/* Control flow optimization code for GNU compiler.
Copyright (C) 1987, 1988, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
- 1999, 2000, 2001, 2002, 2003, 2004 Free Software Foundation, Inc.
+ 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007
+ Free Software Foundation, Inc.
This file is part of GCC.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING. If not, write to the Free
-Software Foundation, 59 Temple Place - Suite 330, Boston, MA
-02111-1307, USA. */
+Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301, USA. */
/* This file contains optimizer of the control flow. The main entry point is
cleanup_cfg. Following optimizations are performed:
#include "tm.h"
#include "rtl.h"
#include "hard-reg-set.h"
-#include "basic-block.h"
+#include "regs.h"
#include "timevar.h"
#include "output.h"
#include "insn-config.h"
#include "params.h"
#include "tm_p.h"
#include "target.h"
-#include "regs.h"
#include "cfglayout.h"
#include "emit-rtl.h"
+#include "tree-pass.h"
+#include "cfgloop.h"
+#include "expr.h"
-/* cleanup_cfg maintains following flags for each basic block. */
-
-enum bb_flags
-{
- /* Set if BB is the forwarder block to avoid too many
- forwarder_block_p calls. */
- BB_FORWARDER_BLOCK = 1,
- BB_NONTHREADABLE_BLOCK = 2
-};
-
-#define BB_FLAGS(BB) (enum bb_flags) (BB)->aux
-#define BB_SET_FLAG(BB, FLAG) \
- (BB)->aux = (void *) (long) ((enum bb_flags) (BB)->aux | (FLAG))
-#define BB_CLEAR_FLAG(BB, FLAG) \
- (BB)->aux = (void *) (long) ((enum bb_flags) (BB)->aux & ~(FLAG))
-
-#define FORWARDER_BLOCK_P(BB) (BB_FLAGS (BB) & BB_FORWARDER_BLOCK)
+#define FORWARDER_BLOCK_P(BB) ((BB)->flags & BB_FORWARDER_BLOCK)
/* Set to true when we are running first pass of try_optimize_cfg loop. */
static bool first_pass;
static bool try_crossjump_bb (int, basic_block);
static bool outgoing_edges_match (int, basic_block, basic_block);
static int flow_find_cross_jump (int, basic_block, basic_block, rtx *, rtx *);
-static bool insns_match_p (int, rtx, rtx);
+static bool old_insns_match_p (int, rtx, rtx);
static void merge_blocks_move_predecessor_nojumps (basic_block, basic_block);
static void merge_blocks_move_successor_nojumps (basic_block, basic_block);
return;
if (forwarder_block_p (bb))
- BB_SET_FLAG (bb, BB_FORWARDER_BLOCK);
+ bb->flags |= BB_FORWARDER_BLOCK;
}
/* Recompute forwarder flag after block has been modified. */
update_forwarder_flag (basic_block bb)
{
if (forwarder_block_p (bb))
- BB_SET_FLAG (bb, BB_FORWARDER_BLOCK);
+ bb->flags |= BB_FORWARDER_BLOCK;
else
- BB_CLEAR_FLAG (bb, BB_FORWARDER_BLOCK);
+ bb->flags &= ~BB_FORWARDER_BLOCK;
}
\f
/* Simplify a conditional jump around an unconditional jump.
rtx cbranch_insn;
/* Verify that there are exactly two successors. */
- if (!cbranch_block->succ
- || !cbranch_block->succ->succ_next
- || cbranch_block->succ->succ_next->succ_next)
+ if (EDGE_COUNT (cbranch_block->succs) != 2)
return false;
/* Verify that we've got a normal conditional branch at the end
be the last block in the function, and must contain just the
unconditional jump. */
jump_block = cbranch_fallthru_edge->dest;
- if (jump_block->pred->pred_next
+ if (!single_pred_p (jump_block)
|| jump_block->next_bb == EXIT_BLOCK_PTR
|| !FORWARDER_BLOCK_P (jump_block))
return false;
- jump_dest_block = jump_block->succ->dest;
+ jump_dest_block = single_succ (jump_block);
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
- and cold sections.
+ and cold sections.
Basic block partitioning may result in some jumps that appear to
- be optimizable (or blocks that appear to be mergeable), but which really
- must be left untouched (they are required to make it safely across
- partition boundaries). See the comments at the top of
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
- if (flag_reorder_blocks_and_partition
- && (BB_PARTITION (jump_block) != BB_PARTITION (jump_dest_block)
- || (cbranch_jump_edge->flags & EDGE_CROSSING)))
+ if (BB_PARTITION (jump_block) != BB_PARTITION (jump_dest_block)
+ || (cbranch_jump_edge->flags & EDGE_CROSSING))
return false;
/* The conditional branch must target the block after the
switch (GET_CODE (exp))
{
/* In case we do clobber the register, mark it as equal, as we know the
- value is dead so it don't have to match. */
+ value is dead so it don't have to match. */
case CLOBBER:
if (REG_P (XEXP (exp, 0)))
{
rtx set1, set2, cond1, cond2, insn;
enum rtx_code code1, code2, reversed_code2;
bool reverse1 = false;
- int i;
+ unsigned i;
regset nonequal;
bool failed = false;
+ reg_set_iterator rsi;
- if (BB_FLAGS (b) & BB_NONTHREADABLE_BLOCK)
+ if (b->flags & BB_NONTHREADABLE_BLOCK)
return NULL;
/* At the moment, we do handle only conditional jumps, but later we may
want to extend this code to tablejumps and others. */
- if (!e->src->succ->succ_next || e->src->succ->succ_next->succ_next)
+ if (EDGE_COUNT (e->src->succs) != 2)
return NULL;
- if (!b->succ || !b->succ->succ_next || b->succ->succ_next->succ_next)
+ if (EDGE_COUNT (b->succs) != 2)
{
- BB_SET_FLAG (b, BB_NONTHREADABLE_BLOCK);
+ b->flags |= BB_NONTHREADABLE_BLOCK;
return NULL;
}
if (!any_condjump_p (BB_END (b)) || !onlyjump_p (BB_END (b)))
{
- BB_SET_FLAG (b, BB_NONTHREADABLE_BLOCK);
+ b->flags |= BB_NONTHREADABLE_BLOCK;
return NULL;
}
insn = NEXT_INSN (insn))
if (INSN_P (insn) && side_effects_p (PATTERN (insn)))
{
- BB_SET_FLAG (b, BB_NONTHREADABLE_BLOCK);
+ b->flags |= BB_NONTHREADABLE_BLOCK;
return NULL;
}
cselib_init (false);
/* First process all values computed in the source basic block. */
- for (insn = NEXT_INSN (BB_HEAD (e->src)); insn != NEXT_INSN (BB_END (e->src));
+ for (insn = NEXT_INSN (BB_HEAD (e->src));
+ insn != NEXT_INSN (BB_END (e->src));
insn = NEXT_INSN (insn))
if (INSN_P (insn))
cselib_process_insn (insn);
- nonequal = BITMAP_XMALLOC();
+ nonequal = BITMAP_ALLOC (NULL);
CLEAR_REG_SET (nonequal);
/* Now assume that we've continued by the edge E to B and continue
processing as if it were same basic block.
