/* Vector API for GNU compiler.
- Copyright (C) 2004 Free Software Foundation, Inc.
+ Copyright (C) 2004, 2005, 2007, 2008, 2009, 2010
+ Free Software Foundation, Inc.
Contributed by Nathan Sidwell <nathan@codesourcery.com>
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
-Software Foundation; either version 2, or (at your option) any later
+Software Foundation; either version 3, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
for more details.
You should have received a copy of the GNU General Public License
-along with GCC; see the file COPYING. If not, write to the Free
-Software Foundation, 59 Temple Place - Suite 330, Boston, MA
-02111-1307, USA. */
+along with GCC; see the file COPYING3. If not see
+<http://www.gnu.org/licenses/>. */
#ifndef GCC_VEC_H
#define GCC_VEC_H
+#include "statistics.h" /* For MEM_STAT_DECL. */
+
/* The macros here implement a set of templated vector types and
associated interfaces. These templates are implemented with
macros, as we're not in C++ land. The interface functions are
out-of-line generic functions. The vectors are designed to
interoperate with the GTY machinery.
- Because of the different behaviour of objects and of pointers to
- objects, there are two flavours. One to deal with a vector of
- pointers to objects, and one to deal with a vector of objects
- themselves. Both of these pass pointers to objects around -- in
- the former case the pointers are stored into the vector and in the
- latter case the pointers are dereferenced and the objects copied
- into the vector. Therefore, when using a vector of pointers, the
- objects pointed to must be long lived, but when dealing with a
- vector of objects, the source objects need not be.
+ Because of the different behavior of structure objects, scalar
+ objects and of pointers, there are three flavors, one for each of
+ these variants. Both the structure object and pointer variants
+ pass pointers to objects around -- in the former case the pointers
+ are stored into the vector and in the latter case the pointers are
+ dereferenced and the objects copied into the vector. The scalar
+ object variant is suitable for int-like objects, and the vector
+ elements are returned by value.
There are both 'index' and 'iterate' accessors. The iterator
returns a boolean iteration condition and updates the iteration
Each operation that increases the number of active elements is
available in 'quick' and 'safe' variants. The former presumes that
there is sufficient allocated space for the operation to succeed
- (it aborts if there is not). The latter will reallocate the
+ (it dies if there is not). The latter will reallocate the
vector, if needed. Reallocation causes an exponential increase in
vector size. If you know you will be adding N elements, it would
be more efficient to use the reserve operation before adding the
- elements with the 'quick' operation. You may also use the reserve
- operation with a -1 operand, to gain control over exactly when
- reallocation occurs.
+ elements with the 'quick' operation. This will ensure there are at
+ least as many elements as you ask for, it will exponentially
+ increase if there are too few spare slots. If you want reserve a
+ specific number of slots, but do not want the exponential increase
+ (for instance, you know this is the last allocation), use the
+ reserve_exact operation. You can also create a vector of a
+ specific size from the get go.
You should prefer the push and pop operations, as they append and
remove from the end of the vector. If you need to remove several
vector. There are two remove operations, one which preserves the
element ordering 'ordered_remove', and one which does not
'unordered_remove'. The latter function copies the end element
- into the removed slot, rather than invoke a memmove operation.
- The 'lower_bound' function will determine where to place an item in the
+ into the removed slot, rather than invoke a memmove operation. The
+ 'lower_bound' function will determine where to place an item in the
array using insert that will maintain sorted order.
+ When a vector type is defined, first a non-memory managed version
+ is created. You can then define either or both garbage collected
+ and heap allocated versions. The allocation mechanism is specified
+ when the type is defined, and is therefore part of the type. If
+ you need both gc'd and heap allocated versions, you still must have
+ *exactly* one definition of the common non-memory managed base vector.
+
If you need to directly manipulate a vector, then the 'address'
accessor will return the address of the start of the vector. Also
the 'space' predicate will tell you whether there is spare capacity
in the vector. You will not normally need to use these two functions.
-
- Vector types are defined using a DEF_VEC_{O,P}(TYPEDEF) macro, and
- variables of vector type are declared using a VEC(TYPEDEF)
- macro. The characters O and P indicate whether TYPEDEF is a pointer
- (P) or object (O) type.
+
+ Vector types are defined using a DEF_VEC_{O,P,I}(TYPEDEF) macro, to
+ get the non-memory allocation version, and then a
+ DEF_VEC_ALLOC_{O,P,I}(TYPEDEF,ALLOC) macro to get memory managed
+ vectors. Variables of vector type are declared using a
+ VEC(TYPEDEF,ALLOC) macro. The ALLOC argument specifies the
+ allocation strategy, and can be either 'gc' or 'heap' for garbage
+ collected and heap allocated respectively. It can be 'none' to get
+ a vector that must be explicitly allocated (for instance as a
+ trailing array of another structure). The characters O, P and I
+ indicate whether TYPEDEF is a pointer (P), object (O) or integral
+ (I) type. Be careful to pick the correct one, as you'll get an
+ awkward and inefficient API if you use the wrong one. There is a
+ check, which results in a compile-time warning, for the P and I
+ versions, but there is no check for the O versions, as that is not
+ possible in plain C. Due to the way GTY works, you must annotate
+ any structures you wish to insert or reference from a vector with a
+ GTY(()) tag. You need to do this even if you never declare the GC
+ allocated variants.
An example of their use would be,
- DEF_VEC_P(tree); // define a vector of tree pointers. This must
- // appear at file scope.
+ DEF_VEC_P(tree); // non-managed tree vector.
+ DEF_VEC_ALLOC_P(tree,gc); // gc'd vector of tree pointers. This must
+ // appear at file scope.
struct my_struct {
- VEC(tree) *v; // A (pointer to) a vector of tree pointers.
+ VEC(tree,gc) *v; // A (pointer to) a vector of tree pointers.
};
struct my_struct *s;
if (VEC_length(tree,s->v)) { we have some contents }
- VEC_safe_push(tree,s->v,decl); // append some decl onto the end
+ VEC_safe_push(tree,gc,s->v,decl); // append some decl onto the end
for (ix = 0; VEC_iterate(tree,s->v,ix,elt); ix++)
{ do something with elt }
/* Macros to invoke API calls. A single macro works for both pointer
and object vectors, but the argument and return types might well be
- different. In each macro, TDEF is the typedef of the vector
- elements. Some of these macros pass the vector, V, by reference
- (by taking its address), this is noted in the descriptions. */
+ different. In each macro, T is the typedef of the vector elements,
+ and A is the allocation strategy. The allocation strategy is only
+ present when it is required. Some of these macros pass the vector,
+ V, by reference (by taking its address), this is noted in the
+ descriptions. */
/* Length of vector
unsigned VEC_T_length(const VEC(T) *v);
Return the number of active elements in V. V can be NULL, in which
case zero is returned. */
-#define VEC_length(TDEF,V) (VEC_OP(TDEF,length)(V))
+#define VEC_length(T,V) (VEC_OP(T,base,length)(VEC_BASE(V)))
+
+
+/* Check if vector is empty
+ int VEC_T_empty(const VEC(T) *v);
+
+ Return nonzero if V is an empty vector (or V is NULL), zero otherwise. */
+
+#define VEC_empty(T,V) (VEC_length (T,V) == 0)
+
/* Get the final element of the vector.
+ T VEC_T_last(VEC(T) *v); // Integer
T VEC_T_last(VEC(T) *v); // Pointer
T *VEC_T_last(VEC(T) *v); // Object
- Return the final element. If V is empty, abort. */
+ Return the final element. V must not be empty. */
-#define VEC_last(TDEF,V) (VEC_OP(TDEF,last)(V VEC_CHECK_INFO))
+#define VEC_last(T,V) (VEC_OP(T,base,last)(VEC_BASE(V) VEC_CHECK_INFO))
/* Index into vector
+ T VEC_T_index(VEC(T) *v, unsigned ix); // Integer
T VEC_T_index(VEC(T) *v, unsigned ix); // Pointer
T *VEC_T_index(VEC(T) *v, unsigned ix); // Object
- Return the IX'th element. If IX is outside the domain of V,
- abort. */
+ Return the IX'th element. If IX must be in the domain of V. */
-#define VEC_index(TDEF,V,I) (VEC_OP(TDEF,index)(V,I VEC_CHECK_INFO))
+#define VEC_index(T,V,I) (VEC_OP(T,base,index)(VEC_BASE(V),I VEC_CHECK_INFO))
/* Iterate over vector
+ int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Integer
int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Pointer
int VEC_T_iterate(VEC(T) *v, unsigned ix, T *&ptr); // Object
for (ix = 0; VEC_iterate(T,v,ix,ptr); ix++)
continue; */
-#define VEC_iterate(TDEF,V,I,P) (VEC_OP(TDEF,iterate)(V,I,&(P)))
+#define VEC_iterate(T,V,I,P) (VEC_OP(T,base,iterate)(VEC_BASE(V),I,&(P)))
/* Allocate new vector.
