ilo: try unblocking a transfer with a staging bo
[mesa.git] / docs / GL3.txt
index 273f9b706d63f054186cda2b4bbdf98bc73bcc9b..f9e33b4fedf7baf5f44f93d6afe5fb4820cb75d5 100644 (file)
@@ -97,29 +97,29 @@ GL 3.3 --- all DONE: i965, nv50, nvc0, r600, radeonsi
 GL 4.0:
 
   GLSL 4.0                                             not started
-  GL_ARB_texture_query_lod                             DONE (i965, nv50, nvc0)
   GL_ARB_draw_buffers_blend                            DONE (i965, nv50, nvc0, r600, radeonsi, softpipe)
-  GL_ARB_draw_indirect                                 DONE (i965)
+  GL_ARB_draw_indirect                                 DONE (i965, nvc0, radeonsi, softpipe, llvmpipe)
   GL_ARB_gpu_shader5                                   started
-  - 'precise' qualifier                                not started
-  - Dynamically uniform sampler array indices          not started
-  - Dynamically uniform UBO array indices              not started
-  - Implicit signed -> unsigned conversions            not started
-  - Fused multiply-add                                 DONE
-  - Packing/bitfield/conversion functions              DONE
-  - Enhanced textureGather                             DONE
-  - Geometry shader instancing                         DONE
-  - Geometry shader multiple streams                   not started
-  - Enhanced per-sample shading                        DONE
-  - Interpolation functions                            started
-  - New overload resolution rules                      not started
-  GL_ARB_gpu_shader_fp64                               not started
-  GL_ARB_sample_shading                                DONE (i965, nv50, nvc0)
+  - 'precise' qualifier                                DONE
+  - Dynamically uniform sampler array indices          started (Chris)
+  - Dynamically uniform UBO array indices              started (Chris)
+  - Implicit signed -> unsigned conversions            DONE
+  - Fused multiply-add                                 DONE (i965, nvc0)
+  - Packing/bitfield/conversion functions              DONE (i965, nvc0)
+  - Enhanced textureGather                             DONE (i965, nvc0, radeonsi)
+  - Geometry shader instancing                         DONE (i965, nvc0)
+  - Geometry shader multiple streams                   DONE (i965, nvc0)
+  - Enhanced per-sample shading                        DONE (i965)
+  - Interpolation functions                            DONE (i965)
+  - New overload resolution rules                      DONE
+  GL_ARB_gpu_shader_fp64                               started (Dave)
+  GL_ARB_sample_shading                                DONE (i965, nv50, nvc0, radeonsi)
   GL_ARB_shader_subroutine                             not started
-  GL_ARB_tessellation_shader                           not started
+  GL_ARB_tessellation_shader                           started (Fabian)
   GL_ARB_texture_buffer_object_rgb32                   DONE (i965, nvc0, r600, radeonsi, softpipe)
-  GL_ARB_texture_cube_map_array                        DONE (i965, nv50, nvc0, r600, softpipe)
-  GL_ARB_texture_gather                                DONE (i965, nv50, nvc0)
+  GL_ARB_texture_cube_map_array                        DONE (i965, nv50, nvc0, r600, radeonsi, softpipe)
+  GL_ARB_texture_gather                                DONE (i965, nv50, nvc0, radeonsi, r600)
+  GL_ARB_texture_query_lod                             DONE (i965, nv50, nvc0, radeonsi)
   GL_ARB_transform_feedback2                           DONE (i965, nv50, nvc0, r600, radeonsi)
   GL_ARB_transform_feedback3                           DONE (i965, nv50, nvc0, r600, radeonsi)
 