Our goal is to prove that whole block is an NOOP. */
- for (insn = NEXT_INSN (BB_HEAD (b)); insn != NEXT_INSN (BB_END (b)) && !failed;
+ for (insn = NEXT_INSN (BB_HEAD (b));
+ insn != NEXT_INSN (BB_END (b)) && !failed;
insn = NEXT_INSN (insn))
{
if (INSN_P (insn))
if (GET_CODE (pat) == PARALLEL)
{
- for (i = 0; i < XVECLEN (pat, 0); i++)
+ for (i = 0; i < (unsigned)XVECLEN (pat, 0); i++)
failed |= mark_effect (XVECEXP (pat, 0, i), nonequal);
}
else
have life information in cfg_cleanup. */
if (failed)
{
- BB_SET_FLAG (b, BB_NONTHREADABLE_BLOCK);
+ b->flags |= BB_NONTHREADABLE_BLOCK;
goto failed_exit;
}
/* In case liveness information is available, we need to prove equivalence
only of the live values. */
if (mode & CLEANUP_UPDATE_LIFE)
- AND_REG_SET (nonequal, b->global_live_at_end);
+ AND_REG_SET (nonequal, b->il.rtl->global_live_at_end);
- EXECUTE_IF_SET_IN_REG_SET (nonequal, 0, i, goto failed_exit;);
+ EXECUTE_IF_SET_IN_REG_SET (nonequal, 0, i, rsi)
+ goto failed_exit;
- BITMAP_XFREE (nonequal);
+ BITMAP_FREE (nonequal);
cselib_finish ();
if ((comparison_dominates_p (code1, code2) != 0)
!= (XEXP (SET_SRC (set2), 1) == pc_rtx))
return FALLTHRU_EDGE (b);
failed_exit:
- BITMAP_XFREE (nonequal);
+ BITMAP_FREE (nonequal);
cselib_finish ();
return NULL;
}
try_forward_edges (int mode, basic_block b)
{
bool changed = false;
- edge e, next, *threaded_edges = NULL;
+ edge_iterator ei;
+ edge e, *threaded_edges = NULL;
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
- and cold sections.
-
+ and cold sections.
+
Basic block partitioning may result in some jumps that appear to
be optimizable (or blocks that appear to be mergeable), but which really m
- ust be left untouched (they are required to make it safely across
- partition boundaries). See the comments at the top of
+ ust be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
- if (flag_reorder_blocks_and_partition
- && find_reg_note (BB_END (b), REG_CROSSING_JUMP, NULL_RTX))
+ if (find_reg_note (BB_END (b), REG_CROSSING_JUMP, NULL_RTX))
return false;
- for (e = b->succ; e; e = next)
+ for (ei = ei_start (b->succs); (e = ei_safe_edge (ei)); )
{
basic_block target, first;
int counter;
int nthreaded_edges = 0;
bool may_thread = first_pass | (b->flags & BB_DIRTY);
- next = e->succ_next;
-
/* Skip complex edges because we don't know how to update them.
- Still handle fallthru edges, as we can succeed to forward fallthru
- edge to the same place as the branch edge of conditional branch
- and turn conditional branch to an unconditional branch. */
+ Still handle fallthru edges, as we can succeed to forward fallthru
+ edge to the same place as the branch edge of conditional branch
+ and turn conditional branch to an unconditional branch. */
if (e->flags & EDGE_COMPLEX)
- continue;
+ {
+ ei_next (&ei);
+ continue;
+ }
target = first = e->dest;
- counter = 0;
+ counter = NUM_FIXED_BLOCKS;
/* If we are partitioning hot/cold basic_blocks, we don't want to mess
up jumps that cross between hot/cold sections.
Basic block partitioning may result in some jumps that appear
- to be optimizable (or blocks that appear to be mergeable), but which
- really must be left untouched (they are required to make it safely
+ to be optimizable (or blocks that appear to be mergeable), but which
+ really must be left untouched (they are required to make it safely
across partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete
details. */
- if (flag_reorder_blocks_and_partition
- && first != EXIT_BLOCK_PTR
+ if (first != EXIT_BLOCK_PTR
&& find_reg_note (BB_END (first), REG_CROSSING_JUMP, NULL_RTX))
return false;
may_thread |= target->flags & BB_DIRTY;
if (FORWARDER_BLOCK_P (target)
- && !(target->succ->flags & EDGE_CROSSING)
- && target->succ->dest != EXIT_BLOCK_PTR)
+ && !(single_succ_edge (target)->flags & EDGE_CROSSING)
+ && single_succ (target) != EXIT_BLOCK_PTR)
{
/* Bypass trivial infinite loops. */
- if (target == target->succ->dest)
+ new_target = single_succ (target);
+ if (target == new_target)
counter = n_basic_blocks;
- new_target = target->succ->dest;
}
/* Allow to thread only over one edge at time to simplify updating
if (t)
{
if (!threaded_edges)
- threaded_edges = xmalloc (sizeof (*threaded_edges)
- * n_basic_blocks);
+ threaded_edges = XNEWVEC (edge, n_basic_blocks);
else
{
int i;
if (t->dest == b)
break;
- gcc_assert (nthreaded_edges < n_basic_blocks);
+ gcc_assert (nthreaded_edges < n_basic_blocks - NUM_FIXED_BLOCKS);
threaded_edges[nthreaded_edges++] = t;
new_target = t->dest;
if (!new_target)
break;
- /* Avoid killing of loop pre-headers, as it is the place loop
- optimizer wants to hoist code to.