- VEC(T) *VEC_T_alloc(int reserve);
+ VEC(T,A) *VEC_T_A_alloc(int reserve);
Allocate a new vector with space for RESERVE objects. If RESERVE
- is <= 0, a default number of slots are created. */
+ is zero, NO vector is created. */
+
+#define VEC_alloc(T,A,N) (VEC_OP(T,A,alloc)(N MEM_STAT_INFO))
-#define VEC_alloc(TDEF,A) (VEC_OP(TDEF,alloc)(A MEM_STAT_INFO))
+/* Free a vector.
+ void VEC_T_A_free(VEC(T,A) *&);
+
+ Free a vector and set it to NULL. */
+
+#define VEC_free(T,A,V) (VEC_OP(T,A,free)(&V))
/* Use these to determine the required size and initialization of a
vector embedded within another structure (as the final member).
-
+
size_t VEC_T_embedded_size(int reserve);
void VEC_T_embedded_init(VEC(T) *v, int reserve);
-
+
These allow the caller to perform the memory allocation. */
-#define VEC_embedded_size(TDEF,A) (VEC_OP(TDEF,embedded_size)(A))
-#define VEC_embedded_init(TDEF,O,A) (VEC_OP(TDEF,embedded_init)(O,A))
+#define VEC_embedded_size(T,N) (VEC_OP(T,base,embedded_size)(N))
+#define VEC_embedded_init(T,O,N) (VEC_OP(T,base,embedded_init)(VEC_BASE(O),N))
+
+/* Copy a vector.
+ VEC(T,A) *VEC_T_A_copy(VEC(T) *);
+
+ Copy the live elements of a vector into a new vector. The new and
+ old vectors need not be allocated by the same mechanism. */
+
+#define VEC_copy(T,A,V) (VEC_OP(T,A,copy)(VEC_BASE(V) MEM_STAT_INFO))
/* Determine if a vector has additional capacity.
-
+
int VEC_T_space (VEC(T) *v,int reserve)
- If V has space for RESERVE additional entries, return non-zero. If
- RESERVE is < 0, ensure there is at least one space slot. You
+ If V has space for RESERVE additional entries, return nonzero. You
usually only need to use this if you are doing your own vector
reallocation, for instance on an embedded vector. This returns
- non-zero in exactly the same circumstances that VEC_T_reserve
+ nonzero in exactly the same circumstances that VEC_T_reserve
will. */
-#define VEC_space(TDEF,V,R) (VEC_OP(TDEF,space)(V,R))
+#define VEC_space(T,V,R) \
+ (VEC_OP(T,base,space)(VEC_BASE(V),R VEC_CHECK_INFO))
/* Reserve space.
- int VEC_T_reserve(VEC(T) *&v, int reserve);
+ int VEC_T_A_reserve(VEC(T,A) *&v, int reserve);
- Ensure that V has at least RESERVE slots available, if RESERVE is
- >= 0. If RESERVE < 0, ensure that there is at least one spare
- slot. These differ in their reallocation behaviour, the first will
- not create additional headroom, but the second mechanism will
- perform the usual exponential headroom increase. Note this can
- cause V to be reallocated. Returns non-zero iff reallocation
- actually occurred. */
+ Ensure that V has at least RESERVE slots available. This will
+ create additional headroom. Note this can cause V to be
+ reallocated. Returns nonzero iff reallocation actually
+ occurred. */
-#define VEC_reserve(TDEF,V,R) (VEC_OP(TDEF,reserve)(&(V),R MEM_STAT_INFO))
+#define VEC_reserve(T,A,V,R) \
+ (VEC_OP(T,A,reserve)(&(V),R VEC_CHECK_INFO MEM_STAT_INFO))
+
+/* Reserve space exactly.
+ int VEC_T_A_reserve_exact(VEC(T,A) *&v, int reserve);
+
+ Ensure that V has at least RESERVE slots available. This will not
+ create additional headroom. Note this can cause V to be
+ reallocated. Returns nonzero iff reallocation actually
+ occurred. */
+
+#define VEC_reserve_exact(T,A,V,R) \
+ (VEC_OP(T,A,reserve_exact)(&(V),R VEC_CHECK_INFO MEM_STAT_INFO))
/* Push object with no reallocation
+ T *VEC_T_quick_push (VEC(T) *v, T obj); // Integer
T *VEC_T_quick_push (VEC(T) *v, T obj); // Pointer
T *VEC_T_quick_push (VEC(T) *v, T *obj); // Object
-
+
Push a new element onto the end, returns a pointer to the slot
filled in. For object vectors, the new value can be NULL, in which
- case NO initialization is performed. Aborts if there is
- insufficient space in the vector. */
+ case NO initialization is performed. There must
+ be sufficient space in the vector. */
-#define VEC_quick_push(TDEF,V,O) \
- (VEC_OP(TDEF,quick_push)(V,O VEC_CHECK_INFO))
+#define VEC_quick_push(T,V,O) \
+ (VEC_OP(T,base,quick_push)(VEC_BASE(V),O VEC_CHECK_INFO))
/* Push object with reallocation
- T *VEC_T_safe_push (VEC(T) *&v, T obj); // Pointer
- T *VEC_T_safe_push (VEC(T) *&v, T *obj); // Object
-
+ T *VEC_T_A_safe_push (VEC(T,A) *&v, T obj); // Integer
+ T *VEC_T_A_safe_push (VEC(T,A) *&v, T obj); // Pointer
+ T *VEC_T_A_safe_push (VEC(T,A) *&v, T *obj); // Object
+
Push a new element onto the end, returns a pointer to the slot
filled in. For object vectors, the new value can be NULL, in which
case NO initialization is performed. Reallocates V, if needed. */
-#define VEC_safe_push(TDEF,V,O) \
- (VEC_OP(TDEF,safe_push)(&(V),O VEC_CHECK_INFO MEM_STAT_INFO))
+#define VEC_safe_push(T,A,V,O) \
+ (VEC_OP(T,A,safe_push)(&(V),O VEC_CHECK_INFO MEM_STAT_INFO))
/* Pop element off end
+ T VEC_T_pop (VEC(T) *v); // Integer
T VEC_T_pop (VEC(T) *v); // Pointer
void VEC_T_pop (VEC(T) *v); // Object
Pop the last element off the end. Returns the element popped, for
pointer vectors. */
-#define VEC_pop(TDEF,V) (VEC_OP(TDEF,pop)(V VEC_CHECK_INFO))
+#define VEC_pop(T,V) (VEC_OP(T,base,pop)(VEC_BASE(V) VEC_CHECK_INFO))
/* Truncate to specific length
void VEC_T_truncate (VEC(T) *v, unsigned len);
-
- Set the length as specified. This is an O(1) operation. */
-#define VEC_truncate(TDEF,V,I) \
- (VEC_OP(TDEF,truncate)(V,I VEC_CHECK_INFO))
+ Set the length as specified. The new length must be less than or
+ equal to the current length. This is an O(1) operation. */
+
+#define VEC_truncate(T,V,I) \
+ (VEC_OP(T,base,truncate)(VEC_BASE(V),I VEC_CHECK_INFO))
+
+/* Grow to a specific length.
+ void VEC_T_A_safe_grow (VEC(T,A) *&v, int len);
+
+ Grow the vector to a specific length. The LEN must be as
+ long or longer than the current length. The new elements are
+ uninitialized. */
+
+#define VEC_safe_grow(T,A,V,I) \
+ (VEC_OP(T,A,safe_grow)(&(V),I VEC_CHECK_INFO MEM_STAT_INFO))
+
+/* Grow to a specific length.
