Mesa 6.3 release notes
- July 20, 2004
+ July 20, 2005
PLEASE READ!!!!
GL_ARB_pixel_buffer_object - buffer objects for pixel read/write functions.
GL_EXT_framebuffer_object - allows render-to-texture and provides a
- window-system indepedent Pbuffer facility
+ window-system indepedent Pbuffer facility.
The Mesa CVS tree contains a couple tests of this extension.
DirectFB driver, contributed by Claudio Ciccani. See docs/README.directfb
contexts so they can't be deleted until they're unbound in _all_ contexts.
+
GL_EXT_framebuffer_object changes
---------------------------------
-XXX describe all the changes made for this extension.
+Implementing this extension involved changing a lot of code (for the better).
+
+The gl_framebuffer object now a collection of gl_renderbuffer objects.
+Renderbuffers may store colors, stencil indices, or depth values. The
+gl_framebuffer and gl_renderbuffer types are object-oriented in design.
+
+All the old RGB, color index, stencil and depth-related span functions for
+reading/writing pixels from/to buffers has changed. Now, all pixels are
+read/written through a set of common renderbuffer functions (methods).
+Most device drivers have been updated for these changes, but some haven't.
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-$Id: RELNOTES-6.3,v 3.11 2005/07/19 21:01:46 brianp Exp $