-
- For fallthru forwarders, the LOOP_BEG note must appear between
- the header of block and CODE_LABEL of the loop, for non forwarders
- it must appear before the JUMP_INSN. */
- if ((mode & CLEANUP_PRE_LOOP) && optimize)
- {
- rtx insn = (target->succ->flags & EDGE_FALLTHRU
- ? BB_HEAD (target) : prev_nonnote_insn (BB_END (target)));
-
- if (!NOTE_P (insn))
- insn = NEXT_INSN (insn);
-
- for (; insn && !LABEL_P (insn) && !INSN_P (insn);
- insn = NEXT_INSN (insn))
- if (NOTE_P (insn)
- && NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_BEG)
- break;
-
- if (NOTE_P (insn))
- break;
-
- /* Do not clean up branches to just past the end of a loop
- at this time; it can mess up the loop optimizer's
- recognition of some patterns. */
-
- insn = PREV_INSN (BB_HEAD (target));
- if (insn && NOTE_P (insn)
- && NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_END)
- break;
- }
-
counter++;
target = new_target;
threaded |= new_target_threaded;
fprintf (dump_file,
"Forwarding edge %i->%i to %i failed.\n",
b->index, e->dest->index, target->index);
+ ei_next (&ei);
continue;
}
/ REG_BR_PROB_BASE);
if (!FORWARDER_BLOCK_P (b) && forwarder_block_p (b))
- BB_SET_FLAG (b, BB_FORWARDER_BLOCK);
+ b->flags |= BB_FORWARDER_BLOCK;
do
{
edge t;
- first->count -= edge_count;
- if (first->count < 0)
- first->count = 0;
- first->frequency -= edge_frequency;
- if (first->frequency < 0)
- first->frequency = 0;
- if (first->succ->succ_next)
+ if (!single_succ_p (first))
{
- edge e;
- int prob;
-
gcc_assert (n < nthreaded_edges);
t = threaded_edges [n++];
gcc_assert (t->src == first);
- if (first->frequency)
- prob = edge_frequency * REG_BR_PROB_BASE / first->frequency;
- else
- prob = 0;
- if (prob > t->probability)
- prob = t->probability;
- t->probability -= prob;
- prob = REG_BR_PROB_BASE - prob;
- if (prob <= 0)
- {
- first->succ->probability = REG_BR_PROB_BASE;
- first->succ->succ_next->probability = 0;
- }
- else
- for (e = first->succ; e; e = e->succ_next)
- e->probability = ((e->probability * REG_BR_PROB_BASE)
- / (double) prob);
+ update_bb_profile_for_threading (first, edge_frequency,
+ edge_count, t);
update_br_prob_note (first);
}
else
{
+ first->count -= edge_count;
+ if (first->count < 0)
+ first->count = 0;
+ first->frequency -= edge_frequency;
+ if (first->frequency < 0)
+ first->frequency = 0;
/* It is possible that as the result of
threading we've removed edge as it is
threaded to the fallthru edge. Avoid
if (n < nthreaded_edges
&& first == threaded_edges [n]->src)
n++;
- t = first->succ;
+ t = single_succ_edge (first);
}
t->count -= edge_count;
while (first != target);
changed = true;
+ continue;
}
+ ei_next (&ei);
}
if (threaded_edges)
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
and cold sections.
-
+
Basic block partitioning may result in some jumps that appear to
- be optimizable (or blocks that appear to be mergeable), but which really
- must be left untouched (they are required to make it safely across
- partition boundaries). See the comments at the top of
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
- if (flag_reorder_blocks_and_partition
- && (BB_PARTITION (a) != BB_PARTITION (b)
- || find_reg_note (BB_END (a), REG_CROSSING_JUMP, NULL_RTX)))
+ if (BB_PARTITION (a) != BB_PARTITION (b))
return;
barrier = next_nonnote_insn (BB_END (a));
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
- and cold sections.
-
+ and cold sections.
+
Basic block partitioning may result in some jumps that appear to
- be optimizable (or blocks that appear to be mergeable), but which really
- must be left untouched (they are required to make it safely across
- partition boundaries). See the comments at the top of
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
- if (flag_reorder_blocks_and_partition
- && (find_reg_note (BB_END (a), REG_CROSSING_JUMP, NULL_RTX)
- || BB_PARTITION (a) != BB_PARTITION (b)))
+ if (BB_PARTITION (a) != BB_PARTITION (b))
return;
real_b_end = BB_END (b);
necessary. */
only_notes = squeeze_notes (&BB_HEAD (b), &BB_END (b));
gcc_assert (!only_notes);
-
+
/* Scramble the insn chain. */
reorder_insns_nobb (BB_HEAD (b), BB_END (b), BB_END (a));
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
- and cold sections.
-
+ and cold sections.
+
Basic block partitioning may result in some jumps that appear to
- be optimizable (or blocks that appear to be mergeable), but which really
- must be left untouched (they are required to make it safely across
- partition boundaries). See the comments at the top of
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
- if (flag_reorder_blocks_and_partition
- && (find_reg_note (BB_END (b), REG_CROSSING_JUMP, NULL_RTX)
- || find_reg_note (BB_END (c), REG_CROSSING_JUMP, NULL_RTX)
- || BB_PARTITION (b) != BB_PARTITION (c)))
+ if (BB_PARTITION (b) != BB_PARTITION (c))
return NULL;
-
-
/* If B has a fallthru edge to C, no need to move anything. */
if (e->flags & EDGE_FALLTHRU)
edge tmp_edge, b_fallthru_edge;
bool c_has_outgoing_fallthru;
bool b_has_incoming_fallthru;
+ edge_iterator ei;
/* Avoid overactive code motion, as the forwarder blocks should be
- eliminated by edge redirection instead. One exception might have
+ eliminated by edge redirection instead. One exception might have
been if B is a forwarder block and C has no fallthru edge, but
that should be cleaned up by bb-reorder instead. */
if (FORWARDER_BLOCK_P (b) || FORWARDER_BLOCK_P (c))
and loop notes. This is done by squeezing out all the notes
and leaving them there to lie. Not ideal, but functional. */
- for (tmp_edge = c->succ; tmp_edge; tmp_edge = tmp_edge->succ_next)
+ FOR_EACH_EDGE (tmp_edge, ei, c->succs)
