/* Generic partial redundancy elimination with lazy code motion support.
- Copyright (C) 1998-2013 Free Software Foundation, Inc.
+ Copyright (C) 1998-2015 Free Software Foundation, Inc.
This file is part of GCC.
#include "flags.h"
#include "insn-config.h"
#include "recog.h"
+#include "predict.h"
+#include "function.h"
+#include "dominance.h"
+#include "cfg.h"
+#include "cfganal.h"
+#include "lcm.h"
#include "basic-block.h"
#include "tm_p.h"
-#include "function.h"
#include "sbitmap.h"
#include "dumpfile.h"
/* Put every block on the worklist; this is necessary because of the
optimistic initialization of ANTIN above. */
- FOR_EACH_BB_REVERSE (bb)
+ int *postorder = XNEWVEC (int, n_basic_blocks_for_fn (cfun));
+ int postorder_num = post_order_compute (postorder, false, false);
+ for (int i = 0; i < postorder_num; ++i)
{
+ bb = BASIC_BLOCK_FOR_FN (cfun, postorder[i]);
*qin++ = bb;
bb->aux = bb;
}
+ free (postorder);
qin = worklist;
qend = &worklist[n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS];
/* Add all the blocks to the worklist. This prevents an early exit from
the loop given our optimistic initialization of LATER above. */
- FOR_EACH_BB_FN (bb, cfun)
+ int *postorder = XNEWVEC (int, n_basic_blocks_for_fn (cfun));
+ int postorder_num = inverted_post_order_compute (postorder);
+ for (int i = 0; i < postorder_num; ++i)
{
+ bb = BASIC_BLOCK_FOR_FN (cfun, postorder[i]);
+ if (bb == EXIT_BLOCK_PTR_FOR_FN (cfun)
+ || bb == ENTRY_BLOCK_PTR_FOR_FN (cfun))
+ continue;
*qin++ = bb;
bb->aux = bb;
}
+ free (postorder);
/* Note that we do not use the last allocated element for our queue,
as EXIT_BLOCK is never inserted into it. */
bitmap_ones (laterin[bb->index]);
FOR_EACH_EDGE (e, ei, bb->preds)
bitmap_and (laterin[bb->index], laterin[bb->index],
- later[(size_t)e->aux]);
+ later[(size_t)e->aux]);
/* Calculate LATER for all outgoing edges. */
FOR_EACH_EDGE (e, ei, bb->succs)
if (bitmap_ior_and_compl (later[(size_t) e->aux],
- earliest[(size_t) e->aux],
- laterin[e->src->index],
- antloc[e->src->index])
+ earliest[(size_t) e->aux],
+ laterin[bb->index],
+ antloc[bb->index])
/* If LATER for an outgoing edge was changed, then we need
to add the target of the outgoing edge to the worklist. */
&& e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun) && e->dest->aux == 0)
bitmap_ones (laterin[last_basic_block_for_fn (cfun)]);
FOR_EACH_EDGE (e, ei, EXIT_BLOCK_PTR_FOR_FN (cfun)->preds)
bitmap_and (laterin[last_basic_block_for_fn (cfun)],
- laterin[last_basic_block_for_fn (cfun)],
- later[(size_t) e->aux]);
+ laterin[last_basic_block_for_fn (cfun)],
+ later[(size_t) e->aux]);
clear_aux_for_edges ();
free (worklist);
}
}
-/* Given local properties TRANSP, ANTLOC, AVOUT, KILL return the insert and
- delete vectors for edge based LCM. Returns an edgelist which is used to
+/* Given local properties TRANSP, ANTLOC, AVLOC, KILL return the insert and
+ delete vectors for edge based LCM and return the AVIN, AVOUT bitmap.
map the insert vector to what edge an expression should be inserted on. */
struct edge_list *
-pre_edge_lcm (int n_exprs, sbitmap *transp,
+pre_edge_lcm_avs (int n_exprs, sbitmap *transp,
sbitmap *avloc, sbitmap *antloc, sbitmap *kill,
+ sbitmap *avin, sbitmap *avout,
sbitmap **insert, sbitmap **del)
{
sbitmap *antin, *antout, *earliest;
- sbitmap *avin, *avout;
sbitmap *later, *laterin;
struct edge_list *edge_list;
int num_edges;
#endif
/* Compute global availability. */
- avin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
- avout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
compute_available (avloc, kill, avout, avin);
- sbitmap_vector_free (avin);
/* Compute global anticipatability. */
antin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
sbitmap_vector_free (antout);
sbitmap_vector_free (antin);
- sbitmap_vector_free (avout);
later = sbitmap_vector_alloc (num_edges, n_exprs);
return edge_list;
}
+/* Wrapper to allocate avin/avout and call pre_edge_lcm_avs. */
+
+struct edge_list *
+pre_edge_lcm (int n_exprs, sbitmap *transp,
+ sbitmap *avloc, sbitmap *antloc, sbitmap *kill,
+ sbitmap **insert, sbitmap **del)
+{
+ struct edge_list *edge_list;
+ sbitmap *avin, *avout;
+
+ avin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
+ avout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
+
+ edge_list = pre_edge_lcm_avs (n_exprs, transp, avloc, antloc, kill,
+ avin, avout, insert, del);
+
+ sbitmap_vector_free (avout);
+ sbitmap_vector_free (avin);
+
+ return edge_list;
+}
+
/* Compute the AVIN and AVOUT vectors from the AVLOC and KILL vectors.
Return the number of passes we performed to iterate to a solution. */
bitmap_vector_ones (avout, last_basic_block_for_fn (cfun));
/* Put every block on the worklist; this is necessary because of the
- optimistic initialization of AVOUT above. */
- FOR_EACH_BB_FN (bb, cfun)
+ optimistic initialization of AVOUT above. Use inverted postorder
+ to make the dataflow problem require less iterations. */
+ int *postorder = XNEWVEC (int, n_basic_blocks_for_fn (cfun));
+ int postorder_num = inverted_post_order_compute (postorder);
+ for (int i = 0; i < postorder_num; ++i)
{
+ bb = BASIC_BLOCK_FOR_FN (cfun, postorder[i]);
+ if (bb == EXIT_BLOCK_PTR_FOR_FN (cfun)
+ || bb == ENTRY_BLOCK_PTR_FOR_FN (cfun))
+ continue;
*qin++ = bb;
bb->aux = bb;
}
+ free (postorder);
qin = worklist;
qend = &worklist[n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS];