freedreno: defer flush_queue allocation
[mesa.git] / docs / GL3.txt
index 257fc73225c297a1cce289181105519c866f1d93..c185c69ca3b93ccd37ca5b70f0caeec212e0e46b 100644 (file)
@@ -1,13 +1,28 @@
+# Status of OpenGL extensions in Mesa
 
-Status of OpenGL 3.x features in Mesa
+Here's how to read this file:
 
+all DONE: <driver>, ...
+    All the extensions are done for the given list of drivers.
 
-Note: when an item is marked as "DONE" it means all the core Mesa
-infrastructure is complete but it may be the case that few (if any) drivers
-implement the features.
+DONE
+    The extension is done for Mesa and no implementation is necessary on the
+    driver-side.
 
+DONE ()
+    The extension is done for Mesa and all the drivers in the "all DONE" list.
 
-OpenGL Core and Compatibility context support
+DONE (<driver>, ...)
+    The extension is done for Mesa, all the drivers in the "all DONE" list, and
+    all the drivers in the brackets.
+
+in progress
+    The extension is started but not finished yet.
+
+not started
+    The extension isn't started yet.
+
+# OpenGL Core and Compatibility context support
 
 OpenGL 3.1 and later versions are only supported with the Core profile.
 There are no plans to support GL_ARB_compatibility. The last supported OpenGL
@@ -15,249 +30,306 @@ version with all deprecated features is 3.0. Some of the later GL features
 are exposed in the 3.0 context as extensions.
 
 
-Feature                                               Status
------------------------------------------------------ ------------------------
+Feature                                                 Status
+------------------------------------------------------- ------------------------
 
-GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
+GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
 
   glBindFragDataLocation, glGetFragDataLocation         DONE
-  Conditional rendering (GL_NV_conditional_render)      DONE ()
-  Map buffer subranges (GL_ARB_map_buffer_range)        DONE ()
-  Clamping controls (GL_ARB_color_buffer_float)         DONE ()
-  Float textures, renderbuffers (GL_ARB_texture_float)  DONE ()
+  GL_NV_conditional_render (Conditional rendering)      DONE ()
+  GL_ARB_map_buffer_range (Map buffer subranges)        DONE ()
+  GL_ARB_color_buffer_float (Clamping controls)         DONE ()
+  GL_ARB_texture_float (Float textures, renderbuffers)  DONE ()
   GL_EXT_packed_float                                   DONE ()
   GL_EXT_texture_shared_exponent                        DONE ()
-  Float depth buffers (GL_ARB_depth_buffer_float)       DONE ()
-  Framebuffer objects (GL_ARB_framebuffer_object)       DONE ()
+  GL_ARB_depth_buffer_float (Float depth buffers)       DONE ()
+  GL_ARB_framebuffer_object (Framebuffer objects)       DONE ()
   GL_ARB_half_float_pixel                               DONE (all drivers)
   GL_ARB_half_float_vertex                              DONE ()
   GL_EXT_texture_integer                                DONE ()
   GL_EXT_texture_array                                  DONE ()
-  Per-buffer blend and masks (GL_EXT_draw_buffers2)     DONE ()
+  GL_EXT_draw_buffers2 (Per-buffer blend and masks)     DONE ()
   GL_EXT_texture_compression_rgtc                       DONE ()
   GL_ARB_texture_rg                                     DONE ()
-  Transform feedback (GL_EXT_transform_feedback)        DONE ()
-  Vertex array objects (GL_ARB_vertex_array_object)     DONE ()
-  sRGB framebuffer format (GL_EXT_framebuffer_sRGB)     DONE ()
+  GL_EXT_transform_feedback (Transform feedback)        DONE ()
+  GL_ARB_vertex_array_object (Vertex array objects)     DONE ()
+  GL_EXT_framebuffer_sRGB (sRGB framebuffer format)     DONE ()
   glClearBuffer commands                                DONE
   glGetStringi command                                  DONE
   glTexParameterI, glGetTexParameterI commands          DONE
   glVertexAttribI commands                              DONE
   Depth format cube textures                            DONE ()
   GLX_ARB_create_context (GLX 1.4 is required)          DONE
-  Multisample anti-aliasing                             DONE (llvmpipe (*), softpipe (*))
+  Multisample anti-aliasing                             DONE (llvmpipe (*), softpipe (*), swr (*))
 