if (tmp_edge->flags & EDGE_FALLTHRU)
break;
c_has_outgoing_fallthru = (tmp_edge != NULL);
- for (tmp_edge = b->pred; tmp_edge; tmp_edge = tmp_edge->pred_next)
+ FOR_EACH_EDGE (tmp_edge, ei, b->preds)
if (tmp_edge->flags & EDGE_FALLTHRU)
break;
if (! c_has_outgoing_fallthru)
{
merge_blocks_move_successor_nojumps (b, c);
- return next == ENTRY_BLOCK_PTR ? next->next_bb : next;
+ return next == ENTRY_BLOCK_PTR ? next->next_bb : next;
}
/* If B does not have an incoming fallthru, then it can be moved
MEM_ATTRS (y) = 0;
else if (! MEM_ATTRS (y))
MEM_ATTRS (x) = 0;
- else
+ else
{
+ rtx mem_size;
+
if (MEM_ALIAS_SET (x) != MEM_ALIAS_SET (y))
{
set_mem_alias_set (x, 0);
set_mem_alias_set (y, 0);
}
-
+
if (! mem_expr_equal_p (MEM_EXPR (x), MEM_EXPR (y)))
{
set_mem_expr (x, 0);
set_mem_offset (x, 0);
set_mem_offset (y, 0);
}
-
- set_mem_size (x, GEN_INT (MAX (INTVAL (MEM_SIZE (x)),
- INTVAL (MEM_SIZE (y)))));
- set_mem_size (y, MEM_SIZE (x));
+
+ if (!MEM_SIZE (x))
+ mem_size = NULL_RTX;
+ else if (!MEM_SIZE (y))
+ mem_size = NULL_RTX;
+ else
+ mem_size = GEN_INT (MAX (INTVAL (MEM_SIZE (x)),
+ INTVAL (MEM_SIZE (y))));
+ set_mem_size (x, mem_size);
+ set_mem_size (y, mem_size);
set_mem_align (x, MIN (MEM_ALIGN (x), MEM_ALIGN (y)));
set_mem_align (y, MEM_ALIGN (x));
}
}
-
+
fmt = GET_RTX_FORMAT (code);
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
{
/* Return true if I1 and I2 are equivalent and thus can be crossjumped. */
static bool
-insns_match_p (int mode ATTRIBUTE_UNUSED, rtx i1, rtx i2)
+old_insns_match_p (int mode ATTRIBUTE_UNUSED, rtx i1, rtx i2)
{
rtx p1, p2;
if (CALL_P (i1)
&& (!rtx_equal_p (CALL_INSN_FUNCTION_USAGE (i1),
- CALL_INSN_FUNCTION_USAGE (i2))
+ CALL_INSN_FUNCTION_USAGE (i2))
|| SIBLING_CALL_P (i1) != SIBLING_CALL_P (i2)))
return false;
if ((mode & CLEANUP_POST_REGSTACK) && stack_regs_mentioned (i1))
{
/* If register stack conversion has already been done, then
- death notes must also be compared before it is certain that
- the two instruction streams match. */
+ death notes must also be compared before it is certain that
+ the two instruction streams match. */
rtx note;
HARD_REG_SET i1_regset, i2_regset;
if (i1 == BB_HEAD (bb1) || i2 == BB_HEAD (bb2))
break;
- if (!insns_match_p (mode, i1, i2))
+ if (!old_insns_match_p (mode, i1, i2))
break;
merge_memattrs (i1, i2);
return ninsns;
}
+/* Return true iff the condbranches at the end of BB1 and BB2 match. */
+bool
+condjump_equiv_p (struct equiv_info *info, bool call_init)
+{
+ basic_block bb1 = info->x_block;
+ basic_block bb2 = info->y_block;
+ edge b1 = BRANCH_EDGE (bb1);
+ edge b2 = BRANCH_EDGE (bb2);
+ edge f1 = FALLTHRU_EDGE (bb1);
+ edge f2 = FALLTHRU_EDGE (bb2);
+ bool reverse, match;
+ rtx set1, set2, cond1, cond2;
+ rtx src1, src2;
+ enum rtx_code code1, code2;
+
+ /* Get around possible forwarders on fallthru edges. Other cases
+ should be optimized out already. */
+ if (FORWARDER_BLOCK_P (f1->dest))
+ f1 = single_succ_edge (f1->dest);
+
+ if (FORWARDER_BLOCK_P (f2->dest))
+ f2 = single_succ_edge (f2->dest);
+
+ /* To simplify use of this function, return false if there are
+ unneeded forwarder blocks. These will get eliminated later
+ during cleanup_cfg. */
+ if (FORWARDER_BLOCK_P (f1->dest)
+ || FORWARDER_BLOCK_P (f2->dest)
+ || FORWARDER_BLOCK_P (b1->dest)
+ || FORWARDER_BLOCK_P (b2->dest))
+ return false;
+
+ if (f1->dest == f2->dest && b1->dest == b2->dest)
+ reverse = false;
+ else if (f1->dest == b2->dest && b1->dest == f2->dest)
+ reverse = true;
+ else
+ return false;
+
+ set1 = pc_set (BB_END (bb1));
+ set2 = pc_set (BB_END (bb2));
+ if ((XEXP (SET_SRC (set1), 1) == pc_rtx)
+ != (XEXP (SET_SRC (set2), 1) == pc_rtx))
+ reverse = !reverse;
+
+ src1 = SET_SRC (set1);
+ src2 = SET_SRC (set2);
+ cond1 = XEXP (src1, 0);
+ cond2 = XEXP (src2, 0);
+ code1 = GET_CODE (cond1);
+ if (reverse)
+ code2 = reversed_comparison_code (cond2, BB_END (bb2));
+ else
+ code2 = GET_CODE (cond2);
+
+ if (code2 == UNKNOWN)
+ return false;
+
+ if (call_init && !struct_equiv_init (STRUCT_EQUIV_START | info->mode, info))
+ gcc_unreachable ();
+ /* Make the sources of the pc sets unreadable so that when we call
+ insns_match_p it won't process them.
+ The death_notes_match_p from insns_match_p won't see the local registers
+ used for the pc set, but that could only cause missed optimizations when
+ there are actually condjumps that use stack registers. */
+ SET_SRC (set1) = pc_rtx;
+ SET_SRC (set2) = pc_rtx;
+ /* Verify codes and operands match. */
+ if (code1 == code2)
+ {
+ match = (insns_match_p (BB_END (bb1), BB_END (bb2), info)
+ && rtx_equiv_p (&XEXP (cond1, 0), XEXP (cond2, 0), 1, info)
+ && rtx_equiv_p (&XEXP (cond1, 1), XEXP (cond2, 1), 1, info));
+
+ }
+ else if (code1 == swap_condition (code2))
+ {
+ match = (insns_match_p (BB_END (bb1), BB_END (bb2), info)
+ && rtx_equiv_p (&XEXP (cond1, 1), XEXP (cond2, 0), 1, info)
+ && rtx_equiv_p (&XEXP (cond1, 0), XEXP (cond2, 1), 1, info));
+
+ }
+ else
+ match = false;
+ SET_SRC (set1) = src1;
+ SET_SRC (set2) = src2;
+ match &= verify_changes (0);
+
+ /* If we return true, we will join the blocks. Which means that
+ we will only have one branch prediction bit to work with. Thus
+ we require the existing branches to have probabilities that are
+ roughly similar. */
+ if (match
+ && !optimize_size
+ && maybe_hot_bb_p (bb1)
+ && maybe_hot_bb_p (bb2))
+ {
+ int prob2;
+
+ if (b1->dest == b2->dest)
+ prob2 = b2->probability;
+ else
+ /* Do not use f2 probability as f2 may be forwarded. */
+ prob2 = REG_BR_PROB_BASE - b2->probability;
+
+ /* Fail if the difference in probabilities is greater than 50%.
