const unsigned char*
Object::section_contents(unsigned int shndx, section_size_type* plen,
bool cache)
-{
- Location loc(this->do_section_contents(shndx));
- *plen = convert_to_section_size_type(loc.data_size);
- if (*plen == 0)
- {
- static const unsigned char empty[1] = { '\0' };
- return empty;
- }
- return this->get_view(loc.file_offset, *plen, true, cache);
-}
+{ return this->do_section_contents(shndx, plen, cache); }
// Read the section data into SD. This is code common to Sized_relobj_file
// and Sized_dynobj, so we put it into Object.
deferred_layout_relocs_(),
compressed_sections_()
{
+ this->e_type_ = ehdr.get_e_type();
}
template<int size, bool big_endian>
return false;
}
+// Return TRUE if this is a section whose contents will be needed in the
+// Add_symbols task. This function is only called for sections that have
+// already passed the test in is_compressed_debug_section(), so we know
+// that the section name begins with ".zdebug".
+
+static bool
+need_decompressed_section(const char* name)
+{
+ // Skip over the ".zdebug" and a quick check for the "_".
+ name += 7;
+ if (*name++ != '_')
+ return false;
+
+#ifdef ENABLE_THREADS
+ // Decompressing these sections now will help only if we're
+ // multithreaded.
+ if (parameters->options().threads())
+ {
+ // We will need .zdebug_str if this is not an incremental link
+ // (i.e., we are processing string merge sections) or if we need
+ // to build a gdb index.
+ if ((!parameters->incremental() || parameters->options().gdb_index())
+ && strcmp(name, "str") == 0)
+ return true;
+
+ // We will need these other sections when building a gdb index.
+ if (parameters->options().gdb_index()
+ && (strcmp(name, "info") == 0
+ || strcmp(name, "types") == 0
+ || strcmp(name, "pubnames") == 0
+ || strcmp(name, "pubtypes") == 0
+ || strcmp(name, "ranges") == 0
+ || strcmp(name, "abbrev") == 0))
+ return true;
+ }
+#endif
+
+ // Even when single-threaded, we will need .zdebug_str if this is
+ // not an incremental link and we are building a gdb index.
+ // Otherwise, we would decompress the section twice: once for
+ // string merge processing, and once for building the gdb index.
+ if (!parameters->incremental()
+ && parameters->options().gdb_index()
+ && strcmp(name, "str") == 0)
+ return true;
+
+ return false;
+}
+
// Build a table for any compressed debug sections, mapping each section index
-// to the uncompressed size.
+// to the uncompressed size and (if needed) the decompressed contents.
template<int size, bool big_endian>
Compressed_section_map*
section_size_type names_size,
Sized_relobj_file<size, big_endian>* obj)
{
- Compressed_section_map* uncompressed_sizes = new Compressed_section_map();
+ Compressed_section_map* uncompressed_map = new Compressed_section_map();
const unsigned int shdr_size = elfcpp::Elf_sizes<size>::shdr_size;
const unsigned char* p = pshdrs + shdr_size;
+
for (unsigned int i = 1; i < shnum; ++i, p += shdr_size)
{
typename elfcpp::Shdr<size, big_endian> shdr(p);
const unsigned char* contents =
obj->section_contents(i, &len, false);
uint64_t uncompressed_size = get_uncompressed_size(contents, len);
+ Compressed_section_info info;
+ info.size = convert_to_section_size_type(uncompressed_size);
+ info.contents = NULL;
if (uncompressed_size != -1ULL)
- (*uncompressed_sizes)[i] =
- convert_to_section_size_type(uncompressed_size);
+ {
+ unsigned char* uncompressed_data = NULL;
+ if (need_decompressed_section(name))
+ {
+ uncompressed_data = new unsigned char[uncompressed_size];
+ if (decompress_input_section(contents, len,
+ uncompressed_data,
+ uncompressed_size))
+ info.contents = uncompressed_data;
+ else
+ delete[] uncompressed_data;
+ }
+ (*uncompressed_map)[i] = info;
+ }
}
}
}
- return uncompressed_sizes;
+ return uncompressed_map;
}
// Read the sections and symbols from an object file.