+ void VEC_T_A_safe_grow_cleared (VEC(T,A) *&v, int len);
+
+ Grow the vector to a specific length. The LEN must be as
+ long or longer than the current length. The new elements are
+ initialized to zero. */
+
+#define VEC_safe_grow_cleared(T,A,V,I) \
+ (VEC_OP(T,A,safe_grow_cleared)(&(V),I VEC_CHECK_INFO MEM_STAT_INFO))
/* Replace element
+ T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Integer
T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Pointer
T *VEC_T_replace (VEC(T) *v, unsigned ix, T *val); // Object
-
+
Replace the IXth element of V with a new value, VAL. For pointer
vectors returns the original value. For object vectors returns a
pointer to the new value. For object vectors the new value can be
NULL, in which case no overwriting of the slot is actually
performed. */
-#define VEC_replace(TDEF,V,I,O) \
- (VEC_OP(TDEF,replace)(V,I,O VEC_CHECK_INFO))
+#define VEC_replace(T,V,I,O) \
+ (VEC_OP(T,base,replace)(VEC_BASE(V),I,O VEC_CHECK_INFO))
/* Insert object with no reallocation
+ T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Integer
T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Pointer
T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T *val); // Object
-
+
Insert an element, VAL, at the IXth position of V. Return a pointer
to the slot created. For vectors of object, the new value can be
NULL, in which case no initialization of the inserted slot takes
- place. Aborts if there is insufficient space. */
+ place. There must be sufficient space. */
-#define VEC_quick_insert(TDEF,V,I,O) \
- (VEC_OP(TDEF,quick_insert)(V,I,O VEC_CHECK_INFO))
+#define VEC_quick_insert(T,V,I,O) \
+ (VEC_OP(T,base,quick_insert)(VEC_BASE(V),I,O VEC_CHECK_INFO))
/* Insert object with reallocation
- T *VEC_T_safe_insert (VEC(T) *&v, unsigned ix, T val); // Pointer
- T *VEC_T_safe_insert (VEC(T) *&v, unsigned ix, T *val); // Object
-
+ T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Integer
+ T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Pointer
+ T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T *val); // Object
+
Insert an element, VAL, at the IXth position of V. Return a pointer
to the slot created. For vectors of object, the new value can be
NULL, in which case no initialization of the inserted slot takes
place. Reallocate V, if necessary. */
-#define VEC_safe_insert(TDEF,V,I,O) \
- (VEC_OP(TDEF,safe_insert)(&(V),I,O VEC_CHECK_INFO MEM_STAT_INFO))
-
+#define VEC_safe_insert(T,A,V,I,O) \
+ (VEC_OP(T,A,safe_insert)(&(V),I,O VEC_CHECK_INFO MEM_STAT_INFO))
+
/* Remove element retaining order
+ T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Integer
T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Pointer
void VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Object
-
+
Remove an element from the IXth position of V. Ordering of
- remaining elements is preserverd. For pointer vectors returns the
+ remaining elements is preserved. For pointer vectors returns the
removed object. This is an O(N) operation due to a memmove. */
-#define VEC_ordered_remove(TDEF,V,I) \
- (VEC_OP(TDEF,ordered_remove)(V,I VEC_CHECK_INFO))
+#define VEC_ordered_remove(T,V,I) \
+ (VEC_OP(T,base,ordered_remove)(VEC_BASE(V),I VEC_CHECK_INFO))
/* Remove element destroying order
+ T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Integer
T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Pointer
void VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Object
-
+
Remove an element from the IXth position of V. Ordering of
remaining elements is destroyed. For pointer vectors returns the
removed object. This is an O(1) operation. */
-#define VEC_unordered_remove(TDEF,V,I) \
- (VEC_OP(TDEF,unordered_remove)(V,I VEC_CHECK_INFO))
+#define VEC_unordered_remove(T,V,I) \
+ (VEC_OP(T,base,unordered_remove)(VEC_BASE(V),I VEC_CHECK_INFO))
+
+/* Remove a block of elements
+ void VEC_T_block_remove (VEC(T) *v, unsigned ix, unsigned len);
+
+ Remove LEN elements starting at the IXth. Ordering is retained.
+ This is an O(1) operation. */
+
+#define VEC_block_remove(T,V,I,L) \
+ (VEC_OP(T,base,block_remove)(VEC_BASE(V),I,L VEC_CHECK_INFO))
/* Get the address of the array of elements
T *VEC_T_address (VEC(T) v)
If you need to directly manipulate the array (for instance, you
want to feed it to qsort), use this accessor. */
-#define VEC_address(TDEF,V) (VEC_OP(TDEF,address)(V))
+#define VEC_address(T,V) (VEC_OP(T,base,address)(VEC_BASE(V)))
/* Find the first index in the vector not less than the object.
- unsigned VEC_T_lower_bound (VEC(T) *v, const T val,
+ unsigned VEC_T_lower_bound (VEC(T) *v, const T val,
+ bool (*lessthan) (const T, const T)); // Integer
+ unsigned VEC_T_lower_bound (VEC(T) *v, const T val,
bool (*lessthan) (const T, const T)); // Pointer
unsigned VEC_T_lower_bound (VEC(T) *v, const T *val,
bool (*lessthan) (const T*, const T*)); // Object
-
+
Find the first position in which VAL could be inserted without
changing the ordering of V. LESSTHAN is a function that returns
- true if the first argument is strictly less than the second. */
-
-#define VEC_lower_bound(TDEF,V,O,LT) \
- (VEC_OP(TDEF,lower_bound)(V,O,LT VEC_CHECK_INFO))
+ true if the first argument is strictly less than the second. */
+
+#define VEC_lower_bound(T,V,O,LT) \
+ (VEC_OP(T,base,lower_bound)(VEC_BASE(V),O,LT VEC_CHECK_INFO))
-#if !IN_GENGTYPE
/* Reallocate an array of elements with prefix. */
-extern void *vec_p_reserve (void *, int MEM_STAT_DECL);
-extern void *vec_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL);
+extern void *vec_gc_p_reserve (void *, int MEM_STAT_DECL);
+extern void *vec_gc_p_reserve_exact (void *, int MEM_STAT_DECL);
+extern void *vec_gc_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL);
+extern void *vec_gc_o_reserve_exact (void *, int, size_t, size_t
+ MEM_STAT_DECL);
+extern void ggc_free (void *);
+#define vec_gc_free(V) ggc_free (V)
+extern void *vec_heap_p_reserve (void *, int MEM_STAT_DECL);
+extern void *vec_heap_p_reserve_exact (void *, int MEM_STAT_DECL);
+extern void *vec_heap_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL);
+extern void *vec_heap_o_reserve_exact (void *, int, size_t, size_t
