- paletted texturing was broken w/ floating point palettes (K. Schultz)
- lots of assorted framebuffer object bug fixes
-6.5.1 month, day, 2006
+6.5.1 August 31, 2006
New:
- Intel i965 DRI driver
- GL_APPLE_vertex_array_object extension (Ian Romanick)
- fragment.position wasn't set correctly for point/line primitives
- fixed parser bug for scalar sources for GL_NV_fragment_program
- max fragment program length was incorrectly 128, now 1024
+ - writes to result.depth in fragment programs weren't clamped to [0,1]
+ - fixed potential dangling pointer bug in glBindProgram()
+ - fixed some memory leaks (and potential crashes) in Xlib driver