+ This rules out two well-predicted branches with opposite
+ outcomes. */
+ if (abs (b1->probability - prob2) > REG_BR_PROB_BASE / 2)
+ {
+ if (dump_file)
+ fprintf (dump_file,
+ "Outcomes of branch in bb %i and %i differ too much (%i %i)\n",
+ bb1->index, bb2->index, b1->probability, prob2);
+
+ match = false;
+ }
+ }
+
+ if (dump_file && match)
+ fprintf (dump_file, "Conditionals in bb %i and %i match.\n",
+ bb1->index, bb2->index);
+
+ if (!match)
+ cancel_changes (0);
+ return match;
+}
+
/* Return true iff outgoing edges of BB1 and BB2 match, together with
the branch instruction. This means that if we commonize the control
flow before end of the basic block, the semantic remains unchanged.
int nehedges1 = 0, nehedges2 = 0;
edge fallthru1 = 0, fallthru2 = 0;
edge e1, e2;
+ edge_iterator ei;
/* If BB1 has only one successor, we may be looking at either an
unconditional jump, or a fake edge to exit. */
- if (bb1->succ && !bb1->succ->succ_next
- && (bb1->succ->flags & (EDGE_COMPLEX | EDGE_FAKE)) == 0
+ if (single_succ_p (bb1)
+ && (single_succ_edge (bb1)->flags & (EDGE_COMPLEX | EDGE_FAKE)) == 0
&& (!JUMP_P (BB_END (bb1)) || simplejump_p (BB_END (bb1))))
- return (bb2->succ && !bb2->succ->succ_next
- && (bb2->succ->flags & (EDGE_COMPLEX | EDGE_FAKE)) == 0
+ return (single_succ_p (bb2)
+ && (single_succ_edge (bb2)->flags
+ & (EDGE_COMPLEX | EDGE_FAKE)) == 0
&& (!JUMP_P (BB_END (bb2)) || simplejump_p (BB_END (bb2))));
/* Match conditional jumps - this may get tricky when fallthru and branch
edges are crossed. */
- if (bb1->succ
- && bb1->succ->succ_next
- && !bb1->succ->succ_next->succ_next
+ if (EDGE_COUNT (bb1->succs) == 2
&& any_condjump_p (BB_END (bb1))
&& onlyjump_p (BB_END (bb1)))
{
rtx set1, set2, cond1, cond2;
enum rtx_code code1, code2;
- if (!bb2->succ
- || !bb2->succ->succ_next
- || bb2->succ->succ_next->succ_next
+ if (EDGE_COUNT (bb2->succs) != 2
|| !any_condjump_p (BB_END (bb2))
|| !onlyjump_p (BB_END (bb2)))
return false;
f2 = FALLTHRU_EDGE (bb2);
/* Get around possible forwarders on fallthru edges. Other cases
- should be optimized out already. */
+ should be optimized out already. */
if (FORWARDER_BLOCK_P (f1->dest))
- f1 = f1->dest->succ;
+ f1 = single_succ_edge (f1->dest);
if (FORWARDER_BLOCK_P (f2->dest))
- f2 = f2->dest->succ;
+ f2 = single_succ_edge (f2->dest);
/* To simplify use of this function, return false if there are
unneeded forwarder blocks. These will get eliminated later
{
if (dump_file)
fprintf (dump_file,
- "Outcomes of branch in bb %i and %i differs to much (%i %i)\n",
+ "Outcomes of branch in bb %i and %i differ too much (%i %i)\n",
bb1->index, bb2->index, b1->probability, prob2);
return false;
/* Generic case - we are seeing a computed jump, table jump or trapping
instruction. */
-#ifndef CASE_DROPS_THROUGH
/* Check whether there are tablejumps in the end of BB1 and BB2.
Return true if they are identical. */
{
rr.update_label_nuses = false;
for_each_rtx (&BB_END (bb1), replace_label, &rr);
- match = insns_match_p (mode, BB_END (bb1), BB_END (bb2));
+ match = old_insns_match_p (mode, BB_END (bb1), BB_END (bb2));
if (dump_file && match)
fprintf (dump_file,
"Tablejumps in bb %i and %i match.\n",
return false;
}
}
-#endif
/* First ensure that the instructions match. There may be many outgoing
edges so this test is generally cheaper. */
- if (!insns_match_p (mode, BB_END (bb1), BB_END (bb2)))
+ if (!old_insns_match_p (mode, BB_END (bb1), BB_END (bb2)))
return false;
/* Search the outgoing edges, ensure that the counts do match, find possible
fallthru and exception handling edges since these needs more
validation. */
- for (e1 = bb1->succ, e2 = bb2->succ; e1 && e2;
- e1 = e1->succ_next, e2 = e2->succ_next)
+ if (EDGE_COUNT (bb1->succs) != EDGE_COUNT (bb2->succs))
+ return false;
+
+ FOR_EACH_EDGE (e1, ei, bb1->succs)
{
+ e2 = EDGE_SUCC (bb2, ei.index);
+
if (e1->flags & EDGE_EH)
nehedges1++;
}
/* If number of edges of various types does not match, fail. */
- if (e1 || e2
- || nehedges1 != nehedges2
+ if (nehedges1 != nehedges2
|| (fallthru1 != 0) != (fallthru2 != 0))
return false;
if (fallthru1)
{
basic_block d1 = (forwarder_block_p (fallthru1->dest)
- ? fallthru1->dest->succ->dest: fallthru1->dest);
+ ? single_succ (fallthru1->dest): fallthru1->dest);
basic_block d2 = (forwarder_block_p (fallthru2->dest)
- ? fallthru2->dest->succ->dest: fallthru2->dest);
+ ? single_succ (fallthru2->dest): fallthru2->dest);
if (d1 != d2)
return false;
return false;
}
- /* We don't need to match the rest of edges as above checks should be enough
- to ensure that they are equivalent. */
+ /* The same checks as in try_crossjump_to_edge. It is required for RTL
+ version of sequence abstraction. */
+ FOR_EACH_EDGE (e1, ei, bb2->succs)
+ {
+ edge e2;
+ edge_iterator ei;
+ basic_block d1 = e1->dest;
+
+ if (FORWARDER_BLOCK_P (d1))
+ d1 = EDGE_SUCC (d1, 0)->dest;
+
+ FOR_EACH_EDGE (e2, ei, bb1->succs)
+ {
+ basic_block d2 = e2->dest;
+ if (FORWARDER_BLOCK_P (d2))
+ d2 = EDGE_SUCC (d2, 0)->dest;
+ if (d1 == d2)
+ break;
+ }
+
+ if (!e2)
+ return false;
+ }
+
return true;
}
+/* Returns true if BB basic block has a preserve label. */
+
+static bool
+block_has_preserve_label (basic_block bb)
+{
+ return (bb
+ && block_label (bb)
+ && LABEL_PRESERVE_P (block_label (bb)));
+}
+
/* E1 and E2 are edges with the same destination block. Search their
predecessors for common code. If found, redirect control flow from
(maybe the middle of) E1->SRC to (maybe the middle of) E2->SRC. */
basic_block redirect_to, redirect_from, to_remove;
rtx newpos1, newpos2;
edge s;
+ edge_iterator ei;
newpos1 = newpos2 = NULL_RTX;
/* If we have partitioned hot/cold basic blocks, it is a bad idea
- to try this optimization.