+ MEM_STAT_DECL);
+extern void dump_vec_loc_statistics (void);
+#ifdef GATHER_STATISTICS
+void vec_heap_free (void *);
+#else
+/* Avoid problems with frontends that #define free(x). */
+#define vec_heap_free(V) (free) (V)
+#endif
#if ENABLE_CHECKING
#define VEC_CHECK_INFO ,__FILE__,__LINE__,__FUNCTION__
#define VEC_CHECK_DECL ,const char *file_,unsigned line_,const char *function_
#define VEC_CHECK_PASS ,file_,line_,function_
-
-#define VEC_ASSERT(EXPR,OP,TDEF) \
- (void)((EXPR) ? 0 : (VEC_ASSERT_FAIL(OP,VEC(TDEF)), 0))
+
+#define VEC_ASSERT(EXPR,OP,T,A) \
+ (void)((EXPR) ? 0 : (VEC_ASSERT_FAIL(OP,VEC(T,A)), 0))
extern void vec_assert_fail (const char *, const char * VEC_CHECK_DECL)
ATTRIBUTE_NORETURN;
#define VEC_CHECK_INFO
#define VEC_CHECK_DECL
#define VEC_CHECK_PASS
-#define VEC_ASSERT(EXPR,OP,TYPE) (void)(EXPR)
+#define VEC_ASSERT(EXPR,OP,T,A) (void)(EXPR)
#endif
-#define VEC(TDEF) VEC_##TDEF
-#define VEC_OP(TDEF,OP) VEC_OP_(VEC(TDEF),OP)
-#define VEC_OP_(VEC,OP) VEC_OP__(VEC,OP)
-#define VEC_OP__(VEC,OP) VEC ## _ ## OP
-#else /* IN_GENGTYPE */
-#define VEC(TDEF) VEC_ TDEF
-#define VEC_STRINGIFY(X) VEC_STRINGIFY_(X)
-#define VEC_STRINGIFY_(X) #X
-#undef GTY
-#endif /* IN_GENGTYPE */
+/* Note: gengtype has hardwired knowledge of the expansions of the
+ VEC, DEF_VEC_*, and DEF_VEC_ALLOC_* macros. If you change the
+ expansions of these macros you may need to change gengtype too. */
+
+#define VEC(T,A) VEC_##T##_##A
+#define VEC_OP(T,A,OP) VEC_##T##_##A##_##OP
+
+/* Base of vector type, not user visible. */
+#define VEC_T(T,B) \
+typedef struct VEC(T,B) \
+{ \
+ unsigned num; \
+ unsigned alloc; \
+ T vec[1]; \
+} VEC(T,B)
-#define VEC_TDEF(TDEF) \
-typedef struct VEC (TDEF) GTY(()) \
+#define VEC_T_GTY(T,B) \
+typedef struct GTY(()) VEC(T,B) \
{ \
unsigned num; \
unsigned alloc; \
- TDEF GTY ((length ("%h.num"))) vec[1]; \
-} VEC (TDEF)
+ T GTY ((length ("%h.num"))) vec[1]; \
+} VEC(T,B)
+
+/* Derived vector type, user visible. */
+#define VEC_TA_GTY(T,B,A,GTY) \
+typedef struct GTY VEC(T,A) \
+{ \
+ VEC(T,B) base; \
+} VEC(T,A)
+
+#define VEC_TA(T,B,A) \
+typedef struct VEC(T,A) \
+{ \
+ VEC(T,B) base; \
+} VEC(T,A)
+
+/* Convert to base type. */
+#define VEC_BASE(P) ((P) ? &(P)->base : 0)
+
+/* Vector of integer-like object. */
+#define DEF_VEC_I(T) \
+static inline void VEC_OP (T,must_be,integral_type) (void) \
+{ \
+ (void)~(T)0; \
+} \
+ \
+VEC_T(T,base); \
+VEC_TA(T,base,none); \
+DEF_VEC_FUNC_P(T) \
+struct vec_swallow_trailing_semi
+#define DEF_VEC_ALLOC_I(T,A) \
+VEC_TA(T,base,A); \
+DEF_VEC_ALLOC_FUNC_I(T,A) \
+DEF_VEC_NONALLOC_FUNCS_I(T,A) \
+struct vec_swallow_trailing_semi
/* Vector of pointer to object. */
-#if IN_GENGTYPE
-{"DEF_VEC_P", VEC_STRINGIFY (VEC_TDEF (#)) ";", NULL},
-#else
-
-#define DEF_VEC_P(TDEF) \
-VEC_TDEF (TDEF); \
+#define DEF_VEC_P(T) \
+static inline void VEC_OP (T,must_be,pointer_type) (void) \
+{ \
+ (void)((T)1 == (void *)1); \
+} \
\
-static inline unsigned VEC_OP (TDEF,length) \
- (const VEC (TDEF) *vec_) \
+VEC_T_GTY(T,base); \
+VEC_TA(T,base,none); \
+DEF_VEC_FUNC_P(T) \
+struct vec_swallow_trailing_semi
+#define DEF_VEC_ALLOC_P(T,A) \
+VEC_TA(T,base,A); \
+DEF_VEC_ALLOC_FUNC_P(T,A) \
+DEF_VEC_NONALLOC_FUNCS_P(T,A) \
+struct vec_swallow_trailing_semi
+
+#define DEF_VEC_FUNC_P(T) \
+static inline unsigned VEC_OP (T,base,length) (const VEC(T,base) *vec_) \
{ \
return vec_ ? vec_->num : 0; \
} \
\
-static inline TDEF VEC_OP (TDEF,last) \
- (const VEC (TDEF) *vec_ VEC_CHECK_DECL) \
+static inline T VEC_OP (T,base,last) \
+ (const VEC(T,base) *vec_ VEC_CHECK_DECL) \
{ \
- VEC_ASSERT (vec_ && vec_->num, "last", TDEF); \
+ VEC_ASSERT (vec_ && vec_->num, "last", T, base); \
\
return vec_->vec[vec_->num - 1]; \
} \
\
-static inline TDEF VEC_OP (TDEF,index) \
- (const VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL) \
+static inline T VEC_OP (T,base,index) \
+ (const VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \
{ \
- VEC_ASSERT (vec_ && ix_ < vec_->num, "index", TDEF); \
+ VEC_ASSERT (vec_ && ix_ < vec_->num, "index", T, base); \
\
return vec_->vec[ix_]; \
} \
\
-static inline int VEC_OP (TDEF,iterate) \
- (const VEC (TDEF) *vec_, unsigned ix_, TDEF *ptr) \
+static inline int VEC_OP (T,base,iterate) \
+ (const VEC(T,base) *vec_, unsigned ix_, T *ptr) \
{ \
if (vec_ && ix_ < vec_->num) \
{ \
} \
else \
{ \
- *ptr = 0; \
+ *ptr = (T) 0; \
return 0; \
} \
} \
\
-static inline VEC (TDEF) *VEC_OP (TDEF,alloc) \
- (int alloc_ MEM_STAT_DECL) \
-{ \
- return (VEC (TDEF) *) vec_p_reserve (NULL, alloc_ - !alloc_ PASS_MEM_STAT);\
-} \
- \
-static inline size_t VEC_OP (TDEF,embedded_size) \
+static inline size_t VEC_OP (T,base,embedded_size) \
(int alloc_) \
{ \
- return offsetof (VEC(TDEF),vec) + alloc_ * sizeof(TDEF); \
+ return offsetof (VEC(T,base),vec) + alloc_ * sizeof(T); \
} \
\
-static inline void VEC_OP (TDEF,embedded_init) \
- (VEC (TDEF) *vec_, int alloc_) \
+static inline void VEC_OP (T,base,embedded_init) \
+ (VEC(T,base) *vec_, int alloc_) \
{ \
vec_->num = 0; \
vec_->alloc = alloc_; \
} \
\
-static inline int VEC_OP (TDEF,space) \
- (VEC (TDEF) *vec_, int alloc_) \
-{ \
- return vec_ ? ((vec_)->alloc - (vec_)->num \
- < (unsigned)(alloc_ < 0 ? 1 : alloc_)) : alloc_ != 0; \
-} \
- \
-static inline int VEC_OP (TDEF,reserve) \
- (VEC (TDEF) **vec_, int alloc_ MEM_STAT_DECL) \
+static inline int VEC_OP (T,base,space) \
+ (VEC(T,base) *vec_, int alloc_ VEC_CHECK_DECL) \
{ \
- int extend = VEC_OP (TDEF,space) (*vec_, alloc_); \
- \
- if (extend) \
- *vec_ = (VEC (TDEF) *) vec_p_reserve (*vec_, alloc_ PASS_MEM_STAT); \
- \
- return extend; \
+ VEC_ASSERT (alloc_ >= 0, "space", T, base); \
+ return vec_ ? vec_->alloc - vec_->num >= (unsigned)alloc_ : !alloc_; \
} \
\
-static inline TDEF *VEC_OP (TDEF,quick_push) \
- (VEC (TDEF) *vec_, TDEF obj_ VEC_CHECK_DECL) \
+static inline T *VEC_OP (T,base,quick_push) \
+ (VEC(T,base) *vec_, T obj_ VEC_CHECK_DECL) \
{ \
- TDEF *slot_; \
+ T *slot_; \
\
- VEC_ASSERT (vec_->num < vec_->alloc, "push", TDEF); \
+ VEC_ASSERT (vec_->num < vec_->alloc, "push", T, base); \
slot_ = &vec_->vec[vec_->num++]; \
*slot_ = obj_; \
\
