The definitive source for enum values and reserved ranges are the XML files in
the Khronos registry:
- https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api/egl.xml
- https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api/gl.xml
- https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api/glx.xml
- https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api/wgl.xml
+ https://github.com/KhronosGroup/EGL-Registry/blob/master/api/egl.xml
+ https://github.com/KhronosGroup/OpenGL-Registry/blob/master/xml/gl.xml
+ https://github.com/KhronosGroup/OpenGL-Registry/blob/master/xml/glx.xml
+ https://github.com/KhronosGroup/OpenGL-Registry/blob/master/xml/wgl.xml
GL blocks allocated to Mesa:
0x8750-0x875F
GL_DEBUG_ASSERT_MESA 0x875B
GL_MESA_program_debug: (obsolete)
- GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x????
- GL_VERTEX_PROGRAM_CALLBACK_MESA 0x????
- GL_FRAGMENT_PROGRAM_POSITION_MESA 0x????
- GL_VERTEX_PROGRAM_POSITION_MESA 0x????
- GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x????
- GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x????
- GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x????
- GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x????
+ GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0
+ GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1
+ GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2
+ GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3
+ GL_VERTEX_PROGRAM_POSITION_MESA 0x8BB4
+ GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8BB5
+ GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6
+ GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8BB7
GL_MESAX_texture_stack:
GL_TEXTURE_1D_STACK_MESAX 0x8759
GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
+GL_MESA_program_binary_formats:
+ GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
+
+GL_MESA_tile_raster_order
+ GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8
+ GL_TILE_RASTER_ORDER_INCREASING_X_MESA 0x8BB9
+ GL_TILE_RASTER_ORDER_INCREASING_Y_MESA 0x8BBA
+
EGL_MESA_drm_image
EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
EGL_DRM_BUFFER_USE_MESA 0x31D1
EGL_MESA_platform_surfaceless
EGL_PLATFORM_SURFACELESS_MESA 0x31DD
+EGL_MESA_drm_image
+ EGL_DRM_BUFFER_FORMAT_ARGB2101010_MESA 0x3290
+ EGL_DRM_BUFFER_FORMAT_ARGB1555_MESA 0x3291
+ EGL_DRM_BUFFER_FORMAT_RGB565_MESA 0x3292
+
EGL_WL_bind_wayland_display
EGL_TEXTURE_FORMAT 0x3080
EGL_WAYLAND_BUFFER_WL 0x31D5