/* Generic partial redundancy elimination with lazy code motion support.
- Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2007, 2008,
- 2010, 2011 Free Software Foundation, Inc.
+ Copyright (C) 1998-2014 Free Software Foundation, Inc.
This file is part of GCC.
#include "flags.h"
#include "insn-config.h"
#include "recog.h"
+#include "predict.h"
+#include "vec.h"
+#include "hashtab.h"
+#include "hash-set.h"
+#include "machmode.h"
+#include "input.h"
+#include "function.h"
+#include "dominance.h"
+#include "cfg.h"
+#include "cfganal.h"
+#include "lcm.h"
#include "basic-block.h"
#include "tm_p.h"
-#include "function.h"
#include "sbitmap.h"
#include "dumpfile.h"
/* Allocate a worklist array/queue. Entries are only added to the
list if they were not already on the list. So the size is
bounded by the number of basic blocks. */
- qin = qout = worklist = XNEWVEC (basic_block, n_basic_blocks);
+ qin = qout = worklist = XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun));
/* We want a maximal solution, so make an optimistic initialization of
ANTIN. */
- bitmap_vector_ones (antin, last_basic_block);
+ bitmap_vector_ones (antin, last_basic_block_for_fn (cfun));
/* Put every block on the worklist; this is necessary because of the
optimistic initialization of ANTIN above. */
- FOR_EACH_BB_REVERSE (bb)
+ int *postorder = XNEWVEC (int, n_basic_blocks_for_fn (cfun));
+ int postorder_num = post_order_compute (postorder, false, false);
+ for (int i = 0; i < postorder_num; ++i)
{
+ bb = BASIC_BLOCK_FOR_FN (cfun, postorder[i]);
*qin++ = bb;
bb->aux = bb;
}
+ free (postorder);
qin = worklist;
- qend = &worklist[n_basic_blocks - NUM_FIXED_BLOCKS];
- qlen = n_basic_blocks - NUM_FIXED_BLOCKS;
+ qend = &worklist[n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS];
+ qlen = n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS;
/* Mark blocks which are predecessors of the exit block so that we
can easily identify them below. */
- FOR_EACH_EDGE (e, ei, EXIT_BLOCK_PTR->preds)
- e->src->aux = EXIT_BLOCK_PTR;
+ FOR_EACH_EDGE (e, ei, EXIT_BLOCK_PTR_FOR_FN (cfun)->preds)
+ e->src->aux = EXIT_BLOCK_PTR_FOR_FN (cfun);
/* Iterate until the worklist is empty. */
while (qlen)
if (qout >= qend)
qout = worklist;
- if (bb->aux == EXIT_BLOCK_PTR)
+ if (bb->aux == EXIT_BLOCK_PTR_FOR_FN (cfun))
/* Do not clear the aux field for blocks which are predecessors of
the EXIT block. That way we never add then to the worklist
again. */
to add the predecessors of this block to the worklist
if they are not already on the worklist. */
FOR_EACH_EDGE (e, ei, bb->preds)
- if (!e->src->aux && e->src != ENTRY_BLOCK_PTR)
+ if (!e->src->aux && e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun))
{
*qin++ = e->src;
e->src->aux = e;
{
pred = INDEX_EDGE_PRED_BB (edge_list, x);
succ = INDEX_EDGE_SUCC_BB (edge_list, x);
- if (pred == ENTRY_BLOCK_PTR)
+ if (pred == ENTRY_BLOCK_PTR_FOR_FN (cfun))
bitmap_copy (earliest[x], antin[succ->index]);
else
{
- if (succ == EXIT_BLOCK_PTR)
+ if (succ == EXIT_BLOCK_PTR_FOR_FN (cfun))
bitmap_clear (earliest[x]);
else
{
list if they were not already on the list. So the size is
bounded by the number of basic blocks. */
qin = qout = worklist
- = XNEWVEC (basic_block, n_basic_blocks);
+ = XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun));
/* Initialize a mapping from each edge to its index. */
for (i = 0; i < num_edges; i++)
do not want to be overly optimistic. Consider an outgoing edge from
