fix glVertexAttribPointerARB's normalized behaviour
[mesa.git] / docs / VERSIONS
index 5f1a9d3e378cdebec714b0e9d85661c03a54910e..547a48ffac8b4e9e3dc0fb3211ecce3bbda1feaf 100644 (file)
@@ -1494,3 +1494,4 @@ Mesa Version History
        - fixed convolution memory leak (bug 7077)
        - rectangular depth textures didn't work
        - invalid mode to glBegin didn't generate an error (bug 7142)
+       - 'normalized' parameter to glVertexAttribPointerARB didn't work