return slot_; \
} \
\
-static inline TDEF *VEC_OP (TDEF,safe_push) \
- (VEC (TDEF) **vec_, TDEF obj_ VEC_CHECK_DECL MEM_STAT_DECL) \
-{ \
- VEC_OP (TDEF,reserve) (vec_, -1 PASS_MEM_STAT); \
- \
- return VEC_OP (TDEF,quick_push) (*vec_, obj_ VEC_CHECK_PASS); \
-} \
- \
-static inline TDEF VEC_OP (TDEF,pop) \
- (VEC (TDEF) *vec_ VEC_CHECK_DECL) \
+static inline T VEC_OP (T,base,pop) (VEC(T,base) *vec_ VEC_CHECK_DECL) \
{ \
- TDEF obj_; \
+ T obj_; \
\
- VEC_ASSERT (vec_->num, "pop", TDEF); \
+ VEC_ASSERT (vec_->num, "pop", T, base); \
obj_ = vec_->vec[--vec_->num]; \
\
return obj_; \
} \
\
-static inline void VEC_OP (TDEF,truncate) \
- (VEC (TDEF) *vec_, unsigned size_ VEC_CHECK_DECL) \
+static inline void VEC_OP (T,base,truncate) \
+ (VEC(T,base) *vec_, unsigned size_ VEC_CHECK_DECL) \
{ \
- VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", TDEF); \
+ VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", T, base); \
if (vec_) \
vec_->num = size_; \
} \
\
-static inline TDEF VEC_OP (TDEF,replace) \
- (VEC (TDEF) *vec_, unsigned ix_, TDEF obj_ VEC_CHECK_DECL) \
+static inline T VEC_OP (T,base,replace) \
+ (VEC(T,base) *vec_, unsigned ix_, T obj_ VEC_CHECK_DECL) \
{ \
- TDEF old_obj_; \
+ T old_obj_; \
\
- VEC_ASSERT (ix_ < vec_->num, "replace", TDEF); \
+ VEC_ASSERT (ix_ < vec_->num, "replace", T, base); \
old_obj_ = vec_->vec[ix_]; \
vec_->vec[ix_] = obj_; \
\
return old_obj_; \
} \
\
-static inline unsigned VEC_OP (TDEF,lower_bound) \
- (VEC (TDEF) *vec_, const TDEF obj_, bool (*lessthan_)(const TDEF, const TDEF) VEC_CHECK_DECL) \
-{ \
- unsigned int len_ = VEC_OP (TDEF, length) (vec_); \
- unsigned int half_, middle_; \
- unsigned int first_ = 0; \
- while (len_ > 0) \
- { \
- TDEF middle_elem_; \
- half_ = len_ >> 1; \
- middle_ = first_; \
- middle_ += half_; \
- middle_elem_ = VEC_OP (TDEF, index) (vec_, middle_ VEC_CHECK_PASS); \
- if (lessthan_ (middle_elem_, obj_)) \
- { \
- first_ = middle_; \
- ++first_; \
- len_ = len_ - half_ - 1; \
- } \
- else \
- len_ = half_; \
- } \
- return first_; \
-} \
- \
-static inline TDEF *VEC_OP (TDEF,quick_insert) \
- (VEC (TDEF) *vec_, unsigned ix_, TDEF obj_ VEC_CHECK_DECL) \
-{ \
- TDEF *slot_; \
- \
- VEC_ASSERT (vec_->num < vec_->alloc, "insert", TDEF); \
- VEC_ASSERT (ix_ <= vec_->num, "insert", TDEF); \
+static inline T *VEC_OP (T,base,quick_insert) \
+ (VEC(T,base) *vec_, unsigned ix_, T obj_ VEC_CHECK_DECL) \
+{ \
+ T *slot_; \
+ \
+ VEC_ASSERT (vec_->num < vec_->alloc, "insert", T, base); \
+ VEC_ASSERT (ix_ <= vec_->num, "insert", T, base); \
slot_ = &vec_->vec[ix_]; \
- memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (TDEF)); \
+ memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (T)); \
*slot_ = obj_; \
\
return slot_; \
} \
\
-static inline TDEF *VEC_OP (TDEF,safe_insert) \
- (VEC (TDEF) **vec_, unsigned ix_, TDEF obj_ \
- VEC_CHECK_DECL MEM_STAT_DECL) \
-{ \
- VEC_OP (TDEF,reserve) (vec_, -1 PASS_MEM_STAT); \
- \
- return VEC_OP (TDEF,quick_insert) (*vec_, ix_, obj_ VEC_CHECK_PASS); \
-} \
- \
-static inline TDEF VEC_OP (TDEF,ordered_remove) \
- (VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL) \
+static inline T VEC_OP (T,base,ordered_remove) \
+ (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \
{ \
- TDEF *slot_; \
- TDEF obj_; \
+ T *slot_; \
+ T obj_; \
\
- VEC_ASSERT (ix_ < vec_->num, "remove", TDEF); \
+ VEC_ASSERT (ix_ < vec_->num, "remove", T, base); \
slot_ = &vec_->vec[ix_]; \
obj_ = *slot_; \
- memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (TDEF)); \
+ memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (T)); \
\
return obj_; \
} \
\
-static inline TDEF VEC_OP (TDEF,unordered_remove) \
- (VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL) \
+static inline T VEC_OP (T,base,unordered_remove) \
+ (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \
{ \
- TDEF *slot_; \
- TDEF obj_; \
+ T *slot_; \
+ T obj_; \
\
- VEC_ASSERT (ix_ < vec_->num, "remove", TDEF); \
+ VEC_ASSERT (ix_ < vec_->num, "remove", T, base); \
slot_ = &vec_->vec[ix_]; \
obj_ = *slot_; \
*slot_ = vec_->vec[--vec_->num]; \
return obj_; \
} \
\
-static inline TDEF *VEC_OP (TDEF,address) \
- (VEC (TDEF) *vec_) \
+static inline void VEC_OP (T,base,block_remove) \
+ (VEC(T,base) *vec_, unsigned ix_, unsigned len_ VEC_CHECK_DECL) \
+{ \
+ T *slot_; \
+ \
+ VEC_ASSERT (ix_ + len_ <= vec_->num, "block_remove", T, base); \
+ slot_ = &vec_->vec[ix_]; \
+ vec_->num -= len_; \
+ memmove (slot_, slot_ + len_, (vec_->num - ix_) * sizeof (T)); \
+} \
+ \
+static inline T *VEC_OP (T,base,address) \
+ (VEC(T,base) *vec_) \
{ \
return vec_ ? vec_->vec : 0; \
} \
\
-struct vec_swallow_trailing_semi
-#endif
+static inline unsigned VEC_OP (T,base,lower_bound) \
+ (VEC(T,base) *vec_, const T obj_, \
+ bool (*lessthan_)(const T, const T) VEC_CHECK_DECL) \
+{ \
+ unsigned int len_ = VEC_OP (T,base, length) (vec_); \
+ unsigned int half_, middle_; \
+ unsigned int first_ = 0; \
+ while (len_ > 0) \
+ { \
+ T middle_elem_; \
+ half_ = len_ >> 1; \
+ middle_ = first_; \
+ middle_ += half_; \
+ middle_elem_ = VEC_OP (T,base,index) (vec_, middle_ VEC_CHECK_PASS); \
+ if (lessthan_ (middle_elem_, obj_)) \
+ { \
+ first_ = middle_; \
+ ++first_; \
+ len_ = len_ - half_ - 1; \
+ } \
+ else \
+ len_ = half_; \
+ } \
+ return first_; \
+}
+
+#define DEF_VEC_ALLOC_FUNC_P(T,A) \
+static inline VEC(T,A) *VEC_OP (T,A,alloc) \
+ (int alloc_ MEM_STAT_DECL) \
+{ \
+ return (VEC(T,A) *) vec_##A##_p_reserve_exact (NULL, alloc_ \
+ PASS_MEM_STAT); \
+}
-/* Vector of object. */
-#if IN_GENGTYPE
-{"DEF_VEC_O", VEC_STRINGIFY (VEC_TDEF (#)) ";", NULL},
-#else
-
-#define DEF_VEC_O(TDEF) \
-VEC_TDEF (TDEF); \
+
+#define DEF_VEC_NONALLOC_FUNCS_P(T,A) \
+static inline void VEC_OP (T,A,free) \
+ (VEC(T,A) **vec_) \
+{ \
+ if (*vec_) \
+ vec_##A##_free (*vec_); \
+ *vec_ = NULL; \
+} \
+ \
+static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \
+{ \
+ size_t len_ = vec_ ? vec_->num : 0; \
+ VEC (T,A) *new_vec_ = NULL; \
+ \
+ if (len_) \
+ { \
+ new_vec_ = (VEC (T,A) *)(vec_##A##_p_reserve_exact \
+ (NULL, len_ PASS_MEM_STAT)); \
+ \
+ new_vec_->base.num = len_; \
+ memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_); \
+ } \
+ return new_vec_; \
+} \
+ \
+static inline int VEC_OP (T,A,reserve) \
+ (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \
+ VEC_CHECK_PASS); \
+ \
+ if (extend) \
+ *vec_ = (VEC(T,A) *) vec_##A##_p_reserve (*vec_, alloc_ PASS_MEM_STAT); \
+ \
+ return extend; \
+} \
+ \
+static inline int VEC_OP (T,A,reserve_exact) \
+ (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \
+ VEC_CHECK_PASS); \
+ \
+ if (extend) \
+ *vec_ = (VEC(T,A) *) vec_##A##_p_reserve_exact (*vec_, alloc_ \
+ PASS_MEM_STAT); \
+ \
+ return extend; \
+} \
+ \
+static inline void VEC_OP (T,A,safe_grow) \
+ (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ VEC_ASSERT (size_ >= 0 \
+ && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \
+ "grow", T, A); \
+ VEC_OP (T,A,reserve_exact) (vec_, \
+ size_ - (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) \
+ VEC_CHECK_PASS PASS_MEM_STAT); \
+ VEC_BASE (*vec_)->num = size_; \
+} \
+ \
+static inline void VEC_OP (T,A,safe_grow_cleared) \
+ (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ int oldsize = VEC_OP(T,base,length) VEC_BASE(*vec_); \
+ VEC_OP (T,A,safe_grow) (vec_, size_ VEC_CHECK_PASS PASS_MEM_STAT); \
+ memset (&(VEC_OP (T,base,address) VEC_BASE(*vec_))[oldsize], 0, \
+ sizeof (T) * (size_ - oldsize)); \
+} \
\
-static inline unsigned VEC_OP (TDEF,length) \
- (const VEC (TDEF) *vec_) \
+static inline T *VEC_OP (T,A,safe_push) \
+ (VEC(T,A) **vec_, T obj_ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \
+ \
+ return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS); \
+} \
+ \
+static inline T *VEC_OP (T,A,safe_insert) \
+ (VEC(T,A) **vec_, unsigned ix_, T obj_ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \
+ \
+ return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_ \
+ VEC_CHECK_PASS); \
+}
+
+/* Vector of object. */
+#define DEF_VEC_O(T) \
+VEC_T_GTY(T,base); \
+VEC_TA(T,base,none); \
+DEF_VEC_FUNC_O(T) \
+struct vec_swallow_trailing_semi
+#define DEF_VEC_ALLOC_O(T,A) \
+VEC_TA(T,base,A); \
+DEF_VEC_ALLOC_FUNC_O(T,A) \
+DEF_VEC_NONALLOC_FUNCS_O(T,A) \
+struct vec_swallow_trailing_semi
+
+#define DEF_VEC_FUNC_O(T) \
+static inline unsigned VEC_OP (T,base,length) (const VEC(T,base) *vec_) \
{ \
return vec_ ? vec_->num : 0; \
} \
\
-static inline TDEF *VEC_OP (TDEF,last) \
- (VEC (TDEF) *vec_ VEC_CHECK_DECL) \
+static inline T *VEC_OP (T,base,last) (VEC(T,base) *vec_ VEC_CHECK_DECL) \
{ \
- VEC_ASSERT (vec_ && vec_->num, "last", TDEF); \
+ VEC_ASSERT (vec_ && vec_->num, "last", T, base); \
\
return &vec_->vec[vec_->num - 1]; \
} \
\
-static inline TDEF *VEC_OP (TDEF,index) \
- (VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL) \
+static inline T *VEC_OP (T,base,index) \
+ (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \
{ \
- VEC_ASSERT (vec_ && ix_ < vec_->num, "index", TDEF); \
+ VEC_ASSERT (vec_ && ix_ < vec_->num, "index", T, base); \
\
return &vec_->vec[ix_]; \
} \
\
-static inline int VEC_OP (TDEF,iterate) \
- (VEC (TDEF) *vec_, unsigned ix_, TDEF **ptr) \
+static inline int VEC_OP (T,base,iterate) \
+ (VEC(T,base) *vec_, unsigned ix_, T **ptr) \
{ \
if (vec_ && ix_ < vec_->num) \
{ \
} \
} \
\
-static inline VEC (TDEF) *VEC_OP (TDEF,alloc) \
- (int alloc_ MEM_STAT_DECL) \
-{ \
- return (VEC (TDEF) *) vec_o_reserve (NULL, alloc_ - !alloc_, \
- offsetof (VEC(TDEF),vec), sizeof (TDEF)\
- PASS_MEM_STAT); \
-} \
- \
-static inline size_t VEC_OP (TDEF,embedded_size) \
+static inline size_t VEC_OP (T,base,embedded_size) \
(int alloc_) \
{ \
- return offsetof (VEC(TDEF),vec) + alloc_ * sizeof(TDEF); \
+ return offsetof (VEC(T,base),vec) + alloc_ * sizeof(T); \
} \
\
-static inline void VEC_OP (TDEF,embedded_init) \
- (VEC (TDEF) *vec_, int alloc_) \
+static inline void VEC_OP (T,base,embedded_init) \
+ (VEC(T,base) *vec_, int alloc_) \
{ \
vec_->num = 0; \
vec_->alloc = alloc_; \
} \
\
-static inline int VEC_OP (TDEF,space) \
- (VEC (TDEF) *vec_, int alloc_) \
+static inline int VEC_OP (T,base,space) \
+ (VEC(T,base) *vec_, int alloc_ VEC_CHECK_DECL) \
{ \
- return vec_ ? ((vec_)->alloc - (vec_)->num \
- < (unsigned)(alloc_ < 0 ? 1 : alloc_)) : alloc_ != 0; \
+ VEC_ASSERT (alloc_ >= 0, "space", T, base); \
+ return vec_ ? vec_->alloc - vec_->num >= (unsigned)alloc_ : !alloc_; \
} \
\
-static inline int VEC_OP (TDEF,reserve) \
- (VEC (TDEF) **vec_, int alloc_ MEM_STAT_DECL) \
+static inline T *VEC_OP (T,base,quick_push) \
+ (VEC(T,base) *vec_, const T *obj_ VEC_CHECK_DECL) \
{ \
- int extend = VEC_OP (TDEF,space) (*vec_, alloc_); \
- \
- if (extend) \
- *vec_ = (VEC (TDEF) *) vec_o_reserve (*vec_, alloc_, \
- offsetof (VEC(TDEF),vec), sizeof (TDEF) \
- PASS_MEM_STAT); \
- \
- return extend; \
-} \
- \
-static inline TDEF *VEC_OP (TDEF,quick_push) \
- (VEC (TDEF) *vec_, const TDEF *obj_ VEC_CHECK_DECL) \
-{ \
- TDEF *slot_; \
+ T *slot_; \
\
- VEC_ASSERT (vec_->num < vec_->alloc, "push", TDEF); \
+ VEC_ASSERT (vec_->num < vec_->alloc, "push", T, base); \
slot_ = &vec_->vec[vec_->num++]; \
if (obj_) \
*slot_ = *obj_; \
return slot_; \
} \
\
-static inline TDEF *VEC_OP (TDEF,safe_push) \
- (VEC (TDEF) **vec_, const TDEF *obj_ VEC_CHECK_DECL MEM_STAT_DECL) \
-{ \
- VEC_OP (TDEF,reserve) (vec_, -1 PASS_MEM_STAT); \
- \
- return VEC_OP (TDEF,quick_push) (*vec_, obj_ VEC_CHECK_PASS); \
-} \
- \
-static inline void VEC_OP (TDEF,pop) \
- (VEC (TDEF) *vec_ VEC_CHECK_DECL) \
+static inline void VEC_OP (T,base,pop) (VEC(T,base) *vec_ VEC_CHECK_DECL) \
{ \
- VEC_ASSERT (vec_->num, "pop", TDEF); \
+ VEC_ASSERT (vec_->num, "pop", T, base); \
--vec_->num; \
} \
\
-static inline void VEC_OP (TDEF,truncate) \
- (VEC (TDEF) *vec_, unsigned size_ VEC_CHECK_DECL) \
+static inline void VEC_OP (T,base,truncate) \
+ (VEC(T,base) *vec_, unsigned size_ VEC_CHECK_DECL) \
{ \
- VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", TDEF); \
+ VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", T, base); \
if (vec_) \
vec_->num = size_; \
} \
\
-static inline TDEF *VEC_OP (TDEF,replace) \
- (VEC (TDEF) *vec_, unsigned ix_, const TDEF *obj_ VEC_CHECK_DECL) \
+static inline T *VEC_OP (T,base,replace) \
