edge_iterator ei;
edge e;
VEC (edge, heap) *edges;
+ bool res;
FOR_EACH_EDGE (e, ei, loop->header->preds)
if (e->flags & EDGE_EH)
return true;
edges = get_loop_exit_edges (loop);
+ res = false;
FOR_EACH_VEC_ELT (edge, edges, i, e)
if (e->flags & EDGE_COMPLEX)
- return true;
- return false;
+ {
+ res = true;
+ break;
+ }
+ VEC_free (edge, heap, edges);
+ return res;
}
#endif