the entry block. That edge should always have a LATER value the
same as EARLIEST for that edge. */
- FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR->succs)
+ FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
bitmap_copy (later[(size_t) e->aux], earliest[(size_t) e->aux]);
/* Add all the blocks to the worklist. This prevents an early exit from
the loop given our optimistic initialization of LATER above. */
- FOR_EACH_BB (bb)
+ int *postorder = XNEWVEC (int, n_basic_blocks_for_fn (cfun));
+ int postorder_num = inverted_post_order_compute (postorder);
+ for (int i = 0; i < postorder_num; ++i)
{
+ bb = BASIC_BLOCK_FOR_FN (cfun, postorder[i]);
+ if (bb == EXIT_BLOCK_PTR_FOR_FN (cfun)
+ || bb == ENTRY_BLOCK_PTR_FOR_FN (cfun))
+ continue;
*qin++ = bb;
bb->aux = bb;
}
+ free (postorder);
/* Note that we do not use the last allocated element for our queue,
as EXIT_BLOCK is never inserted into it. */
qin = worklist;
- qend = &worklist[n_basic_blocks - NUM_FIXED_BLOCKS];
- qlen = n_basic_blocks - NUM_FIXED_BLOCKS;
+ qend = &worklist[n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS];
+ qlen = n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS;
/* Iterate until the worklist is empty. */
while (qlen)
bitmap_ones (laterin[bb->index]);
FOR_EACH_EDGE (e, ei, bb->preds)
bitmap_and (laterin[bb->index], laterin[bb->index],
- later[(size_t)e->aux]);
+ later[(size_t)e->aux]);
/* Calculate LATER for all outgoing edges. */
FOR_EACH_EDGE (e, ei, bb->succs)
if (bitmap_ior_and_compl (later[(size_t) e->aux],
- earliest[(size_t) e->aux],
- laterin[e->src->index],
- antloc[e->src->index])
+ earliest[(size_t) e->aux],
+ laterin[bb->index],
+ antloc[bb->index])
/* If LATER for an outgoing edge was changed, then we need
to add the target of the outgoing edge to the worklist. */
- && e->dest != EXIT_BLOCK_PTR && e->dest->aux == 0)
+ && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun) && e->dest->aux == 0)
{
*qin++ = e->dest;
e->dest->aux = e;
/* Computation of insertion and deletion points requires computing LATERIN
for the EXIT block. We allocated an extra entry in the LATERIN array
for just this purpose. */
- bitmap_ones (laterin[last_basic_block]);
- FOR_EACH_EDGE (e, ei, EXIT_BLOCK_PTR->preds)
- bitmap_and (laterin[last_basic_block],
- laterin[last_basic_block],
- later[(size_t) e->aux]);
+ bitmap_ones (laterin[last_basic_block_for_fn (cfun)]);
+ FOR_EACH_EDGE (e, ei, EXIT_BLOCK_PTR_FOR_FN (cfun)->preds)
+ bitmap_and (laterin[last_basic_block_for_fn (cfun)],
+ laterin[last_basic_block_for_fn (cfun)],
+ later[(size_t) e->aux]);
clear_aux_for_edges ();
free (worklist);
int x;
basic_block bb;
- FOR_EACH_BB (bb)
+ FOR_EACH_BB_FN (bb, cfun)
bitmap_and_compl (del[bb->index], antloc[bb->index],
laterin[bb->index]);
{
basic_block b = INDEX_EDGE_SUCC_BB (edge_list, x);
- if (b == EXIT_BLOCK_PTR)
- bitmap_and_compl (insert[x], later[x], laterin[last_basic_block]);
+ if (b == EXIT_BLOCK_PTR_FOR_FN (cfun))
+ bitmap_and_compl (insert[x], later[x],
+ laterin[last_basic_block_for_fn (cfun)]);
else
bitmap_and_compl (insert[x], later[x], laterin[b->index]);
}
}
-/* Given local properties TRANSP, ANTLOC, AVOUT, KILL return the insert and
- delete vectors for edge based LCM. Returns an edgelist which is used to
+/* Given local properties TRANSP, ANTLOC, AVLOC, KILL return the insert and
+ delete vectors for edge based LCM and return the AVIN, AVOUT bitmap.
