}
+static void
+generate_EXT_texture_array_types(glsl_symbol_table *symtab, bool warn)
+{
+ add_types_to_symbol_table(symtab, builtin_EXT_texture_array_types,
+ Elements(builtin_EXT_texture_array_types),
+ warn);
+}
+
+
void
_mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
{
generate_ARB_texture_rectangle_types(state->symbols,
state->ARB_texture_rectangle_warn);
}
+
+ if (state->EXT_texture_array_enable && state->language_version < 130) {
+ // These are already included in 130; don't create twice.
+ generate_EXT_texture_array_types(state->symbols,
+ state->EXT_texture_array_warn);
+ }
}
for (unsigned i = 0; i < length; i++) {
ir_dereference *const lhs = (this->base_type == GLSL_TYPE_ARRAY)
- ? new ir_dereference(retval, new ir_constant(i))
- : new ir_dereference(retval, fields.structure[i].name);
+ ? (ir_dereference *) new ir_dereference_array(retval, new ir_constant(i))
+ : (ir_dereference *) new ir_dereference_record(retval, fields.structure[i].name);
- ir_dereference *const rhs = new ir_dereference(declarations[i]);
+ ir_dereference *const rhs = new ir_dereference_variable(declarations[i]);
ir_instruction *const assign = new ir_assignment(lhs, rhs, NULL);
sig->body.push_tail(assign);
free(declarations);
- ir_dereference *const retref = new ir_dereference(retval);
+ ir_dereference *const retref = new ir_dereference_variable(retval);
ir_instruction *const inst = new ir_return(retref);
sig->body.push_tail(inst);
/* Generate a single assignment of the parameter to __retval.x and return
* __retval.xxxx for however many vector components there are.
*/
- ir_dereference *const lhs_ref = new ir_dereference(declarations[16]);
- ir_dereference *const rhs = new ir_dereference(declarations[0]);
+ ir_dereference *const lhs_ref =
+ new ir_dereference_variable(declarations[16]);
+ ir_dereference *const rhs = new ir_dereference_variable(declarations[0]);
ir_swizzle *lhs = new ir_swizzle(lhs_ref, 0, 0, 0, 0, 1);
inst = new ir_assignment(lhs, rhs, NULL);
instructions->push_tail(inst);
- ir_dereference *const retref = new ir_dereference(declarations[16]);
+ ir_dereference *const retref = new ir_dereference_variable(declarations[16]);
ir_swizzle *retval = new ir_swizzle(retref, 0, 0, 0, 0,
declarations[16]->type->vector_elements);
* __retval.x and return __retval.
*/
for (unsigned i = 0; i < vec_type->vector_elements; i++) {
- ir_dereference *const lhs_ref = new ir_dereference(declarations[16]);
- ir_dereference *const rhs = new ir_dereference(declarations[i]);
+ ir_dereference *const lhs_ref =
+ new ir_dereference_variable(declarations[16]);
+ ir_dereference *const rhs = new ir_dereference_variable(declarations[i]);
ir_swizzle *lhs = new ir_swizzle(lhs_ref, i, 0, 0, 0, 1);
instructions->push_tail(inst);
}
- ir_dereference *retval = new ir_dereference(declarations[16]);
+ ir_dereference *retval = new ir_dereference_variable(declarations[16]);
inst = new ir_return(retval);
instructions->push_tail(inst);
instructions->push_tail(column);
- ir_dereference *const lhs_ref = new ir_dereference(column);
- ir_dereference *const rhs = new ir_dereference(declarations[0]);
+ ir_dereference *const lhs_ref = new ir_dereference_variable(column);
+ ir_dereference *const rhs = new ir_dereference_variable(declarations[0]);
ir_swizzle *lhs = new ir_swizzle(lhs_ref, 0, 0, 0, 0, 1);
inst = new ir_assignment(lhs, rhs, NULL);
instructions->push_tail(inst);
- const float z = 0.0f;
- ir_constant *const zero = new ir_constant(glsl_type::float_type, &z);
+ ir_constant *const zero = new ir_constant(0.0f);
for (unsigned i = 1; i < column_type->vector_elements; i++) {
- ir_dereference *const lhs_ref = new ir_dereference(column);
+ ir_dereference *const lhs_ref = new ir_dereference_variable(column);
ir_swizzle *lhs = new ir_swizzle(lhs_ref, i, 0, 0, 0, 1);
for (unsigned i = 0; i < row_type->vector_elements; i++) {
static const unsigned swiz[] = { 1, 1, 1, 0, 1, 1, 1 };
- ir_dereference *const rhs_ref = new ir_dereference(column);
+ ir_dereference *const rhs_ref = new ir_dereference_variable(column);
/* This will be .xyyy when i=0, .yxyy when i=1, etc.
*/
swiz[5 - i], swiz[6 - i],
column_type->vector_elements);
- ir_constant *const idx = new ir_constant(glsl_type::int_type, &i);
- ir_dereference *const lhs = new ir_dereference(declarations[16], idx);
+ ir_constant *const idx = new ir_constant(int(i));
+ ir_dereference *const lhs =
+ new ir_dereference_array(declarations[16], idx);
inst = new ir_assignment(lhs, rhs, NULL);
instructions->push_tail(inst);
}
- ir_dereference *const retval = new ir_dereference(declarations[16]);
+ ir_dereference *const retval = new ir_dereference_variable(declarations[16]);
inst = new ir_return(retval);
instructions->push_tail(inst);
}
*/
for (unsigned i = 0; i < column_type->vector_elements; i++) {
for (unsigned j = 0; j < row_type->vector_elements; j++) {
- ir_constant *row_index = new ir_constant(glsl_type::int_type, &i);
+ ir_constant *row_index = new ir_constant(int(i));
ir_dereference *const row_access =
- new ir_dereference(declarations[16], row_index);
+ new ir_dereference_array(declarations[16], row_index);
ir_swizzle *component_access = new ir_swizzle(row_access,
j, 0, 0, 0, 1);
const unsigned param = (i * row_type->vector_elements) + j;
- ir_dereference *const rhs = new ir_dereference(declarations[param]);
+ ir_dereference *const rhs =
+ new ir_dereference_variable(declarations[param]);
inst = new ir_assignment(component_access, rhs, NULL);
instructions->push_tail(inst);
}
}
- ir_dereference *retval = new ir_dereference(declarations[16]);
+ ir_dereference *retval = new ir_dereference_variable(declarations[16]);
inst = new ir_return(retval);
instructions->push_tail(inst);
return error_type;
}
+
+
+int
+glsl_type::field_index(const char *name) const
+{
+ if (this->base_type != GLSL_TYPE_STRUCT)
+ return -1;
+
+ for (unsigned i = 0; i < this->length; i++) {
+ if (strcmp(name, this->fields.structure[i].name) == 0)
+ return i;
+ }
+
+ return -1;
+}
+
+
+unsigned
+glsl_type::component_slots() const
+{
+ switch (this->base_type) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_BOOL:
+ return this->components();
+
+ case GLSL_TYPE_STRUCT: {
+ unsigned size = 0;
+
+ for (unsigned i = 0; i < this->length; i++)
+ size += this->fields.structure[i].type->component_slots();
+
+ return size;
+ }
+
+ case GLSL_TYPE_ARRAY:
+ return this->length * this->fields.array->component_slots();
+
+ default:
+ return 0;
+ }
+}