<body>
<div class="header">
- <h1>The Mesa 3D Graphics Library</h1>
+ The Mesa 3D Graphics Library
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<iframe src="contents.html"></iframe>
<h1>Development Notes</h1>
-<h2>Adding Extentions</h2>
+<ul>
+<li><a href="#extensions">Adding Extensions</a>
+</ul>
+
+<h2 id="extensions">Adding Extensions</h2>
<p>
To add a new GL extension to Mesa you have to do at least the following.
+</p>
<ul>
<li>
- If glext.h doesn't define the extension, edit include/GL/gl.h and add
- code like this:
+ If <code>glext.h</code> doesn't define the extension, edit
+ <code>include/GL/gl.h</code> and add code like this:
<pre>
#ifndef GL_EXT_the_extension_name
#define GL_EXT_the_extension_name 1
</pre>
</li>
<li>
- In the src/mesa/glapi/ directory, add the new extension functions and
- enums to the gl_API.xml file.
+ In the <code>src/mapi/glapi/gen/</code> directory, add the new extension
+ functions and enums to the <code>gl_API.xml</code> file.
Then, a bunch of source files must be regenerated by executing the
corresponding Python scripts.
</li>
<li>
- Add a new entry to the <code>gl_extensions</code> struct in mtypes.h
+ Add a new entry to the <code>gl_extensions</code> struct in
+ <code>mtypes.h</code> if the extension requires driver capabilities not
+ already exposed by another extension.
</li>
<li>
- Update the <code>extensions.c</code> file.
+ Add a new entry to the <code>src/mesa/main/extensions_table.h</code> file.
</li>
<li>
From this point, the best way to proceed is to find another extension,
as an example.
</li>
<li>
- If the new extension adds new GL state, the functions in get.c, enable.c
- and attrib.c will most likely require new code.
+ If the new extension adds new GL state, the functions in
+ <code>get.c</code>, <code>enable.c</code> and <code>attrib.c</code>
+ will most likely require new code.
+</li>
+<li>
+ To determine if the new extension is active in the current context,
+ use the auto-generated <code>_mesa_has_##name_str()</code> function
+ defined in <code>src/mesa/main/extensions.h</code>.
+</li>
+<li>
+ The dispatch tests <code>check_table.cpp</code> and
+ <code>dispatch_sanity.cpp</code> should be updated with details about
+ the new extensions functions. These tests are run using
+ <code>meson test</code>.
</li>
</ul>
-<h2>Coding Style</h2>
-
-<p>
-Mesa's code style has changed over the years. Here's the latest.
-</p>
-
-<p>
-Comment your code! It's extremely important that open-source code be
-well documented. Also, strive to write clean, easily understandable code.
-</p>
-
-<p>
-3-space indentation
-</p>
-
-<p>
-If you use tabs, set them to 8 columns
-</p>
-
-<p>
-Line width: the preferred width to fill comments and code in Mesa is 78
-columns. Exceptions are sometimes made for clarity (e.g. tabular data is
-sometimes filled to a much larger width so that extraneous carriage returns
-don't obscure the table).
-</p>
-
-<p>
-Brace example:
-</p>
-<pre>
- if (condition) {
- foo;
- }
- else {
- bar;
- }
-
- switch (condition) {
- case 0:
- foo();
- break;
-
- case 1: {
- ...
- break;
- }
-
- default:
- ...
- break;
- }
-</pre>
-
-<p>
-Here's the GNU indent command which will best approximate my preferred style:
-(Note that it won't format switch statements in the preferred way)
-</p>
-<pre>
- indent -br -i3 -npcs --no-tabs infile.c -o outfile.c
-</pre>
-
-
-<p>
-Local variable name example: localVarName (no underscores)
-</p>
-
-<p>
-Constants and macros are ALL_UPPERCASE, with _ between words
-</p>
-
-<p>
-Global variables are not allowed.