-(*) llvmpipe and softpipe have fake Multisample anti-aliasing support
+(*) llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
 
 
-GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
+GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
 
   Forward compatible context support/deprecations       DONE ()
-  Instanced drawing (GL_ARB_draw_instanced)             DONE ()
-  Buffer copying (GL_ARB_copy_buffer)                   DONE ()
-  Primitive restart (GL_NV_primitive_restart)           DONE ()
+  GL_ARB_draw_instanced (Instanced drawing)             DONE ()
+  GL_ARB_copy_buffer (Buffer copying)                   DONE ()
+  GL_NV_primitive_restart (Primitive restart)           DONE ()
   16 vertex texture image units                         DONE ()
-  Texture buffer objs (GL_ARB_texture_buffer_object)    DONE for OpenGL 3.1 contexts ()
-  Rectangular textures (GL_ARB_texture_rectangle)       DONE ()
-  Uniform buffer objs (GL_ARB_uniform_buffer_object)    DONE ()
-  Signed normalized textures (GL_EXT_texture_snorm)     DONE ()
+  GL_ARB_texture_buffer_object (Texture buffer objs)    DONE (for OpenGL 3.1 contexts)
+  GL_ARB_texture_rectangle (Rectangular textures)       DONE ()
+  GL_ARB_uniform_buffer_object (Uniform buffer objs)    DONE ()
+  GL_EXT_texture_snorm (Signed normalized textures)     DONE ()
 
 
 GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
 
   Core/compatibility profiles                           DONE
   Geometry shaders                                      DONE ()
-  BGRA vertex order (GL_ARB_vertex_array_bgra)          DONE ()
-  Base vertex offset(GL_ARB_draw_elements_base_vertex)  DONE ()
-  Frag shader coord (GL_ARB_fragment_coord_conventions) DONE ()
-  Provoking vertex (GL_ARB_provoking_vertex)            DONE ()
-  Seamless cubemaps (GL_ARB_seamless_cube_map)          DONE ()
-  Multisample textures (GL_ARB_texture_multisample)     DONE ()
-  Frag depth clamp (GL_ARB_depth_clamp)                 DONE ()
-  Fence objects (GL_ARB_sync)                           DONE ()
+  GL_ARB_vertex_array_bgra (BGRA vertex order)          DONE (swr)
+  GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (swr)
+  GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (swr)
+  GL_ARB_provoking_vertex (Provoking vertex)            DONE (swr)
+  GL_ARB_seamless_cube_map (Seamless cubemaps)          DONE (swr)
+  GL_ARB_texture_multisample (Multisample textures)     DONE (swr)
+  GL_ARB_depth_clamp (Frag depth clamp)                 DONE (swr)
+  GL_ARB_sync (Fence objects)                           DONE (swr)
   GLX_ARB_create_context_profile                        DONE
 
