Input_merge_map* map = this->get_input_merge_map(shndx);
gold_assert(map != NULL);
+ gold_assert(initialize_map->empty());
+ // We know how many entries we are going to add.
+ // reserve_unordered_map takes an expected count of buckets, not a
+ // count of elements, so double it to try to reduce collisions.
+ reserve_unordered_map(initialize_map, map->entries.size() * 2);
+
for (Input_merge_map::Entries::const_iterator p = map->entries.begin();
p != map->entries.end();
++p)
{
// Release the memory we don't need.
this->p_ = static_cast<unsigned char*>(realloc(this->p_, this->len_));
- gold_assert(this->p_ != NULL);
+ // An Output_merge_data object may be empty and realloc is allowed
+ // to return a NULL pointer in this case. An Output_merge_data is empty
+ // if all its input sections have sizes that are not multiples of entsize.
+ gold_assert(this->p_ != NULL || this->len_ == 0);
this->set_data_size(this->len_);
}