map the insert vector to what edge an expression should be inserted on. */
struct edge_list *
-pre_edge_lcm (int n_exprs, sbitmap *transp,
+pre_edge_lcm_avs (int n_exprs, sbitmap *transp,
sbitmap *avloc, sbitmap *antloc, sbitmap *kill,
+ sbitmap *avin, sbitmap *avout,
sbitmap **insert, sbitmap **del)
{
sbitmap *antin, *antout, *earliest;
- sbitmap *avin, *avout;
sbitmap *later, *laterin;
struct edge_list *edge_list;
int num_edges;
fprintf (dump_file, "Edge List:\n");
verify_edge_list (dump_file, edge_list);
print_edge_list (dump_file, edge_list);
- dump_bitmap_vector (dump_file, "transp", "", transp, last_basic_block);
- dump_bitmap_vector (dump_file, "antloc", "", antloc, last_basic_block);
- dump_bitmap_vector (dump_file, "avloc", "", avloc, last_basic_block);
- dump_bitmap_vector (dump_file, "kill", "", kill, last_basic_block);
+ dump_bitmap_vector (dump_file, "transp", "", transp,
+ last_basic_block_for_fn (cfun));
+ dump_bitmap_vector (dump_file, "antloc", "", antloc,
+ last_basic_block_for_fn (cfun));
+ dump_bitmap_vector (dump_file, "avloc", "", avloc,
+ last_basic_block_for_fn (cfun));
+ dump_bitmap_vector (dump_file, "kill", "", kill,
+ last_basic_block_for_fn (cfun));
}
#endif
/* Compute global availability. */
- avin = sbitmap_vector_alloc (last_basic_block, n_exprs);
- avout = sbitmap_vector_alloc (last_basic_block, n_exprs);
compute_available (avloc, kill, avout, avin);
- sbitmap_vector_free (avin);
/* Compute global anticipatability. */
- antin = sbitmap_vector_alloc (last_basic_block, n_exprs);
- antout = sbitmap_vector_alloc (last_basic_block, n_exprs);
+ antin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
+ antout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
compute_antinout_edge (antloc, transp, antin, antout);
#ifdef LCM_DEBUG_INFO
if (dump_file)
{
- dump_bitmap_vector (dump_file, "antin", "", antin, last_basic_block);
- dump_bitmap_vector (dump_file, "antout", "", antout, last_basic_block);
+ dump_bitmap_vector (dump_file, "antin", "", antin,
+ last_basic_block_for_fn (cfun));
+ dump_bitmap_vector (dump_file, "antout", "", antout,
+ last_basic_block_for_fn (cfun));
}
#endif
sbitmap_vector_free (antout);
sbitmap_vector_free (antin);
- sbitmap_vector_free (avout);
later = sbitmap_vector_alloc (num_edges, n_exprs);
/* Allocate an extra element for the exit block in the laterin vector. */
- laterin = sbitmap_vector_alloc (last_basic_block + 1, n_exprs);
+ laterin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun) + 1,
+ n_exprs);
compute_laterin (edge_list, earliest, antloc, later, laterin);
#ifdef LCM_DEBUG_INFO
if (dump_file)
{
- dump_bitmap_vector (dump_file, "laterin", "", laterin, last_basic_block + 1);
+ dump_bitmap_vector (dump_file, "laterin", "", laterin,
+ last_basic_block_for_fn (cfun) + 1);
dump_bitmap_vector (dump_file, "later", "", later, num_edges);
}
#endif
sbitmap_vector_free (earliest);
*insert = sbitmap_vector_alloc (num_edges, n_exprs);
- *del = sbitmap_vector_alloc (last_basic_block, n_exprs);
+ *del = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
bitmap_vector_clear (*insert, num_edges);
- bitmap_vector_clear (*del, last_basic_block);
+ bitmap_vector_clear (*del, last_basic_block_for_fn (cfun));