void
Sized_relobj_file<size, big_endian>::do_read_symbols(Read_symbols_data* sd)
{
+ bool need_local_symbols = false;
+
this->read_section_data(&this->elf_file_, sd);
const unsigned char* const pshdrs = sd->section_headers->data();
build_compressed_section_map(pshdrs, this->shnum(), names,
sd->section_names_size, this);
+ if (this->has_eh_frame_
+ || (!parameters->options().relocatable()
+ && parameters->options().gdb_index()
+ && (memmem(names, sd->section_names_size, "debug_info", 12) == 0
+ || memmem(names, sd->section_names_size, "debug_types",
+ 13) == 0)))
+ need_local_symbols = true;
+
sd->symbols = NULL;
sd->symbols_size = 0;
sd->external_symbols_offset = 0;
+ this->symtab_shndx_ * This::shdr_size);
gold_assert(symtabshdr.get_sh_type() == elfcpp::SHT_SYMTAB);
- // If this object has a .eh_frame section, we need all the symbols.
+ // If this object has a .eh_frame section, or if building a .gdb_index
+ // section and there is debug info, we need all the symbols.
// Otherwise we only need the external symbols. While it would be
// simpler to just always read all the symbols, I've seen object
// files with well over 2000 local symbols, which for a 64-bit
off_t extoff = dataoff + locsize;
section_size_type extsize = datasize - locsize;
- off_t readoff = this->has_eh_frame_ ? dataoff : extoff;
- section_size_type readsize = this->has_eh_frame_ ? datasize : extsize;
+ off_t readoff = need_local_symbols ? dataoff : extoff;
+ section_size_type readsize = need_local_symbols ? datasize : extsize;
if (readsize == 0)
{
sd->symbols = fvsymtab;
sd->symbols_size = readsize;
- sd->external_symbols_offset = this->has_eh_frame_ ? locsize : 0;
+ sd->external_symbols_offset = need_local_symbols ? locsize : 0;
sd->symbol_names = fvstrtab;
sd->symbol_names_size =
convert_to_section_size_type(strtabshdr.get_sh_size());
section_size_type section_names_size;
const unsigned char* symbols_data = NULL;
section_size_type symbols_size;
- section_offset_type external_symbols_offset;
const unsigned char* symbol_names_data = NULL;
section_size_type symbol_names_size;
section_names_size = gc_sd->section_names_size;
symbols_data = gc_sd->symbols_data;
symbols_size = gc_sd->symbols_size;
- external_symbols_offset = gc_sd->external_symbols_offset;
symbol_names_data = gc_sd->symbol_names_data;
symbol_names_size = gc_sd->symbol_names_size;
}
if (sd->symbols != NULL)
symbols_data = sd->symbols->data();
symbols_size = sd->symbols_size;
- external_symbols_offset = sd->external_symbols_offset;
if (sd->symbol_names != NULL)
symbol_names_data = sd->symbol_names->data();
symbol_names_size = sd->symbol_names_size;
// Keep track of .eh_frame sections.
std::vector<unsigned int> eh_frame_sections;
+ // Keep track of .debug_info and .debug_types sections.
+ std::vector<unsigned int> debug_info_sections;
+ std::vector<unsigned int> debug_types_sections;
+
// Skip the first, dummy, section.
pshdrs = shdrs + This::shdr_size;
for (unsigned int i = 1; i < shnum; ++i, pshdrs += This::shdr_size)
Incremental_inputs* incremental_inputs = layout->incremental_inputs();
if (incremental_inputs != NULL
&& !discard
- && (shdr.get_sh_type() == elfcpp::SHT_PROGBITS
- || shdr.get_sh_type() == elfcpp::SHT_NOBITS
- || shdr.get_sh_type() == elfcpp::SHT_NOTE))
+ && can_incremental_update(shdr.get_sh_type()))
{
off_t sh_size = shdr.get_sh_size();
section_size_type uncompressed_size;
// only happens in the second call.
this->layout_section(layout, i, name, shdr, reloc_shndx[i],
reloc_type[i]);
+
+ // When generating a .gdb_index section, we do additional
+ // processing of .debug_info and .debug_types sections after all
+ // the other sections for the same reason as above.
