d3d1x: fix translation of subresource to layer
[mesa.git] / docs / relnotes-7.12.html
index ac20788efce8bf96b3cf07a86ba652aa5732e5cf..4077dac491c05abe78824a4e6d49dfe4c63367d7 100644 (file)
@@ -36,6 +36,14 @@ tbd
 
 <h2>New features</h2>
 <ul>
+<li>GL_ARB_ES2_compatibility (r600g)
+<li>GL_ARB_depth_buffer_float (r600g)
+<li>GL_ARB_vertex_type_2_10_10_10_rev (r600g)
+<li>GL_EXT_packed_float (i965)
+<li>GL_EXT_texture_array (r600g)
+<li>GL_EXT_texture_shared_exponent (i965)
+<li>GL_NV_primitive_restart (r600g)
+<li>Many updates to the VMware svga Gallium driver
 </ul>
 
 
@@ -57,6 +65,7 @@ tbd
   desktop OpenGL, <tt>GL_COLOR_INDEX</tt> data can still be uploaded
   to a color (e.g., RGBA) texture.  However, the data cannot be stored
   internally as color-index.</li>
+<li>Removed support for GL_APPLE_client_storage extension.
 </ul>