 4.20:
   GL_ARB_shader_atomic_counters                        DONE (i965)
   GL_ARB_texture_storage                               DONE (all drivers)
   GL_ARB_transform_feedback_instanced                  DONE (i965, nv50, nvc0, r600, radeonsi)
-  GL_ARB_base_instance                                 DONE (i965, nv50, nvc0, r600, radeonsi)
+  GL_ARB_base_instance                                 DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
   GL_ARB_shader_image_load_store                       in progress (curro)
   GL_ARB_conservative_depth                            DONE (all drivers that support GLSL 1.30)
   GL_ARB_shading_language_420pack                      DONE (all drivers that support GLSL 1.30)
@@ -151,7 +151,7 @@ GL 4.3, GLSL 4.30:
   GL_ARB_arrays_of_arrays                              started (Timothy)
   GL_ARB_ES3_compatibility                             DONE (all drivers that support GLSL 3.30)
   GL_ARB_clear_buffer_object                           DONE (all drivers)
-  GL_ARB_compute_shader                                started (currently stalled)
+  GL_ARB_compute_shader                                in progress (jljusten)
   GL_ARB_copy_image                                    DONE (i965)
   GL_KHR_debug                                         DONE (all drivers)
   GL_ARB_explicit_uniform_location                     DONE (all drivers that support GLSL)
@@ -159,7 +159,7 @@ GL 4.3, GLSL 4.30:
   GL_ARB_framebuffer_no_attachments                    not started
   GL_ARB_internalformat_query2                         not started
   GL_ARB_invalidate_subdata                            DONE (all drivers)
-  GL_ARB_multi_draw_indirect                           DONE (i965, nvc0, radeonsi, llvmpipe, softpipe)
+  GL_ARB_multi_draw_indirect                           DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
   GL_ARB_program_interface_query                       not started
   GL_ARB_robust_buffer_access_behavior                 not started
   GL_ARB_shader_image_size                             not started
@@ -168,13 +168,13 @@ GL 4.3, GLSL 4.30:
   GL_ARB_texture_buffer_range                          DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
   GL_ARB_texture_query_levels                          DONE (all drivers that support GLSL 1.30)
   GL_ARB_texture_storage_multisample                   DONE (all drivers that support GL_ARB_texture_multisample)
-  GL_ARB_texture_view                                  DONE (i965)
+  GL_ARB_texture_view                                  DONE (i965, nv50, nvc0)
   GL_ARB_vertex_attrib_binding                         DONE (all drivers)
 
 
 GL 4.4, GLSL 4.40:
 
-  GL_MAX_VERTEX_ATTRIB_STRIDE                          not started
+  GL_MAX_VERTEX_ATTRIB_STRIDE                          DONE (all drivers)
   GL_ARB_buffer_storage                                DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi)
   GL_ARB_clear_texture                                 DONE (i965)
   GL_ARB_enhanced_layouts                              not started
@@ -187,22 +187,32 @@ GL 4.4, GLSL 4.40:
 GL 4.5, GLSL 4.50:
 
   GL_ARB_ES3_1_compatibility                           not started
-  GL_ARB_clip_control                                  not started
-  GL_ARB_conditional_render_inverted                   DONE (i965, nvc0, llvmpipe, softpipe)
+  GL_ARB_clip_control                                  DONE (nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe)
+  GL_ARB_conditional_render_inverted                   DONE (i965, nv50, nvc0, llvmpipe, softpipe)
   GL_ARB_cull_distance                                 not started
   GL_ARB_derivative_control                            DONE (i965, nv50, nvc0, r600)
-  GL_ARB_direct_state_access                           not started
+  GL_ARB_direct_state_access                           started
+  - Transform Feedback object                          started (Martin Peres)
+  - Buffer object                                      started (Laura Ekstrand)
+  - Framebuffer object                                 started (Laura Ekstrand)
+  - Renderbuffer object                                started (Martin Peres)
+  - Texture object                                     started (Laura Ekstrand)
+  - Vertex array object                                started (Fredrik Höglund)
+  - Sampler object                                     started (Martin Peres)
+  - Program Pipeline object                            started (Martin Peres)
+  - Query object                                       started (Martin Peres)
   GL_ARB_get_texture_sub_image                         started (Brian Paul)
   GL_ARB_shader_texture_image_samples                  not started
   GL_ARB_texture_barrier                               DONE (nv50, nvc0, r300, r600, radeonsi)
-  GL_KHR_context_flush_control                         not started
+  GL_KHR_context_flush_control                         DONE (all - but needs GLX/EXT extension to be useful)
   GL_KHR_robust_buffer_access_behavior                 not started
   GL_KHR_robustness                                    90% done (the ARB variant)
 
 These are the extensions cherry-picked to make GLES 3.1
 GLES3.1, GLSL ES 3.1
   GL_ARB_arrays_of_arrays                              started (Timothy)
-  GL_ARB_compute_shader                                started (currently stalled)
+  GL_ARB_compute_shader                                in progress (jljusten)
+  GL_ARB_draw_indirect                                 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
   GL_ARB_explicit_uniform_location                     DONE (all drivers that support GLSL)
   GL_ARB_framebuffer_no_attachments                    not started
   GL_ARB_program_interface_query                       not started