along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include "defs.h"
-#include "splay-tree.h"
#include "gdbsupport/gdb_obstack.h"
#include "addrmap.h"
#include "gdbsupport/selftest.h"
gdb_static_assert (sizeof (splay_tree_key) >= sizeof (CORE_ADDR *));
gdb_static_assert (sizeof (splay_tree_value) >= sizeof (void *));
-\f
-/* The base class for addrmaps. */
-
-struct addrmap : public allocate_on_obstack
-{
- virtual ~addrmap () = default;
-
- virtual void set_empty (CORE_ADDR start, CORE_ADDR end_inclusive,
- void *obj) = 0;
- virtual void *find (CORE_ADDR addr) const = 0;
- virtual struct addrmap *create_fixed (struct obstack *obstack) = 0;
- virtual void relocate (CORE_ADDR offset) = 0;
- virtual int foreach (addrmap_foreach_fn fn) = 0;
-};
-
-
-void
-addrmap_set_empty (struct addrmap *map,
- CORE_ADDR start, CORE_ADDR end_inclusive,
- void *obj)
-{
- map->set_empty (start, end_inclusive, obj);
-}
-
-
-void *
-addrmap_find (const addrmap *map, CORE_ADDR addr)
-{
- return map->find (addr);
-}
-
-
-struct addrmap *
-addrmap_create_fixed (struct addrmap *original, struct obstack *obstack)
-{
- return original->create_fixed (obstack);
-}
-
-
-/* Relocate all the addresses in MAP by OFFSET. (This can be applied
- to either mutable or immutable maps.) */
-void
-addrmap_relocate (struct addrmap *map, CORE_ADDR offset)
-{
- map->relocate (offset);
-}
-
-
-int
-addrmap_foreach (struct addrmap *map, addrmap_foreach_fn fn)
-{
- return map->foreach (fn);
-}
\f
/* Fixed address maps. */
-struct addrmap_mutable;
-
-struct addrmap_fixed : public addrmap
-{
-public:
-
- addrmap_fixed (struct obstack *obstack, addrmap_mutable *mut);
- DISABLE_COPY_AND_ASSIGN (addrmap_fixed);
-
- void set_empty (CORE_ADDR start, CORE_ADDR end_inclusive,
- void *obj) override;
- void *find (CORE_ADDR addr) const override;
- struct addrmap *create_fixed (struct obstack *obstack) override;
- void relocate (CORE_ADDR offset) override;
- int foreach (addrmap_foreach_fn fn) override;
-
-private:
-
- /* A transition: a point in an address map where the value changes.
- The map maps ADDR to VALUE, but if ADDR > 0, it maps ADDR-1 to
- something else. */
- struct addrmap_transition
- {
- CORE_ADDR addr;
- void *value;
- };
-
- /* The number of transitions in TRANSITIONS. */
- size_t num_transitions;
-
- /* An array of transitions, sorted by address. For every point in
- the map where either ADDR == 0 or ADDR is mapped to one value and
- ADDR - 1 is mapped to something different, we have an entry here
- containing ADDR and VALUE. (Note that this means we always have
- an entry for address 0). */
- struct addrmap_transition *transitions;
-};
-
-
void
addrmap_fixed::set_empty (CORE_ADDR start, CORE_ADDR end_inclusive,
void *obj)
}
-struct addrmap *
-addrmap_fixed::create_fixed (struct obstack *obstack)
-{
- internal_error (__FILE__, __LINE__,
- _("addrmap_create_fixed is not implemented yet "
- "for fixed addrmaps"));
-}
-
-
void
addrmap_fixed::relocate (CORE_ADDR offset)
{
\f
/* Mutable address maps. */
-struct addrmap_mutable : public addrmap
+/* Allocate a copy of CORE_ADDR. */
+splay_tree_key
+addrmap_mutable::allocate_key (CORE_ADDR addr)
{
- void set_empty (CORE_ADDR start, CORE_ADDR end_inclusive,
- void *obj) override;
- void *find (CORE_ADDR addr) const override;
- struct addrmap *create_fixed (struct obstack *obstack) override;
- void relocate (CORE_ADDR offset) override;
- int foreach (addrmap_foreach_fn fn) override;
-
- /* The obstack to use for allocations for this map. */
- struct obstack *obstack;
-
- /* A splay tree, with a node for each transition; there is a
- transition at address T if T-1 and T map to different objects.