+ (VEC(T,base) *vec_, unsigned ix_, const T *obj_ VEC_CHECK_DECL) \
{ \
- TDEF *slot_; \
+ T *slot_; \
\
- VEC_ASSERT (ix_ < vec_->num, "replace", TDEF); \
+ VEC_ASSERT (ix_ < vec_->num, "replace", T, base); \
slot_ = &vec_->vec[ix_]; \
if (obj_) \
*slot_ = *obj_; \
return slot_; \
} \
\
-static inline unsigned VEC_OP (TDEF,lower_bound) \
- (VEC (TDEF) *vec_, const TDEF *obj_, bool (*lessthan_)(const TDEF *, const TDEF *) VEC_CHECK_DECL) \
-{ \
- unsigned int len_ = VEC_OP (TDEF, length) (vec_); \
- unsigned int half_, middle_; \
- unsigned int first_ = 0; \
- while (len_ > 0) \
- { \
- TDEF *middle_elem_; \
- half_ = len_ >> 1; \
- middle_ = first_; \
- middle_ += half_; \
- middle_elem_ = VEC_OP (TDEF, index) (vec_, middle_ VEC_CHECK_PASS); \
- if (lessthan_ (middle_elem_, obj_)) \
- { \
- first_ = middle_; \
- ++first_; \
- len_ = len_ - half_ - 1; \
- } \
- else \
- len_ = half_; \
- } \
- return first_; \
-} \
- \
-static inline TDEF *VEC_OP (TDEF,quick_insert) \
- (VEC (TDEF) *vec_, unsigned ix_, const TDEF *obj_ VEC_CHECK_DECL) \
-{ \
- TDEF *slot_; \
- \
- VEC_ASSERT (vec_->num < vec_->alloc, "insert", TDEF); \
- VEC_ASSERT (ix_ <= vec_->num, "insert", TDEF); \
+static inline T *VEC_OP (T,base,quick_insert) \
+ (VEC(T,base) *vec_, unsigned ix_, const T *obj_ VEC_CHECK_DECL) \
+{ \
+ T *slot_; \
+ \
+ VEC_ASSERT (vec_->num < vec_->alloc, "insert", T, base); \
+ VEC_ASSERT (ix_ <= vec_->num, "insert", T, base); \
slot_ = &vec_->vec[ix_]; \
- memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (TDEF)); \
+ memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (T)); \
if (obj_) \
*slot_ = *obj_; \
\
return slot_; \
} \
\
-static inline TDEF *VEC_OP (TDEF,safe_insert) \
- (VEC (TDEF) **vec_, unsigned ix_, const TDEF *obj_ \
- VEC_CHECK_DECL MEM_STAT_DECL) \
+static inline void VEC_OP (T,base,ordered_remove) \
+ (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \
{ \
- VEC_OP (TDEF,reserve) (vec_, -1 PASS_MEM_STAT); \
+ T *slot_; \
\
- return VEC_OP (TDEF,quick_insert) (*vec_, ix_, obj_ VEC_CHECK_PASS); \
+ VEC_ASSERT (ix_ < vec_->num, "remove", T, base); \
+ slot_ = &vec_->vec[ix_]; \
+ memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (T)); \
} \
\
-static inline void VEC_OP (TDEF,ordered_remove) \
- (VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL) \
+static inline void VEC_OP (T,base,unordered_remove) \
+ (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \
{ \
- TDEF *slot_; \
+ VEC_ASSERT (ix_ < vec_->num, "remove", T, base); \
+ vec_->vec[ix_] = vec_->vec[--vec_->num]; \
+} \
\
- VEC_ASSERT (ix_ < vec_->num, "remove", TDEF); \
+static inline void VEC_OP (T,base,block_remove) \
+ (VEC(T,base) *vec_, unsigned ix_, unsigned len_ VEC_CHECK_DECL) \
+{ \
+ T *slot_; \
+ \
+ VEC_ASSERT (ix_ + len_ <= vec_->num, "block_remove", T, base); \
slot_ = &vec_->vec[ix_]; \
- memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (TDEF)); \
+ vec_->num -= len_; \
+ memmove (slot_, slot_ + len_, (vec_->num - ix_) * sizeof (T)); \
} \
\
-static inline void VEC_OP (TDEF,unordered_remove) \
- (VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL) \
+static inline T *VEC_OP (T,base,address) \
+ (VEC(T,base) *vec_) \
{ \
- VEC_ASSERT (ix_ < vec_->num, "remove", TDEF); \
- vec_->vec[ix_] = vec_->vec[--vec_->num]; \
+ return vec_ ? vec_->vec : 0; \
} \
\
-static inline TDEF *VEC_OP (TDEF,address) \
- (VEC (TDEF) *vec_) \
+static inline unsigned VEC_OP (T,base,lower_bound) \
+ (VEC(T,base) *vec_, const T *obj_, \
+ bool (*lessthan_)(const T *, const T *) VEC_CHECK_DECL) \
{ \
- return vec_ ? vec_->vec : 0; \
+ unsigned int len_ = VEC_OP (T, base, length) (vec_); \
+ unsigned int half_, middle_; \
+ unsigned int first_ = 0; \
+ while (len_ > 0) \
+ { \
+ T *middle_elem_; \
+ half_ = len_ >> 1; \
+ middle_ = first_; \
+ middle_ += half_; \
+ middle_elem_ = VEC_OP (T,base,index) (vec_, middle_ VEC_CHECK_PASS); \
+ if (lessthan_ (middle_elem_, obj_)) \
+ { \
+ first_ = middle_; \
+ ++first_; \
+ len_ = len_ - half_ - 1; \
+ } \
+ else \
+ len_ = half_; \
+ } \
+ return first_; \
+}
+
+#define DEF_VEC_ALLOC_FUNC_O(T,A) \
+static inline VEC(T,A) *VEC_OP (T,A,alloc) \
+ (int alloc_ MEM_STAT_DECL) \
+{ \
+ return (VEC(T,A) *) vec_##A##_o_reserve_exact (NULL, alloc_, \
+ offsetof (VEC(T,A),base.vec), \
+ sizeof (T) \
+ PASS_MEM_STAT); \
+}
+
+#define DEF_VEC_NONALLOC_FUNCS_O(T,A) \
+static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \
+{ \
+ size_t len_ = vec_ ? vec_->num : 0; \
+ VEC (T,A) *new_vec_ = NULL; \
+ \
+ if (len_) \
+ { \
+ new_vec_ = (VEC (T,A) *)(vec_##A##_o_reserve_exact \
+ (NULL, len_, \
+ offsetof (VEC(T,A),base.vec), sizeof (T) \
+ PASS_MEM_STAT)); \
+ \
+ new_vec_->base.num = len_; \
+ memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_); \
+ } \
+ return new_vec_; \
} \
\
-struct vec_swallow_trailing_semi
+static inline void VEC_OP (T,A,free) \
+ (VEC(T,A) **vec_) \
+{ \
+ if (*vec_) \
+ vec_##A##_free (*vec_); \
+ *vec_ = NULL; \
+} \
+ \
+static inline int VEC_OP (T,A,reserve) \
+ (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \
+ VEC_CHECK_PASS); \
+ \
+ if (extend) \
+ *vec_ = (VEC(T,A) *) vec_##A##_o_reserve (*vec_, alloc_, \
+ offsetof (VEC(T,A),base.vec),\
+ sizeof (T) \
+ PASS_MEM_STAT); \
+ \
+ return extend; \
+} \
+ \
+static inline int VEC_OP (T,A,reserve_exact) \
+ (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \
+ VEC_CHECK_PASS); \
+ \
+ if (extend) \
+ *vec_ = (VEC(T,A) *) vec_##A##_o_reserve_exact \
+ (*vec_, alloc_, \
+ offsetof (VEC(T,A),base.vec), \
+ sizeof (T) PASS_MEM_STAT); \
+ \
+ return extend; \
+} \
+ \
+static inline void VEC_OP (T,A,safe_grow) \
+ (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ VEC_ASSERT (size_ >= 0 \
+ && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \
+ "grow", T, A); \
+ VEC_OP (T,A,reserve_exact) (vec_, \
+ size_ - (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) \
+ VEC_CHECK_PASS PASS_MEM_STAT); \
+ VEC_BASE (*vec_)->num = size_; \
+} \
+ \
+static inline void VEC_OP (T,A,safe_grow_cleared) \
+ (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ int oldsize = VEC_OP(T,base,length) VEC_BASE(*vec_); \