+ to try this optimization.
Basic block partitioning may result in some jumps that appear to
- be optimizable (or blocks that appear to be mergeable), but which really
- must be left untouched (they are required to make it safely across
- partition boundaries). See the comments at the top of
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
if (flag_reorder_blocks_and_partition && no_new_pseudos)
about multiple entry or chained forwarders, as they will be optimized
away. We do this to look past the unconditional jump following a
conditional jump that is required due to the current CFG shape. */
- if (src1->pred
- && !src1->pred->pred_next
+ if (single_pred_p (src1)
&& FORWARDER_BLOCK_P (src1))
- e1 = src1->pred, src1 = e1->src;
+ e1 = single_pred_edge (src1), src1 = e1->src;
- if (src2->pred
- && !src2->pred->pred_next
+ if (single_pred_p (src2)
&& FORWARDER_BLOCK_P (src2))
- e2 = src2->pred, src2 = e2->src;
+ e2 = single_pred_edge (src2), src2 = e2->src;
/* Nothing to do if we reach ENTRY, or a common source block. */
if (src1 == ENTRY_BLOCK_PTR || src2 == ENTRY_BLOCK_PTR)
/* Seeing more than 1 forwarder blocks would confuse us later... */
if (FORWARDER_BLOCK_P (e1->dest)
- && FORWARDER_BLOCK_P (e1->dest->succ->dest))
+ && FORWARDER_BLOCK_P (single_succ (e1->dest)))
return false;
if (FORWARDER_BLOCK_P (e2->dest)
- && FORWARDER_BLOCK_P (e2->dest->succ->dest))
+ && FORWARDER_BLOCK_P (single_succ (e2->dest)))
return false;
/* Likewise with dead code (possibly newly created by the other optimizations
of cfg_cleanup). */
- if (!src1->pred || !src2->pred)
+ if (EDGE_COUNT (src1->preds) == 0 || EDGE_COUNT (src2->preds) == 0)
return false;
/* Look for the common insn sequence, part the first ... */
&& (newpos1 != BB_HEAD (src1)))
return false;
-#ifndef CASE_DROPS_THROUGH
+ /* Avoid deleting preserve label when redirecting ABNORMAL edges. */
+ if (block_has_preserve_label (e1->dest)
+ && (e1->flags & EDGE_ABNORMAL))
+ return false;
+
/* Here we know that the insns in the end of SRC1 which are common with SRC2
will be deleted.
If we have tablejumps in the end of SRC1 and SRC2
}
}
}
-#endif
- /* Avoid splitting if possible. */
- if (newpos2 == BB_HEAD (src2))
+ /* Avoid splitting if possible. We must always split when SRC2 has
+ EH predecessor edges, or we may end up with basic blocks with both
+ normal and EH predecessor edges. */
+ if (newpos2 == BB_HEAD (src2)
+ && !(EDGE_PRED (src2, 0)->flags & EDGE_EH))
redirect_to = src2;
else
{
+ if (newpos2 == BB_HEAD (src2))
+ {
+ /* Skip possible basic block header. */
+ if (LABEL_P (newpos2))
+ newpos2 = NEXT_INSN (newpos2);
+ if (NOTE_P (newpos2))
+ newpos2 = NEXT_INSN (newpos2);
+ }
+
if (dump_file)
fprintf (dump_file, "Splitting bb %i before %i insns\n",
src2->index, nmatch);
redirect_to->count += src1->count;
redirect_to->frequency += src1->frequency;
- /* We may have some registers visible trought the block. */
+ /* We may have some registers visible through the block. */
redirect_to->flags |= BB_DIRTY;
/* Recompute the frequencies and counts of outgoing edges. */
- for (s = redirect_to->succ; s; s = s->succ_next)
+ FOR_EACH_EDGE (s, ei, redirect_to->succs)
{
edge s2;
+ edge_iterator ei;
basic_block d = s->dest;
if (FORWARDER_BLOCK_P (d))
- d = d->succ->dest;
+ d = single_succ (d);
- for (s2 = src1->succ; ; s2 = s2->succ_next)
+ FOR_EACH_EDGE (s2, ei, src1->succs)
{
basic_block d2 = s2->dest;
if (FORWARDER_BLOCK_P (d2))
- d2 = d2->succ->dest;
+ d2 = single_succ (d2);
if (d == d2)
break;
}
s->count += s2->count;
/* Take care to update possible forwarder blocks. We verified
- that there is no more than one in the chain, so we can't run
- into infinite loop. */
+ that there is no more than one in the chain, so we can't run
+ into infinite loop. */
if (FORWARDER_BLOCK_P (s->dest))
{
- s->dest->succ->count += s2->count;
+ single_succ_edge (s->dest)->count += s2->count;
s->dest->count += s2->count;
s->dest->frequency += EDGE_FREQUENCY (s);
}
if (FORWARDER_BLOCK_P (s2->dest))
{
- s2->dest->succ->count -= s2->count;
- if (s2->dest->succ->count < 0)
- s2->dest->succ->count = 0;
+ single_succ_edge (s2->dest)->count -= s2->count;
+ if (single_succ_edge (s2->dest)->count < 0)
+ single_succ_edge (s2->dest)->count = 0;
s2->dest->count -= s2->count;
s2->dest->frequency -= EDGE_FREQUENCY (s);
if (s2->dest->frequency < 0)
newpos1 = NEXT_INSN (newpos1);
redirect_from = split_block (src1, PREV_INSN (newpos1))->src;
- to_remove = redirect_from->succ->dest;
+ to_remove = single_succ (redirect_from);
- redirect_edge_and_branch_force (redirect_from->succ, redirect_to);
+ redirect_edge_and_branch_force (single_succ_edge (redirect_from), redirect_to);
delete_basic_block (to_remove);
update_forwarder_flag (redirect_from);
+ if (redirect_to != src2)
+ update_forwarder_flag (src2);
return true;
}
static bool
try_crossjump_bb (int mode, basic_block bb)
{
- edge e, e2, nexte2, nexte, fallthru;
+ edge e, e2, fallthru;
bool changed;
- int n = 0, max;
+ unsigned max, ix, ix2;
+ basic_block ev, ev2;
+ edge_iterator ei;
/* Nothing to do if there is not at least two incoming edges. */
- if (!bb->pred || !bb->pred->pred_next)
+ if (EDGE_COUNT (bb->preds) < 2)
+ return false;
+
+ /* Don't crossjump if this block ends in a computed jump,
+ unless we are optimizing for size. */
+ if (!optimize_size
+ && bb != EXIT_BLOCK_PTR
+ && computed_jump_p (BB_END (bb)))
return false;
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
- and cold sections.
