<h1>News</h1>
+<h2>June 20, 2015</h2>
+<p>
+<a href="relnotes/10.5.8.html">Mesa 10.5.8</a> is released.
+This is a bug-fix release.
+</p>
+
+<h2>June 14, 2015</h2>
+<p>
+<a href="relnotes/10.6.0.html">Mesa 10.6.0</a> is released. This is a new
+development release. See the release notes for more information about
+the release.
+</p>
+
+<h2>June 07, 2015</h2>
+<p>
+<a href="relnotes/10.5.7.html">Mesa 10.5.7</a> is released.
+This is a bug-fix release.
+</p>
+
+<h2>May 23, 2015</h2>
+<p>
+<a href="relnotes/10.5.6.html">Mesa 10.5.6</a> is released.
+This is a bug-fix release.
+</p>
+
+<h2>May 11, 2015</h2>
+<p>
+<a href="relnotes/10.5.5.html">Mesa 10.5.5</a> is released.
+This is a bug-fix release.
+</p>
+
+<h2>April 24, 2015</h2>
+<p>
+<a href="relnotes/10.5.4.html">Mesa 10.5.4</a> is released.
+This is a bug-fix release.
+</p>
+
<h2>April 12, 2015</h2>
<p>
<a href="relnotes/10.5.3.html">Mesa 10.5.3</a> is released.
- glGetTexImage was using pixel unpacking instead of packing params
- auto-mipmap generation for cube maps was incorrect
Changes:
- - max texture units reduced to six to accomodate texture rectangles
+ - max texture units reduced to six to accommodate texture rectangles
- removed unfinished GL_MESA_sprite_point extension code
</pre>