-
- Any addresses below the first node map to NULL. (Unlike
- fixed maps, we have no entry at (CORE_ADDR) 0; it doesn't
- simplify enough.)
-
- The last region is assumed to end at CORE_ADDR_MAX.
-
- Since we can't know whether CORE_ADDR is larger or smaller than
- splay_tree_key (unsigned long) --- I think both are possible,
- given all combinations of 32- and 64-bit hosts and targets ---
- our keys are pointers to CORE_ADDR values. Since the splay tree
- library doesn't pass any closure pointer to the key free
- function, we can't keep a freelist for keys. Since mutable
- addrmaps are only used temporarily right now, we just leak keys
- from deleted nodes; they'll be freed when the obstack is freed. */
- splay_tree tree;
-
- /* A freelist for splay tree nodes, allocated on obstack, and
- chained together by their 'right' pointers. */
- splay_tree_node free_nodes;
-};
-
-
-/* Allocate a copy of CORE_ADDR in MAP's obstack. */
-static splay_tree_key
-allocate_key (struct addrmap_mutable *map, CORE_ADDR addr)
-{
- CORE_ADDR *key = XOBNEW (map->obstack, CORE_ADDR);
+ CORE_ADDR *key = XNEW (CORE_ADDR);
*key = addr;
return (splay_tree_key) key;
/* Type-correct wrappers for splay tree access. */
-static splay_tree_node
-addrmap_splay_tree_lookup (const struct addrmap_mutable *map, CORE_ADDR addr)
+splay_tree_node
+addrmap_mutable::splay_tree_lookup (CORE_ADDR addr) const
{
- return splay_tree_lookup (map->tree, (splay_tree_key) &addr);
+ return ::splay_tree_lookup (tree, (splay_tree_key) &addr);
}
-static splay_tree_node
-addrmap_splay_tree_predecessor (const struct addrmap_mutable *map,
- CORE_ADDR addr)
+splay_tree_node
+addrmap_mutable::splay_tree_predecessor (CORE_ADDR addr) const
{
- return splay_tree_predecessor (map->tree, (splay_tree_key) &addr);
+ return ::splay_tree_predecessor (tree, (splay_tree_key) &addr);
}
-static splay_tree_node
-addrmap_splay_tree_successor (struct addrmap_mutable *map, CORE_ADDR addr)
+splay_tree_node
+addrmap_mutable::splay_tree_successor (CORE_ADDR addr)
{
- return splay_tree_successor (map->tree, (splay_tree_key) &addr);
+ return ::splay_tree_successor (tree, (splay_tree_key) &addr);
}
-static void
-addrmap_splay_tree_remove (struct addrmap_mutable *map, CORE_ADDR addr)
+void
+addrmap_mutable::splay_tree_remove (CORE_ADDR addr)
{
- splay_tree_remove (map->tree, (splay_tree_key) &addr);
+ ::splay_tree_remove (tree, (splay_tree_key) &addr);
}
}
-static void
-addrmap_splay_tree_insert (struct addrmap_mutable *map,
- CORE_ADDR key, void *value)
+void
+addrmap_mutable::splay_tree_insert (CORE_ADDR key, void *value)
{
- splay_tree_insert (map->tree,
- allocate_key (map, key),
- (splay_tree_value) value);
+ ::splay_tree_insert (tree,
+ allocate_key (key),
+ (splay_tree_value) value);
}
/* Without changing the mapping of any address, ensure that there is a
tree node at ADDR, even if it would represent a "transition" from
one value to the same value. */
-static void
-force_transition (struct addrmap_mutable *self, CORE_ADDR addr)
+void
+addrmap_mutable::force_transition (CORE_ADDR addr)
{
- splay_tree_node n
- = addrmap_splay_tree_lookup (self, addr);