compute_insert_delete (edge_list, antloc, later, laterin, *insert, *del);
sbitmap_vector_free (laterin);
{
dump_bitmap_vector (dump_file, "pre_insert_map", "", *insert, num_edges);
dump_bitmap_vector (dump_file, "pre_delete_map", "", *del,
- last_basic_block);
+ last_basic_block_for_fn (cfun));
}
#endif
return edge_list;
}
+/* Wrapper to allocate avin/avout and call pre_edge_lcm_avs. */
+
+struct edge_list *
+pre_edge_lcm (int n_exprs, sbitmap *transp,
+ sbitmap *avloc, sbitmap *antloc, sbitmap *kill,
+ sbitmap **insert, sbitmap **del)
+{
+ struct edge_list *edge_list;
+ sbitmap *avin, *avout;
+
+ avin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
+ avout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
+
+ edge_list = pre_edge_lcm_avs (n_exprs, transp, avloc, antloc, kill,
+ avin, avout, insert, del);
+
+ sbitmap_vector_free (avout);
+ sbitmap_vector_free (avin);
+
+ return edge_list;
+}
+
/* Compute the AVIN and AVOUT vectors from the AVLOC and KILL vectors.
Return the number of passes we performed to iterate to a solution. */
list if they were not already on the list. So the size is
bounded by the number of basic blocks. */
qin = qout = worklist =
- XNEWVEC (basic_block, n_basic_blocks - NUM_FIXED_BLOCKS);
+ XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS);
/* We want a maximal solution. */
- bitmap_vector_ones (avout, last_basic_block);
+ bitmap_vector_ones (avout, last_basic_block_for_fn (cfun));
/* Put every block on the worklist; this is necessary because of the
- optimistic initialization of AVOUT above. */
- FOR_EACH_BB (bb)
+ optimistic initialization of AVOUT above. Use inverted postorder
+ to make the dataflow problem require less iterations. */
+ int *postorder = XNEWVEC (int, n_basic_blocks_for_fn (cfun));
+ int postorder_num = inverted_post_order_compute (postorder);
+ for (int i = 0; i < postorder_num; ++i)
{
+ bb = BASIC_BLOCK_FOR_FN (cfun, postorder[i]);
+ if (bb == EXIT_BLOCK_PTR_FOR_FN (cfun)
+ || bb == ENTRY_BLOCK_PTR_FOR_FN (cfun))
+ continue;
*qin++ = bb;
bb->aux = bb;
}
+ free (postorder);
qin = worklist;
- qend = &worklist[n_basic_blocks - NUM_FIXED_BLOCKS];
- qlen = n_basic_blocks - NUM_FIXED_BLOCKS;
+ qend = &worklist[n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS];
+ qlen = n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS;
/* Mark blocks which are successors of the entry block so that we
can easily identify them below. */
- FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR->succs)
- e->dest->aux = ENTRY_BLOCK_PTR;
+ FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
+ e->dest->aux = ENTRY_BLOCK_PTR_FOR_FN (cfun);
/* Iterate until the worklist is empty. */
while (qlen)
/* If one of the predecessor blocks is the ENTRY block, then the
intersection of avouts is the null set. We can identify such blocks
by the special value in the AUX field in the block structure. */
- if (bb->aux == ENTRY_BLOCK_PTR)
+ if (bb->aux == ENTRY_BLOCK_PTR_FOR_FN (cfun))
/* Do not clear the aux field for blocks which are successors of the
ENTRY block. That way we never add then to the worklist again. */
bitmap_clear (avin[bb->index]);
to add the successors of this block to the worklist
if they are not already on the worklist. */
FOR_EACH_EDGE (e, ei, bb->succs)
