meson: Use builtins for checking gnu __attributes__
[mesa.git] / docs / specs / enums.txt
index 222adbc72e71b84e77a52d8191a71332679f9895..e1b95ec8746d7aa43e69f2607728fcd30d47aff2 100644 (file)
@@ -46,14 +46,14 @@ GL_MESA_shader_debug.spec: (obsolete)
         GL_DEBUG_ASSERT_MESA             0x875B
 
 GL_MESA_program_debug: (obsolete)
-       GL_FRAGMENT_PROGRAM_CALLBACK_MESA      0x????
-       GL_VERTEX_PROGRAM_CALLBACK_MESA        0x????
-       GL_FRAGMENT_PROGRAM_POSITION_MESA      0x????
-       GL_VERTEX_PROGRAM_POSITION_MESA        0x????
-       GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x????
-       GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x????
-       GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA   0x????
-       GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA   0x????
+        GL_FRAGMENT_PROGRAM_POSITION_MESA       0x8BB0
+        GL_FRAGMENT_PROGRAM_CALLBACK_MESA       0x8BB1
+        GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA  0x8BB2
+        GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA  0x8BB3
+        GL_VERTEX_PROGRAM_POSITION_MESA         0x8BB4
+        GL_VERTEX_PROGRAM_CALLBACK_MESA         0x8BB5
+        GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA    0x8BB6
+        GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA    0x8BB7
 
 GL_MESAX_texture_stack:
        GL_TEXTURE_1D_STACK_MESAX            0x8759
@@ -63,6 +63,17 @@ GL_MESAX_texture_stack:
        GL_TEXTURE_1D_STACK_BINDING_MESAX    0x875D
        GL_TEXTURE_2D_STACK_BINDING_MESAX    0x875E
 
+GL_MESA_program_binary_formats:
+        GL_PROGRAM_BINARY_FORMAT_MESA           0x875F
+
+GL_MESA_tile_raster_order
+       GL_TILE_RASTER_ORDER_FIXED_MESA         0x8BB8
+       GL_TILE_RASTER_ORDER_INCREASING_X_MESA  0x8BB9
+       GL_TILE_RASTER_ORDER_INCREASING_Y_MESA  0x8BBA
+
+GL_MESA_framebuffer_flip_y
+       GL_FRAMEBUFFER_FLIP_Y_MESA           0x8BBB
+
 EGL_MESA_drm_image
         EGL_DRM_BUFFER_FORMAT_MESA             0x31D0
         EGL_DRM_BUFFER_USE_MESA                        0x31D1