GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
GL_ARB_fragment_layer_viewport DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
GL_ARB_framebuffer_no_attachments DONE (i965)
- GL_ARB_internalformat_query2 in progress (elima)
+ GL_ARB_internalformat_query2 DONE (i965)
GL_ARB_invalidate_subdata DONE (all drivers)
GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_program_interface_query DONE (all drivers)
GL_ARB_clear_texture DONE (i965, nv50, nvc0)
GL_ARB_enhanced_layouts in progress (Timothy)
- compile-time constant expressions DONE
- - explicit byte offsets for blocks in progress
- - forced alignment within blocks in progress
+ - explicit byte offsets for blocks DONE
+ - forced alignment within blocks DONE
- specified vec4-slot component numbers in progress
- specified transform/feedback layout in progress
- input/output block locations DONE
GL_OES_draw_buffers_indexed not started
GL_OES_draw_elements_base_vertex DONE (all drivers)
GL_OES_geometry_shader started (Marta)
- GL_OES_gpu_shader5 not started (based on parts of GL_ARB_gpu_shader5, which is done for some drivers)
+ GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5)
GL_OES_primitive_bounding box not started
GL_OES_sample_shading not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
GL_OES_sample_variables not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
- GL_OES_shader_image_atomic not started (based on parts of GL_ARB_shader_image_load_store, which is done for some drivers)
+ GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done)
GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done)
GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers)
- GL_OES_texture_border_clamp not started (based on GL_ARB_texture_border_clamp, which is done)
+ GL_OES_texture_border_clamp DONE (all drivers)
GL_OES_texture_buffer not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done)
GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
- GL_OES_texture_stencil8 not started (based on GL_ARB_texture_stencil8, which is done for some drivers)
+ GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
More info about these features and the work involved can be found at