-
+ and cold sections.
+
Basic block partitioning may result in some jumps that appear to
- be optimizable (or blocks that appear to be mergeable), but which really
- must be left untouched (they are required to make it safely across
- partition boundaries). See the comments at the top of
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
- if (flag_reorder_blocks_and_partition
- && (BB_PARTITION (bb->pred->src) != BB_PARTITION (bb->pred->pred_next->src)
- || (bb->pred->flags & EDGE_CROSSING)))
+ if (BB_PARTITION (EDGE_PRED (bb, 0)->src) !=
+ BB_PARTITION (EDGE_PRED (bb, 1)->src)
+ || (EDGE_PRED (bb, 0)->flags & EDGE_CROSSING))
return false;
/* It is always cheapest to redirect a block that ends in a branch to
program. We'll try that combination first. */
fallthru = NULL;
max = PARAM_VALUE (PARAM_MAX_CROSSJUMP_EDGES);
- for (e = bb->pred; e ; e = e->pred_next, n++)
+
+ if (EDGE_COUNT (bb->preds) > max)
+ return false;
+
+ FOR_EACH_EDGE (e, ei, bb->preds)
{
if (e->flags & EDGE_FALLTHRU)
fallthru = e;
- if (n > max)
- return false;
}
changed = false;
- for (e = bb->pred; e; e = nexte)
+ for (ix = 0, ev = bb; ix < EDGE_COUNT (ev->preds); )
{
- nexte = e->pred_next;
+ e = EDGE_PRED (ev, ix);
+ ix++;
/* As noted above, first try with the fallthru predecessor. */
if (fallthru)
if (try_crossjump_to_edge (mode, e, fallthru))
{
changed = true;
- nexte = bb->pred;
+ ix = 0;
+ ev = bb;
continue;
}
}
can eliminate redundant checks of crossjump(A,B) by arbitrarily
choosing to do the check from the block for which the edge
in question is the first successor of A. */
- if (e->src->succ != e)
+ if (EDGE_SUCC (e->src, 0) != e)
continue;
- for (e2 = bb->pred; e2; e2 = nexte2)
+ for (ix2 = 0, ev2 = bb; ix2 < EDGE_COUNT (ev2->preds); )
{
- nexte2 = e2->pred_next;
+ e2 = EDGE_PRED (ev2, ix2);
+ ix2++;
if (e2 == e)
continue;
if (try_crossjump_to_edge (mode, e, e2))
{
changed = true;
- nexte = bb->pred;
+ ev2 = bb;
+ ix = 0;
break;
}
}
if (mode & CLEANUP_CROSSJUMP)
add_noreturn_fake_exit_edges ();
- FOR_EACH_BB (bb)
- update_forwarder_flag (bb);
-
if (mode & (CLEANUP_UPDATE_LIFE | CLEANUP_CROSSJUMP | CLEANUP_THREADING))
clear_bb_flags ();
+ FOR_EACH_BB (bb)
+ update_forwarder_flag (bb);
+
if (! targetm.cannot_modify_jumps_p ())
{
first_pass = true;
bool changed_here = false;
/* Delete trivially dead basic blocks. */
- while (b->pred == NULL)
+ if (EDGE_COUNT (b->preds) == 0)
{
c = b->prev_bb;
if (dump_file)
delete_basic_block (b);
if (!(mode & CLEANUP_CFGLAYOUT))
changed = true;
- b = c;
+ /* Avoid trying to remove ENTRY_BLOCK_PTR. */
+ b = (c == ENTRY_BLOCK_PTR ? c->next_bb : c);
+ continue;
}
/* Remove code labels no longer used. */
- if (b->pred->pred_next == NULL
- && (b->pred->flags & EDGE_FALLTHRU)
- && !(b->pred->flags & EDGE_COMPLEX)
+ if (single_pred_p (b)
+ && (single_pred_edge (b)->flags & EDGE_FALLTHRU)
+ && !(single_pred_edge (b)->flags & EDGE_COMPLEX)
&& LABEL_P (BB_HEAD (b))
/* If the previous block ends with a branch to this
block, we can't delete the label. Normally this
if CASE_DROPS_THRU, this can be a tablejump with
some element going to the same place as the
default (fallthru). */
- && (b->pred->src == ENTRY_BLOCK_PTR
- || !JUMP_P (BB_END (b->pred->src))
+ && (single_pred (b) == ENTRY_BLOCK_PTR
+ || !JUMP_P (BB_END (single_pred (b)))
|| ! label_is_jump_target_p (BB_HEAD (b),
- BB_END (b->pred->src))))
+ BB_END (single_pred (b)))))
{
rtx label = BB_HEAD (b);
reorder_insns_nobb (label, label, bb_note);
BB_HEAD (b) = bb_note;
+ if (BB_END (b) == bb_note)
+ BB_END (b) = label;
}
if (dump_file)
fprintf (dump_file, "Deleted label in block %i.\n",
/* If we fall through an empty block, we can remove it. */
if (!(mode & CLEANUP_CFGLAYOUT)
- && b->pred->pred_next == NULL
- && (b->pred->flags & EDGE_FALLTHRU)
+ && single_pred_p (b)
+ && (single_pred_edge (b)->flags & EDGE_FALLTHRU)
&& !LABEL_P (BB_HEAD (b))
&& FORWARDER_BLOCK_P (b)
/* Note that forwarder_block_p true ensures that
there is a successor for this block. */
- && (b->succ->flags & EDGE_FALLTHRU)
- && n_basic_blocks > 1)
+ && (single_succ_edge (b)->flags & EDGE_FALLTHRU)
+ && n_basic_blocks > NUM_FIXED_BLOCKS + 1)
{
if (dump_file)
fprintf (dump_file,
b->index);
c = b->prev_bb == ENTRY_BLOCK_PTR ? b->next_bb : b->prev_bb;
- redirect_edge_succ_nodup (b->pred, b->succ->dest);
+ redirect_edge_succ_nodup (single_pred_edge (b),
+ single_succ (b));
delete_basic_block (b);
changed = true;
b = c;
}
- if ((s = b->succ) != NULL
- && s->succ_next == NULL
+ if (single_succ_p (b)
