- Stencil-related functions now work in display lists
Changes:
- renamed aux.h as glaux.h (MS-DOS names can't start with aux)
- - most filenames are in 8.3 format to accomodate MS-DOS
+ - most filenames are in 8.3 format to accommodate MS-DOS
- use GLubytes to store arrays of colors instead of GLints
1.2.2 August 2, 1995
- glGetTexImage was using pixel unpacking instead of packing params
- auto-mipmap generation for cube maps was incorrect
Changes:
- - max texture units reduced to six to accomodate texture rectangles
+ - max texture units reduced to six to accommodate texture rectangles
- removed unfinished GL_MESA_sprite_point extension code
- paletted texturing was broken w/ floating point palettes (K. Schultz)
- lots of assorted framebuffer object bug fixes
-6.5.1 month, day, 2006
+6.5.1 August 31, 2006
New:
- Intel i965 DRI driver
- GL_APPLE_vertex_array_object extension (Ian Romanick)
- max fragment program length was incorrectly 128, now 1024
- writes to result.depth in fragment programs weren't clamped to [0,1]
- fixed potential dangling pointer bug in glBindProgram()
+ - fixed some memory leaks (and potential crashes) in Xlib driver