 
 GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
 
-  GL_ARB_blend_func_extended                            DONE ()
+  GL_ARB_blend_func_extended                            DONE (swr)
   GL_ARB_explicit_attrib_location                       DONE (all drivers that support GLSL)
-  GL_ARB_occlusion_query2                               DONE ()
+  GL_ARB_occlusion_query2                               DONE (swr)
   GL_ARB_sampler_objects                                DONE (all drivers)
-  GL_ARB_shader_bit_encoding                            DONE ()
-  GL_ARB_texture_rgb10_a2ui                             DONE ()
-  GL_ARB_texture_swizzle                                DONE ()
-  GL_ARB_timer_query                                    DONE ()
-  GL_ARB_instanced_arrays                               DONE ()
-  GL_ARB_vertex_type_2_10_10_10_rev                     DONE ()
-
-
-GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi
-
-  GL_ARB_draw_buffers_blend                            DONE (i965, nv50, llvmpipe, softpipe)
-  GL_ARB_draw_indirect                                 DONE (i965, llvmpipe, softpipe)
-  GL_ARB_gpu_shader5                                   DONE (i965)
-  - 'precise' qualifier                                DONE
-  - Dynamically uniform sampler array indices          DONE (softpipe)
-  - Dynamically uniform UBO array indices              DONE ()
-  - Implicit signed -> unsigned conversions            DONE
-  - Fused multiply-add                                 DONE ()
-  - Packing/bitfield/conversion functions              DONE (softpipe)
-  - Enhanced textureGather                             DONE (softpipe)
-  - Geometry shader instancing                         DONE (llvmpipe, softpipe)
-  - Geometry shader multiple streams                   DONE ()
-  - Enhanced per-sample shading                        DONE ()
-  - Interpolation functions                            DONE ()
-  - New overload resolution rules                      DONE
-  GL_ARB_gpu_shader_fp64                               DONE (llvmpipe, softpipe)
-  GL_ARB_sample_shading                                DONE (i965, nv50)
-  GL_ARB_shader_subroutine                             DONE (i965, nv50, llvmpipe, softpipe)
-  GL_ARB_tessellation_shader                           DONE (i965)
-  GL_ARB_texture_buffer_object_rgb32                   DONE (i965, llvmpipe, softpipe)
-  GL_ARB_texture_cube_map_array                        DONE (i965, nv50, llvmpipe, softpipe)
-  GL_ARB_texture_gather                                DONE (i965, nv50, llvmpipe, softpipe)
-  GL_ARB_texture_query_lod                             DONE (i965, nv50, softpipe)
-  GL_ARB_transform_feedback2                           DONE (i965, nv50, llvmpipe, softpipe)
-  GL_ARB_transform_feedback3                           DONE (i965, nv50, llvmpipe, softpipe)
+  GL_ARB_shader_bit_encoding                            DONE (swr)
+  GL_ARB_texture_rgb10_a2ui                             DONE (swr)
+  GL_ARB_texture_swizzle                                DONE (swr)
+  GL_ARB_timer_query                                    DONE (swr)
+  GL_ARB_instanced_arrays                               DONE (swr)
+  GL_ARB_vertex_type_2_10_10_10_rev                     DONE (swr)
+
+
+GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
+
+  GL_ARB_draw_buffers_blend                             DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
+  GL_ARB_draw_indirect                                  DONE (i965/gen7+, llvmpipe, softpipe, swr)
+  GL_ARB_gpu_shader5                                    DONE (i965/gen7+)
+  - 'precise' qualifier                                 DONE
+  - Dynamically uniform sampler array indices           DONE (softpipe)
+  - Dynamically uniform UBO array indices               DONE ()
+  - Implicit signed -> unsigned conversions             DONE
+  - Fused multiply-add                                  DONE ()
+  - Packing/bitfield/conversion functions               DONE (softpipe)
+  - Enhanced textureGather                              DONE (softpipe)
+  - Geometry shader instancing                          DONE (llvmpipe, softpipe)
+  - Geometry shader multiple streams                    DONE ()
+  - Enhanced per-sample shading                         DONE ()
+  - Interpolation functions                             DONE ()
+  - New overload resolution rules                       DONE
+  GL_ARB_gpu_shader_fp64                                DONE (llvmpipe, softpipe)
+  GL_ARB_sample_shading                                 DONE (i965/gen6+, nv50)
+  GL_ARB_shader_subroutine                              DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
+  GL_ARB_tessellation_shader                            DONE (i965/gen7+)
+  GL_ARB_texture_buffer_object_rgb32                    DONE (i965/gen6+, llvmpipe, softpipe, swr)
+  GL_ARB_texture_cube_map_array                         DONE (i965/gen6+, nv50, llvmpipe, softpipe)
+  GL_ARB_texture_gather                                 DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
+  GL_ARB_texture_query_lod                              DONE (i965, nv50, softpipe)
+  GL_ARB_transform_feedback2                            DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr)
+  GL_ARB_transform_feedback3                            DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr)
 
