Mesa 6.1 release notes
- Month day, 2004
+ August 18, 2004
PLEASE READ!!!!
New Features
------------
-TBD
+Half-precision floating point (GLhalf) pixel formats are supported
+in Mesa, but the feature isn't exposed yet since the ARB extension
+hasn't been finalized yet.
+
+
+Texture image handling
+----------------------
+
+The code which implements image conversion, pixel transfer ops, etc
+for glTexImage commands has been rewritten.
+
+Now the gl_texture_format struct has a new StoreImage function
+pointer. Each texture format must implement this function. The
+function is totally responsible for converting the user's texture
+image into the specific format. A few helper functions makes this
+relatively simple.
+
+Overall, the code is much simpler, cleaner and easier to work with
+now. Adding new texture formats is straight-forward and there's no
+longer any distinction between "hardware" and "software" formats.
+
+Finally, the code for compressed texture images has been reorganized
+as well.
+
+Removed files:
+ texutil.c
+ texutil.h
+ texutil_tmp.h
+
+New files:
+ texcompress_s3tc.c
+ texcompress_fxt1.c
drivers.
-
-
-
Device Drivers
--------------
-Mesa advertises itself as either OpenGL 1.2 or OpenGL 1.3 depending on
-the device driver. For example, if the driver enables all the ARB
-extensions which are part of OpenGL 1.3 then glGetString(GL_VERSION)
-will return "1.3". Otherwise, it'll return "1.2".
+Mesa advertises itself as supporting OpenGL 1.2, 1.3, 1.4 or 1.5
+depending on the device driver's capabilities. For example, if the
+driver enables all the ARB extensions which are part of OpenGL 1.5
+then glGetString(GL_VERSION) will return "1.5". Otherwise, it'll
+return "1.4" or the next lower version that implements all required
+functionality.
A number of Mesa's software drivers haven't been actively maintained for
some time. We rely on volunteers to maintain many of the drivers.
Here's the current status of all included drivers:
-
Driver Status
---------------------- ---------------------
XMesa (Xlib) implements OpenGL 1.5
OSMesa (off-screen) implements OpenGL 1.5
-FX (3dfx Voodoo1/2) implements OpenGL 1.3
+Glide (3dfx Voodoo1/2) implements OpenGL 1.3
SVGA implements OpenGL 1.3
Wind River UGL implements OpenGL 1.3
Windows/Win32 implements OpenGL 1.5
-
Other Changes
-------------
-See the VERSIONS file for more details about bug fixes, etc. in Mesa 6.0.
+See the VERSIONS file for more details about bug fixes, etc. in Mesa 6.1.
----------------------------------------------------------------------
-$Id: RELNOTES-6.1,v 3.1 2004/01/20 02:54:51 brianp Exp $