+ if (!relocatable
+ && parameters->options().gdb_index()
+ && !(shdr.get_sh_flags() & elfcpp::SHF_ALLOC))
+ {
+ if (strcmp(name, ".debug_info") == 0
+ || strcmp(name, ".zdebug_info") == 0)
+ debug_info_sections.push_back(i);
+ else if (strcmp(name, ".debug_types") == 0
+ || strcmp(name, ".zdebug_types") == 0)
+ debug_types_sections.push_back(i);
+ }
}
}
p != eh_frame_sections.end();
++p)
{
- gold_assert(external_symbols_offset != 0);
-
unsigned int i = *p;
const unsigned char* pshdr;
pshdr = section_headers_data + i * This::shdr_size;
reloc_type[i]);
}
+ // When building a .gdb_index section, scan the .debug_info and
+ // .debug_types sections.
+ gold_assert(!is_gc_pass_one
+ || (debug_info_sections.empty() && debug_types_sections.empty()));
+ for (std::vector<unsigned int>::const_iterator p
+ = debug_info_sections.begin();
+ p != debug_info_sections.end();
+ ++p)
+ {
+ unsigned int i = *p;
+ layout->add_to_gdb_index(false, this, symbols_data, symbols_size,
+ i, reloc_shndx[i], reloc_type[i]);
+ }
+ for (std::vector<unsigned int>::const_iterator p
+ = debug_types_sections.begin();
+ p != debug_types_sections.end();
+ ++p)
+ {
+ unsigned int i = *p;
+ layout->add_to_gdb_index(true, this, symbols_data, symbols_size,
+ i, reloc_shndx[i], reloc_type[i]);
+ }
+
if (is_gc_pass_two)
{
delete[] gc_sd->section_headers_data;
template<int size, bool big_endian>
unsigned int
-Sized_relobj_file<size, big_endian>::local_plt_offset(unsigned int symndx) const
+Sized_relobj_file<size, big_endian>::do_local_plt_offset(
+ unsigned int symndx) const
{
typename Local_plt_offsets::const_iterator p =
this->local_plt_offsets_.find(symndx);
*used = count;
}
+// Return a view of the decompressed contents of a section. Set *PLEN
+// to the size. Set *IS_NEW to true if the contents need to be freed
+// by the caller.
+
+template<int size, bool big_endian>
+const unsigned char*
+Sized_relobj_file<size, big_endian>::do_decompressed_section_contents(
+ unsigned int shndx,
+ section_size_type* plen,
+ bool* is_new)
+{
+ section_size_type buffer_size;
+ const unsigned char* buffer = this->do_section_contents(shndx, &buffer_size,
+ false);
+
+ if (this->compressed_sections_ == NULL)
+ {
+ *plen = buffer_size;
+ *is_new = false;
+ return buffer;
+ }
+
+ Compressed_section_map::const_iterator p =
+ this->compressed_sections_->find(shndx);
+ if (p == this->compressed_sections_->end())
+ {
+ *plen = buffer_size;
+ *is_new = false;
+ return buffer;
+ }
+
+ section_size_type uncompressed_size = p->second.size;
+ if (p->second.contents != NULL)
+ {
+ *plen = uncompressed_size;
+ *is_new = false;
+ return p->second.contents;
+ }
+
+ unsigned char* uncompressed_data = new unsigned char[uncompressed_size];
+ if (!decompress_input_section(buffer,
+ buffer_size,
+ uncompressed_data,
+ uncompressed_size))
+ this->error(_("could not decompress section %s"),
+ this->do_section_name(shndx).c_str());
+
+ // We could cache the results in p->second.contents and store
+ // false in *IS_NEW, but build_compressed_section_map() would
+ // have done so if it had expected it to be profitable. If
+ // we reach this point, we expect to need the contents only
+ // once in this pass.
+ *plen = uncompressed_size;
+ *is_new = true;
+ return uncompressed_data;
+}
+
+// Discard any buffers of uncompressed sections. This is done
+// at the end of the Add_symbols task.
+
+template<int size, bool big_endian>
+void
+Sized_relobj_file<size, big_endian>::do_discard_decompressed_sections()
+{
+ if (this->compressed_sections_ == NULL)
+ return;
+
+ for (Compressed_section_map::iterator p = this->compressed_sections_->begin();
+ p != this->compressed_sections_->end();
+ ++p)
+ {
+ if (p->second.contents != NULL)
+ {
+ delete[] p->second.contents;
+ p->second.contents = NULL;
+ }
+ }
+}
+
// Input_objects methods.
// Add a regular relocatable object to the list. Return false if this