+ splay_tree_node n = splay_tree_lookup (addr);
if (! n)
{
- n = addrmap_splay_tree_predecessor (self, addr);
- addrmap_splay_tree_insert (self, addr,
- n ? addrmap_node_value (n) : NULL);
+ n = splay_tree_predecessor (addr);
+ splay_tree_insert (addr, n ? addrmap_node_value (n) : NULL);
}
}
- Second pass: remove any unnecessary transitions. */
/* Establish transitions at the start and end. */
- force_transition (this, start);
+ force_transition (start);
if (end_inclusive < CORE_ADDR_MAX)
- force_transition (this, end_inclusive + 1);
+ force_transition (end_inclusive + 1);
/* Walk the area, changing all NULL regions to OBJ. */
- for (n = addrmap_splay_tree_lookup (this, start), gdb_assert (n);
+ for (n = splay_tree_lookup (start), gdb_assert (n);
n && addrmap_node_key (n) <= end_inclusive;
- n = addrmap_splay_tree_successor (this, addrmap_node_key (n)))
+ n = splay_tree_successor (addrmap_node_key (n)))
{
if (! addrmap_node_value (n))
addrmap_node_set_value (n, obj);
/* Walk the area again, removing transitions from any value to
itself. Be sure to visit both the transitions we forced
above. */
- n = addrmap_splay_tree_predecessor (this, start);
+ n = splay_tree_predecessor (start);
prior_value = n ? addrmap_node_value (n) : NULL;
- for (n = addrmap_splay_tree_lookup (this, start), gdb_assert (n);
+ for (n = splay_tree_lookup (start), gdb_assert (n);
n && (end_inclusive == CORE_ADDR_MAX
|| addrmap_node_key (n) <= end_inclusive + 1);
n = next)
{
- next = addrmap_splay_tree_successor (this, addrmap_node_key (n));
+ next = splay_tree_successor (addrmap_node_key (n));
if (addrmap_node_value (n) == prior_value)
- addrmap_splay_tree_remove (this, addrmap_node_key (n));
+ splay_tree_remove (addrmap_node_key (n));
else
prior_value = addrmap_node_value (n);
}
void *
addrmap_mutable::find (CORE_ADDR addr) const
{
- splay_tree_node n = addrmap_splay_tree_lookup (this, addr);
+ splay_tree_node n = splay_tree_lookup (addr);
if (n != nullptr)
{
gdb_assert (addrmap_node_key (n) == addr);
return addrmap_node_value (n);
}
- n = addrmap_splay_tree_predecessor (this, addr);
+ n = splay_tree_predecessor (addr);
if (n != nullptr)
{
gdb_assert (addrmap_node_key (n) < addr);
size_t transition_count = 0;
/* Count the number of transitions in the tree. */
- addrmap_foreach (mut, [&] (CORE_ADDR start, void *obj)
+ mut->foreach ([&] (CORE_ADDR start, void *obj)
{
++transition_count;
return 0;
/* Copy all entries from the splay tree to the array, in order
of increasing address. */
- addrmap_foreach (mut, [&] (CORE_ADDR start, void *obj)
+ mut->foreach ([&] (CORE_ADDR start, void *obj)
{
transitions[num_transitions].addr = start;
transitions[num_transitions].value = obj;
}
-struct addrmap *
-addrmap_mutable::create_fixed (struct obstack *obstack)
-{
- return new (obstack) struct addrmap_fixed (obstack, this);
-}
-
-
void
addrmap_mutable::relocate (CORE_ADDR offset)
{
}
-static void *
-splay_obstack_alloc (int size, void *closure)
-{
- struct addrmap_mutable *map = (struct addrmap_mutable *) closure;
- splay_tree_node n;
-
- /* We should only be asked to allocate nodes and larger things.