 
 GL 4.1, GLSL 4.10 --- all DONE: nvc0, r600, radeonsi
 
-  GL_ARB_ES2_compatibility                             DONE (i965, nv50, llvmpipe, softpipe)
-  GL_ARB_get_program_binary                            DONE (0 binary formats)
-  GL_ARB_separate_shader_objects                       DONE (all drivers)
-  GL_ARB_shader_precision                              DONE (all drivers that support GLSL 4.10)
-  GL_ARB_vertex_attrib_64bit                           DONE (llvmpipe, softpipe)
-  GL_ARB_viewport_array                                DONE (i965, nv50, llvmpipe, softpipe)
-
-
-GL 4.2, GLSL 4.20:
-
-  GL_ARB_texture_compression_bptc                      DONE (i965, nvc0, r600, radeonsi)
-  GL_ARB_compressed_texture_pixel_storage              DONE (all drivers)
-  GL_ARB_shader_atomic_counters                        DONE (i965, nvc0)
-  GL_ARB_texture_storage                               DONE (all drivers)
-  GL_ARB_transform_feedback_instanced                  DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_base_instance                                 DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_shader_image_load_store                       DONE (i965)
-  GL_ARB_conservative_depth                            DONE (all drivers that support GLSL 1.30)
-  GL_ARB_shading_language_420pack                      DONE (all drivers that support GLSL 1.30)
-  GL_ARB_shading_language_packing                      DONE (all drivers)
-  GL_ARB_internalformat_query                          DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_map_buffer_alignment                          DONE (all drivers)
-
-
-GL 4.3, GLSL 4.30:
-
-  GL_ARB_arrays_of_arrays                              DONE (i965)
-  GL_ARB_ES3_compatibility                             DONE (all drivers that support GLSL 3.30)
-  GL_ARB_clear_buffer_object                           DONE (all drivers)
-  GL_ARB_compute_shader                                DONE (i965)
-  GL_ARB_copy_image                                    DONE (i965, nv50, nvc0, r600, radeonsi)
-  GL_KHR_debug                                         DONE (all drivers)
-  GL_ARB_explicit_uniform_location                     DONE (all drivers that support GLSL)
-  GL_ARB_fragment_layer_viewport                       DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
-  GL_ARB_framebuffer_no_attachments                    DONE (i965)
-  GL_ARB_internalformat_query2                         in progress (elima)
-  GL_ARB_invalidate_subdata                            DONE (all drivers)
-  GL_ARB_multi_draw_indirect                           DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_program_interface_query                       DONE (all drivers)
-  GL_ARB_robust_buffer_access_behavior                 not started
-  GL_ARB_shader_image_size                             DONE (i965)
-  GL_ARB_shader_storage_buffer_object                  DONE (i965, nvc0)
-  GL_ARB_stencil_texturing                             DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_texture_buffer_range                          DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
-  GL_ARB_texture_query_levels                          DONE (all drivers that support GLSL 1.30)
-  GL_ARB_texture_storage_multisample                   DONE (all drivers that support GL_ARB_texture_multisample)
-  GL_ARB_texture_view                                  DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_vertex_attrib_binding                         DONE (all drivers)
+  GL_ARB_ES2_compatibility                              DONE (i965, nv50, llvmpipe, softpipe, swr)
+  GL_ARB_get_program_binary                             DONE (0 binary formats)
+  GL_ARB_separate_shader_objects                        DONE (all drivers)
+  GL_ARB_shader_precision                               DONE (all drivers that support GLSL 4.10)
+  GL_ARB_vertex_attrib_64bit                            DONE (i965/gen8+, llvmpipe, softpipe)
+  GL_ARB_viewport_array                                 DONE (i965, nv50, llvmpipe, softpipe)
+
+
+GL 4.2, GLSL 4.20 -- all DONE: nvc0, radeonsi
+
+  GL_ARB_texture_compression_bptc                       DONE (i965, r600)
+  GL_ARB_compressed_texture_pixel_storage               DONE (all drivers)
+  GL_ARB_shader_atomic_counters                         DONE (i965, softpipe)
+  GL_ARB_texture_storage                                DONE (all drivers)
+  GL_ARB_transform_feedback_instanced                   DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
+  GL_ARB_base_instance                                  DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
+  GL_ARB_shader_image_load_store                        DONE (i965, softpipe)
+  GL_ARB_conservative_depth                             DONE (all drivers that support GLSL 1.30)
+  GL_ARB_shading_language_420pack                       DONE (all drivers that support GLSL 1.30)
+  GL_ARB_shading_language_packing                       DONE (all drivers)
+  GL_ARB_internalformat_query                           DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
+  GL_ARB_map_buffer_alignment                           DONE (all drivers)
+
+
+GL 4.3, GLSL 4.30 -- all DONE: nvc0, radeonsi
+
+  GL_ARB_arrays_of_arrays                               DONE (all drivers that support GLSL 1.30)
+  GL_ARB_ES3_compatibility                              DONE (all drivers that support GLSL 3.30)
+  GL_ARB_clear_buffer_object                            DONE (all drivers)
+  GL_ARB_compute_shader                                 DONE (i965, softpipe)
+  GL_ARB_copy_image                                     DONE (i965, nv50, r600, softpipe, llvmpipe)
+  GL_KHR_debug                                          DONE (all drivers)
+  GL_ARB_explicit_uniform_location                      DONE (all drivers that support GLSL)
+  GL_ARB_fragment_layer_viewport                        DONE (i965, nv50, r600, llvmpipe, softpipe)
+  GL_ARB_framebuffer_no_attachments                     DONE (i965, r600, softpipe)
+  GL_ARB_internalformat_query2                          DONE (all drivers)
+  GL_ARB_invalidate_subdata                             DONE (all drivers)
+  GL_ARB_multi_draw_indirect                            DONE (i965, r600, llvmpipe, softpipe, swr)
+  GL_ARB_program_interface_query                        DONE (all drivers)
+  GL_ARB_robust_buffer_access_behavior                  DONE (i965)
+  GL_ARB_shader_image_size                              DONE (i965, softpipe)
+  GL_ARB_shader_storage_buffer_object                   DONE (i965, softpipe)
+  GL_ARB_stencil_texturing                              DONE (i965/gen8+, nv50, r600, llvmpipe, softpipe, swr)
+  GL_ARB_texture_buffer_range                           DONE (nv50, i965, r600, llvmpipe)
+  GL_ARB_texture_query_levels                           DONE (all drivers that support GLSL 1.30)
+  GL_ARB_texture_storage_multisample                    DONE (all drivers that support GL_ARB_texture_multisample)
+  GL_ARB_texture_view                                   DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
+  GL_ARB_vertex_attrib_binding                          DONE (all drivers)
 
