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- <title>llvmpipe</title>
+ <title>Gallium LLVMpipe Driver</title>
<link rel="stylesheet" type="text/css" href="mesa.css">
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<body>
<div class="header">
- <h1>The Mesa 3D Graphics Library</h1>
+ The Mesa 3D Graphics Library
</div>
<iframe src="contents.html"></iframe>
<div class="content">
-<h1>Introduction</h1>
+<h1>Gallium LLVMpipe Driver</h1>
+
+<h2>Introduction</h2>
<p>
The Gallium llvmpipe driver is a software rasterizer that uses LLVM to
do runtime code generation.
Shaders, point/line/triangle rasterization and vertex processing are
-implemented with LLVM IR which is translated to x86 or x86-64 machine
+implemented with LLVM IR which is translated to x86, x86-64, or ppc64le machine
code.
Also, the driver is multithreaded to take advantage of multiple CPU cores
(up to 8 at this time).
</p>
-<h1>Requirements</h1>
+<h2>Requirements</h2>
<ul>
<li>
- <p>For x86 or amd64 processors, 64-bit mode is recommended.</p>
<p>
+ For x86 or amd64 processors, 64-bit mode is recommended.
Support for SSE2 is strongly encouraged. Support for SSE3 and SSE4.1 will
yield the most efficient code. The fewer features the CPU has the more
likely it is that you will run into underperforming, buggy, or incomplete code.
</p>
<p>
+ For ppc64le processors, use of the Altivec feature (the Vector
+ Facility) is recommended if supported; use of the VSX feature (the
+ Vector-Scalar Facility) is recommended if supported AND Mesa is
+ built with LLVM version 4.0 or later.
+ </p>
+ <p>
See /proc/cpuinfo to know what your CPU supports.
</p>
</li>
<li>
- <p>LLVM: version 3.4 recommended; 3.3 or later required.</p>
+ <p>Unless otherwise stated, LLVM version 3.4 is recommended; 3.3 or later is required.</p>
<p>
For Linux, on a recent Debian based distribution do:
</p>
</ul>
-<h1>Building</h1>
+<h2>Building</h2>
To build everything on Linux invoke scons as:
scons build=debug libgl-xlib
</pre>
-Alternatively, you can build it with autoconf/make with:
+Alternatively, you can build it with meson with:
<pre>
- ./configure --enable-glx=gallium-xlib --with-gallium-drivers=swrast --disable-dri --disable-gbm --disable-egl
- make
+ mkdir build
+ cd build
+ meson -D glx=gallium-xlib -D gallium-drivers=swrast
+ ninja
</pre>
but the rest of these instructions assume that scons is used.
</pre>
-<h1>Using</h1>
+<h2>Using</h2>
-<h2>Linux</h2>
+<h3>Linux</h3>
<p>On Linux, building will create a drop-in alternative for libGL.so into</p>
lib directory without the "-debug" suffix.</p>
-<h2>Windows</h2>
+<h3>Windows</h3>
<p>
On Windows, building will create
</ul>
-<h1>Profiling</h1>
+<h2>Profiling</h2>
<p>
To profile llvmpipe you should build as
that no tail call optimizations are done by gcc.
</p>
-<h2>Linux perf integration</h2>
+<h3>Linux perf integration</h3>
<p>
On Linux, it is possible to have symbol resolution of JIT code with <a href="https://perf.wiki.kernel.org/">Linux perf</a>:
<a href="https://github.com/jrfonseca/gprof2dot#linux-perf">Gprof2Dot</a>.</p>
-<h1>Unit testing</h1>
+<h2>Unit testing</h2>
<p>
Building will also create several unit tests in
</pre>
-<h1>Development Notes</h1>
+<h2>Development Notes</h2>
<ul>
<li>
</li>
</ul>
-<h1 id="recommended_reading">Recommended Reading</h1>
+<h2 id="recommended_reading">Recommended Reading</h2>
<ul>
<li>
<li><a href="http://www.drdobbs.com/optimizing-pixomatic-for-modern-x86-proc/184405807">Optimizing Pixomatic For Modern x86 Processors</a></li>
<li><a href="http://www.intel.com/content/www/us/en/architecture-and-technology/64-ia-32-architectures-optimization-manual.html">Intel 64 and IA-32 Architectures Optimization Reference Manual</a></li>
<li><a href="http://www.agner.org/optimize/">Software optimization resources</a></li>
- <li><a href="https://software.intel.com/en-us/articles/intel-intrinsics-guide">Intel Intrinsics Guide</a><li>
+ <li><a href="https://software.intel.com/en-us/articles/intel-intrinsics-guide">Intel Intrinsics Guide</a></li>
</ul>
</li>
<li>