transformed for lookup. */
typedef int (*symbol_name_cmp_ftype) (const char *symbol_search_name,
- const char *lookup_name);
+ const char *lookup_name);
/* Structure tying together assorted information about a language. */
/* Parser error function. */
- void (*la_error) (char *);
+ void (*la_error) (const char *);
/* Given an expression *EXPP created by prefixifying the result of
la_parser, perform any remaining processing necessary to complete
/* If this is non-NULL, specifies the name that of the implicit
local variable that refers to the current object instance. */
- char *la_name_of_this;
+ const char *la_name_of_this;
/* This is a function that lookup_symbol will call when it gets to
the part of symbol lookup where C looks up static and global
char string_lower_bound;
/* The list of characters forming word boundaries. */
- char *(*la_word_break_characters) (void);
+ const char *(*la_word_break_characters) (void);
- /* Should return a vector of all symbols which are possible
+ /* Add to the completion tracker all symbols which are possible
completions for TEXT. WORD is the entire command on which the
completion is being made. If CODE is TYPE_CODE_UNDEF, then all
symbols should be examined; otherwise, only STRUCT_DOMAIN
symbols whose type has a code of CODE should be matched. */
- VEC (char_ptr) *(*la_make_symbol_completion_list) (const char *text,
- const char *word,
- enum type_code code);
+ void (*la_collect_symbol_completion_matches)
+ (completion_tracker &tracker,
+ complete_symbol_mode mode,
+ const char *text,
+ const char *word,
+ enum type_code code);
/* The per-architecture (OS/ABI) language information. */
void (*la_language_arch_info) (struct gdbarch *,
void (*la_get_string) (struct value *value, gdb_byte **buffer, int *length,
struct type **chartype, const char **charset);
+ /* Return an expression that can be used for a location
+ watchpoint. TYPE is a pointer type that points to the memory
+ to watch, and ADDR is the address of the watched memory. */
+ gdb::unique_xmalloc_ptr<char> (*la_watch_location_expression)
+ (struct type *type, CORE_ADDR addr);
+
/* Return a pointer to the function that should be used to match
a symbol name against LOOKUP_NAME. This is mostly for languages
such as Ada where the matching algorithm depends on LOOKUP_NAME.
extern const char *language_str (enum language);
-/* Add a language to the set known by GDB (at initialization time). */
-
-extern void add_language (const struct language_defn *);
-
/* Check for a language-specific trampoline. */
extern CORE_ADDR skip_language_trampoline (struct frame_info *, CORE_ADDR pc);
const char *physname);
/* Splitting strings into words. */
-extern char *default_word_break_characters (void);
+extern const char *default_word_break_characters (void);
/* Print the index of an array element using the C99 syntax. */
extern void default_print_array_index (struct value *index_value,
void c_get_string (struct value *value, gdb_byte **buffer, int *length,
struct type **char_type, const char **charset);
+/* The languages supported by GDB. */
+
+extern const struct language_defn auto_language_defn;
+extern const struct language_defn unknown_language_defn;
+extern const struct language_defn minimal_language_defn;
+
+extern const struct language_defn ada_language_defn;
+extern const struct language_defn asm_language_defn;
+extern const struct language_defn c_language_defn;
+extern const struct language_defn cplus_language_defn;
+extern const struct language_defn d_language_defn;
+extern const struct language_defn f_language_defn;
+extern const struct language_defn go_language_defn;
+extern const struct language_defn m2_language_defn;
+extern const struct language_defn objc_language_defn;
+extern const struct language_defn opencl_language_defn;
+extern const struct language_defn pascal_language_defn;
+extern const struct language_defn rust_language_defn;
+
+/* Save the current language and restore it upon destruction. */
+
+class scoped_restore_current_language
+{
+public:
+
+ explicit scoped_restore_current_language ()
+ : m_lang (current_language->la_language)
+ {
+ }
+
+ ~scoped_restore_current_language ()
+ {
+ set_language (m_lang);
+ }
+
+ scoped_restore_current_language (const scoped_restore_current_language &)
+ = delete;
+ scoped_restore_current_language &operator=
+ (const scoped_restore_current_language &) = delete;
+
+private:
+
+ enum language m_lang;
+};
+
#endif /* defined (LANGUAGE_H) */