- (If, at some point in the future, this is no longer true, we can
- just round up the size to sizeof (*n).) */
- gdb_assert (size >= sizeof (*n));
-
- if (map->free_nodes)
- {
- n = map->free_nodes;
- map->free_nodes = n->right;
- return n;
- }
- else
- return obstack_alloc (map->obstack, size);
-}
-
-
-static void
-splay_obstack_free (void *obj, void *closure)
-{
- struct addrmap_mutable *map = (struct addrmap_mutable *) closure;
- splay_tree_node n = (splay_tree_node) obj;
-
- /* We've asserted in the allocation function that we only allocate
- nodes or larger things, so it should be safe to put whatever
- we get passed back on the free list. */
- n->right = map->free_nodes;
- map->free_nodes = n;
-}
-
-
/* Compare keys as CORE_ADDR * values. */
static int
splay_compare_CORE_ADDR_ptr (splay_tree_key ak, splay_tree_key bk)
}
-struct addrmap *
-addrmap_create_mutable (struct obstack *obstack)
+static void
+xfree_wrapper (splay_tree_key key)
{
- struct addrmap_mutable *map = new (obstack) struct addrmap_mutable;
-
- map->obstack = obstack;
-
- /* splay_tree_new_with_allocator uses the provided allocation
- function to allocate the main splay_tree structure itself, so our
- free list has to be initialized before we create the tree. */
- map->free_nodes = NULL;
+ xfree ((void *) key);
+}
- map->tree = splay_tree_new_with_allocator (splay_compare_CORE_ADDR_ptr,
- NULL, /* no delete key */
- NULL, /* no delete value */
- splay_obstack_alloc,
- splay_obstack_free,
- map);
+addrmap_mutable::addrmap_mutable ()
+ : tree (splay_tree_new (splay_compare_CORE_ADDR_ptr, xfree_wrapper,
+ nullptr /* no delete value */))
+{
+}
- return map;
+addrmap_mutable::~addrmap_mutable ()
+{
+ splay_tree_delete (tree);
}
+
/* See addrmap.h. */
void
return 0;
};
- addrmap_foreach (map, callback);
+ map->foreach (callback);
}
#if GDB_SELF_TEST
do \
{ \
for (unsigned i = LOW; i <= HIGH; ++i) \
- SELF_CHECK (addrmap_find (MAP, core_addr (&ARRAY[i])) == VAL); \
+ SELF_CHECK (MAP->find (core_addr (&ARRAY[i])) == VAL); \
} \
while (0)
void *val2 = &array[2];
/* Create mutable addrmap. */
- struct obstack temp_obstack;
- obstack_init (&temp_obstack);
- struct addrmap *map = addrmap_create_mutable (&temp_obstack);
+ auto_obstack temp_obstack;
+ std::unique_ptr<struct addrmap_mutable> map (new addrmap_mutable);
SELF_CHECK (map != nullptr);
/* Check initial state. */
CHECK_ADDRMAP_FIND (map, array, 0, 19, nullptr);
/* Insert address range into mutable addrmap. */
- addrmap_set_empty (map, core_addr (&array[10]), core_addr (&array[12]),
- val1);
+ map->set_empty (core_addr (&array[10]), core_addr (&array[12]), val1);
CHECK_ADDRMAP_FIND (map, array, 0, 9, nullptr);
CHECK_ADDRMAP_FIND (map, array, 10, 12, val1);
CHECK_ADDRMAP_FIND (map, array, 13, 19, nullptr);
/* Create corresponding fixed addrmap. */
- struct addrmap *map2 = addrmap_create_fixed (map, &temp_obstack);
+ struct addrmap *map2
+ = new (&temp_obstack) addrmap_fixed (&temp_obstack, map.get ());
SELF_CHECK (map2 != nullptr);
CHECK_ADDRMAP_FIND (map2, array, 0, 9, nullptr);
CHECK_ADDRMAP_FIND (map2, array, 10, 12, val1);
SELF_CHECK (false);
return 0;
};
- SELF_CHECK (addrmap_foreach (map, callback) == 0);
- SELF_CHECK (addrmap_foreach (map2, callback) == 0);
+ SELF_CHECK (map->foreach (callback) == 0);
+ SELF_CHECK (map2->foreach (callback) == 0);
/* Relocate fixed addrmap. */
- addrmap_relocate (map2, 1);
+ map2->relocate (1);
CHECK_ADDRMAP_FIND (map2, array, 0, 10, nullptr);
CHECK_ADDRMAP_FIND (map2, array, 11, 13, val1);
CHECK_ADDRMAP_FIND (map2, array, 14, 19, nullptr);
/* Insert partially overlapping address range into mutable addrmap. */
- addrmap_set_empty (map, core_addr (&array[11]), core_addr (&array[13]),
- val2);
+ map->set_empty (core_addr (&array[11]), core_addr (&array[13]), val2);
CHECK_ADDRMAP_FIND (map, array, 0, 9, nullptr);
CHECK_ADDRMAP_FIND (map, array, 10, 12, val1);
CHECK_ADDRMAP_FIND (map, array, 13, 13, val2);
CHECK_ADDRMAP_FIND (map, array, 14, 19, nullptr);
-
- /* Cleanup. */
- obstack_free (&temp_obstack, NULL);
}
} // namespace selftests