 
 GL 4.4, GLSL 4.40:
 
-  GL_MAX_VERTEX_ATTRIB_STRIDE                          DONE (all drivers)
-  GL_ARB_buffer_storage                                DONE (i965, nv50, nvc0, r600, radeonsi)
-  GL_ARB_clear_texture                                 DONE (i965, nv50, nvc0)
-  GL_ARB_enhanced_layouts                              in progress (Timothy)
-  - compile-time constant expressions                  DONE
-  - explicit byte offsets for blocks                   in progress
-  - forced alignment within blocks                     in progress
-  - specified vec4-slot component numbers              in progress
-  - specified transform/feedback layout                in progress
-  - input/output block locations                       DONE
-  GL_ARB_multi_bind                                    DONE (all drivers)
-  GL_ARB_query_buffer_object                           DONE (nvc0)
-  GL_ARB_texture_mirror_clamp_to_edge                  DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_texture_stencil8                              DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_vertex_type_10f_11f_11f_rev                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+  GL_MAX_VERTEX_ATTRIB_STRIDE                           DONE (all drivers)
+  GL_ARB_buffer_storage                                 DONE (i965, nv50, nvc0, r600, radeonsi)
+  GL_ARB_clear_texture                                  DONE (i965, nv50, nvc0)
+  GL_ARB_enhanced_layouts                               DONE (i965)
+  - compile-time constant expressions                   DONE
+  - explicit byte offsets for blocks                    DONE
+  - forced alignment within blocks                      DONE
+  - specified vec4-slot component numbers               DONE (i965)
+  - specified transform/feedback layout                 DONE
+  - input/output block locations                        DONE
+  GL_ARB_multi_bind                                     DONE (all drivers)
+  GL_ARB_query_buffer_object                            DONE (i965/hsw+, nvc0)
+  GL_ARB_texture_mirror_clamp_to_edge                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
+  GL_ARB_texture_stencil8                               DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
+  GL_ARB_vertex_type_10f_11f_11f_rev                    DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
 
 GL 4.5, GLSL 4.50:
 
