<TITLE>Mesa Introduction</TITLE>
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+<link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
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<H1>Introduction</H1>
of Wisconsin in Madison. My supervisor, Bill Hibbard, lets me do this because
Mesa is now being using for the <a href="http://www.ssec.wisc.edu/%7Ebillh/vis.html" target="_parent">Vis5D</a> project.
</p><p>
-October 1996: Mesa 2.0 is released. It implementes the OpenGL 1.1 specification.
+October 1996: Mesa 2.0 is released. It implements the OpenGL 1.1 specification.
</p>
<p>
<p>
-Ongoing: Mesa is used as the core of many hardware OpenGL drivers for XFree86
-within the
-<A href="http://dri.sourceforge.net/" target="_parent">DRI project</A>.
+Ongoing: Mesa is used as the core of many hardware OpenGL drivers for
+the XFree86 X.org X servers within the
+<A href="http://dri.freedesktop.org/" target="_parent">DRI project</A>.
I continue to enhance Mesa with new extensions and features.
</p>
<p>
This is a summary of the major versions of Mesa. Note that Mesa's major
-version number tracks OpenGL's minor version number.
+version number tracks OpenGL's minor version number (+1).
+Work is underway to implement the OpenGL 2.0 specification.
</p>
</ul>
<p>
Also note that several OpenGL tokens were renamed in OpenGL 1.5
-for the sake of consistency. The old names will still be valid.
+for the sake of consistency.
+The old tokens are still available.
</p>
<pre>
-New Name Old Name
+New Token Old Token
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GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
GL_FOG_COORD GL_FOG_COORDINATE