GL_EXT_texture_snorm (Signed normalized textures) DONE ()
-GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
+GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
Core/compatibility profiles DONE
Geometry shaders DONE ()
- GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (freedreno, swr)
- GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (freedreno, swr)
- GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (freedreno, swr)
- GL_ARB_provoking_vertex (Provoking vertex) DONE (freedreno, swr)
- GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (freedreno, swr)
- GL_ARB_texture_multisample (Multisample textures) DONE (swr)
- GL_ARB_depth_clamp (Frag depth clamp) DONE (freedreno, swr)
- GL_ARB_sync (Fence objects) DONE (freedreno, swr)
+ GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (freedreno)
+ GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (freedreno)
+ GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (freedreno)
+ GL_ARB_provoking_vertex (Provoking vertex) DONE (freedreno)
+ GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (freedreno)
+ GL_ARB_texture_multisample (Multisample textures) DONE ()
+ GL_ARB_depth_clamp (Frag depth clamp) DONE (freedreno)
+ GL_ARB_sync (Fence objects) DONE (freedreno)
GLX_ARB_create_context_profile DONE
GL_ARB_texture_cube_map_array DONE (i965/gen6+, nv50, llvmpipe, softpipe)
GL_ARB_texture_gather DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
GL_ARB_texture_query_lod DONE (i965, nv50, softpipe)
- GL_ARB_transform_feedback2 DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr)
+ GL_ARB_transform_feedback2 DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
GL_ARB_transform_feedback3 DONE (i965/gen7+, llvmpipe, softpipe, swr)
GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+, nvc0, radeonsi
GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
- GL_ARB_buffer_storage DONE (i965, nv50, r600)
- GL_ARB_clear_texture DONE (i965, nv50, r600)
+ GL_ARB_buffer_storage DONE (i965, nv50, r600, llvmpipe, swr)
+ GL_ARB_clear_texture DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
GL_ARB_enhanced_layouts DONE (i965, nv50, llvmpipe, softpipe)
- compile-time constant expressions DONE
- explicit byte offsets for blocks DONE
GL_ARB_ES3_2_compatibility DONE (i965/gen8+)
GL_ARB_fragment_shader_interlock not started
GL_ARB_gl_spirv not started
- GL_ARB_gpu_shader_int64 DONE (i965/gen8+, radeonsi, softpipe, llvmpipe)
+ GL_ARB_gpu_shader_int64 DONE (i965/gen8+, nvc0, radeonsi, softpipe, llvmpipe)
GL_ARB_indirect_parameters DONE (nvc0, radeonsi)
GL_ARB_parallel_shader_compile not started, but Chia-I Wu did some related work in 2014
GL_ARB_pipeline_statistics_query DONE (i965, nvc0, radeonsi, softpipe, swr)
GL_ARB_sparse_texture2 not started
GL_ARB_sparse_texture_clamp not started
GL_ARB_texture_filter_minmax not started
- GL_ARB_transform_feedback_overflow_query not started
+ GL_ARB_transform_feedback_overflow_query DONE (i965/gen6+)
GL_KHR_blend_equation_advanced_coherent DONE (i965/gen9+)
GL_KHR_no_error not started
GL_KHR_texture_compression_astc_hdr DONE (core only)
A graphical representation of this information can be found at
-http://mesamatrix.net/
+https://mesamatrix.net/