<TITLE>Mesa Introduction</TITLE>
-<BODY text="#000000" bgcolor="#55bbff">
+<link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
<H1>Introduction</H1>
of Wisconsin in Madison. My supervisor, Bill Hibbard, lets me do this because
Mesa is now being using for the <a href="http://www.ssec.wisc.edu/%7Ebillh/vis.html" target="_parent">Vis5D</a> project.
</p><p>
-October 1996: Mesa 2.0 is released. It implementes the OpenGL 1.1 specification.
+October 1996: Mesa 2.0 is released. It implements the OpenGL 1.1 specification.
</p>
<p>
</p>
<p>
-Ongoing: Mesa is used as the core of many hardware OpenGL drivers for XFree86
-within the
-<A href="http://dri.sourceforge.net/" target="_parent">DRI project</A>.
+January 2003: Mesa 6.0 is released. It implements the OpenGL 1.5
+specification as well as the GL_ARB_vertex_program and
+GL_ARB_fragment_program extensions.
+</p>
+
+
+<p>
+Ongoing: Mesa is used as the core of many hardware OpenGL drivers for
+the XFree86 X.org X servers within the
+<A href="http://dri.freedesktop.org/" target="_parent">DRI project</A>.
I continue to enhance Mesa with new extensions and features.
</p>
<p>
This is a summary of the major versions of Mesa. Note that Mesa's major
-version number tracks OpenGL's minor version number.
+version number tracks OpenGL's minor version number (+1).
+Work is underway to implement the OpenGL 2.0 specification.
</p>
+<H2>Version 6.x features</H2>
+<p>
+Version 6.x of Mesa implements the OpenGL 1.5 API with the following
+extensions incorporated as standard features:
+</p>
+<ul>
+<li>GL_ARB_occlusion_query
+<li>GL_ARB_vertex_buffer_object
+<li>GL_EXT_shadow_funcs
+</ul>
+<p>
+Also note that several OpenGL tokens were renamed in OpenGL 1.5
+for the sake of consistency.
+The old tokens are still available.
+</p>
+<pre>
+New Token Old Token
+------------------------------------------------------------
+GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
+GL_FOG_COORD GL_FOG_COORDINATE
+GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE
+GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE
+GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE
+GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER
+GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
+GL_SRC0_RGB GL_SOURCE0_RGB
+GL_SRC1_RGB GL_SOURCE1_RGB
+GL_SRC2_RGB GL_SOURCE2_RGB
+GL_SRC0_ALPHA GL_SOURCE0_ALPHA
+GL_SRC1_ALPHA GL_SOURCE1_ALPHA
+GL_SRC2_ALPHA GL_SOURCE2_ALPHA
+</pre>
+<p>
+See the
+<a href="http://www.opengl.org/documentation/spec.html" target="_parent">
+OpenGL specification</a> for more details.
+</p>
+
+
+
<H2>Version 5.x features</H2>
<p>
Version 5.x of Mesa implements the OpenGL 1.4 API with the following
<li>GL_EXT_point_parameters
<li>GL_EXT_secondary_color
<li>GL_EXT_stencil_wrap
+<li>GL_EXT_texture_lod_bias (plus, a per-texture LOD bias parameter)
<li>GL_SGIS_generate_mipmap
</ul>