/* Push a new target type into the stack of the existing target accessors,
possibly superseding some of the existing accessors.
- Result is zero if the pushed target ended up on top of the stack,
- nonzero if at least one target is on top of it.
-
Rather than allow an empty stack, we always have the dummy target at
the bottom stratum, so we can call the function vectors without
checking them. */
-int
+void
push_target (struct target_ops *t)
{
struct target_ops **cur;
(*cur) = t;
update_current_target ();
-
- /* Not on top? */
- return (t != target_stack);
}
/* Remove a target_ops vector from the stack, wherever it may be.
{
struct target_ops *t;
- /* Clear schedlock in infrun.c */
- reset_schedlock ();
-
for (t = current_target.beneath; t != NULL; t = t->beneath)
{
if (t->to_mourn_inferior != NULL)