-  GL_ARB_ES3_1_compatibility                           not started
-  GL_ARB_clip_control                                  DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_conditional_render_inverted                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_cull_distance                                 in progress (Tobias)
-  GL_ARB_derivative_control                            DONE (i965, nv50, nvc0, r600, radeonsi)
-  GL_ARB_direct_state_access                           DONE (all drivers)
-  GL_ARB_get_texture_sub_image                         DONE (all drivers)
-  GL_ARB_shader_texture_image_samples                  DONE (i965, nv50, nvc0, r600, radeonsi)
-  GL_ARB_texture_barrier                               DONE (i965, nv50, nvc0, r600, radeonsi)
-  GL_KHR_context_flush_control                         DONE (all - but needs GLX/EGL extension to be useful)
-  GL_KHR_robust_buffer_access_behavior                 not started
-  GL_KHR_robustness                                    90% done (the ARB variant)
-  GL_EXT_shader_integer_mix                            DONE (all drivers that support GLSL)
+  GL_ARB_ES3_1_compatibility                            DONE (i965/gen8+, nvc0, radeonsi)
+  GL_ARB_clip_control                                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
+  GL_ARB_conditional_render_inverted                    DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
+  GL_ARB_cull_distance                                  DONE (i965, nv50, nvc0, llvmpipe, softpipe, swr)
+  GL_ARB_derivative_control                             DONE (i965, nv50, nvc0, r600, radeonsi)
+  GL_ARB_direct_state_access                            DONE (all drivers)
+  GL_ARB_get_texture_sub_image                          DONE (all drivers)
+  GL_ARB_shader_texture_image_samples                   DONE (i965, nv50, nvc0, r600, radeonsi)
+  GL_ARB_texture_barrier                                DONE (i965, nv50, nvc0, r600, radeonsi)
+  GL_KHR_context_flush_control                          DONE (all - but needs GLX/EGL extension to be useful)
+  GL_KHR_robustness                                     DONE (i965)
+  GL_EXT_shader_integer_mix                             DONE (all drivers that support GLSL)
 
 These are the extensions cherry-picked to make GLES 3.1
-GLES3.1, GLSL ES 3.1
-  GL_ARB_arrays_of_arrays                              DONE (i965)
-  GL_ARB_compute_shader                                DONE (i965)
-  GL_ARB_draw_indirect                                 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_explicit_uniform_location                     DONE (all drivers that support GLSL)
-  GL_ARB_framebuffer_no_attachments                    DONE (i965)
-  GL_ARB_program_interface_query                       DONE (all drivers)
-  GL_ARB_shader_atomic_counters                        DONE (i965)
-  GL_ARB_shader_image_load_store                       DONE (i965)
-  GL_ARB_shader_image_size                             DONE (i965)
-  GL_ARB_shader_storage_buffer_object                  DONE (i965)
-  GL_ARB_shading_language_packing                      DONE (all drivers)
-  GL_ARB_separate_shader_objects                       DONE (all drivers)
-  GL_ARB_stencil_texturing                             DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  Multisample textures (GL_ARB_texture_multisample)    DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_texture_storage_multisample                   DONE (all drivers that support GL_ARB_texture_multisample)
-  GL_ARB_vertex_attrib_binding                         DONE (all drivers)
-  GS5 Enhanced textureGather                           DONE (i965, nvc0, r600, radeonsi)
-  GS5 Packing/bitfield/conversion functions            DONE (i965, nvc0, r600, radeonsi)
-  GL_EXT_shader_integer_mix                            DONE (all drivers that support GLSL)
+GLES3.1, GLSL ES 3.1 -- all DONE: i965/gen8+, nvc0, radeonsi
+
+  GL_ARB_arrays_of_arrays                               DONE (all drivers that support GLSL 1.30)
+  GL_ARB_compute_shader                                 DONE (i965/gen7+, softpipe)
+  GL_ARB_draw_indirect                                  DONE (i965/gen7+, r600, llvmpipe, softpipe, swr)
+  GL_ARB_explicit_uniform_location                      DONE (all drivers that support GLSL)
+  GL_ARB_framebuffer_no_attachments                     DONE (i965/gen7+, r600, softpipe)
+  GL_ARB_program_interface_query                        DONE (all drivers)
+  GL_ARB_shader_atomic_counters                         DONE (i965/gen7+, softpipe)
+  GL_ARB_shader_image_load_store                        DONE (i965/gen7+, softpipe)
+  GL_ARB_shader_image_size                              DONE (i965/gen7+, softpipe)
+  GL_ARB_shader_storage_buffer_object                   DONE (i965/gen7+, softpipe)
+  GL_ARB_shading_language_packing                       DONE (all drivers)
+  GL_ARB_separate_shader_objects                        DONE (all drivers)
+  GL_ARB_stencil_texturing                              DONE (nv50, r600, llvmpipe, softpipe, swr)
+  GL_ARB_texture_multisample (Multisample textures)     DONE (i965/gen7+, nv50, r600, llvmpipe, softpipe)
+  GL_ARB_texture_storage_multisample                    DONE (all drivers that support GL_ARB_texture_multisample)
+  GL_ARB_vertex_attrib_binding                          DONE (all drivers)
+  GS5 Enhanced textureGather                            DONE (i965/gen7+, r600)
+  GS5 Packing/bitfield/conversion functions             DONE (i965/gen6+, r600)
+  GL_EXT_shader_integer_mix                             DONE (all drivers that support GLSL)
 
