docs: document GL_ARB_draw_buffers_blend
[mesa.git] / docs / GL3.txt
index 9106f439a17b7cb9a4ecb6983e6ec84a10eaf8be..93bd56d2c4c147df4059fdb807a83da0a8be1b8a 100644 (file)
@@ -41,7 +41,7 @@ glVertexAttribI commands                              DONE (but converts int
 GL 3.1:
 
 GLSL 1.30 and 1.40                                    not started
-Instanced drawing (GL_ARB_draw_instanced)             ~50% done
+Instanced drawing (GL_ARB_draw_instanced)             DONE (gallium, swrast)
 Buffer copying (GL_ARB_copy_buffer)                   DONE
 Primitive restart (GL_NV_primitive_restart)           DONE (gallium)
 16 vertex texture image units                         not started
@@ -76,7 +76,7 @@ GL_ARB_sampler_objects                                not started
 GL_ARB_texture_rgb10_a2ui                             not started
 GL_ARB_texture_swizzle                                DONE (same as EXT version)
 GL_ARB_timer_query                                    DONE (only Xlib sw driver)
-GL_ARB_instanced_arrays                               not started
+GL_ARB_instanced_arrays                               DONE (gallium)
 GL_ARB_vertex_type_2_10_10_10_rev                     not started
 
 
@@ -84,7 +84,7 @@ GL 4.0:
 
 GLSL 4.0                                             not started
 GL_ARB_texture_query_lod                             not started
-GL_ARB_draw_buffers_blend                            not started
+GL_ARB_draw_buffers_blend                            DONE (gallium softpipe)
 GL_ARB_draw_indirect                                 not started
 GL_ARB_gpu_shader_fp64                               not started
 GL_ARB_sample_shading                                not started