@@ -129,17 +129,17 @@ GL 4.1:
   GLSL 4.1                                             not started
   GL_ARB_ES2_compatibility                             DONE (i965, nv50, nvc0, r300, r600, radeonsi)
   GL_ARB_get_program_binary                            DONE (0 binary formats)
-  GL_ARB_separate_shader_objects                       started (Ian Romanick, Gregory Hainaut)
-  GL_ARB_shader_precision                              not started
+  GL_ARB_separate_shader_objects                       DONE (all drivers)
+  GL_ARB_shader_precision                              started (Micah)
   GL_ARB_vertex_attrib_64bit                           not started
-  GL_ARB_viewport_array                                DONE (i965, nv50, r600)
+  GL_ARB_viewport_array                                DONE (i965, nv50, nvc0, r600)
 
 
 GL 4.2:
 
   GLSL 4.2                                             not started
   GL_ARB_texture_compression_bptc                      not started
-  GL_ARB_compressed_texture_pixel_storage              not started
+  GL_ARB_compressed_texture_pixel_storage              DONE (all drivers)
   GL_ARB_shader_atomic_counters                        DONE (i965)
   GL_ARB_texture_storage                               DONE (all drivers)
   GL_ARB_transform_feedback_instanced                  DONE (i965, nv50, nvc0, r600, radeonsi)
@@ -154,25 +154,25 @@ GL 4.2:
 GL 4.3:
 
   GLSL 4.3                                             not started
-  GL_ARB_arrays_of_arrays                              started
+  GL_ARB_arrays_of_arrays                              started (Timothy)
   GL_ARB_ES3_compatibility                             DONE (i965)
   GL_ARB_clear_buffer_object                           DONE (all drivers)
-  GL_ARB_compute_shader                                started (Paul Berry)
+  GL_ARB_compute_shader                                started (currently stalled)
   GL_ARB_copy_image                                    not started
   GL_KHR_debug                                         DONE (all drivers)
-  GL_ARB_explicit_uniform_location                     not started
-  GL_ARB_fragment_layer_viewport                       not started
+  GL_ARB_explicit_uniform_location                     DONE (all drivers that support GLSL)
+  GL_ARB_fragment_layer_viewport                       DONE (nv50, nvc0, r600)
   GL_ARB_framebuffer_no_attachments                    not started
   GL_ARB_internalformat_query2                         not started
   GL_ARB_invalidate_subdata                            DONE (all drivers)
-  GL_ARB_multi_draw_indirect                           DONE (i965)
+  GL_ARB_multi_draw_indirect                           DONE (i965, nvc0, radeonsi, softpipe, llvmpipe)
   GL_ARB_program_interface_query                       not started
   GL_ARB_robust_buffer_access_behavior                 not started
   GL_ARB_shader_image_size                             not started
   GL_ARB_shader_storage_buffer_object                  not started
-  GL_ARB_stencil_texturing                             DONE (i965/gen8+)
+  GL_ARB_stencil_texturing                             DONE (i965/gen8+, nv50, nvc0, r600, radeonsi)
   GL_ARB_texture_buffer_range                          DONE (nv50, nvc0, i965, r600, radeonsi)
-  GL_ARB_texture_query_levels                          DONE (i965)
+  GL_ARB_texture_query_levels                          DONE (all drivers that support GLSL 1.30)
   GL_ARB_texture_storage_multisample                   DONE (all drivers that support GL_ARB_texture_multisample)
   GL_ARB_texture_view                                  DONE (i965)
   GL_ARB_vertex_attrib_binding                         DONE (all drivers)
@@ -182,8 +182,8 @@ GL 4.4:
 
   GLSL 4.4                                             not started
   GL_MAX_VERTEX_ATTRIB_STRIDE                          not started
-  GL_ARB_buffer_storage                                DONE (i965, r300, r600, radeonsi)
-  GL_ARB_clear_texture                                 not started
+  GL_ARB_buffer_storage                                DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi)
+  GL_ARB_clear_texture                                 DONE (i965)
   GL_ARB_enhanced_layouts                              not started
   GL_ARB_multi_bind                                    DONE (all drivers)
   GL_ARB_query_buffer_object                           not started