   Additional functionality not covered above:
-      glMemoryBarrierByRegion                          DONE
-      glGetTexLevelParameter[fi]v - needs updates      DONE
+      glMemoryBarrierByRegion                           DONE
+      glGetTexLevelParameter[fi]v - needs updates       DONE
       glGetBooleani_v - restrict to GLES enums
-      gl_HelperInvocation support                      DONE (i965, nvc0, r600)
-
-GLES3.2, GLSL ES 3.2
-  GL_EXT_color_buffer_float                            DONE (all drivers)
-  GL_KHR_blend_equation_advanced                       not started
-  GL_KHR_debug                                         DONE (all drivers)
-  GL_KHR_robustness                                    90% done (the ARB variant)
-  GL_KHR_texture_compression_astc_ldr                  DONE (i965/gen9+)
-  GL_OES_copy_image                                    not started (based on GL_ARB_copy_image, which is done for some drivers)
-  GL_OES_draw_buffers_indexed                          not started
-  GL_OES_draw_elements_base_vertex                     DONE (all drivers)
-  GL_OES_geometry_shader                               started (Marta)
-  GL_OES_gpu_shader5                                   not started (based on parts of GL_ARB_gpu_shader5, which is done for some drivers)
-  GL_OES_primitive_bounding box                        not started
-  GL_OES_sample_shading                                not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
-  GL_OES_sample_variables                              not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
-  GL_OES_shader_image_atomic                           not started (based on parts of GL_ARB_shader_image_load_store, which is done for some drivers)
-  GL_OES_shader_io_blocks                              not started (based on parts of GLSL 1.50, which is done)
-  GL_OES_shader_multisample_interpolation              not started (based on parts of GL_ARB_gpu_shader5, which is done)
-  GL_OES_tessellation_shader                           not started (based on GL_ARB_tessellation_shader, which is done for some drivers)
-  GL_OES_texture_border_clamp                          not started (based on GL_ARB_texture_border_clamp, which is done)
-  GL_OES_texture_buffer                                not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done)
-  GL_OES_texture_cube_map_array                        not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
-  GL_OES_texture_stencil8                              not started (based on GL_ARB_texture_stencil8, which is done for some drivers)
-  GL_OES_texture_storage_multisample_2d_array          DONE (all drivers that support GL_ARB_texture_multisample)
+      gl_HelperInvocation support                       DONE (i965, r600)
+
+GLES3.2, GLSL ES 3.2:
+
+  GL_EXT_color_buffer_float                             DONE (all drivers)
+  GL_KHR_blend_equation_advanced                        not started
+  GL_KHR_debug                                          DONE (all drivers)
+  GL_KHR_robustness                                     DONE (i965)
+  GL_KHR_texture_compression_astc_ldr                   DONE (i965/gen9+)
+  GL_OES_copy_image                                     DONE (i965)
+  GL_OES_draw_buffers_indexed                           DONE (all drivers that support GL_ARB_draw_buffers_blend)
+  GL_OES_draw_elements_base_vertex                      DONE (all drivers)
+  GL_OES_geometry_shader                                started (idr)
+  GL_OES_gpu_shader5                                    DONE (all drivers that support GL_ARB_gpu_shader5)
+  GL_OES_primitive_bounding_box                         not started
+  GL_OES_sample_shading                                 DONE (i965, nvc0, r600, radeonsi)
+  GL_OES_sample_variables                               DONE (i965, nvc0, r600, radeonsi)
+  GL_OES_shader_image_atomic                            DONE (all drivers that support GL_ARB_shader_image_load_store)
+  GL_OES_shader_io_blocks                               DONE (i965/gen8+, nvc0, radeonsi)
+  GL_OES_shader_multisample_interpolation               DONE (i965, nvc0, r600, radeonsi)
+  GL_OES_tessellation_shader                            started (Ken)
+  GL_OES_texture_border_clamp                           DONE (all drivers)
+  GL_OES_texture_buffer                                 DONE (i965, nvc0, radeonsi)
+  GL_OES_texture_cube_map_array                         not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
