-<H1 id="autoconf">2. Building with autoconf (Linux/Unix/X11)</H1>
+<h1 id="autoconf">2. Building with autoconf (Linux/Unix/X11)</h1>
<p>
The primary method to build Mesa on Unix systems is with autoconf.
-<H1 id="scons">3. Building with SCons (Windows/Linux)</H1>
+<h1 id="scons">3. Building with SCons (Windows/Linux)</h1>
<p>
To build Mesa with SCons on Linux or Windows do
This will create:
</p>
<ul>
-<li>build/windows-x86-debug/mesa/drivers/windows/gdi/opengl32.dll — Mesa + swrast, binary compatible with Windows's opengl32.dll
-<li>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll — Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll
+<li>build/windows-x86-debug/mesa/drivers/windows/gdi/opengl32.dll — Mesa + swrast, binary compatible with Windows's opengl32.dll
+<li>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll — Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll
</ul>
<p>
Put them all in the same directory to test them.
-<H1 id="other">4. Building for other systems</H1>
+<h1 id="other">4. Building for other systems</h1>
<p>
Documentation for other environments (some may be very out of date):
</p>
-<UL>
-<li><A HREF="README.VMS">README.VMS</A> - VMS
-<LI><A HREF="README.CYGWIN">README.CYGWIN</A> - Cygwin
-<LI><A HREF="README.WIN32">README.WIN32</A> - Win32
-</UL>
+<ul>
+<li><a href="README.VMS">README.VMS</a> - VMS
+<li><a href="README.CYGWIN">README.CYGWIN</a> - Cygwin
+<li><a href="README.WIN32">README.WIN32</a> - Win32
+</ul>
-<H1 id="libs">5. Library Information</H1>
+<h1 id="libs">5. Library Information</h1>
<p>
When compilation has finished, look in the top-level <code>lib/</code>
</p>
-<H1 id="pkg-config">6. Building OpenGL programs with pkg-config</H1>
+<h1 id="pkg-config">6. Building OpenGL programs with pkg-config</h1>
<p>
Running <code>make install</code> will install package configuration files