+ VEC_OP (T,A,safe_grow) (vec_, size_ VEC_CHECK_PASS PASS_MEM_STAT); \
+ memset (&(VEC_OP (T,base,address) VEC_BASE(*vec_))[oldsize], 0, \
+ sizeof (T) * (size_ - oldsize)); \
+} \
+ \
+static inline T *VEC_OP (T,A,safe_push) \
+ (VEC(T,A) **vec_, const T *obj_ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \
+ \
+ return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS); \
+} \
+ \
+static inline T *VEC_OP (T,A,safe_insert) \
+ (VEC(T,A) **vec_, unsigned ix_, const T *obj_ \
+ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \
+ \
+ return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_ \
+ VEC_CHECK_PASS); \
+}
+
+#define DEF_VEC_ALLOC_FUNC_I(T,A) \
+static inline VEC(T,A) *VEC_OP (T,A,alloc) \
+ (int alloc_ MEM_STAT_DECL) \
+{ \
+ return (VEC(T,A) *) vec_##A##_o_reserve_exact \
+ (NULL, alloc_, offsetof (VEC(T,A),base.vec), \
+ sizeof (T) PASS_MEM_STAT); \
+}
+
+#define DEF_VEC_NONALLOC_FUNCS_I(T,A) \
+static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \
+{ \
+ size_t len_ = vec_ ? vec_->num : 0; \
+ VEC (T,A) *new_vec_ = NULL; \
+ \
+ if (len_) \
+ { \
+ new_vec_ = (VEC (T,A) *)(vec_##A##_o_reserve_exact \
+ (NULL, len_, \
+ offsetof (VEC(T,A),base.vec), sizeof (T) \
+ PASS_MEM_STAT)); \
+ \
+ new_vec_->base.num = len_; \
+ memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_); \
+ } \
+ return new_vec_; \
+} \
+ \
+static inline void VEC_OP (T,A,free) \
+ (VEC(T,A) **vec_) \
+{ \
+ if (*vec_) \
+ vec_##A##_free (*vec_); \
+ *vec_ = NULL; \
+} \
+ \
+static inline int VEC_OP (T,A,reserve) \
+ (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \
+ VEC_CHECK_PASS); \
+ \
+ if (extend) \
+ *vec_ = (VEC(T,A) *) vec_##A##_o_reserve (*vec_, alloc_, \
+ offsetof (VEC(T,A),base.vec),\
+ sizeof (T) \
+ PASS_MEM_STAT); \
+ \
+ return extend; \
+} \
+ \
+static inline int VEC_OP (T,A,reserve_exact) \
+ (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \
+ VEC_CHECK_PASS); \
+ \
+ if (extend) \
+ *vec_ = (VEC(T,A) *) vec_##A##_o_reserve_exact \
+ (*vec_, alloc_, offsetof (VEC(T,A),base.vec), \
+ sizeof (T) PASS_MEM_STAT); \
+ \
+ return extend; \
+} \
+ \
+static inline void VEC_OP (T,A,safe_grow) \
+ (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ VEC_ASSERT (size_ >= 0 \
+ && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \
+ "grow", T, A); \
+ VEC_OP (T,A,reserve_exact) (vec_, \
+ size_ - (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) \
+ VEC_CHECK_PASS PASS_MEM_STAT); \
+ VEC_BASE (*vec_)->num = size_; \
+} \
+ \
+static inline void VEC_OP (T,A,safe_grow_cleared) \
+ (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ int oldsize = VEC_OP(T,base,length) VEC_BASE(*vec_); \
+ VEC_OP (T,A,safe_grow) (vec_, size_ VEC_CHECK_PASS PASS_MEM_STAT); \
+ memset (&(VEC_OP (T,base,address) VEC_BASE(*vec_))[oldsize], 0, \
+ sizeof (T) * (size_ - oldsize)); \
+} \
+ \
+static inline T *VEC_OP (T,A,safe_push) \
+ (VEC(T,A) **vec_, const T obj_ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \
+ \
+ return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS); \
+} \
+ \
+static inline T *VEC_OP (T,A,safe_insert) \
+ (VEC(T,A) **vec_, unsigned ix_, const T obj_ \
+ VEC_CHECK_DECL MEM_STAT_DECL) \
+{ \
+ VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \
+ \
+ return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_ \
+ VEC_CHECK_PASS); \
+}
+
+/* We support a vector which starts out with space on the stack and
+ switches to heap space when forced to reallocate. This works a
+ little differently. Instead of DEF_VEC_ALLOC_P(TYPE, heap|gc), use
+ DEF_VEC_ALLOC_P_STACK(TYPE). This uses alloca to get the initial
+ space; because alloca can not be usefully called in an inline
+ function, and because a macro can not define a macro, you must then
+ write a #define for each type:
+
+ #define VEC_{TYPE}_stack_alloc(alloc) \
+ VEC_stack_alloc({TYPE}, alloc)
+
+ This is really a hack and perhaps can be made better. Note that
+ this macro will wind up evaluating the ALLOC parameter twice.
+
+ Only the initial allocation will be made using alloca, so pass a
+ reasonable estimate that doesn't use too much stack space; don't
+ pass zero. Don't return a VEC(TYPE,stack) vector from the function
+ which allocated it. */
+
+extern void *vec_stack_p_reserve (void *, int MEM_STAT_DECL);
+extern void *vec_stack_p_reserve_exact (void *, int MEM_STAT_DECL);
+extern void *vec_stack_p_reserve_exact_1 (int, void *);
+extern void *vec_stack_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL);
+extern void *vec_stack_o_reserve_exact (void *, int, size_t, size_t
+ MEM_STAT_DECL);
+extern void vec_stack_free (void *);
+
+#ifdef GATHER_STATISTICS
+#define VEC_stack_alloc(T,alloc,name,line,function) \
+ (VEC_OP (T,stack,alloc1) \
+ (alloc, XALLOCAVAR (VEC(T,stack), VEC_embedded_size (T, alloc))))
+#else
+#define VEC_stack_alloc(T,alloc) \
+ (VEC_OP (T,stack,alloc1) \
+ (alloc, XALLOCAVAR (VEC(T,stack), VEC_embedded_size (T, alloc))))
#endif
+#define DEF_VEC_ALLOC_P_STACK(T) \
+VEC_TA(T,base,stack); \
+DEF_VEC_ALLOC_FUNC_P_STACK(T) \
+DEF_VEC_NONALLOC_FUNCS_P(T,stack) \
+struct vec_swallow_trailing_semi
+
+#define DEF_VEC_ALLOC_FUNC_P_STACK(T) \
+static inline VEC(T,stack) *VEC_OP (T,stack,alloc1) \
+ (int alloc_, VEC(T,stack)* space) \
+{ \
+ return (VEC(T,stack) *) vec_stack_p_reserve_exact_1 (alloc_, space); \
+}
+
+#define DEF_VEC_ALLOC_O_STACK(T) \
+VEC_TA(T,base,stack); \
+DEF_VEC_ALLOC_FUNC_O_STACK(T) \
+DEF_VEC_NONALLOC_FUNCS_O(T,stack) \
+struct vec_swallow_trailing_semi
+
+#define DEF_VEC_ALLOC_FUNC_O_STACK(T) \
+static inline VEC(T,stack) *VEC_OP (T,stack,alloc1) \
+ (int alloc_, VEC(T,stack)* space) \
+{ \
+ return (VEC(T,stack) *) vec_stack_p_reserve_exact_1 (alloc_, space); \
+}
+
+#define DEF_VEC_ALLOC_I_STACK(T) \
+VEC_TA(T,base,stack); \
+DEF_VEC_ALLOC_FUNC_I_STACK(T) \
+DEF_VEC_NONALLOC_FUNCS_I(T,stack) \
+struct vec_swallow_trailing_semi
+
+#define DEF_VEC_ALLOC_FUNC_I_STACK(T) \
+static inline VEC(T,stack) *VEC_OP (T,stack,alloc1) \
+ (int alloc_, VEC(T,stack)* space) \
+{ \
+ return (VEC(T,stack) *) vec_stack_p_reserve_exact_1 (alloc_, space); \
+}
+
#endif /* GCC_VEC_H */