#include "coretypes.h"
#include "tree.h"
#include "flags.h"
-#include "basic-block.h"
+#include "predict.h"
+#include "vec.h"
+#include "hashtab.h"
+#include "hash-set.h"
+#include "machmode.h"
+#include "tm.h"
+#include "hard-reg-set.h"
+#include "input.h"
#include "function.h"
+#include "dominance.h"
+#include "cfg.h"
+#include "cfganal.h"
+#include "basic-block.h"
#include "hash-table.h"
#include "tree-ssa-alias.h"
#include "internal-fn.h"
nonpath_count += ein->count;
}
}
+
+ /* This is needed due to insane incoming frequencies. */
+ if (path_in_freq > BB_FREQ_MAX)
+ path_in_freq = BB_FREQ_MAX;
+
BITMAP_FREE (in_edge_srcs);
/* Now compute the fraction of the total count coming into the first