-</p>
-
-<p>
-Function name examples:
-</p>
-<pre>
- glFooBar() - a public GL entry point (in glapi_dispatch.c)
- _mesa_FooBar() - the internal immediate mode function
- save_FooBar() - retained mode (display list) function in dlist.c
- foo_bar() - a static (private) function
- _mesa_foo_bar() - an internal non-static Mesa function
-</pre>
-
-<p>
-Places that are not directly visible to the GL API should prefer the use
-of <tt>bool</tt>, <tt>true</tt>, and
-<tt>false</tt> over <tt>GLboolean</tt>, <tt>GL_TRUE</tt>, and
-<tt>GL_FALSE</tt>. In C code, this may mean that
-<tt>#include <stdbool.h></tt> needs to be added. The
-<tt>try_emit_</tt>* methods in src/mesa/program/ir_to_mesa.cpp and
-src/mesa/state_tracker/st_glsl_to_tgsi.cpp can serve as examples.
-</p>
-
-
-<h2>Marking a commit as a candidate for a stable branch</h2>
-
-<p>
-If you want a commit to be applied to a stable branch,
-you should add an appropriate note to the commit message.
-</p>
-
-<p>
-Here are some examples of such a note:
-</p>
-<ul>
- <li>NOTE: This is a candidate for the 9.0 branch.</li>
- <li>NOTE: This is a candidate for the 8.0 and 9.0 branches.</li>
- <li>NOTE: This is a candidate for the stable branches.</li>
-</ul>
-
-
-<h2>Cherry-picking candidates for a stable branch</h2>
-
-<p>
-Please use <code>git cherry-pick -x <commit></code> for cherry-picking a commit
-from master to a stable branch.
-</p>
-
-<h2>Making a New Mesa Release</h2>
-
-<p>
-These are the instructions for making a new Mesa release.
-</p>
-
-<h3>Get latest source files</h3>
-<p>
-Use git to get the latest Mesa files from the git repository, from whatever
-branch is relevant.
-</p>
-
-
-<h3>Verify and update version info</h3>
-
-<dl>
- <dt>Makefile.am</dt>
- <dd>PACKAGE_VERSION</dd>
- <dt>configure.ac</dt>
- <dd>AC_INIT</dd>
-</dl>
-
-<p>
-Create a docs/relnotes-x.y.z.html file.
-The bin/shortlog_mesa.sh script can be used to create a HTML-formatted list
-of changes to include in the file.
-Link the new docs/relnotes-x.y.z.html file into the main <a href="relnotes.html">relnotes.html</a> file.
-</p>
-
-<p>
-Update <a href="index.html">docs/index.html</a>.
-</p>
-
-<p>
-Tag the files with the release name (in the form <b>mesa-x.y</b>)
-with: <code>git tag -s mesa-x.y -m "Mesa x.y Release"</code>
-Then: <code>git push origin mesa-x.y</code>
-</p>
-
-
-<h3>Make the tarballs</h3>
-<p>
-Make the distribution files. From inside the Mesa directory:
-<pre>
- ./autogen.sh
- make tarballs
-</pre>
-
-<p>
-After the tarballs are created, the md5 checksums for the files will
-be computed.
-Add them to the docs/relnotes-x.y.html file.
-</p>
-
-<p>
-Copy the distribution files to a temporary directory, unpack them,
-compile everything, and run some demos to be sure everything works.
-</p>
-
-<h3>Update the website and announce the release</h3>
-<p>
-Make a new directory for the release on annarchy.freedesktop.org with:
-<br>
-<code>
-mkdir /srv/ftp.freedesktop.org/pub/mesa/x.y
-</code>
-</p>
-
-<p>
-Basically, to upload the tarball files with:
-<br>
-<code>
-rsync -avP -e ssh MesaLib-x.y.* USERNAME@annarchy.freedesktop.org:/srv/ftp.freedesktop.org/pub/mesa/x.y/
-</code>
-</p>
-
-<p>
-Update the web site by copying the docs/ directory's files to
-/home/users/b/br/brianp/mesa-www/htdocs/ with:
-<br>
-<code>
-sftp USERNAME,mesa3d@web.sourceforge.net
-</code>
-</p>
-
-<p>
-Make an announcement on the mailing lists:
-
-<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>d</em><em>e</em><em>v</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>,
-<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>u</em><em>s</em><em>e</em><em>r</em><em>s</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>
-and
-<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>a</em><em>n</em><em>n</em><em>o</em><em>u</em><em>n</em><em>c</em><em>e</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>
-</p>
</div>
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