+ && (s = single_succ_edge (b))
&& !(s->flags & EDGE_COMPLEX)
&& (c = s->dest) != EXIT_BLOCK_PTR
- && c->pred->pred_next == NULL
+ && single_pred_p (c)
&& b != c)
{
/* When not in cfg_layout mode use code aware of reordering
does not fit merge_blocks interface and is kept here in
hope that it will become useless once more of compiler
is transformed to use cfg_layout mode. */
-
+
if ((mode & CLEANUP_CFGLAYOUT)
&& can_merge_blocks_p (b, c))
{
non-trivial jump instruction without side-effects, we
can either delete the jump entirely, or replace it
with a simple unconditional jump. */
- if (b->succ
- && ! b->succ->succ_next
- && b->succ->dest != EXIT_BLOCK_PTR
+ if (single_succ_p (b)
+ && single_succ (b) != EXIT_BLOCK_PTR
&& onlyjump_p (BB_END (b))
&& !find_reg_note (BB_END (b), REG_CROSSING_JUMP, NULL_RTX)
- && try_redirect_by_replacing_jump (b->succ, b->succ->dest,
+ && try_redirect_by_replacing_jump (single_succ_edge (b),
+ single_succ (b),
(mode & CLEANUP_CFGLAYOUT) != 0))
{
update_forwarder_flag (b);
if (mode & CLEANUP_CROSSJUMP)
remove_fake_exit_edges ();
- clear_aux_for_blocks ();
+ FOR_ALL_BB (b)
+ b->flags &= ~(BB_FORWARDER_BLOCK | BB_NONTHREADABLE_BLOCK);
return changed_overall;
}
for (bb = ENTRY_BLOCK_PTR->next_bb; bb != EXIT_BLOCK_PTR; )
{
- if (bb->succ
- && !bb->succ->succ_next
- && can_merge_blocks_p (bb, bb->succ->dest))
+ if (single_succ_p (bb)
+ && can_merge_blocks_p (bb, single_succ (bb)))
{
/* Merge the blocks and retry. */
- merge_blocks (bb, bb->succ->dest);
+ merge_blocks (bb, single_succ (bb));
changed = true;
continue;
}
{
bool changed = false;
+ /* Set the cfglayout mode flag here. We could update all the callers
+ but that is just inconvenient, especially given that we eventually
+ want to have cfglayout mode as the default. */
+ if (current_ir_type () == IR_RTL_CFGLAYOUT)
+ mode |= CLEANUP_CFGLAYOUT;
+
timevar_push (TV_CLEANUP_CFG);
if (delete_unreachable_blocks ())
{
now to introduce more opportunities for try_optimize_cfg. */
if (!(mode & (CLEANUP_NO_INSN_DEL | CLEANUP_UPDATE_LIFE))
&& !reload_completed)
- delete_trivially_dead_insns (get_insns(), max_reg_num ());
+ delete_trivially_dead_insns (get_insns (), max_reg_num ());
}
compact_blocks ();
PROP_DEATH_NOTES
| PROP_SCAN_DEAD_CODE
| PROP_KILL_DEAD_CODE
- | ((mode & CLEANUP_LOG_LINKS)
+ | ((mode & CLEANUP_LOG_LINKS)
? PROP_LOG_LINKS : 0)))
break;
}
&& (mode & CLEANUP_EXPENSIVE)
&& !reload_completed)
{
- if (!delete_trivially_dead_insns (get_insns(), max_reg_num ()))
+ if (!delete_trivially_dead_insns (get_insns (), max_reg_num ()))
break;
}
else
break;
- delete_dead_jumptables ();
+
+ /* Don't call delete_dead_jumptables in cfglayout mode, because
+ that function assumes that jump tables are in the insns stream.
+ But we also don't _have_ to delete dead jumptables in cfglayout
+ mode because we shouldn't even be looking at things that are
+ not in a basic block. Dead jumptables are cleaned up when
+ going out of cfglayout mode. */
+ if (!(mode & CLEANUP_CFGLAYOUT))
+ delete_dead_jumptables ();
}
- /* Kill the data we won't maintain. */
- free_EXPR_LIST_list (&label_value_list);
timevar_pop (TV_CLEANUP_CFG);
return changed;
}
+\f
+static unsigned int
+rest_of_handle_jump (void)
+{
+ delete_unreachable_blocks ();
+
+ if (cfun->tail_call_emit)
+ fixup_tail_calls ();
+ return 0;
+}
+
+struct tree_opt_pass pass_jump =
+{
+ "sibling", /* name */
+ NULL, /* gate */
+ rest_of_handle_jump, /* execute */
+ NULL, /* sub */
+ NULL, /* next */
+ 0, /* static_pass_number */
+ TV_JUMP, /* tv_id */
+ 0, /* properties_required */
+ 0, /* properties_provided */
+ 0, /* properties_destroyed */
+ TODO_ggc_collect, /* todo_flags_start */
+ TODO_dump_func |
+ TODO_verify_flow, /* todo_flags_finish */
+ 'i' /* letter */
+};
+
+
+static unsigned int
+rest_of_handle_jump2 (void)
+{
+ delete_trivially_dead_insns (get_insns (), max_reg_num ());
+ reg_scan (get_insns (), max_reg_num ());
+ if (dump_file)
+ dump_flow_info (dump_file, dump_flags);
+ cleanup_cfg ((optimize ? CLEANUP_EXPENSIVE : 0)
+ | (flag_thread_jumps ? CLEANUP_THREADING : 0));
+ return 0;
+}
+
+
+struct tree_opt_pass pass_jump2 =
+{
+ "jump", /* name */
+ NULL, /* gate */
+ rest_of_handle_jump2, /* execute */
+ NULL, /* sub */
+ NULL, /* next */
+ 0, /* static_pass_number */
+ TV_JUMP, /* tv_id */
+ 0, /* properties_required */
+ 0, /* properties_provided */
+ 0, /* properties_destroyed */
+ TODO_ggc_collect, /* todo_flags_start */
+ TODO_dump_func, /* todo_flags_finish */
+ 'j' /* letter */
+};
+
+