- if (!e->dest->aux && e->dest != EXIT_BLOCK_PTR)
+ if (!e->dest->aux && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun))
{
*qin++ = e->dest;
e->dest->aux = e;
{
pred = INDEX_EDGE_PRED_BB (edge_list, x);
succ = INDEX_EDGE_SUCC_BB (edge_list, x);
- if (succ == EXIT_BLOCK_PTR)
+ if (succ == EXIT_BLOCK_PTR_FOR_FN (cfun))
bitmap_copy (farthest[x], st_avout[pred->index]);
else
{
- if (pred == ENTRY_BLOCK_PTR)
+ if (pred == ENTRY_BLOCK_PTR_FOR_FN (cfun))
bitmap_clear (farthest[x]);
else
{
/* Allocate a worklist array/queue. Entries are only added to the
list if they were not already on the list. So the size is
bounded by the number of basic blocks. */
- tos = worklist = XNEWVEC (basic_block, n_basic_blocks + 1);
+ tos = worklist = XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun) + 1);
/* Initialize NEARER for each edge and build a mapping from an edge to
its index. */
do not want to be overly optimistic. Consider an incoming edge to
the exit block. That edge should always have a NEARER value the
same as FARTHEST for that edge. */
- FOR_EACH_EDGE (e, ei, EXIT_BLOCK_PTR->preds)
+ FOR_EACH_EDGE (e, ei, EXIT_BLOCK_PTR_FOR_FN (cfun)->preds)
bitmap_copy (nearer[(size_t)e->aux], farthest[(size_t)e->aux]);
/* Add all the blocks to the worklist. This prevents an early exit
from the loop given our optimistic initialization of NEARER. */
- FOR_EACH_BB (bb)
+ FOR_EACH_BB_FN (bb, cfun)
{
*tos++ = bb;
bb->aux = bb;
st_avloc[e->dest->index])
/* If NEARER for an incoming edge was changed, then we need
to add the source of the incoming edge to the worklist. */
- && e->src != ENTRY_BLOCK_PTR && e->src->aux == 0)
+ && e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun) && e->src->aux == 0)
{
*tos++ = e->src;
e->src->aux = e;
/* Computation of insertion and deletion points requires computing NEAREROUT
for the ENTRY block. We allocated an extra entry in the NEAREROUT array
for just this purpose. */
- bitmap_ones (nearerout[last_basic_block]);
- FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR->succs)
- bitmap_and (nearerout[last_basic_block],
- nearerout[last_basic_block],
+ bitmap_ones (nearerout[last_basic_block_for_fn (cfun)]);
+ FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
+ bitmap_and (nearerout[last_basic_block_for_fn (cfun)],
+ nearerout[last_basic_block_for_fn (cfun)],
nearer[(size_t) e->aux]);
clear_aux_for_edges ();
int x;
basic_block bb;
- FOR_EACH_BB (bb)
+ FOR_EACH_BB_FN (bb, cfun)
bitmap_and_compl (del[bb->index], st_avloc[bb->index],
nearerout[bb->index]);
for (x = 0; x < NUM_EDGES (edge_list); x++)
{
basic_block b = INDEX_EDGE_PRED_BB (edge_list, x);
- if (b == ENTRY_BLOCK_PTR)
- bitmap_and_compl (insert[x], nearer[x], nearerout[last_basic_block]);
+ if (b == ENTRY_BLOCK_PTR_FOR_FN (cfun))
+ bitmap_and_compl (insert[x], nearer[x],
+ nearerout[last_basic_block_for_fn (cfun)]);
else
bitmap_and_compl (insert[x], nearer[x], nearerout[b->index]);
}
edge_list = create_edge_list ();
num_edges = NUM_EDGES (edge_list);
- st_antin = sbitmap_vector_alloc (last_basic_block, n_exprs);
- st_antout = sbitmap_vector_alloc (last_basic_block, n_exprs);
- bitmap_vector_clear (st_antin, last_basic_block);
- bitmap_vector_clear (st_antout, last_basic_block);
+ st_antin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
