<code>EGLNativeWindowType</code> defined for.</p>
<p>The available platforms are <code>x11</code>, <code>drm</code>,
-<code>fbdev</code>, and <code>gdi</code>. The <code>gdi</code> platform can
-only be built with SCons. Unless for special needs, the build system should
+<code>wayland</code>, <code>surfaceless</code>, <code>android</code>,
+and <code>haiku</code>. The <code>android</code> platform
+can only be built as a system component, part of AOSP, while the
+<code>haiku</code> platform can only be built with SCons.
+Unless for special needs, the build system should
select the right platforms automatically.</p>
</dd>
</dd>
-<dt><code>--enable-openvg</code></dt>
-<dd>
-
-<p>OpenVG must be explicitly enabled by this option.</p>
-
-</dd>
-
</dl>
<h2>Use EGL</h2>
values are: <code>debug</code>, <code>info</code>, <code>warning</code>, and
<code>fatal</code>.</p>
-</dd>
-
-<dt><code>EGL_SOFTWARE</code></dt>
-<dd>
-
-<p>For drivers that support both hardware and software rendering, setting this
-variable to true forces the use of software rendering.</p>
-
</dd>
</dl>