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- <title>Mesa Source Tree</title>
+ <title>Source Code Tree</title>
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- <h1>The Mesa 3D Graphics Library</h1>
+ The Mesa 3D Graphics Library
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-<h1>Mesa source code tree overview</h1>
+<h1>Source Code Tree</h1>
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This is a brief summary of Mesa's directory tree and what's contained in
<ul>
<li><b>glsl</b> - the GLSL IR and compiler
<li><b>nir</b> - the NIR IR and compiler
- <li><b>spriv</b> - the SPIR-V compiler
+ <li><b>spirv</b> - the SPIR-V compiler
</ul>
<li><b>egl</b> - EGL library sources
<ul>
<li><b>xvmc</b> - XvMC state tracker
<li><b>vdpau</b> - VDPAU state tracker
<li><b>va</b> - VA-API state tracker
- <li><b>omx</b> - OpenMAX state tracker
+ <li><b>omx_bellagio</b> - OpenMAX Bellagio state tracker
</ul>
<li><b>winsys</b> -
<ul>
<ul>
<li><b>glx</b> - The GLX library code for building libGL using DRI drivers.
</ul>
-<li><b>lib</b> - hardlinks to most binaries as produced by <strong>make</strong>.
+<li><b>lib</b> - hardlinks to most binaries as produced by the build system.
These (shortcuts) are used for development purposes in conjunction with
LD_LIBRARY_PATH and/or LIBGL_DRIVERS_PATH.
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