+ st_antout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
+ bitmap_vector_clear (st_antin, last_basic_block_for_fn (cfun));
+ bitmap_vector_clear (st_antout, last_basic_block_for_fn (cfun));
compute_antinout_edge (st_antloc, transp, st_antin, st_antout);
/* Compute global anticipatability. */
- st_avout = sbitmap_vector_alloc (last_basic_block, n_exprs);
- st_avin = sbitmap_vector_alloc (last_basic_block, n_exprs);
+ st_avout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
+ st_avin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
compute_available (st_avloc, kill, st_avout, st_avin);
#ifdef LCM_DEBUG_INFO
fprintf (dump_file, "Edge List:\n");
verify_edge_list (dump_file, edge_list);
print_edge_list (dump_file, edge_list);
- dump_bitmap_vector (dump_file, "transp", "", transp, last_basic_block);
- dump_bitmap_vector (dump_file, "st_avloc", "", st_avloc, last_basic_block);
- dump_bitmap_vector (dump_file, "st_antloc", "", st_antloc, last_basic_block);
- dump_bitmap_vector (dump_file, "st_antin", "", st_antin, last_basic_block);
- dump_bitmap_vector (dump_file, "st_antout", "", st_antout, last_basic_block);
- dump_bitmap_vector (dump_file, "st_kill", "", kill, last_basic_block);
+ dump_bitmap_vector (dump_file, "transp", "", transp,
+ last_basic_block_for_fn (cfun));
+ dump_bitmap_vector (dump_file, "st_avloc", "", st_avloc,
+ last_basic_block_for_fn (cfun));
+ dump_bitmap_vector (dump_file, "st_antloc", "", st_antloc,
+ last_basic_block_for_fn (cfun));
+ dump_bitmap_vector (dump_file, "st_antin", "", st_antin,
+ last_basic_block_for_fn (cfun));
+ dump_bitmap_vector (dump_file, "st_antout", "", st_antout,
+ last_basic_block_for_fn (cfun));
+ dump_bitmap_vector (dump_file, "st_kill", "", kill,
+ last_basic_block_for_fn (cfun));
}
#endif
#ifdef LCM_DEBUG_INFO
if (dump_file)
{
- dump_bitmap_vector (dump_file, "st_avout", "", st_avout, last_basic_block);
- dump_bitmap_vector (dump_file, "st_avin", "", st_avin, last_basic_block);
+ dump_bitmap_vector (dump_file, "st_avout", "", st_avout, last_basic_block_for_fn (cfun));
+ dump_bitmap_vector (dump_file, "st_avin", "", st_avin, last_basic_block_for_fn (cfun));
}
#endif
nearer = sbitmap_vector_alloc (num_edges, n_exprs);
/* Allocate an extra element for the entry block. */
- nearerout = sbitmap_vector_alloc (last_basic_block + 1, n_exprs);
+ nearerout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun) + 1,
+ n_exprs);
compute_nearerout (edge_list, farthest, st_avloc, nearer, nearerout);
#ifdef LCM_DEBUG_INFO
if (dump_file)
{
dump_bitmap_vector (dump_file, "nearerout", "", nearerout,
- last_basic_block + 1);
+ last_basic_block_for_fn (cfun) + 1);
dump_bitmap_vector (dump_file, "nearer", "", nearer, num_edges);
}
#endif
sbitmap_vector_free (farthest);
*insert = sbitmap_vector_alloc (num_edges, n_exprs);
- *del = sbitmap_vector_alloc (last_basic_block, n_exprs);
+ *del = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
compute_rev_insert_delete (edge_list, st_avloc, nearer, nearerout,
*insert, *del);
{
dump_bitmap_vector (dump_file, "pre_insert_map", "", *insert, num_edges);
dump_bitmap_vector (dump_file, "pre_delete_map", "", *del,
- last_basic_block);
+ last_basic_block_for_fn (cfun));
}
#endif
return edge_list;