<TITLE>Help Wanted</TITLE>
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+<link rel="stylesheet" type="text/css" href="mesa.css"></head>
-<H1>Help Wanted</H1>
+<BODY>
+
+<H1>Help Wanted / To-Do List</H1>
<p>
-We can always use more help with the Mesa project. Here are some
-specific areas. If you think you can help out, post to the mesa3d-dev
-mailing list.
+We can always use more help with the Mesa project.
+Here are some specific ideas and areas where help would be appreciated:
</p>
-<ul>
-<li>Windows 98/NT build/driver maintenance and testing (Karl Schultz has been
- doing a great job of this lately)
-<li>DOS/DJGPP build/driver maintenance and testing
-<li>GGI driver/build maintenance and testing
-<li>GNU autoconfig/libtool maintenance (esp. on non-Linux systems)
-<li>x86, SSE, 3DNow! and SPARC assembly language programming
-<li>Implement WGL font functions in the WGL interface code
-<li>Implement off-screen bitmap rendering support in the WGL interface code
-<li>Help with writing/testing the new NV_fragment_program extension code
-<li>Implement the ARB_vertex/fragment extensions
-<li>Download/compile/test Mesa and report any bugs found
-</ul>
+<ol>
+<li>
+<b>Driver patching and testing.</b>
+Patches are often posted to the mesa3d-dev mailing list, but aren't
+immediately checked into git because not enough people are testing them.
+Just applying patches, testing and reporting back is helpful.
+<li>
+<b>Driver debugging.</b>
+There are plenty of open bugs in the bug database.
+<li>
+<b>Remove aliasing warnings.</b>
+Enable gcc -Wstrict-aliasing=2 -fstrict-aliasing and track down aliasing
+issues in the code.
+<li>
+<b>Windows driver building, testing and maintenance.</b>
+The Visual Studio project files aren't always updated in a timely manner
+when new source files are added or old ones are removed.
+Fixing these tends to delay new Mesa releases.
+<li>
+<b>Maintenance and testing of lesser-used drivers.</b>
+Drivers such as DOS/DJGPP, GGI, etc that aren't being maintained are being
+deprecated starting in Mesa 7.3.
+<li>
+<b>Contribute more tests to
+<a href="http://glean.sourceforge.net/" target="_parent">glean</a>.</b>
+<li>
+<b>Automatic testing.
+</b>
+It would be great if someone would set up an automated system for grabbing
+the latest Mesa code and run tests (such as glean) then report issues to
+the mailing list.
+</ol>
<p>
-If you want to help with Mesa, first join the Mesa developer's
-mailing list. Then post a message explaining what you might like
-to help with. The Mesa web page has a list of a few work items
-which you may consider.
+If you want to do something new in Mesa, first join the Mesa developer's
+mailing list.
+Then post a message to propose what you want to do, just to make sure
+there's no issues.
</p>
</p>
-Anyone is welcome to contribute code to the Mesa project, provided you
-agree to the copyright terms of the relevant code. See the COPYRIGHT
-file.
+Anyone is welcome to contribute code to the Mesa project.
+By doing so, it's assumed that you agree to the code's licensing terms.
</p>
<p>
-Unfortunately, all the easy work in Mesa was done years ago. Nowadays, the
-work is rather complicated and not suited to beginners.
-</p>
-
-<p>
-If you're contribution code to the Mesa library itself:
+Finally:
<p>
-<ol>
-<li>Try to write clean code (uniform indentation, comments, meaningful
- identifiers, etc). It must be readable and maintainable!
-<li>Test your code. On several occations I've incorporated code from
- users which later turned out to have bugs. Now, I'm pretty hesitant
- to use code which doesn't look good.
+<ol>
+<li>Try to write high-quality code that follows the existing style.
+<li>Use uniform indentation, write comments, use meaningful identifiers, etc.
+<li>Test your code thoroughly. Include test programs if appropriate.
</ol>