#include "system.h"
#include "coretypes.h"
#include "tm.h"
-#include "hash-set.h"
-#include "machmode.h"
-#include "vec.h"
-#include "double-int.h"
-#include "input.h"
#include "alias.h"
#include "symtab.h"
-#include "wide-int.h"
-#include "inchash.h"
#include "tree.h"
#include "fold-const.h"
#include "stor-layout.h"
#include "flags.h"
#include "hard-reg-set.h"
#include "function.h"
-#include "hashtab.h"
-#include "statistics.h"
-#include "real.h"
-#include "fixed-value.h"
#include "insn-config.h"
#include "expmed.h"
#include "dojump.h"
#include "langhooks.h"
#include "regs.h"
#include "params.h"
-#include "hash-map.h"
-#include "is-a.h"
-#include "plugin-api.h"
-#include "ipa-ref.h"
#include "cgraph.h"
#include "tree-inline.h"
#include "tree-dump.h"
fntype = build_function_type (return_type, param_type_list);
/* Build the function declaration. */
- sprintf (buf, "SZ"HOST_WIDE_INT_PRINT_UNSIGNED, fnno++);
+ sprintf (buf, "SZ" HOST_WIDE_INT_PRINT_UNSIGNED, fnno++);
fnname = get_file_function_name (buf);
fndecl = build_decl (input_location, FUNCTION_DECL, fnname, fntype);
for (t = param_decl_list; t; t = DECL_CHAIN (t))
set_cfun (NULL);
dump_function (TDI_original, fndecl);
gimplify_function_tree (fndecl);
- dump_function (TDI_generic, fndecl);
cgraph_node::finalize_function (fndecl, false);
}
However, where strict alignment is not required, avoid
over-aligning structures, since most compilers do not do this
alignment. */
-
- if (TYPE_MODE (type) != BLKmode && TYPE_MODE (type) != VOIDmode
- && (STRICT_ALIGNMENT
- || (TREE_CODE (type) != RECORD_TYPE && TREE_CODE (type) != UNION_TYPE
- && TREE_CODE (type) != QUAL_UNION_TYPE
- && TREE_CODE (type) != ARRAY_TYPE)))
+ if (TYPE_MODE (type) != BLKmode
+ && TYPE_MODE (type) != VOIDmode
+ && (STRICT_ALIGNMENT || !AGGREGATE_TYPE_P (type)))
{
unsigned mode_align = GET_MODE_ALIGNMENT (TYPE_MODE (type));
{
TYPE_SIZE (variant) = size;
TYPE_SIZE_UNIT (variant) = size_unit;
- TYPE_ALIGN (variant) = align;
+ unsigned valign = align;
+ if (TYPE_USER_ALIGN (variant))
+ valign = MAX (valign, TYPE_ALIGN (variant));
+ else
+ TYPE_USER_ALIGN (variant) = user_align;
+ TYPE_ALIGN (variant) = valign;
TYPE_PRECISION (variant) = precision;
- TYPE_USER_ALIGN (variant) = user_align;
SET_TYPE_MODE (variant, mode);
}
}
if (type == error_mark_node)
return;
+ /* We don't want finalize_type_size to copy an alignment attribute to
+ variants that don't have it. */
+ type = TYPE_MAIN_VARIANT (type);
+
/* Do nothing if type has been laid out before. */
if (TYPE_SIZE (type))
return;
/* Now round the alignment and size,
using machine-dependent criteria if any. */
+ unsigned align = TYPE_ALIGN (element);
+ if (TYPE_USER_ALIGN (type))
+ align = MAX (align, TYPE_ALIGN (type));
+ else
+ TYPE_USER_ALIGN (type) = TYPE_USER_ALIGN (element);
#ifdef ROUND_TYPE_ALIGN
- TYPE_ALIGN (type)
- = ROUND_TYPE_ALIGN (type, TYPE_ALIGN (element), BITS_PER_UNIT);
+ align = ROUND_TYPE_ALIGN (type, align, BITS_PER_UNIT);
#else
- TYPE_ALIGN (type) = MAX (TYPE_ALIGN (element), BITS_PER_UNIT);
+ align = MAX (align, BITS_PER_UNIT);
#endif
- TYPE_USER_ALIGN (type) = TYPE_USER_ALIGN (element);
+ TYPE_ALIGN (type) = align;
SET_TYPE_MODE (type, BLKmode);
if (TYPE_SIZE (type) != 0
&& ! targetm.member_type_forces_blk (type, VOIDmode)
/* Compute the final TYPE_SIZE, TYPE_ALIGN, etc. for TYPE. For
records and unions, finish_record_layout already called this
function. */
- if (TREE_CODE (type) != RECORD_TYPE
- && TREE_CODE (type) != UNION_TYPE
- && TREE_CODE (type) != QUAL_UNION_TYPE)
+ if (!RECORD_OR_UNION_TYPE_P (type))
finalize_type_size (type);
/* We should never see alias sets on incomplete aggregates. And we