#include "system.h"
#include "coretypes.h"
#include "tm.h"
-#include "hash-set.h"
-#include "machmode.h"
-#include "vec.h"
-#include "double-int.h"
-#include "input.h"
#include "alias.h"
#include "symtab.h"
-#include "wide-int.h"
-#include "inchash.h"
#include "tree.h"
#include "fold-const.h"
#include "calls.h"
#include "internal-fn.h"
#include "tree-eh.h"
#include "gimple-expr.h"
-#include "is-a.h"
#include "gimple.h"
#include "gimplify.h"
#include "gimple-iterator.h"
#include "tree-ssanames.h"
#include "tree-ssa-loop-niter.h"
#include "tree-into-ssa.h"
-#include "hashtab.h"
#include "rtl.h"
#include "flags.h"
-#include "statistics.h"
-#include "real.h"
-#include "fixed-value.h"
#include "insn-config.h"
#include "expmed.h"
#include "dojump.h"
if (e != e2)
{
cfg_altered = true;
- remove_edge (e2);
+ /* If we made a BB unconditionally exit a loop then this
+ transform alters the set of BBs in the loop. Schedule
+ a fixup. */
+ if (loop_exit_edge_p (bb->loop_father, e))
+ loops_state_set (LOOPS_NEED_FIXUP);
+ remove_edge (e2);
}
else
ei_next (&ei);