+  GL_OES_texture_stencil8                               DONE (all drivers that support GL_ARB_texture_stencil8)
+  GL_OES_texture_storage_multisample_2d_array           DONE (all drivers that support GL_ARB_texture_multisample)
+
+Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES version:
+
+  GL_ARB_bindless_texture                               started (airlied)
+  GL_ARB_cl_event                                       not started
+  GL_ARB_compute_variable_group_size                    not started
+  GL_ARB_ES3_2_compatibility                            not started
+  GL_ARB_fragment_shader_interlock                      not started
+  GL_ARB_gpu_shader_int64                               started (airlied for core and Gallium, idr for i965)
+  GL_ARB_indirect_parameters                            DONE (nvc0)
+  GL_ARB_parallel_shader_compile                        not started, but Chia-I Wu did some related work in 2014
+  GL_ARB_pipeline_statistics_query                      DONE (i965, nvc0, radeonsi, softpipe, swr)
+  GL_ARB_post_depth_coverage                            not started
+  GL_ARB_robustness_isolation                           not started
+  GL_ARB_sample_locations                               not started
+  GL_ARB_seamless_cubemap_per_texture                   DONE (i965, nvc0, radeonsi, r600, softpipe, swr)
+  GL_ARB_shader_atomic_counter_ops                      DONE (nvc0, radeonsi, softpipe)
+  GL_ARB_shader_ballot                                  not started
+  GL_ARB_shader_clock                                   DONE (i965/gen7+)
+  GL_ARB_shader_draw_parameters                         DONE (i965, nvc0)
+  GL_ARB_shader_group_vote                              DONE (nvc0)
+  GL_ARB_shader_stencil_export                          DONE (i965/gen9+, radeonsi, softpipe, llvmpipe, swr)
+  GL_ARB_shader_viewport_layer_array                    not started
+  GL_ARB_sparse_buffer                                  not started
+  GL_ARB_sparse_texture                                 not started
+  GL_ARB_sparse_texture2                                not started
+  GL_ARB_sparse_texture_clamp                           not started
+  GL_ARB_texture_filter_minmax                          not started
+  GL_ARB_transform_feedback_overflow_query              not started
+  GL_KHR_blend_equation_advanced_coherent               not started
+  GL_KHR_no_error                                       not started
+  GL_KHR_texture_compression_astc_hdr                   DONE (core only)
+  GL_KHR_texture_compression_astc_sliced_3d             not started
+  GL_OES_depth_texture_cube_map                         DONE (all drivers that support GLSL 1.30+)
+  GL_OES_EGL_image                                      DONE (all drivers)
+  GL_OES_EGL_image_external_essl3                       not started
+  GL_OES_required_internalformat                        not started - GLES2 extension based on OpenGL ES 3.0 feature
+  GL_OES_surfaceless_context                            DONE (all drivers)
+  GL_OES_texture_compression_astc                       DONE (core only)
+  GL_OES_texture_float                                  DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
+  GL_OES_texture_float_linear                           DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
+  GL_OES_texture_half_float                             DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
+  GL_OES_texture_half_float_linear                      DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
+  GL_OES_texture_view                                   not started - based on GL_ARB_texture_view
+  GLX_ARB_context_flush_control                         not started
+  GLX_ARB_robustness_application_isolation              not started
+  GLX_ARB_robustness_share_group_isolation              not started
+
+The following extensions are not part of any OpenGL or OpenGL ES version, and
+we DO NOT WANT implementations of these extensions for Mesa.
+
+  GL_ARB_geometry_shader4                               Superseded by GL 3.2 geometry shaders
+  GL_ARB_matrix_palette                                 Superseded by GL_ARB_vertex_program
+  GL_ARB_shading_language_include                       Not interesting
+  GL_ARB_shadow_ambient                                 Superseded by GL_ARB_fragment_program
+  GL_ARB_vertex_blend                                   Superseded by GL_ARB_vertex_program
 
 More info about these features and the work involved can be found at
 http://dri.freedesktop.org/wiki/MissingFunctionality